- Fixed Defender Raising Walk speed instead of diminishing it.

- Swaped val3/val4 of defender so that all walking penalty skills store said penalty in val3.
- Added a check on status-change load to prevent loading speed-affecting status when their speed adjustment is 0 (prevents division by zero)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8061 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex
2006-08-02 17:06:16 +00:00
parent c7e6fcb68c
commit 8d7c008a65
3 changed files with 19 additions and 8 deletions

View File

@@ -2759,8 +2759,6 @@ void run_script_main(struct script_state *st)
bk_st = NULL;
}
}
/*==========================================
@@ -10028,9 +10026,7 @@ int buildin_getpetinfo(struct script_state *st)
break;
case 2:
if(sd->pet.name)
{
push_str(st->stack,C_CONSTSTR,(unsigned char *) sd->pet.name);
}
else
push_str(st->stack,C_CONSTSTR, (unsigned char *) "null");
break;