* effect_list.txt addition.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@281 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Date Added
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Date Added
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11/20
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11/20
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* Added an effect_list in docs/ for descriptions, free to add onto that later. [spira]
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- Attempt to find new skill effects.
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* Added "nogo" mapflag to prevent the use of @go on a specified map. [Valaris]
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* Added "nogo" mapflag to prevent the use of @go on a specified map. [Valaris]
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* Fixed small/big monster spawning crashing (mixed up the merge). [Valaris]
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* Fixed small/big monster spawning crashing (mixed up the merge). [Valaris]
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* Fixed crash with upgrading TXT and having more than 256 accounts. [Valaris]
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* Fixed crash with upgrading TXT and having more than 256 accounts. [Valaris]
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82
doc/effect_list.txt
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doc/effect_list.txt
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Effect list - #'s I found while testing, lots of possible advanced class effects we missed
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--------------------------------------------------------------------------------------------
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403 = mind breaker
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404 = spider web
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405 = nothing
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406 = explosion effect on the head
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407 = effect that starts big and fades in to your characters head
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408 = orangish type ball that starts small and expands around your char
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409 = purple poison like effect that creates a purple ring that expands outwards
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410 = rainbow
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411 = errors/detoxify like.
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412 = blue ball deflects off your char and shoots out
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413 = nothin?
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417 = flash
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418 = red critical explosion?
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419 = pulsating grey aura
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420 = gradual shrink char (possible minimize effect?)
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421 = instant minimize
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422 = grow back, but not all the way (baby height)
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423 = mega size
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424 = covered in a light blue aura (nice :D)
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425 = nothing
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426 = quick vibration of char
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427 = nothing
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428 = spark
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429 = blue spark
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430 = blue spark
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431 = blue spark
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432 = error
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433 = nothing
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434 = smaller spark
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435 = a spinning tornado type thing that causes your char to t (causes sprite error)
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436 = white barrier forms infront of char
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437 = 436 effect but has a trail (looks like a comet from the side, big ressurection aura from front)
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438 = blue pulsating shield
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439 = sprite error
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440 = Angelus type effect but with a cross
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441 = Quick blue aura
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442 = sprite error
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443 = nothing
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444 = small ground spark
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445 = flies up from the ground dissapears (kind of like how an assassin would)
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446 = falls down (probably used after 445)
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447 = sprite error
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448 = sprite error
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449 = quick blue aura (quick version of 424)
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450 = a black grandcross like effect (a + is more like it)
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451 = a red fireball looks like waterball
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452 = A jupital thunder type of effect, electricity pulsates around your char
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453 = Smoke (electricity type) surrounds char, can move and effect is still their.
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454 = Black casting effect
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455 = A smaller red critical exploison like aura
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456 = looks like wind rushes up (reminds me of agi up but slower, bigger, and grey)
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457 = makes a dash like stance
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458 = char pulsates and distorts (like 426)
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459 = looks like 435 and sprite errors
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460 = 459, 435 without the error
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461 = Same as 460 but character does not rotate with it.
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462 = Like 460 but char stops in a lower left face direction
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463 = Like 460 but char stops in a lower left face direction
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464 = Like 460 but char stops in a lower left face direction
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465 = Like 460 but char stops in a lower left face direction
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466 = nothing
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467 = hanmoon1 error
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468 = hanmoon2 error
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469 = hanmoon3 error
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470 = hanmoon4 error
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471 = hanmoon5 error
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472 = hanmoon6 error
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473 = hanmoon7 error
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474 = nothing
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475-484 = slow fade to blind, each one continues to make it smaller and smaller
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485 = white critical explosion thing
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486 = blue critical explosion thing
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487 = black portal ground effect
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488 = orange spikey aura that stretches up to fire type points
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489 = yellow/gold of 488
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489 = blue version
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491 = a small expoision above the head
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492 = creates 1 small venom poison type of point on the ground
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493+ = invalid effects
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