Updated item DB and mapcache up to november 15 2023 (#8015)

* Updated mapcache
* Removed duplicate and sort corrections in item DB/combo DB
* Updated item_enchant.yml
* Corrected Ramor Manteau according to lua
This commit is contained in:
Atemo 2023-11-30 18:23:26 +01:00 committed by GitHub
parent 8efb5b9d71
commit 8aa2430950
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 7922 additions and 114 deletions

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@ -1607,5 +1607,8 @@ map: 1@vrpop
map: 2@vrpop
map: 3@vrpop
// Depth biosphere 2nd floor
map: bl_depth2
//------------------------- Clone Maps ---------------------------
//------------------------- Extra Maps ---------------------------

Binary file not shown.

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@ -1239,6 +1239,7 @@ t_garden
1@vrpop
2@vrpop
3@vrpop
bl_depth2
//======================================================================================
// - Other/Extra maps -

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@ -20081,7 +20081,6 @@ Body:
- Ramor_Shield_Undead
Script: |
bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubRace,RC_Player_Human,getequiprefinerycnt(EQI_GARMENT);
bonus2 bAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L);
bonus2 bMagicAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND_L);
- Combos:
@ -40554,14 +40553,6 @@ Body:
Script: |
bonus bHealPower,30;
bonus bUseSPrate,-10;
- Combos:
- Combo:
- Heros_TriumphantSong # 311074
- MD_Geffen_Cloth_JP # 480331
Script: |
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubEle,Ele_Ghost,30;
- Combos:
- Combo:
- Illusion_Box_Garden # 311075
@ -43428,22 +43419,6 @@ Body:
}
}
}
- Combos:
- Combo:
- Thanatos_Sword_FA # 480324
- Red_Force_Pendant_LT # 490382
- Combo:
- Thanatos_Sword_FA # 480324
- Blue_Mental_Pendant_LT # 490383
Script: |
bonus bPAtk,3;
bonus bSMatk,3;
bonus bMatk,50;
bonus bBaseAtk,50;
bonus2 bAddSize,Size_Medium,15;
bonus2 bMagicAddSize,Size_Medium,15;
bonus2 bAddSize,Size_Large,15;
bonus2 bMagicAddSize,Size_Large,15;
- Combos:
- Combo:
- Bakonawa_Tattoo # 2910
@ -43905,31 +43880,6 @@ Body:
Script: |
bonus bLongAtkRate,20;
bonus2 bSkillAtk,"RA_ARROWSTORM",10;
- Combos:
- Combo:
- Dolor_HatK_LT # 400465
- Thanatos_Sword_FA # 480324
Script: |
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bVariableCastrate,-10;
if (.@r>=7) {
bonus2 bAddEle,Ele_Holy,20;
bonus2 bAddEle,Ele_Dark,20;
bonus2 bMagicAddEle,Ele_Holy,20;
bonus2 bMagicAddEle,Ele_Dark,20;
}
if (.@r>=9) {
bonus2 bAddRace,RC_Angel,15;
bonus2 bAddRace,RC_Dragon,15;
bonus2 bMagicAddRace,RC_Angel,15;
bonus2 bMagicAddRace,RC_Dragon,15;
}
if (.@r>=11) {
bonus2 bAddSize,Size_Medium,15;
bonus2 bAddSize,Size_Large,15;
bonus2 bMagicAddSize,Size_Medium,15;
bonus2 bMagicAddSize,Size_Large,15;
}
- Combos:
- Combo:
- Thanatos_Sword_FA # 480324
@ -43976,12 +43926,12 @@ Body:
- Comp_Royal_Bow_K # 700057
- Combo:
- Royal_Bow_K # 18164
- aegis_480358 # 480359
- aegis_480359 # 480359
- Combo:
- aegis_480358 # 480359
- aegis_480359 # 480359
- Up_Royal_Bow_K # 700018
- Combo:
- aegis_480358 # 480359
- aegis_480359 # 480359
- Comp_Royal_Bow_K # 700057
Script: |
bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500;
@ -43991,7 +43941,7 @@ Body:
- aegis_480358 # 480358
- Combo:
- Arrow_Of_Shadow # 1767
- aegis_480358 # 480359
- aegis_480359 # 480359
Script: |
bonus bLongAtkRate,20;
bonus2 bSkillAtk,"RA_ARROWSTORM",10;
@ -46655,3 +46605,541 @@ Body:
bonus bMaxHPrate,5;
bonus bMdef,30;
bonus bDef,200;
- Combos:
- Combo:
- Dimen_IG_Sword # 500092
- Time_DM_R_Crown_IG # 400530
Script: |
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"IG_CROSS_RAIN",-1000;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@sum;
}
- Combos:
- Combo:
- Dimen_BO_Sword # 500093
- Time_DM_R_Crown_BO # 400532
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",45;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",45;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",45;
bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",.@sum;
bonus2 bSkillCooldown,"BO_MAYHEMIC_THORNS",-200;
}
- Combos:
- Combo:
- Dimen_HN_Sword # 500094
- Time_DM_R_Crown_HN # 400545
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
skill "GC_CROSSIMPACT",5;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",.@sum;
}
- Combos:
- Combo:
- Dimen_ABC_Knife # 510139
- Time_DM_R_Crown_ABC # 400534
Script: |
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"ABC_DEFT_STAB",-200;
bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",.@sum;
bonus2 bSkillAtk,"ABC_DEFT_STAB",.@sum;
if (getskilllv("ABC_ABYSS_DAGGER") > 0) {
bonus4 bAutoSpellOnSkill,"ABC_DEFT_STAB","ABC_ABYSS_DAGGER",getskilllv("ABC_ABYSS_DAGGER"),1000;
}
}
- Combos:
- Combo:
- Dimen_IG_Spear # 530054
- Time_DM_R_Crown_IG # 400530
Script: |
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"LG_OVERBRAND",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"LG_OVERBRAND",2*.@sum;
if (getskilllv("LG_OVERBRAND") > 0) {
bonus4 bAutoSpellOnSkill,"IG_OVERSLASH","LG_OVERBRAND",getskilllv("LG_OVERBRAND"),1000;
}
}
- Combos:
- Combo:
- Dimen_EM_M_Book # 540079
- Time_DM_R_Crown_EM # 400536
Script: |
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Poison,30;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
if (getskilllv("EM_ELEMENTAL_BUSTER") > 0) {
bonus4 bAutoSpellOnSkill,"EM_DIAMOND_STORM","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
}
}
- Combos:
- Combo:
- Dimen_EM_S_Book # 540080
- Time_DM_R_Crown_EM # 400536
Script: |
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Poison,30;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && geteleminfo(0) > 0) {
bonus4 bAutoSpellOnSkill,"EM_TERRA_DRIVE","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
}
}
- Combos:
- Combo:
- Dimen_CD_Bible # 540081
- Time_DM_R_Crown_CD # 400537
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"CD_EFFLIGO",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
skill "ABC_UNLUCKY_RUSH",3;
bonus2 bSkillAtk,"CD_EFFLIGO",.@sum;
bonus2 bSkillCooldown,"CD_PETITIO",-150;
}
- Combos:
- Combo:
- Dimen_SKE_M_Book # 540082
- Time_DM_R_Crown_SKE # 400543
Script: |
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",.@sum;
if (getskilllv("SKE_MIDNIGHT_KICK") > 0) {
bonus4 bAutoSpellOnSkill,"SKE_DAWN_BREAK","SKE_MIDNIGHT_KICK",getskilllv("SKE_MIDNIGHT_KICK"),1000;
}
}
- Combos:
- Combo:
- Dimen_SKE_S_Book # 540083
- Time_DM_R_Crown_SKE # 400543
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"SKE_NOON_BLAST",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SKE_NOON_BLAST",.@sum;
if (getskilllv("SKE_NOON_BLAST") > 0) {
bonus4 bAutoSpellOnSkill,"SKE_SUNSET_BLAST","SKE_NOON_BLAST",getskilllv("SKE_NOON_BLAST"),1000;
}
}
- Combos:
- Combo:
- Dimen_CD_Rod # 550130
- Time_DM_R_Crown_CD # 400537
Script: |
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bSkillAtk,"AB_ADORAMUS",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AB_ADORAMUS",2*.@sum;
if (getskilllv("AB_ADORAMUS") > 0) {
bonus4 bAutoSpellOnSkill,"CD_ARBITRIUM","AB_ADORAMUS",getskilllv("AB_ADORAMUS"),1000;
}
}
- Combos:
- Combo:
- Dimen_SOA_Stick # 550131
- Time_DM_R_Crown_SOA # 400544
Script: |
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",.@sum;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",.@sum;
if (getskilllv("SOA_TALISMAN_OF_RED_PHOENIX") > 0) {
bonus4 bAutoSpellOnSkill,"SOA_TALISMAN_OF_BLUE_DRAGON","SOA_TALISMAN_OF_RED_PHOENIX",getskilllv("SOA_TALISMAN_OF_RED_PHOENIX"),1000;
}
}
- Combos:
- Combo:
- Dimen_SOA_Rod # 550132
- Time_DM_R_Crown_SOA # 400544
Script: |
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",.@sum;
bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",.@sum;
if (getskilllv("SOA_TALISMAN_OF_BLACK_TORTOISE") > 0) {
bonus4 bAutoSpellOnSkill,"SOA_TALISMAN_OF_WHITE_TIGER","SOA_TALISMAN_OF_BLACK_TORTOISE",getskilllv("SOA_TALISMAN_OF_BLACK_TORTOISE"),1000;
}
}
- Combos:
- Combo:
- Dimen_HN_Rod # 550133
- Time_DM_R_Crown_HN # 400545
Script: |
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Ghost,30;
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",.@sum;
bonus4 bAutoSpellOnSkill,"HN_NAPALM_VULCAN_STRIKE","AG_SOUL_VC_STRIKE",5,500;
}
- Combos:
- Combo:
- Dimen_SH_Foxtail # 550134
- Time_DM_R_Crown_SH # 400546
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"SH_HOWLING_OF_CHUL_HO",-300;
bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",.@sum;
}
- Combos:
- Combo:
- Dimen_SH_F_Model # 550135
- Time_DM_R_Crown_SH # 400546
Script: |
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",45;
bonus2 bMagicAtkEle,Ele_All,10;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"SH_HYUN_ROKS_BREEZE",-2000;
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",.@sum;
}
- Combos:
- Combo:
- Dimen_IQ_Knuckle # 560060
- Time_DM_R_Crown_IQ # 400538
Script: |
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"SR_TIGERCANNON",85;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"IQ_FIRST_BRAND",1500;
bonus2 bSkillAtk,"IQ_SECOND_FLAME",.@sum;
if (getskilllv("IQ_SECOND_FLAME") > 0) {
bonus4 bAutoSpellOnSkill,"IQ_FIRST_BRAND","IQ_SECOND_FLAME",getskilllv("IQ_SECOND_FLAME"),1000;
if (getskilllv("IQ_THIRD_FLAME_BOMB") > 0) {
bonus4 bAutoSpellOnSkill,"IQ_SECOND_FLAME","IQ_THIRD_FLAME_BOMB",getskilllv("IQ_THIRD_FLAME_BOMB"),1000;
}
}
}
- Combos:
- Combo:
- Dimen_IQ_Claw # 560061
- Time_DM_R_Crown_IQ # 400538
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"IQ_EXPOSION_BLASTER",-200;
bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-2000;
bonus2 bSkillAtk,"IQ_MASSIVE_F_BLASTER",.@sum;
}
- Combos:
- Combo:
- Dimen_TR_Harp # 570063
- Time_DM_R_Crown_TR # 400540
- Combo:
- Dimen_TR_Rope # 580062
- Time_DM_R_Crown_TR # 400540
Script: |
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",.@sum;
if (getskilllv("TR_SOUNDBLEND") > 0) {
bonus4 bAutoSpellOnSkill,"TR_RHYTHMSHOOTING","TR_SOUNDBLEND",getskilllv("TR_SOUNDBLEND"),1000;
}
}
- Combos:
- Combo:
- Dimen_TR_Ribbon # 580061
- Time_DM_R_Crown_TR # 400540
- Combo:
- Dimen_TR_Vilolin # 570062
- Time_DM_R_Crown_TR # 400540
Script: |
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"WM_REVERBERATION",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"WM_REVERBERATION",.@sum;
if (getskilllv("WM_REVERBERATION") > 0) {
bonus4 bAutoSpellOnSkill,"TR_METALIC_FURY","WM_REVERBERATION",getskilllv("WM_REVERBERATION"),1000;
}
}
- Combos:
- Combo:
- Dimen_MT_Mace # 590079
- Time_DM_R_Crown_MT # 400531
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"MT_TRIPLE_LASER",.@sum;
bonus2 bSkillCooldown,"MT_SPARK_BLASTER",-150;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",.@sum;
}
- Combos:
- Combo:
- Dimen_BO_Hall # 590080
- Time_DM_R_Crown_BO # 400532
Script: |
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"GN_CART_TORNADO",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"BO_EXPLOSIVE_POWDER",-200;
bonus2 bSkillAtk,"GN_CART_TORNADO",2*.@sum;
if (getskilllv("GN_CART_TORNADO") > 0) {
bonus4 bAutoSpellOnSkill,"BO_EXPLOSIVE_POWDER","GN_CART_TORNADO",getskilllv("GN_CART_TORNADO"),1000;
}
}
- Combos:
- Combo:
- Dimen_DK_T_Sword # 600054
- Time_DM_R_Crown_DK # 400529
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"DK_STORMSLASH",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"DK_HACKANDSLASHER",-200;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",3*.@sum;
if (getskilllv("RK_IGNITIONBREAK") > 0) {
bonus4 bAutoSpellOnSkill,"DK_HACKANDSLASHER","RK_IGNITIONBREAK",getskilllv("RK_IGNITIONBREAK"),1000;
}
}
- Combos:
- Combo:
- Dimen_SHC_Katar # 610064
- Time_DM_R_Crown_SHC # 400533
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"GC_CROSSIMPACT",85;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"SHC_SAVAGE_IMPACT",-200;
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",.@sum;
}
- Combos:
- Combo:
- Dimen_SHC_Cakram # 610065
- Time_DM_R_Crown_SHC # 400533
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"SHC_IMPACT_CRATER",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"GC_PHANTOMMENACE",5000;
bonus2 bSkillCooldown,"GC_ROLLINGCUTTER",2000;
bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",.@sum;
if (getskilllv("GC_ROLLINGCUTTER") > 0) {
bonus4 bAutoSpellOnSkill,"GC_PHANTOMMENACE","GC_ROLLINGCUTTER",getskilllv("GC_ROLLINGCUTTER"),1000;
if (getskilllv("SHC_IMPACT_CRATER") > 0) {
bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","SHC_IMPACT_CRATER",getskilllv("SHC_IMPACT_CRATER"),1000;
}
}
}
- Combos:
- Combo:
- Dimen_MT_Axe # 620037
- Time_DM_R_Crown_MT # 400531
Script: |
bonus2 bSkillAtk,"MT_AXE_STOMP",45;
bonus bShortAtkRate,10;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NC_AXETORNADO",5*.@sum;
if (getskilllv("NC_AXETORNADO") > 0 && !checkmadogear()) {
bonus4 bAutoSpellOnSkill,"MT_MIGHTY_SMASH","NC_AXETORNADO",getskilllv("NC_AXETORNADO"),1000;
}
}
- Combos:
- Combo:
- Dimen_DK_Lance # 630041
- Time_DM_R_Crown_DK # 400529
Script: |
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",85;
bonus2 bSkillAtk,"RK_DRAGONBREATH",85;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"DK_DRAGONIC_BREATH",-150;
bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",.@sum;
}
- Combos:
- Combo:
- Dimen_AG_Staff # 640049
- Time_DM_R_Crown_AG # 400535
Script: |
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Ghost,30;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
if (getskilllv("AG_STORM_CANNON") > 0) {
bonus4 bAutoSpellOnSkill,"AG_CRIMSON_ARROW","AG_STORM_CANNON",getskilllv("AG_STORM_CANNON"),1000;
}
}
- Combos:
- Combo:
- Dimen_AG_Rod # 640050
- Time_DM_R_Crown_AG # 400535
Script: |
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Ghost,30;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
if (getskilllv("AG_FROZEN_SLASH") > 0) {
bonus4 bAutoSpellOnSkill,"AG_ROCK_DOWN","AG_FROZEN_SLASH",getskilllv("AG_FROZEN_SLASH"),1000;
}
}
- Combos:
- Combo:
- Dimen_SS_Humma # 650046
- Time_DM_R_Crown_SS # 400541
Script: |
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"SS_KAGENOMAI",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SS_KAGEGISSEN",.@sum;
bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1500;
if (getskilllv("SS_KAGEGISSEN") > 0) {
bonus4 bAutoSpellOnSkill,"KO_JYUMONJIKIRI","SS_KAGEGISSEN",getskilllv("SS_KAGEGISSEN"),1000;
}
}
- Combos:
- Combo:
- Dimen_SS_Wheel # 650047
- Time_DM_R_Crown_SS # 400541
Script: |
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Dark,30;
bonus2 bSkillAtk,"SS_ANTENPOU",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SS_SEKIENHOU",.@sum;
bonus2 bSkillAtk,"SS_RAIDENPOU",.@sum;
if (getskilllv("SS_RAIDENPOU") > 0) {
bonus4 bAutoSpellOnSkill,"SS_SEKIENHOU","SS_RAIDENPOU",getskilllv("SS_RAIDENPOU"),1000;
}
}
- Combos:
- Combo:
- Dimen_ABC_Bow # 700092
- Time_DM_R_Crown_ABC # 400534
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT",45;
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
skill "TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",.@sum;
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT",.@sum;
bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",.@sum;
}
- Combos:
- Combo:
- Dimen_WH_C_Bow # 700093
- Time_DM_R_Crown_WH # 400539
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"WH_GALESTORM",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SN_SHARPSHOOTING",2*.@sum;
if (getskilllv("SN_SHARPSHOOTING") > 0) {
bonus4 bAutoSpellOnSkill,"WH_CRESCIVE_BOLT","SN_SHARPSHOOTING",getskilllv("SN_SHARPSHOOTING"),500;
}
}
- Combos:
- Combo:
- Dimen_WH_Bow # 700094
- Time_DM_R_Crown_WH # 400539
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"WH_HAWKBOOMERANG",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"WH_HAWKBOOMERANG",.@sum;
if (getskilllv("WH_HAWKBOOMERANG") > 0) {
bonus4 bAutoSpellOnSkill,"WH_HAWKRUSH","WH_HAWKBOOMERANG",getskilllv("WH_HAWKBOOMERANG"),500;
}
}
- Combos:
- Combo:
- Dimen_NW_Rifle # 810040
- Time_DM_R_Crown_NW # 400542
Script: |
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",.@sum;
if (getskilllv("NW_SPIRAL_SHOOTING") > 0) {
bonus4 bAutoSpellOnSkill,"NW_ONLY_ONE_BULLET","NW_SPIRAL_SHOOTING",getskilllv("NW_SPIRAL_SHOOTING"),1000;
}
}
- Combos:
- Combo:
- Dimen_NW_Launcher # 840032
- Time_DM_R_Crown_NW # 400542
Script: |
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NW_WILD_FIRE",.@sum;
if (getskilllv("NW_WILD_FIRE") > 0) {
bonus4 bAutoSpellOnSkill,"NW_SPIRAL_SHOOTING","NW_WILD_FIRE",getskilllv("NW_WILD_FIRE"),1000;
}
}

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