- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonuses (like effect-on-hit) to stack.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6867 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-31 00:03:18 +00:00
parent b9c2dc8185
commit 8a6609900a
2 changed files with 4 additions and 0 deletions

View File

@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/30
* Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain
bonuses (like effect-on-hit) to stack. [Skotlex]
* slaves inherit speed setting will now work regardless of whether the
slave or master has the MD_CANMOVE mode bit. [Skotlex]
* Call Slave now invokes slaves on a 5x5 area around master. [Skotlex]

View File

@ -1453,6 +1453,8 @@ int status_calc_pc(struct map_session_data* sd,int first)
+ sizeof(sd->reseff)
+ sizeof(sd->weapon_coma_ele)
+ sizeof(sd->weapon_coma_race)
+ sizeof(sd->weapon_atk)
+ sizeof(sd->weapon_atk_rate)
+ sizeof(sd->arrow_addele)
+ sizeof(sd->arrow_addrace)
+ sizeof(sd->arrow_addsize)