Rebalance Inquisitor 2024-02-05 (#8139)
* Explosion Blaster - Increases base damage from 12000%/17600%(Oleum Sanctum)Atk to 13450%/18200%(Oleum Sanctum)Atk based on level 5. * Third Punish - Reduces skill cooldown from 1 second to 0.7 seconds. - Adds global cooldown by 0.5 seconds. - Increases base damage from 7850%Atk to 9450%Atk based on level 5. * Third Flame Bomb - Adds global cooldown by 0.7 seconds.
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@ -36718,7 +36718,8 @@ Body:
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SplashArea: 3
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CastCancel: true
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Duration1: 600000
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Cooldown: 1000
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AfterCastActDelay: 500
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Cooldown: 700
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Requires:
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SpCost:
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- Level: 1
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@ -36745,6 +36746,7 @@ Body:
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Element: Weapon
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SplashArea: 3
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CastCancel: true
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AfterCastActDelay: 700
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Cooldown: 1000
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Requires:
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SpCost:
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@ -5494,10 +5494,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
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RE_LVL_DMOD(100);
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break;
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case IQ_EXPOSION_BLASTER:
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skillratio += -100 + 2400 * skill_lv + 10 * sstatus->pow;
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skillratio += -100 + 450 + 2600 * skill_lv;
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skillratio += 10 * sstatus->pow;
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if( tsc != nullptr && tsc->getSCE( SC_HOLY_OIL ) ){
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skillratio += 350 + 1050 * skill_lv;
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skillratio += 950 * skill_lv;
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}
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RE_LVL_DMOD(100);
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@ -5519,7 +5520,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
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RE_LVL_DMOD(100);
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break;
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case IQ_THIRD_PUNISH:
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skillratio += -100 + 350 + 1500 * skill_lv + 10 * sstatus->pow;
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skillratio += -100 + 450 + 1800 * skill_lv;
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skillratio += 10 * sstatus->pow;
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RE_LVL_DMOD(100);
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break;
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case IQ_THIRD_FLAME_BOMB:
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