Marionette Control, Mechanic Back/Front Slide

- Marionette Control now has a range of 7 (fixes #1239)
- Mechanic Back/Front Slide skills are no longer blocked by gear that makes you knock-back immune (fixes #1227)
This commit is contained in:
Playtester 2016-05-03 22:04:43 +02:00
parent 2170cfc01b
commit 8a37f1b2a9
3 changed files with 3 additions and 3 deletions

View File

@ -576,7 +576,7 @@
// Clown & Gypsy
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
395,0,0,4,0,0x1,3,1,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
396,1,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
//****
// Lord Knight

View File

@ -576,7 +576,7 @@
// Clown & Gypsy
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
395,0,0,4,0,0x1,3,1,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
396,1,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
//****
// Lord Knight

View File

@ -9430,7 +9430,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case NC_B_SIDESLIDE:
{
uint8 dir = (skill_id == NC_F_SIDESLIDE) ? (unit_getdir(src)+4)%8 : unit_getdir(src);
skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),dir,0);
skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),dir,2);
clif_skill_nodamage(src,bl,skill_id,skill_lv,1);
}
break;