* Some preparations for the guild script update
- cleaned up npc event execution code - cleaned up guild data loading/saving code; to be improved later - removed dummy 'account name' expulsion list management code - removed columns 'rsv1' and 'rsv2' from guild member data - removed columns 'rsv1' 'rsv2' 'rsv3' and 'acc' from guild expulsion data - added upgrade_svn11895.sql for SQL git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11895 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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@ -3,6 +3,13 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/12/12
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* Some preparations for the guild script update [ultramage]
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- cleaned up npc event execution code
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- cleaned up guild data loading/saving code; to be improved later
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- removed dummy 'account name' expulsion list management code
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- removed columns 'rsv1' and 'rsv2' from guild member data
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- removed columns 'rsv1' 'rsv2' 'rsv3' and 'acc' from guild expulsion data
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2007/12/11
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* Added query_logsql script command to perform sql commands using the log
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db connection.
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@ -231,13 +231,9 @@ CREATE TABLE `guild_castle` (
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DROP TABLE IF EXISTS `guild_expulsion`;
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CREATE TABLE `guild_expulsion` (
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`guild_id` int(11) unsigned NOT NULL default '0',
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`account_id` int(11) unsigned NOT NULL default '0',
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`name` varchar(24) NOT NULL default '',
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`mes` varchar(40) NOT NULL default '',
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`acc` varchar(40) NOT NULL default '',
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`account_id` int(11) unsigned NOT NULL default '0',
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`rsv1` int(11) unsigned NOT NULL default '0',
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`rsv2` int(11) unsigned NOT NULL default '0',
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`rsv3` int(11) unsigned NOT NULL default '0',
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PRIMARY KEY (`guild_id`,`name`)
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) TYPE=MyISAM;
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@ -259,8 +255,6 @@ CREATE TABLE `guild_member` (
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`exp_payper` tinyint(11) unsigned NOT NULL default '0',
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`online` tinyint(4) unsigned NOT NULL default '0',
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`position` tinyint(6) unsigned NOT NULL default '0',
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`rsv1` int(11) unsigned NOT NULL default '0',
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`rsv2` int(11) unsigned NOT NULL default '0',
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`name` varchar(24) NOT NULL default '',
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PRIMARY KEY (`guild_id`,`char_id`),
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KEY `char_id` (`char_id`)
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@ -1 +1 @@
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ALTER TABLE `picklog` CHANGE `type` `type` ENUM( 'M', 'P', 'L', 'T', 'V', 'S', 'N', 'C', 'A', 'R', 'G', 'E' ) NOT NULL DEFAULT 'P';
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ALTER TABLE `picklog` CHANGE `type` `type` ENUM( 'M', 'P', 'L', 'T', 'V', 'S', 'N', 'C', 'A', 'R', 'G', 'E' ) NOT NULL DEFAULT 'P';
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12
sql-files/upgrade_svn11895.sql
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12
sql-files/upgrade_svn11895.sql
Normal file
@ -0,0 +1,12 @@
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ALTER TABLE `guild_expulsion`
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DROP `acc`,
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DROP `rsv1`,
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DROP `rsv2`,
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DROP `rsv3`;
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ALTER TABLE `guild_expulsion`
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MODIFY `account_id` int(11) unsigned NOT NULL default '0' AFTER `guild_id`;
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ALTER TABLE `guild_member`
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DROP `rsv1`,
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DROP `rsv2`;
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@ -31,23 +31,24 @@ static unsigned int guild_exp[100];
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int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
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int mapif_guild_broken(int guild_id, int flag);
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int guild_check_empty(struct guild *g);
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bool guild_check_empty(struct guild *g);
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int guild_calcinfo(struct guild *g);
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int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
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int mapif_guild_info(int fd, struct guild *g);
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int guild_break_sub(DBKey key, void *data, va_list ap);
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// ギルドデータの文字列への変換
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int inter_guild_tostr(char *str, struct guild *g) {
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/// serializes the guild data structure into the provided string
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int inter_guild_tostr(char* str, struct guild* g)
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{
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int i, c, len;
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// 基本データ
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// save guild base info
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len = sprintf(str, "%d\t%s\t%s\t%d,%d,%u,%d,%d\t%s#\t%s#\t",
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g->guild_id, g->name, g->master,
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g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id,
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g->mes1, g->mes2);
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// メンバー
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for(i = 0; i < g->max_member; i++) {
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g->guild_id, g->name, g->master, g->guild_lv, g->max_member, g->exp, g->skill_point, 0, g->mes1, g->mes2);
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// save guild member info
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for(i = 0; i < g->max_member; i++)
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{
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struct guild_member *m = &g->member[i];
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len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%s\t",
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m->account_id, m->char_id,
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@ -55,18 +56,21 @@ int inter_guild_tostr(char *str, struct guild *g) {
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m->class_, m->lv, m->exp, m->exp_payper, m->position,
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((m->account_id > 0) ? m->name : "-"));
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}
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// 役職
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// save guild position info
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for(i = 0; i < MAX_GUILDPOSITION; i++) {
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struct guild_position *p = &g->position[i];
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len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
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}
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// エンブレム
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// save guild emblem
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len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
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for(i = 0; i < g->emblem_len; i++) {
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len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
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}
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len += sprintf(str + len, "$\t");
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// 同盟リスト
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// save guild alliance info
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c = 0;
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for(i = 0; i < MAX_GUILDALLIANCE; i++)
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if (g->alliance[i].guild_id > 0)
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@ -77,7 +81,8 @@ int inter_guild_tostr(char *str, struct guild *g) {
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if (a->guild_id > 0)
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len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
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}
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// 追放リスト
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// save guild expulsion info
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c = 0;
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for(i = 0; i < MAX_GUILDEXPULSION; i++)
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if (g->expulsion[i].account_id > 0)
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@ -87,10 +92,10 @@ int inter_guild_tostr(char *str, struct guild *g) {
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struct guild_expulsion *e = &g->expulsion[i];
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if (e->account_id > 0)
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len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
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e->account_id, e->rsv1, e->rsv2, e->rsv3,
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e->name, e->acc, e->mes );
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e->account_id, 0, 0, 0, e->name, "#", e->mes );
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}
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// ギルドスキル
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// save guild skill info
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for(i = 0; i < MAX_GUILDSKILL; i++) {
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len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
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}
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@ -99,154 +104,206 @@ int inter_guild_tostr(char *str, struct guild *g) {
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return 0;
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}
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#endif //TXT_SQL_CONVERT
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// ギルドデータの文字列からの変換
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int inter_guild_fromstr(char *str, struct guild *g) {
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int i, j, c;
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unsigned int exp;
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int tmp_int[16];
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char tmp_str[4][256];
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char tmp_str2[4096];
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/// parses the guild data string into a guild data structure
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int inter_guild_fromstr(char* str, struct guild* g)
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{
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int i, c;
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char *pstr;
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// 基本データ
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memset(g, 0, sizeof(struct guild));
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if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%u,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0],
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tmp_str[0], tmp_str[1],
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&tmp_int[1], &tmp_int[2], &exp, &tmp_int[4], &tmp_int[5],
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tmp_str[2], tmp_str[3]) < 8)
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return 1;
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g->guild_id = tmp_int[0];
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g->guild_lv = tmp_int[1];
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g->max_member = tmp_int[2];
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g->exp = exp;
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g->skill_point = tmp_int[4];
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#ifndef TXT_SQL_CONVERT
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g->castle_id = tmp_int[5];
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#endif
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memcpy(g->name, tmp_str[0], NAME_LENGTH);
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memcpy(g->master, tmp_str[1], NAME_LENGTH);
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memcpy(g->mes1, tmp_str[2], 60);
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memcpy(g->mes2, tmp_str[3], 120);
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g->mes1[strlen(g->mes1)-1] = 0;
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g->mes2[strlen(g->mes2)-1] = 0;
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{// load guild base info
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int guildid;
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char name[256]; // only 24 used
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char master[256]; // only 24 used
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int guildlv;
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int max_member;
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unsigned int exp;
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int skpoint;
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char mes1[256]; // only 60 used
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char mes2[256]; // only 120 used
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int len;
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for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ
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str = strchr(str + 1, '\t');
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// printf("GuildBaseInfo OK\n");
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// メンバー
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for(i = 0; i < g->max_member; i++) {
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struct guild_member *m = &g->member[i];
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if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%[^\t]\t",
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&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4],
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&tmp_int[5], &tmp_int[6], &exp, &tmp_int[8], &tmp_int[9],
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tmp_str[0]) < 11)
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if( sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%u,%d,%*d\t%[^\t]\t%[^\t]\t%n",
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&guildid, name, master, &guildlv, &max_member, &exp, &skpoint, mes1, mes2, &len) < 9 )
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return 1;
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m->account_id = tmp_int[0];
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m->char_id = tmp_int[1];
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m->hair = tmp_int[2];
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m->hair_color = tmp_int[3];
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m->gender = tmp_int[4];
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m->class_ = tmp_int[5];
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m->lv = tmp_int[6];
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m->exp = exp;
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m->exp_payper = tmp_int[8];
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m->position = tmp_int[9];
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memcpy(m->name, tmp_str[0], NAME_LENGTH);
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for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
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str = strchr(str + 1, '\t');
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// remove '#'
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mes1[strlen(mes1)-1] = '\0';
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mes2[strlen(mes2)-1] = '\0';
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g->guild_id = guildid;
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g->guild_lv = guildlv;
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g->max_member = max_member;
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g->exp = exp;
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g->skill_point = skpoint;
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safestrncpy(g->name, name, sizeof(g->name));
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safestrncpy(g->master, master, sizeof(g->master));
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safestrncpy(g->mes1, mes1, sizeof(g->mes1));
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safestrncpy(g->mes2, mes2, sizeof(g->mes2));
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str+= len;
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}
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// printf("GuildMemberInfo OK\n");
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// 役職
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i = 0;
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while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') {
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struct guild_position *p = &g->position[i];
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if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
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{// load guild member info
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int accountid;
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int charid;
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int hair, hair_color, gender;
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int class_, lv;
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unsigned int exp;
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int exp_payper;
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int position;
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char name[256]; // only 24 used
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int len;
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int i;
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for( i = 0; i < g->max_member; i++ )
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{
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struct guild_member* m = &g->member[i];
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if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%[^\t]\t%n",
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&accountid, &charid, &hair, &hair_color, &gender,
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&class_, &lv, &exp, &exp_payper, &position,
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name, &len) < 11)
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return 1;
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m->account_id = accountid;
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m->char_id = charid;
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m->hair = hair;
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m->hair_color = hair_color;
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m->gender = gender;
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m->class_ = class_;
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m->lv = lv;
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m->exp = exp;
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m->exp_payper = exp_payper;
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m->position = position;
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safestrncpy(m->name, name, NAME_LENGTH);
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str+= len;
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}
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}
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{// load guild position info
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int mode, exp_mode;
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char name[256]; // only 24 used
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int len;
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int i = 0;
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int j;
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while (sscanf(str, "%d,%d%n", &mode, &exp_mode, &j) == 2 && str[j] == '\t')
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{
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struct guild_position *p = &g->position[i];
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if (sscanf(str, "%d,%d\t%[^\t]\t%n", &mode, &exp_mode, name, &len) < 3)
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return 1;
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p->mode = mode;
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p->exp_mode = exp_mode;
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name[strlen(name)-1] = 0;
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safestrncpy(p->name, name, NAME_LENGTH);
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i++;
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str+= len;
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}
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}
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{// load guild emblem
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int emblemlen;
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int emblemid;
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char emblem[4096];
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int len;
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emblemid = 0;
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if( sscanf(str, "%d,%d,%[^\t]\t%n", &emblemlen, &emblemid, emblem, &len) < 3 )
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if( sscanf(str, "%d,%[^\t]\t%n", &emblemlen, emblem, &len) < 2 ) //! pre-svn format
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return 1;
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p->mode = tmp_int[0];
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p->exp_mode = tmp_int[1];
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tmp_str[0][strlen(tmp_str[0])-1] = 0;
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memcpy(p->name, tmp_str[0], NAME_LENGTH);
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for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
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str = strchr(str+1, '\t');
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i++;
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}
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// printf("GuildPositionInfo OK\n");
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// エンブレム
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tmp_int[1] = 0;
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if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 &&
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sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2)
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return 1;
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g->emblem_len = tmp_int[0];
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g->emblem_id = tmp_int[1];
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for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) {
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int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
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if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
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if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
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if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
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if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
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if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
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if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
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g->emblem_data[i] = (x1<<4) | x2;
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}
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// printf("GuildEmblemInfo OK\n");
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str=strchr(str + 1, '\t'); // 位置スキップ
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g->emblem_len = emblemlen;
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g->emblem_id = emblemid;
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for(i = 0, pstr = emblem; i < g->emblem_len; i++, pstr += 2) {
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int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
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if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
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if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
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if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
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if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
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if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
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if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
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g->emblem_data[i] = (x1<<4) | x2;
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}
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// 同盟リスト
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if (sscanf(str + 1, "%d\t", &c) < 1)
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return 1;
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str = strchr(str + 1, '\t'); // 位置スキップ
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for(i = 0; i < c; i++) {
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struct guild_alliance *a = &g->alliance[i];
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if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
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str+= len;
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}
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{// load guild alliance info
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int guildid;
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int opposition;
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char name[256]; // only 24 used
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int len;
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if (sscanf(str, "%d\t%n", &c, &len) < 1)
|
||||
return 1;
|
||||
a->guild_id = tmp_int[0];
|
||||
a->opposition = tmp_int[1];
|
||||
memcpy(a->name, tmp_str[0], NAME_LENGTH);
|
||||
str+= len;
|
||||
|
||||
for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
|
||||
str = strchr(str + 1, '\t');
|
||||
for(i = 0; i < c; i++)
|
||||
{
|
||||
struct guild_alliance* a = &g->alliance[i];
|
||||
if (sscanf(str, "%d,%d\t%[^\t]\t%n", &guildid, &opposition, name, &len) < 3)
|
||||
return 1;
|
||||
|
||||
a->guild_id = guildid;
|
||||
a->opposition = opposition;
|
||||
safestrncpy(a->name, name, NAME_LENGTH);
|
||||
|
||||
str+= len;
|
||||
}
|
||||
}
|
||||
// printf("GuildAllianceInfo OK\n");
|
||||
// 追放リスト
|
||||
if (sscanf(str+1, "%d\t", &c) < 1)
|
||||
return 1;
|
||||
str = strchr(str + 1, '\t'); // 位置スキップ
|
||||
for(i = 0; i < c; i++) {
|
||||
struct guild_expulsion *e = &g->expulsion[i];
|
||||
if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t",
|
||||
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
|
||||
tmp_str[0], tmp_str[1], tmp_str[2]) < 6)
|
||||
|
||||
{// load guild expulsion info
|
||||
int accountid;
|
||||
char name[256]; // only 24 used
|
||||
char message[256]; // only 40 used
|
||||
int len;
|
||||
int i;
|
||||
|
||||
if (sscanf(str, "%d\t%n", &c, &len) < 1)
|
||||
return 1;
|
||||
e->account_id = tmp_int[0];
|
||||
e->rsv1 = tmp_int[1];
|
||||
e->rsv2 = tmp_int[2];
|
||||
e->rsv3 = tmp_int[3];
|
||||
memcpy(e->name, tmp_str[0], NAME_LENGTH);
|
||||
memcpy(e->acc, tmp_str[1], 24);
|
||||
tmp_str[2][strlen(tmp_str[2])-1] = 0;
|
||||
memcpy(e->mes, tmp_str[2], 40);
|
||||
str+= len;
|
||||
|
||||
for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ
|
||||
str = strchr(str + 1, '\t');
|
||||
for(i = 0; i < c; i++)
|
||||
{
|
||||
struct guild_expulsion *e = &g->expulsion[i];
|
||||
if (sscanf(str, "%d,%*d,%*d,%*d\t%[^\t]\t%*[^\t]\t%[^\t]\t%n", &accountid, name, message, &len) < 3)
|
||||
return 1;
|
||||
|
||||
e->account_id = accountid;
|
||||
safestrncpy(e->name, name, sizeof(e->name));
|
||||
message[strlen(message)-1] = 0; // remove '#'
|
||||
safestrncpy(e->mes, message, sizeof(e->mes));
|
||||
|
||||
str+= len;
|
||||
}
|
||||
}
|
||||
// printf("GuildExpulsionInfo OK\n");
|
||||
// ギルドスキル
|
||||
for(i = 0; i < MAX_GUILDSKILL; i++) {
|
||||
if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2)
|
||||
break;
|
||||
g->skill[i].id = tmp_int[0];
|
||||
g->skill[i].lv = tmp_int[1];
|
||||
str = strchr(str + 1, ' ');
|
||||
|
||||
{// load guild skill info
|
||||
int skillid;
|
||||
int skilllv;
|
||||
int len;
|
||||
int i;
|
||||
|
||||
for(i = 0; i < MAX_GUILDSKILL; i++)
|
||||
{
|
||||
if (sscanf(str, "%d,%d %n", &skillid, &skilllv, &len) < 2)
|
||||
break;
|
||||
g->skill[i].id = skillid;
|
||||
g->skill[i].lv = skilllv;
|
||||
|
||||
str+= len;
|
||||
}
|
||||
str = strchr(str, '\t');
|
||||
}
|
||||
str = strchr(str + 1, '\t');
|
||||
// printf("GuildSkillInfo OK\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifndef TXT_SQL_CONVERT
|
||||
// ギルド城データの文字列への変換
|
||||
int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
|
||||
@ -500,7 +557,6 @@ int inter_guild_save() {
|
||||
guild_db->foreach(guild_db, inter_guild_save_sub, fp);
|
||||
// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
|
||||
lock_fclose(fp, guild_txt, &lock);
|
||||
// printf("int_guild: %s saved.\n", guild_txt);
|
||||
|
||||
if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
|
||||
ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", castle_txt);
|
||||
@ -532,20 +588,19 @@ struct guild* search_guildname(char *str) {
|
||||
}
|
||||
|
||||
// ギルドが空かどうかチェック
|
||||
int guild_check_empty(struct guild *g) {
|
||||
static bool guild_check_empty(struct guild *g)
|
||||
{
|
||||
int i;
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
|
||||
if( i < g->max_member)
|
||||
return false; // not empty
|
||||
|
||||
for(i = 0; i < g->max_member; i++) {
|
||||
if (g->member[i].account_id > 0) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
// 誰もいないので解散
|
||||
// 誰もいないので解散
|
||||
guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
|
||||
inter_guild_storage_delete(g->guild_id);
|
||||
mapif_guild_broken(g->guild_id, 0);
|
||||
idb_remove(guild_db, g->guild_id);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
unsigned int guild_nextexp (int level)
|
||||
@ -1023,46 +1078,48 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ギルド脱退/追放要求
|
||||
int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) {
|
||||
struct guild *g = NULL;
|
||||
// Delete member from guild
|
||||
int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
g = idb_get(guild_db, guild_id);
|
||||
if (g != NULL) {
|
||||
for(i = 0; i < MAX_GUILD; i++) {
|
||||
if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
|
||||
// printf("%d %d\n", i, (int)(&g->member[i]));
|
||||
// printf("%d %s\n", i, g->member[i].name);
|
||||
|
||||
if (flag) { // 追放の場合追放リストに入れる
|
||||
for(j = 0; j < MAX_GUILDEXPULSION; j++) {
|
||||
if (g->expulsion[j].account_id == 0)
|
||||
break;
|
||||
}
|
||||
if (j == MAX_GUILDEXPULSION) { // 一杯なので古いのを消す
|
||||
for(j = 0; j < MAX_GUILDEXPULSION - 1; j++)
|
||||
g->expulsion[j] = g->expulsion[j+1];
|
||||
j = MAX_GUILDEXPULSION - 1;
|
||||
}
|
||||
g->expulsion[j].account_id = account_id;
|
||||
strncpy(g->expulsion[j].acc, "dummy", NAME_LENGTH);
|
||||
memcpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
|
||||
memcpy(g->expulsion[j].mes, mes, 40);
|
||||
}
|
||||
|
||||
mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
|
||||
// printf("%d %d\n", i, (int)(&g->member[i]));
|
||||
// printf("%d %s\n", i, (&g->member[i])->name);
|
||||
memset(&g->member[i], 0, sizeof(struct guild_member));
|
||||
|
||||
if (guild_check_empty(g) == 0)
|
||||
mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
struct guild* g = idb_get(guild_db, guild_id);
|
||||
if( g == NULL )
|
||||
{
|
||||
//TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Find the member
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
|
||||
if( i == g->max_member )
|
||||
{
|
||||
//TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( flag )
|
||||
{ // 追放の場合追放リストに入れる
|
||||
ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
|
||||
if (j == MAX_GUILDEXPULSION)
|
||||
{ // 一杯なので古いのを消す
|
||||
for(j = 0; j < MAX_GUILDEXPULSION - 1; j++)
|
||||
g->expulsion[j] = g->expulsion[j+1];
|
||||
j = MAX_GUILDEXPULSION - 1;
|
||||
}
|
||||
// Save the expulsion entry
|
||||
g->expulsion[j].account_id = account_id;
|
||||
safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
|
||||
safestrncpy(g->expulsion[j].mes, mes, 40);
|
||||
}
|
||||
|
||||
mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
|
||||
|
||||
memset(&g->member[i], 0, sizeof(struct guild_member));
|
||||
|
||||
if (guild_check_empty(g) == 0)
|
||||
mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1408,12 +1465,13 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
|
||||
int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
|
||||
{
|
||||
struct guild_castle *gc= idb_get(castle_db, castle_id);
|
||||
|
||||
if (gc == NULL) {
|
||||
if (gc == NULL)
|
||||
return mapif_guild_castle_datasave(castle_id, index, value);
|
||||
}
|
||||
|
||||
switch(index) {
|
||||
case 1:
|
||||
if (gc->guild_id != value) {
|
||||
@ -1494,7 +1552,8 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
|
||||
// ・パケット長データはinter.cにセットしておくこと
|
||||
// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
|
||||
// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
|
||||
int inter_guild_parse_frommap(int fd) {
|
||||
int inter_guild_parse_frommap(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
switch(RFIFOW(fd,0)) {
|
||||
case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
|
||||
@ -1522,13 +1581,15 @@ int inter_guild_parse_frommap(int fd) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
// マップサーバーの接続時処理
|
||||
int inter_guild_mapif_init(int fd) {
|
||||
// processes a mapserver connection event
|
||||
int inter_guild_mapif_init(int fd)
|
||||
{
|
||||
return mapif_guild_castle_alldataload(fd);
|
||||
}
|
||||
|
||||
// サーバーから脱退要求(キャラ削除用)
|
||||
int inter_guild_leave(int guild_id, int account_id, int char_id) {
|
||||
int inter_guild_leave(int guild_id, int account_id, int char_id)
|
||||
{
|
||||
return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
|
||||
}
|
||||
#endif //TXT_SQL_CONVERT
|
||||
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
|
||||
// For more information, see LICENCE in the main folder
|
||||
|
||||
#include "../common/mmo.h"
|
||||
#include "../common/cbasetypes.h"
|
||||
#include "../common/strlib.h"
|
||||
#include "../common/showmsg.h"
|
||||
#include "../common/db.h"
|
||||
#include "../common/mmo.h"
|
||||
#include "../common/malloc.h"
|
||||
#include "../common/socket.h"
|
||||
#include "../common/db.h"
|
||||
#include "../common/showmsg.h"
|
||||
#include "../common/strlib.h"
|
||||
#include "../common/timer.h"
|
||||
#include "char.h"
|
||||
#include "inter.h"
|
||||
@ -40,7 +40,7 @@ static unsigned int guild_exp[100];
|
||||
|
||||
int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
|
||||
int mapif_guild_broken(int guild_id,int flag);
|
||||
int guild_check_empty(struct guild *g);
|
||||
bool guild_check_empty(struct guild *g);
|
||||
int guild_calcinfo(struct guild *g);
|
||||
int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
|
||||
int mapif_guild_info(int fd,struct guild *g);
|
||||
@ -105,10 +105,10 @@ int inter_guild_tosql(struct guild *g,int flag)
|
||||
// GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point`
|
||||
// GS_BASIC `name`,`master`,`char_id`
|
||||
|
||||
// GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`)
|
||||
// GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`)
|
||||
// GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
|
||||
// GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
|
||||
// GS_EXPULSION `guild_expulsion` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`)
|
||||
// GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`)
|
||||
// GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`)
|
||||
|
||||
// temporary storage for str convertion. They must be twice the size of the
|
||||
@ -327,15 +327,11 @@ int inter_guild_tosql(struct guild *g,int flag)
|
||||
struct guild_expulsion *e=&g->expulsion[i];
|
||||
if(e->account_id>0){
|
||||
char esc_mes[sizeof(e->mes)*2+1];
|
||||
char esc_acc[sizeof(e->acc)*2+1];
|
||||
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH));
|
||||
Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes)));
|
||||
Sql_EscapeStringLen(sql_handle, esc_acc, e->acc, strnlen(e->acc, sizeof(e->acc)));
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3`) "
|
||||
"VALUES ('%d','%s','%s','%s','%d','%d','%d','%d')",
|
||||
guild_expulsion_db, g->guild_id,
|
||||
esc_name, esc_mes, esc_acc, e->account_id, e->rsv1, e->rsv2 ,e->rsv3) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) "
|
||||
"VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
}
|
||||
}
|
||||
@ -392,11 +388,11 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
CREATE(g, struct guild, 1);
|
||||
|
||||
g->guild_id = guild_id;
|
||||
Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data);
|
||||
Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data);
|
||||
if( g->max_member > MAX_GUILD )
|
||||
{ // Fix reduction of MAX_GUILD [PoW]
|
||||
ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD);
|
||||
@ -433,9 +429,9 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
++data;
|
||||
}
|
||||
|
||||
//printf("- Read guild_member %d from sql \n",guild_id);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name` "
|
||||
"FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) )
|
||||
// load guild member info
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` "
|
||||
"FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
aFree(g);
|
||||
@ -445,29 +441,25 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
{
|
||||
struct guild_member* m = &g->member[i];
|
||||
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); m->account_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); m->char_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); m->hair = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); m->hair_color = atoi(data);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); m->gender = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); m->lv = atoi(data);
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); m->exp = (unsigned int)strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); m->exp_payper = (unsigned int)atoi(data);
|
||||
Sql_GetData(sql_handle, 10, &data, NULL); m->online = atoi(data);
|
||||
Sql_GetData(sql_handle, 11, &data, NULL); m->position = atoi(data);
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); m->exp = (unsigned int)strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data);
|
||||
Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data);
|
||||
if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW]
|
||||
m->position = MAX_GUILDPOSITION - 1;
|
||||
//## TODO what about the rsv fields?
|
||||
// rsv1 (12)
|
||||
// rsv2 (13)
|
||||
// name
|
||||
Sql_GetData(sql_handle, 14, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
|
||||
m->modified = GS_MEMBER_UNMODIFIED;
|
||||
}
|
||||
|
||||
//printf("- Read guild_position %d from sql \n",guild_id);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
aFree(g);
|
||||
@ -478,18 +470,18 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
int position;
|
||||
struct guild_position* p;
|
||||
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); position = atoi(data);
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data);
|
||||
if( position < 0 || position >= MAX_GUILDPOSITION )
|
||||
continue;// invalid position
|
||||
p = &g->position[position];
|
||||
Sql_GetData(sql_handle, 2, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); p->mode = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); p->exp_mode = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data);
|
||||
p->modified = GS_POSITION_UNMODIFIED;
|
||||
}
|
||||
|
||||
//printf("- Read guild_alliance %d from sql \n",guild_id);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
aFree(g);
|
||||
@ -499,13 +491,13 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
{
|
||||
struct guild_alliance* a = &g->alliance[i];
|
||||
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); a->opposition = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); a->guild_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH));
|
||||
}
|
||||
|
||||
//printf("- Read guild_expulsion %d from sql \n",guild_id);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
aFree(g);
|
||||
@ -515,17 +507,13 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
{
|
||||
struct guild_expulsion *e = &g->expulsion[i];
|
||||
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH));
|
||||
Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes)));
|
||||
Sql_GetData(sql_handle, 3, &data, &len); memcpy(e->acc, data, min(len, sizeof(e->acc)));
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); e->account_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); e->rsv1 = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); e->rsv2 = atoi(data);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); e->rsv3 = atoi(data);
|
||||
}
|
||||
|
||||
//printf("- Read guild_skill %d from sql \n",guild_id);
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) )
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
aFree(g);
|
||||
@ -540,14 +528,10 @@ struct guild * inter_guild_fromsql(int guild_id)
|
||||
while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
|
||||
{
|
||||
int id;
|
||||
// id
|
||||
Sql_GetData(sql_handle, 1, &data, NULL);
|
||||
id = atoi(data) - GD_SKILLBASE;
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE;
|
||||
if( id < 0 && id >= MAX_GUILDSKILL )
|
||||
continue;// invalid guild skill
|
||||
// lv
|
||||
Sql_GetData(sql_handle, 2, &data, NULL);
|
||||
g->skill[id].lv = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data);
|
||||
}
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
@ -853,17 +837,16 @@ int search_guildname(char *str)
|
||||
}
|
||||
|
||||
// Check if guild is empty
|
||||
int guild_check_empty(struct guild *g)
|
||||
static bool guild_check_empty(struct guild *g)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i<g->max_member;i++){
|
||||
if(g->member[i].account_id>0){
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
|
||||
if( i < g->max_member)
|
||||
return false; // not empty
|
||||
|
||||
//Let the calling function handle the guild removal in case they need
|
||||
//to do something else with it before freeing the data. [Skotlex]
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
unsigned int guild_nextexp(int level)
|
||||
@ -1385,60 +1368,57 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
|
||||
}
|
||||
|
||||
// Delete member from guild
|
||||
int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
|
||||
int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes)
|
||||
{
|
||||
struct guild * g = inter_guild_fromsql(guild_id);
|
||||
int i, j;
|
||||
|
||||
if(g){
|
||||
int i;
|
||||
// Find the member
|
||||
for(i=0;i<g->max_member;i++){
|
||||
if( g->member[i].account_id==account_id && g->member[i].char_id==char_id)
|
||||
{
|
||||
if(flag)
|
||||
{
|
||||
// Write expulsion reason
|
||||
int j;
|
||||
// Find an empty slot
|
||||
for(j=0;j<MAX_GUILDEXPULSION;j++){
|
||||
if(g->expulsion[j].account_id==0)
|
||||
break;
|
||||
}
|
||||
// Expulsion list is full, flush the oldest one
|
||||
if(j==MAX_GUILDEXPULSION){
|
||||
for(j=0;j<MAX_GUILDEXPULSION-1;j++)
|
||||
g->expulsion[j]=g->expulsion[j+1];
|
||||
j=MAX_GUILDEXPULSION-1;
|
||||
}
|
||||
// Save the expulsion
|
||||
g->expulsion[j].account_id=account_id;
|
||||
strncpy(g->expulsion[j].acc,"dummy",NAME_LENGTH);
|
||||
memcpy(g->expulsion[j].name,g->member[i].name,NAME_LENGTH);
|
||||
memcpy(g->expulsion[j].mes,mes,40);
|
||||
}
|
||||
struct guild* g = inter_guild_fromsql(guild_id);
|
||||
if( g == NULL )
|
||||
{
|
||||
// Unknown guild, just update the player
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
// mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
|
||||
return 0;
|
||||
}
|
||||
|
||||
mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
|
||||
inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id);
|
||||
// Find the member
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
|
||||
if( i == g->max_member )
|
||||
{
|
||||
//TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(&g->member[i],0,sizeof(struct guild_member));
|
||||
|
||||
if(!guild_check_empty(g)) {
|
||||
break;
|
||||
}
|
||||
//Guild empty? break it.
|
||||
mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
|
||||
return 0;
|
||||
}
|
||||
if( flag )
|
||||
{ // Write expulsion reason
|
||||
// Find an empty slot
|
||||
ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
|
||||
if( j == MAX_GUILDEXPULSION )
|
||||
{
|
||||
// Expulsion list is full, flush the oldest one
|
||||
for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ )
|
||||
g->expulsion[j] = g->expulsion[j+1];
|
||||
j = MAX_GUILDEXPULSION-1;
|
||||
}
|
||||
// Save the expulsion entry
|
||||
g->expulsion[j].account_id = account_id;
|
||||
safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
|
||||
safestrncpy(g->expulsion[j].mes, mes, 40);
|
||||
}
|
||||
|
||||
mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);
|
||||
inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id);
|
||||
|
||||
memset(&g->member[i],0,sizeof(struct guild_member));
|
||||
|
||||
if( guild_check_empty(g) )
|
||||
mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
|
||||
else {
|
||||
//Update member info.
|
||||
if (!guild_calcinfo(g))
|
||||
mapif_guild_info(fd,g);
|
||||
g->save_flag |= GS_EXPULSION;
|
||||
}else{
|
||||
// Unknown guild, just update the player
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
/* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); */
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -1994,7 +1974,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
|
||||
int inter_guild_parse_frommap(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
switch(RFIFOW(fd,0)){
|
||||
switch(RFIFOW(fd,0)) {
|
||||
case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
|
||||
case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
|
||||
case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
|
||||
@ -2016,18 +1996,20 @@ int inter_guild_parse_frommap(int fd)
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// processes a mapserver connection event
|
||||
int inter_guild_mapif_init(int fd)
|
||||
{
|
||||
return mapif_guild_castle_alldataload(fd);
|
||||
}
|
||||
|
||||
// サーバーから脱退要求(キャラ削除用)
|
||||
int inter_guild_leave(int guild_id,int account_id,int char_id)
|
||||
int inter_guild_leave(int guild_id, int account_id, int char_id)
|
||||
{
|
||||
return mapif_parse_GuildLeave(-1,guild_id,account_id,char_id,0,"** Character Deleted **");
|
||||
return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
|
||||
}
|
||||
|
||||
int inter_guild_broken(int guild_id)
|
||||
|
@ -27,12 +27,12 @@ void inter_homunculus_sql_final(void){
|
||||
return;
|
||||
}
|
||||
|
||||
int mapif_saved_homunculus(int fd, int account_id, unsigned char flag)
|
||||
static int mapif_saved_homunculus(int fd, int account_id, bool flag)
|
||||
{
|
||||
WFIFOHEAD(fd, 7);
|
||||
WFIFOW(fd,0) = 0x3892;
|
||||
WFIFOL(fd,2) = account_id;
|
||||
WFIFOB(fd,6) = flag;
|
||||
WFIFOB(fd,6) = flag; // 1:success, 0:failure
|
||||
WFIFOSET(fd, 7);
|
||||
return 0;
|
||||
}
|
||||
@ -71,7 +71,7 @@ int mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, un
|
||||
}
|
||||
|
||||
// Save/Update Homunculus Skills
|
||||
int mapif_save_homunculus_skills(struct s_homunculus *hd)
|
||||
static bool mapif_save_homunculus_skills(struct s_homunculus *hd)
|
||||
{
|
||||
SqlStmt* stmt;
|
||||
int i;
|
||||
@ -89,18 +89,18 @@ int mapif_save_homunculus_skills(struct s_homunculus *hd)
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
SqlStmt_Free(stmt);
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
int mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd)
|
||||
static bool mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd)
|
||||
{
|
||||
int flag = 1;
|
||||
bool flag = true;
|
||||
char esc_name[NAME_LENGTH*2+1];
|
||||
|
||||
Sql_EscapeStringLen(sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH));
|
||||
@ -114,7 +114,7 @@ int mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd)
|
||||
hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
flag = 0;
|
||||
flag = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -128,7 +128,7 @@ int mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd)
|
||||
hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id) )
|
||||
{
|
||||
Sql_ShowDebug(sql_handle);
|
||||
flag = 0;
|
||||
flag = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -328,7 +328,6 @@ struct guild_member {
|
||||
unsigned int exp;
|
||||
int exp_payper;
|
||||
short online,position;
|
||||
int rsv1,rsv2;
|
||||
char name[NAME_LENGTH];
|
||||
struct map_session_data *sd;
|
||||
unsigned char modified;
|
||||
@ -350,9 +349,7 @@ struct guild_alliance {
|
||||
struct guild_expulsion {
|
||||
char name[NAME_LENGTH];
|
||||
char mes[40];
|
||||
char acc[40];
|
||||
int account_id;
|
||||
int rsv1,rsv2,rsv3;
|
||||
};
|
||||
|
||||
struct guild_skill {
|
||||
@ -364,10 +361,6 @@ struct guild {
|
||||
short guild_lv, connect_member, max_member, average_lv;
|
||||
unsigned int exp,next_exp;
|
||||
int skill_point;
|
||||
#ifdef TXT_ONLY
|
||||
//FIXME: Gotta remove this variable completely, but doing so screws up the format of the txt save file...
|
||||
int castle_id;
|
||||
#endif
|
||||
char name[NAME_LENGTH],master[NAME_LENGTH];
|
||||
struct guild_member member[MAX_GUILD];
|
||||
struct guild_position position[MAX_GUILDPOSITION];
|
||||
|
@ -76,7 +76,7 @@ int msg_silent = 0; //Specifies how silent the console is.
|
||||
buf.d_ = StringBuf_Malloc(); \
|
||||
buf.l_ = StringBuf_Vprintf(buf.d_, fmt, args); \
|
||||
buf.v_ = StringBuf_Value(buf.d_); \
|
||||
ShowDebug("showmsg: dynamic buffer used, increase the static buffer size to %d or more.", buf.l_+1);\
|
||||
ShowDebug("showmsg: dynamic buffer used, increase the static buffer size to %d or more.\n", buf.l_+1);\
|
||||
} \
|
||||
//define BUFVPRINTF
|
||||
|
||||
|
@ -3232,7 +3232,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
|
||||
int t_guild = status_get_guild_id(t_bl);
|
||||
if (
|
||||
!(map[m].flag.pvp && map[m].flag.pvp_noguild) &&
|
||||
s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild))
|
||||
s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild))
|
||||
)
|
||||
state |= BCT_GUILD;
|
||||
else
|
||||
@ -3260,7 +3260,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
|
||||
if (flag&BCT_GUILD || state&BCT_ENEMY) {
|
||||
int s_guild = status_get_guild_id(s_bl);
|
||||
int t_guild = status_get_guild_id(t_bl);
|
||||
if(s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild)))
|
||||
if(s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild)))
|
||||
state |= BCT_GUILD;
|
||||
}
|
||||
}
|
||||
|
@ -92,7 +92,6 @@ static uint32 char_ip = 0;
|
||||
static uint16 char_port = 6121;
|
||||
static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
|
||||
static int chrif_state = 0;
|
||||
static int char_init_done = 0;
|
||||
int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
|
||||
|
||||
//Interval at which map server updates online listing. [Valaris]
|
||||
@ -342,20 +341,23 @@ int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int c
|
||||
*------------------------------------------*/
|
||||
int chrif_connectack(int fd)
|
||||
{
|
||||
static bool char_init_done = false;
|
||||
|
||||
if (RFIFOB(fd,2)) {
|
||||
ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
|
||||
chrif_state = 1;
|
||||
chrif_connected=1;
|
||||
chrif_connected = 1;
|
||||
|
||||
chrif_sendmap(fd);
|
||||
|
||||
ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
|
||||
ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
|
||||
if(!char_init_done) {
|
||||
char_init_done = 1;
|
||||
if( !char_init_done ) {
|
||||
char_init_done = true;
|
||||
ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
|
||||
}
|
||||
|
||||
|
@ -6472,6 +6472,7 @@ int clif_guild_inviteack(struct map_session_data *sd,int flag)
|
||||
WFIFOSET(fd,packet_len(0x169));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* ギルドメンバ脱退通知
|
||||
*------------------------------------------*/
|
||||
@ -6487,23 +6488,24 @@ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *me
|
||||
clif_send(buf,packet_len(0x15a),&sd->bl,GUILD);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* ギルドメンバ追放通知
|
||||
*------------------------------------------*/
|
||||
int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,
|
||||
int account_id)
|
||||
int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id)
|
||||
{
|
||||
unsigned char buf[128];
|
||||
|
||||
nullpo_retr(0, sd);
|
||||
|
||||
WBUFW(buf, 0)=0x15c;
|
||||
memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
|
||||
memcpy(WBUFP(buf,26),mes,40);
|
||||
memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH);
|
||||
safestrncpy(WBUFP(buf, 2),name,NAME_LENGTH);
|
||||
safestrncpy(WBUFP(buf,26),mes,40);
|
||||
safestrncpy(WBUFP(buf,66),"",NAME_LENGTH); // account name (not used for security reasons)
|
||||
clif_send(buf,packet_len(0x15c),&sd->bl,GUILD);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* ギルド追放メンバリスト
|
||||
*------------------------------------------*/
|
||||
@ -6519,18 +6521,18 @@ int clif_guild_expulsionlist(struct map_session_data *sd)
|
||||
g=guild_search(sd->status.guild_id);
|
||||
if(g==NULL)
|
||||
return 0;
|
||||
WFIFOHEAD(fd,MAX_GUILDEXPULSION * 88 + 4);
|
||||
WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * 88);
|
||||
WFIFOW(fd,0)=0x163;
|
||||
for(i=c=0;i<MAX_GUILDEXPULSION;i++){
|
||||
struct guild_expulsion *e=&g->expulsion[i];
|
||||
if(e->account_id>0){
|
||||
memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH);
|
||||
memcpy(WFIFOP(fd,c*88+28),e->acc,24);
|
||||
memcpy(WFIFOP(fd,c*88+52),e->mes,44);
|
||||
safestrncpy(WFIFOP(fd,4 + c*88),e->name,NAME_LENGTH);
|
||||
safestrncpy(WFIFOP(fd,4 + c*88+24),"",24); // account name (not used for security reasons)
|
||||
safestrncpy(WFIFOP(fd,4 + c*88+48),e->mes,40);
|
||||
c++;
|
||||
}
|
||||
}
|
||||
WFIFOW(fd,2)=c*88+4;
|
||||
WFIFOW(fd,2) = 4 + c*88;
|
||||
WFIFOSET(fd,WFIFOW(fd,2));
|
||||
return 0;
|
||||
}
|
||||
@ -8542,7 +8544,9 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd)
|
||||
*------------------------------------------*/
|
||||
void clif_parse_DropItem(int fd, struct map_session_data *sd)
|
||||
{
|
||||
int item_index, item_amount;
|
||||
int item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
|
||||
int item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
|
||||
|
||||
item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
|
||||
item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
|
||||
do {
|
||||
@ -8564,7 +8568,8 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
|
||||
|
||||
return;
|
||||
} while (0);
|
||||
//Because the client does not likes being ignored.
|
||||
|
||||
//Because the client does not like being ignored.
|
||||
clif_delitem(sd, item_index,0);
|
||||
}
|
||||
|
||||
@ -9991,7 +9996,8 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd)
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* ƒMƒ‹ƒh’Ç•ú
|
||||
* Request to expel a member of a guild
|
||||
* S 015b <guild_id>.L <account_id>.L <char_id>.L <reason>.39B 00
|
||||
*------------------------------------------*/
|
||||
void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd)
|
||||
{
|
||||
|
135
src/map/guild.c
135
src/map/guild.c
@ -655,9 +655,7 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd)
|
||||
}
|
||||
|
||||
// 定員確認
|
||||
for(i=0;i<g->max_member;i++)
|
||||
if(g->member[i].account_id==0)
|
||||
break;
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 );
|
||||
if(i==g->max_member){
|
||||
clif_guild_inviteack(sd,3);
|
||||
return 0;
|
||||
@ -669,60 +667,52 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd)
|
||||
clif_guild_invite(tsd,g);
|
||||
return 0;
|
||||
}
|
||||
// ギルド勧誘への返答
|
||||
int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag)
|
||||
|
||||
/// Guild invitation reply.
|
||||
/// flag: 0:rejected, 1:accepted
|
||||
int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag)
|
||||
{
|
||||
struct map_session_data *tsd;
|
||||
struct map_session_data* tsd;
|
||||
|
||||
nullpo_retr(0, sd);
|
||||
|
||||
//nullpo_retr(0, tsd= map_id2sd( sd->guild_invite_account ));
|
||||
//I checked the code, and there's no "check" for the case where the guy
|
||||
//that invites another to a guild quits the map-server before being replied.
|
||||
//Hence that's a valid null pointer scenario. :) [Skotlex]
|
||||
if ((tsd= map_id2sd( sd->guild_invite_account )) == NULL)
|
||||
{ //Do we send a "invitation failed" msg or something to the player?
|
||||
//Or should we accept the invitation and add it to the guild anyway?
|
||||
//afterall, guild_invite holds the guild id that the player was invited to.
|
||||
sd->guild_invite=0;
|
||||
sd->guild_invite_account=0;
|
||||
return 0;
|
||||
|
||||
// subsequent requests may override the value
|
||||
if( sd->guild_invite != guild_id )
|
||||
return 0; // mismatch
|
||||
|
||||
// look up the person who sent the invite
|
||||
//NOTE: this can be NULL because the person might have logged off in the meantime
|
||||
tsd = map_id2sd(sd->guild_invite_account);
|
||||
|
||||
// zero out the status data
|
||||
sd->guild_invite = 0;
|
||||
sd->guild_invite_account = 0;
|
||||
|
||||
if( flag == 0 )
|
||||
{// rejected
|
||||
if( tsd ) clif_guild_inviteack(tsd,1);
|
||||
}
|
||||
|
||||
if(sd->guild_invite!=guild_id) // 勧誘とギルドIDが違う
|
||||
return 0;
|
||||
|
||||
if(flag==1){ // 承諾
|
||||
else
|
||||
{// accepted
|
||||
struct guild_member m;
|
||||
struct guild *g;
|
||||
struct guild* g;
|
||||
int i;
|
||||
|
||||
// 定員確認
|
||||
if( (g=guild_search(tsd->status.guild_id))==NULL ){
|
||||
sd->guild_invite=0;
|
||||
sd->guild_invite_account=0;
|
||||
if( (g=guild_search(guild_id)) == NULL )
|
||||
return 0;
|
||||
}
|
||||
for(i=0;i<g->max_member;i++)
|
||||
if(g->member[i].account_id==0)
|
||||
break;
|
||||
if(i==g->max_member){
|
||||
sd->guild_invite=0;
|
||||
sd->guild_invite_account=0;
|
||||
clif_guild_inviteack(tsd,3);
|
||||
|
||||
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 );
|
||||
if( i == g->max_member )
|
||||
{
|
||||
if( tsd ) clif_guild_inviteack(tsd,3);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//inter鯖へ追加要求
|
||||
guild_makemember(&m,sd);
|
||||
intif_guild_addmember( sd->guild_invite, &m );
|
||||
intif_guild_addmember(guild_id, &m);
|
||||
//TODO: send a minimap update to this player
|
||||
return 0;
|
||||
}else{ // 拒否
|
||||
sd->guild_invite=0;
|
||||
sd->guild_invite_account=0;
|
||||
clif_guild_inviteack(tsd,1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
// ギルドメンバが追加された
|
||||
@ -1821,7 +1811,9 @@ int guild_castlealldataload(int len,struct guild_castle *gc)
|
||||
for( i = n-1; i >= 0 && !(gc[i].guild_id); --i );
|
||||
ev = i; // offset of castle or -1
|
||||
|
||||
// load received castles into memory, one by one
|
||||
if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is.
|
||||
npc_event_doall("OnAgitInit");
|
||||
else // load received castles into memory, one by one
|
||||
for( i = 0; i < n; i++, gc++ )
|
||||
{
|
||||
struct guild_castle *c = guild_castle_search(gc->castle_id);
|
||||
@ -1842,9 +1834,6 @@ int guild_castlealldataload(int len,struct guild_castle *gc)
|
||||
}
|
||||
}
|
||||
|
||||
if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is.
|
||||
npc_event_doall("OnAgitInit");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1906,57 +1895,15 @@ int guild_checkcastles(struct guild *g)
|
||||
return nb_cas;
|
||||
}
|
||||
|
||||
// [MouseJstr]
|
||||
// is this guild allied with this castle?
|
||||
int guild_isallied(struct guild *g, struct guild_castle *gc)
|
||||
// Are these two guilds allied?
|
||||
bool guild_isallied(int guild_id, int guild_id2)
|
||||
{
|
||||
int i;
|
||||
|
||||
struct guild* g = guild_search(guild_id);
|
||||
nullpo_retr(0, g);
|
||||
|
||||
if(g->guild_id == gc->guild_id)
|
||||
return 1;
|
||||
|
||||
if (gc->guild_id == 0)
|
||||
return 0;
|
||||
|
||||
|
||||
for(i=0;i<MAX_GUILDALLIANCE;i++)
|
||||
if(g->alliance[i].guild_id == gc->guild_id) {
|
||||
if(g->alliance[i].opposition == 0)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int guild_idisallied(int guild_id, int guild_id2)
|
||||
{
|
||||
int i;
|
||||
struct guild *g;
|
||||
|
||||
if (guild_id <= 0 || guild_id2 <= 0)
|
||||
return 0;
|
||||
|
||||
if(guild_id == guild_id2)
|
||||
return 1;
|
||||
|
||||
g = guild_search(guild_id);
|
||||
|
||||
nullpo_retr(0, g);
|
||||
|
||||
|
||||
for(i=0;i<MAX_GUILDALLIANCE;i++)
|
||||
if(g->alliance[i].guild_id == guild_id2) {
|
||||
if(g->alliance[i].opposition == 0)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 );
|
||||
return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 );
|
||||
}
|
||||
|
||||
static int guild_infoevent_db_final(DBKey key,void *data,va_list ap)
|
||||
|
@ -18,8 +18,7 @@ int guild_skill_get_max(int id);
|
||||
int guild_checkskill(struct guild *g,int id);
|
||||
int guild_check_skill_require(struct guild *g,int id); // [Komurka]
|
||||
int guild_checkcastles(struct guild *g); // [MouseJstr]
|
||||
int guild_isallied(struct guild *g, struct guild_castle *gc);
|
||||
int guild_idisallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex]
|
||||
bool guild_isallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex]
|
||||
|
||||
void do_init_guild(void);
|
||||
struct guild *guild_search(int guild_id);
|
||||
|
@ -587,13 +587,12 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha
|
||||
WFIFOL(inter_fd, 6) = account_id;
|
||||
WFIFOL(inter_fd,10) = char_id;
|
||||
WFIFOB(inter_fd,14) = flag;
|
||||
memcpy(WFIFOP(inter_fd,15),mes,40);
|
||||
safestrncpy(WFIFOP(inter_fd,15),mes,40);
|
||||
WFIFOSET(inter_fd,55);
|
||||
return 0;
|
||||
}
|
||||
// ギルドメンバのオンライン状況/Lv更新要求
|
||||
int intif_guild_memberinfoshort(int guild_id,
|
||||
int account_id,int char_id,int online,int lv,int class_)
|
||||
int intif_guild_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
|
@ -52,7 +52,7 @@ int irc_connect_timer(int tid, unsigned int tick, int id, int data)
|
||||
return 0;
|
||||
//Ok, this ShowInfo and printf are a little ugly, but they are meant to
|
||||
//debug just how long the code freezes here. [Skotlex]
|
||||
ShowInfo("(IRC) Connecting to %s... ", irc_ip_str);
|
||||
ShowInfo("(IRC) Connecting to %s...\n", irc_ip_str);
|
||||
irc_fd = make_connection(irc_ip,irc_port);
|
||||
if(irc_fd > 0){
|
||||
printf("ok\n");
|
||||
|
105
src/map/npc.c
105
src/map/npc.c
@ -59,7 +59,6 @@ struct event_data {
|
||||
struct npc_data *nd;
|
||||
int pos;
|
||||
};
|
||||
static struct tm ev_tm_b; // ŽžŒvƒCƒxƒ“ƒg—p
|
||||
|
||||
static struct eri *timer_event_ers; //For the npc timer data. [Skotlex]
|
||||
|
||||
@ -227,17 +226,20 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap)
|
||||
const char* p = key.str;
|
||||
struct event_data* ev;
|
||||
int* c;
|
||||
const char* name;
|
||||
int rid;
|
||||
char* name;
|
||||
|
||||
ev = (struct event_data *)data;
|
||||
c = va_arg(ap, int *);
|
||||
name = va_arg(ap,char *);
|
||||
nullpo_retr(0, ev = (struct event_data *)data);
|
||||
nullpo_retr(0, ap);
|
||||
nullpo_retr(0, c = va_arg(ap, int *));
|
||||
nullpo_retr(0, name = va_arg(ap, const char *));
|
||||
rid = va_arg(ap, int);
|
||||
|
||||
if( (p=strchr(p, ':')) && p && strcmpi(name, p)==0 ) {
|
||||
if(rid)
|
||||
npc_event_sub(((struct map_session_data *)map_id2bl(rid)),ev,key.str);
|
||||
p = strchr(p, ':'); // match only the event name
|
||||
if( p && strcmpi(name, p) == 0 )
|
||||
{
|
||||
if(rid) // a player may only have 1 script running at the same time
|
||||
npc_event_sub(map_id2sd(rid),ev,key.str);
|
||||
else
|
||||
run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id);
|
||||
(*c)++;
|
||||
@ -245,26 +247,8 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap)
|
||||
|
||||
return 0;
|
||||
}
|
||||
int npc_event_doall(const char* name)
|
||||
{
|
||||
int c = 0;
|
||||
char buf[64] = "::";
|
||||
|
||||
strncpy(buf+2, name, 62);
|
||||
ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,0);
|
||||
return c;
|
||||
}
|
||||
int npc_event_doall_id(const char* name, int rid)
|
||||
{
|
||||
int c = 0;
|
||||
char buf[64] = "::";
|
||||
|
||||
strncpy(buf+2, name, 62);
|
||||
ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid);
|
||||
return c;
|
||||
}
|
||||
|
||||
int npc_event_do_sub(DBKey key, void* data, va_list ap)
|
||||
static int npc_event_do_sub(DBKey key, void* data, va_list ap)
|
||||
{
|
||||
const char* p = key.str;
|
||||
struct event_data* ev;
|
||||
@ -274,43 +258,61 @@ int npc_event_do_sub(DBKey key, void* data, va_list ap)
|
||||
nullpo_retr(0, ev = (struct event_data *)data);
|
||||
nullpo_retr(0, ap);
|
||||
nullpo_retr(0, c = va_arg(ap, int *));
|
||||
nullpo_retr(0, name = va_arg(ap, const char *));
|
||||
|
||||
name = va_arg(ap, const char *);
|
||||
|
||||
if (p && strcmpi(name, p)==0) {
|
||||
if( p && strcmpi(name, p) == 0 )
|
||||
{
|
||||
run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
|
||||
(*c)++;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// runs the specified event (supports both single-npc and global events)
|
||||
int npc_event_do(const char* name)
|
||||
{
|
||||
int c = 0;
|
||||
|
||||
if (*name == ':' && name[1] == ':') {
|
||||
return npc_event_doall(name+2);
|
||||
}
|
||||
if( name[0] == ':' && name[1] == ':' )
|
||||
ev_db->foreach(ev_db,npc_event_doall_sub,&c,name,0);
|
||||
else
|
||||
ev_db->foreach(ev_db,npc_event_do_sub,&c,name);
|
||||
|
||||
ev_db->foreach(ev_db,npc_event_do_sub,&c,name);
|
||||
return c;
|
||||
}
|
||||
// runs the specified event (global only)
|
||||
int npc_event_doall(const char* name)
|
||||
{
|
||||
return npc_event_doall_id(name, 0);
|
||||
}
|
||||
// runs the specified event, with a RID attached (global only)
|
||||
int npc_event_doall_id(const char* name, int rid)
|
||||
{
|
||||
int c = 0;
|
||||
char buf[64];
|
||||
safesnprintf(buf, sizeof(buf), "::%s", name);
|
||||
ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid);
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
/*==========================================
|
||||
* 時計イベント実行
|
||||
*------------------------------------------*/
|
||||
int npc_event_do_clock(int tid, unsigned int tick, int id, int data)
|
||||
{
|
||||
static struct tm ev_tm_b; // tracks previous execution time
|
||||
time_t timer;
|
||||
struct tm *t;
|
||||
struct tm* t;
|
||||
char buf[64];
|
||||
char *day="";
|
||||
int c=0;
|
||||
char* day;
|
||||
int c = 0;
|
||||
|
||||
time(&timer);
|
||||
t=localtime(&timer);
|
||||
timer = time(NULL);
|
||||
t = localtime(&timer);
|
||||
|
||||
switch (t->tm_wday) {
|
||||
switch (t->tm_wday) {
|
||||
case 0: day = "Sun"; break;
|
||||
case 1: day = "Mon"; break;
|
||||
case 2: day = "Tue"; break;
|
||||
@ -318,6 +320,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data)
|
||||
case 4: day = "Thu"; break;
|
||||
case 5: day = "Fri"; break;
|
||||
case 6: day = "Sat"; break;
|
||||
default:day = ""; break;
|
||||
}
|
||||
|
||||
if (t->tm_min != ev_tm_b.tm_min ) {
|
||||
@ -336,6 +339,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data)
|
||||
sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday);
|
||||
c+=npc_event_doall(buf);
|
||||
}
|
||||
|
||||
memcpy(&ev_tm_b,t,sizeof(ev_tm_b));
|
||||
return c;
|
||||
}
|
||||
@ -345,8 +349,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data)
|
||||
*------------------------------------------*/
|
||||
void npc_event_do_oninit(void)
|
||||
{
|
||||
int count = npc_event_doall("OnInit");
|
||||
ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs."CL_CLL"\n", count);
|
||||
ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs."CL_CLL"\n", npc_event_doall("OnInit"));
|
||||
|
||||
add_timer_interval(gettick()+100,npc_event_do_clock,0,0,1000);
|
||||
}
|
||||
@ -361,7 +364,8 @@ int npc_timerevent_import(char* lname, void* data, va_list ap)
|
||||
struct npc_data *nd=va_arg(ap,struct npc_data *);
|
||||
int t=0,i=0;
|
||||
|
||||
if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') {
|
||||
if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':')
|
||||
{
|
||||
// タイマーイベント
|
||||
struct npc_timerevent_list *te=nd->u.scr.timer_event;
|
||||
int j,i=nd->u.scr.timeramount;
|
||||
@ -371,12 +375,9 @@ int npc_timerevent_import(char* lname, void* data, va_list ap)
|
||||
ShowFatalError("npc_timerevent_import: out of memory !\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
for(j=0;j<i;j++){
|
||||
if(te[j].timer>t){
|
||||
memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
|
||||
break;
|
||||
}
|
||||
}
|
||||
ARR_FIND( 0, i, j, te[j].timer > t );
|
||||
if( j < i )
|
||||
memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
|
||||
te[j].timer=t;
|
||||
te[j].pos=pos;
|
||||
nd->u.scr.timer_event=te;
|
||||
@ -465,10 +466,7 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
|
||||
if( n==0 )
|
||||
return 0;
|
||||
|
||||
for(j=0;j<n;j++){
|
||||
if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer )
|
||||
break;
|
||||
}
|
||||
ARR_FIND( 0, n, j, nd->u.scr.timer_event[j].timer > nd->u.scr.timer );
|
||||
if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori]
|
||||
return 0;
|
||||
if (nd->u.scr.rid > 0) {
|
||||
@ -2931,7 +2929,6 @@ int do_init_npc(void)
|
||||
ev_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1);
|
||||
npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH);
|
||||
|
||||
memset(&ev_tm_b, -1, sizeof(ev_tm_b));
|
||||
timer_event_ers = ers_new(sizeof(struct timer_event_data));
|
||||
|
||||
// process all npc files
|
||||
|
@ -74,9 +74,9 @@ int do_init_npc(void);
|
||||
void npc_event_do_oninit(void);
|
||||
int npc_do_ontimer(int npc_id, int option);
|
||||
|
||||
int npc_event_doall(const char* name);
|
||||
int npc_event_do(const char* name);
|
||||
int npc_event_doall_id(const char* name, int id);
|
||||
int npc_event_doall(const char* name);
|
||||
int npc_event_doall_id(const char* name, int rid);
|
||||
|
||||
int npc_timerevent_start(struct npc_data* nd, int rid);
|
||||
int npc_timerevent_stop(struct npc_data* nd);
|
||||
|
@ -4065,7 +4065,7 @@ struct regen_data *status_get_regen_data(struct block_list *bl)
|
||||
struct status_data *status_get_status_data(struct block_list *bl)
|
||||
{
|
||||
nullpo_retr(&dummy_status, bl);
|
||||
|
||||
|
||||
switch (bl->type) {
|
||||
case BL_PC: return &((TBL_PC*)bl)->battle_status;
|
||||
case BL_MOB: return &((TBL_MOB*)bl)->status;
|
||||
|
@ -20,8 +20,8 @@ extern unsigned long StatusChangeFlagTable[];
|
||||
// Status changes listing. These code are for use by the server.
|
||||
enum sc_type {
|
||||
//First we enumerate common status ailments which are often used around.
|
||||
SC_COMMON_MIN = 0, // begin
|
||||
SC_STONE = 0,
|
||||
SC_COMMON_MIN = 0, // begin
|
||||
SC_FREEZE,
|
||||
SC_STUN,
|
||||
SC_SLEEP,
|
||||
|
Loading…
x
Reference in New Issue
Block a user