* Added item stacking limit database (item_stack.txt) required for runes and other 3rd class related skill items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14635 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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2010/12/27
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* Added item stacking limit database (item_stack.txt) required for runes and other 3rd class related skill items. [Ai4rei]
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* Merged fixes from trunk for script command 'checkweight' (r14631) and skill-based item production (r14633). [Ai4rei]
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2010/12/26
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* Merged changes from trunk (r14496:14630). [Ai4rei]
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@ -8,6 +8,8 @@
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1475 Equestrian's Spear: NEED INFO.
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13005 Angelic Wing Dagger: NEED INFO.
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=======================
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2010/12/27
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* Rev. 14634 Added item stacking limitation database 'item_stack.txt'. [Ai4rei]
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2010/12/16
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* Rev. 14596 Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752). [Ai4rei]
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2010/12/13
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27
db/item_stack.txt
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27
db/item_stack.txt
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// Item Stacking Restriction File
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// Prevents an item to be stacked more than x times in given
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// inventory types. Generally used by 3rd class related skill items.
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// Format: <item id>,<stack limit amount>,<type>
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// Type mask values:
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// &1: Character inventory restriction
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// &2: Character cart restriction
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// &4: Account storage restriction
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// &8: Guild storage restriction
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// Example:
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// 512,4,12 // Will not allow more than 4 Apples in storages.
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// Note:
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// Stack limit of 0 will disable a restriction.
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// Rune Knight
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12725,20,1 // Nauthiz Rune
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12726,20,1 // Raido Rune
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12727,20,1 // Berkana Rune
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12728,20,1 // Isa Rune
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12729,20,1 // Othila Rune
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12730,20,1 // Uruz Rune
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12731,20,1 // Thurisaz Rune
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12732,20,1 // Wyrd Rune
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12733,20,1 // Hagalaz Rune
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// Arch Bishop
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12333,3,1 // Ancilla
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@ -724,6 +724,46 @@ static int itemdb_read_itemdelay(void)
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return 0;
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}
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/*==================================================================
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* Reads item stacking restrictions
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*----------------------------------------------------------------*/
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static bool itemdb_read_stack(char* fields[], int columns, int current)
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{// <item id>,<stack limit amount>,<type>
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unsigned short nameid, amount;
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unsigned int type;
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struct item_data* id;
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nameid = (unsigned short)strtoul(fields[0], NULL, 10);
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if( ( id = itemdb_exists(nameid) ) == NULL )
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{
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ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid);
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return false;
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}
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if( !itemdb_isstackable2(id) )
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{
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ShowWarning("itemdb_read_stack: Item id '%hu' is not stackable.\n", nameid);
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return false;
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}
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amount = (unsigned short)strtoul(fields[1], NULL, 10);
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type = strtoul(fields[2], NULL, 10);
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if( !amount )
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{// ignore
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return true;
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}
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id->stack.amount = amount;
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id->stack.inventory = (type&1)!=0;
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id->stack.cart = (type&2)!=0;
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id->stack.storage = (type&4)!=0;
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id->stack.guildstorage = (type&8)!=0;
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return true;
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}
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/*======================================
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* Applies gender restrictions according to settings. [Skotlex]
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*======================================*/
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@ -1040,6 +1080,7 @@ static void itemdb_read(void)
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itemdb_read_noequip();
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itemdb_read_itemtrade();
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itemdb_read_itemdelay();
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sv_readdb(db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack);
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}
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/*==========================================
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@ -77,6 +77,14 @@ struct item_data {
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unsigned trade_restriction : 7; //Item restrictions mask [Skotlex]
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unsigned autoequip: 1;
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} flag;
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struct
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{// item stacking limitation
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unsigned short amount;
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unsigned int inventory:1;
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unsigned int cart:1;
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unsigned int storage:1;
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unsigned int guildstorage:1;
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} stack;
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short gm_lv_trade_override; //GM-level to override trade_restriction
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};
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26
src/map/pc.c
26
src/map/pc.c
@ -3200,18 +3200,25 @@ int pc_modifysellvalue(struct map_session_data *sd,int orig_value)
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int pc_checkadditem(struct map_session_data *sd,int nameid,int amount)
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{
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int i;
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struct item_data* data;
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nullpo_ret(sd);
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if(amount > MAX_AMOUNT)
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return ADDITEM_OVERAMOUNT;
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if(!itemdb_isstackable(nameid))
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data = itemdb_search(nameid);
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if(!itemdb_isstackable2(data))
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return ADDITEM_NEW;
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if( data->stack.inventory && amount > data->stack.amount )
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return ADDITEM_OVERAMOUNT;
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for(i=0;i<MAX_INVENTORY;i++){
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// FIXME: This does not consider the checked item's cards, thus could check a wrong slot for stackability.
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if(sd->status.inventory[i].nameid==nameid){
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if(sd->status.inventory[i].amount+amount > MAX_AMOUNT)
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if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) )
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return ADDITEM_OVERAMOUNT;
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return ADDITEM_EXIST;
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}
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@ -3349,6 +3356,12 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount)
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return 5;
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data = itemdb_search(item_data->nameid);
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if( data->stack.inventory && amount > data->stack.amount )
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{// item stack limitation
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return 5;
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}
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w = data->weight*amount;
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if(sd->weight + w > sd->max_weight)
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return 2;
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@ -3361,7 +3374,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount)
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{
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if( sd->status.inventory[i].nameid == item_data->nameid && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 )
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{
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if( amount > MAX_AMOUNT - sd->status.inventory[i].amount )
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if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) )
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return 5;
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sd->status.inventory[i].amount += amount;
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clif_additem(sd,i,amount,0);
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@ -3787,6 +3800,11 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
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return 1;
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data = itemdb_search(item_data->nameid);
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if( data->stack.cart && amount > data->stack.amount )
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{// item stack limitation
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return 1;
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}
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if( !itemdb_cancartstore(item_data, pc_isGM(sd)) )
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{ // Check item trade restrictions [Skotlex]
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clif_displaymessage (sd->fd, msg_txt(264));
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@ -3807,7 +3825,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
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if( i < MAX_CART )
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{// item already in cart, stack it
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if(sd->status.cart[i].amount+amount > MAX_AMOUNT)
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if( amount > MAX_AMOUNT - sd->status.cart[i].amount || ( data->stack.cart && amount > data->stack.amount - sd->status.cart[i].amount ) )
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return 1; // no room
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sd->status.cart[i].amount+=amount;
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@ -138,6 +138,11 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
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data = itemdb_search(item_data->nameid);
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if( data->stack.storage && amount > data->stack.amount )
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{// item stack limitation
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return 1;
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}
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if( !itemdb_canstore(item_data, pc_isGM(sd)) )
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{ //Check if item is storable. [Skotlex]
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clif_displaymessage (sd->fd, msg_txt(264));
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@ -150,7 +155,7 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
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{
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if( compare_item(&stor->items[i], item_data) )
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{// existing items found, stack them
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if( amount > MAX_AMOUNT - stor->items[i].amount )
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if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->items[i].amount ) )
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return 1;
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stor->items[i].amount += amount;
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clif_storageitemadded(sd,&stor->items[i],i,amount);
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@ -398,6 +403,11 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto
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if(item_data->nameid <= 0 || amount <= 0)
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return 1;
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if( data->stack.guildstorage && amount > data->stack.amount )
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{// item stack limitation
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return 1;
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}
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if( !itemdb_canguildstore(item_data, pc_isGM(sd)) || item_data->expire_time )
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{ //Check if item is storable. [Skotlex]
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clif_displaymessage (sd->fd, msg_txt(264));
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@ -407,7 +417,7 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto
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if(itemdb_isstackable2(data)){ //Stackable
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for(i=0;i<MAX_GUILD_STORAGE;i++){
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if(compare_item(&stor->items[i], item_data)) {
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if(stor->items[i].amount+amount > MAX_AMOUNT)
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if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.guildstorage && amount > data->stack.amount - stor->items[i].amount ) )
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return 1;
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stor->items[i].amount+=amount;
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clif_storageitemadded(sd,&stor->items[i],i,amount);
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