Cleaned struct tokens for map_session_data and status_change (#7490)

Fixes #7492
This commit is contained in:
Singe Horizontal
2022-12-16 19:16:29 +01:00
committed by GitHub
parent da375a04c1
commit 8eac71f57f
71 changed files with 3017 additions and 3017 deletions

View File

@@ -480,7 +480,7 @@ uint64 PetDatabase::parseBodyNode( const ryml::NodeRef& node ){
* Clear pet support bonuses from memory
* @param sd: Pet owner
*/
void pet_clear_support_bonuses(struct map_session_data *sd) {
void pet_clear_support_bonuses(map_session_data *sd) {
nullpo_retv(sd);
if (!sd->pd)
@@ -538,7 +538,7 @@ void pet_clear_support_bonuses(struct map_session_data *sd) {
* @param args: va_list of arguments
* @return 0
*/
static int pet_reload_sub( struct map_session_data *sd, va_list args ){
static int pet_reload_sub( map_session_data *sd, va_list args ){
if( sd->pd == nullptr ){
return 0;
}
@@ -637,7 +637,7 @@ void pet_set_intimate(struct pet_data *pd, int value)
pd->pet.intimate = min(value, PET_INTIMATE_MAX);
struct map_session_data *sd = pd->master;
map_session_data *sd = pd->master;
int index = pet_egg_search( sd, pd->pet.pet_id );
@@ -660,7 +660,7 @@ void pet_set_intimate(struct pet_data *pd, int value)
* @param item_id : item ID of tamer
* @return true:success, false:failure
*/
bool pet_create_egg(struct map_session_data *sd, t_itemid item_id)
bool pet_create_egg(map_session_data *sd, t_itemid item_id)
{
std::shared_ptr<s_pet_db> pet = pet_db_search(item_id, PET_EGG);
@@ -796,7 +796,7 @@ int pet_target_check(struct pet_data *pd,struct block_list *bl,int type)
* @param type : recovery type
* @author [Skotlex]
*/
int pet_sc_check(struct map_session_data *sd, int type)
int pet_sc_check(map_session_data *sd, int type)
{
struct pet_data *pd;
@@ -824,7 +824,7 @@ int pet_sc_check(struct map_session_data *sd, int type)
* @return 0
*/
static TIMER_FUNC(pet_hungry){
struct map_session_data *sd;
map_session_data *sd;
struct pet_data *pd;
int interval;
@@ -931,7 +931,7 @@ int pet_hungry_timer_delete(struct pet_data *pd)
* @param pd : pet requesting
* @return 1
*/
static int pet_performance(struct map_session_data *sd, struct pet_data *pd)
static int pet_performance(map_session_data *sd, struct pet_data *pd)
{
int val;
@@ -955,7 +955,7 @@ static int pet_performance(struct map_session_data *sd, struct pet_data *pd)
* @param pd : pet requesting
* @return true if everything went well, false if the egg is not found in the inventory.
*/
bool pet_return_egg( struct map_session_data *sd, struct pet_data *pd ){
bool pet_return_egg( map_session_data *sd, struct pet_data *pd ){
pet_lootitem_drop(pd,sd);
int i = pet_egg_search( sd, pd->pet.pet_id );
@@ -985,7 +985,7 @@ bool pet_return_egg( struct map_session_data *sd, struct pet_data *pd ){
* @param pet : pet requesting
* @return True on success or false otherwise
*/
bool pet_data_init(struct map_session_data *sd, struct s_pet *pet)
bool pet_data_init(map_session_data *sd, struct s_pet *pet)
{
struct pet_data *pd;
int interval = 0;
@@ -1078,7 +1078,7 @@ bool pet_data_init(struct map_session_data *sd, struct s_pet *pet)
* @param sd : player requesting
* @param pet : pet requesting
*/
int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
int pet_birth_process(map_session_data *sd, struct s_pet *pet)
{
nullpo_retr(1, sd);
@@ -1133,7 +1133,7 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
*/
int pet_recv_petdata(uint32 account_id,struct s_pet *p,int flag)
{
struct map_session_data *sd;
map_session_data *sd;
sd = map_id2sd(account_id);
@@ -1186,7 +1186,7 @@ int pet_recv_petdata(uint32 account_id,struct s_pet *p,int flag)
* @param egg_index : egg index value in inventory
* @return 0
*/
int pet_select_egg(struct map_session_data *sd,short egg_index)
int pet_select_egg(map_session_data *sd,short egg_index)
{
nullpo_ret(sd);
@@ -1216,7 +1216,7 @@ int pet_select_egg(struct map_session_data *sd,short egg_index)
* @param target_class : monster ID of pet to catch
* @return 0
*/
int pet_catch_process1(struct map_session_data *sd,int target_class)
int pet_catch_process1(map_session_data *sd,int target_class)
{
nullpo_ret(sd);
@@ -1237,7 +1237,7 @@ int pet_catch_process1(struct map_session_data *sd,int target_class)
* @param target_id : monster ID of pet to catch
* @return 0:success, 1:failure
*/
int pet_catch_process2(struct map_session_data* sd, int target_id)
int pet_catch_process2(map_session_data* sd, int target_id)
{
struct mob_data* md;
int pet_catch_rate = 0;
@@ -1293,7 +1293,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
return 1;
}
struct status_change* tsc = status_get_sc( &md->bl );
status_change* tsc = status_get_sc( &md->bl );
if( battle_config.pet_hide_check && tsc && ( tsc->getSCE(SC_HIDING) || tsc->getSCE(SC_CLOAKING) || tsc->getSCE(SC_CAMOUFLAGE) || tsc->getSCE(SC_NEWMOON) || tsc->getSCE(SC_CLOAKINGEXCEED) ) ){
clif_pet_roulette( sd, 0 );
@@ -1341,7 +1341,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id)
* @return true : success, false : failure
**/
bool pet_get_egg(uint32 account_id, short pet_class, int pet_id ) {
struct map_session_data *sd;
map_session_data *sd;
struct item tmp_item;
int ret = 0;
@@ -1384,7 +1384,7 @@ bool pet_get_egg(uint32 account_id, short pet_class, int pet_id ) {
return true;
}
static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd);
static int pet_unequipitem(map_session_data *sd, struct pet_data *pd);
static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap);
/**
@@ -1393,7 +1393,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap);
* @param menunum : menu option chosen
* @return 0:success, 1:failure
*/
int pet_menu(struct map_session_data *sd,int menunum)
int pet_menu(map_session_data *sd,int menunum)
{
nullpo_ret(sd);
@@ -1431,7 +1431,7 @@ int pet_menu(struct map_session_data *sd,int menunum)
* @param name : new pet name
* @return 0:success, 1:failure
*/
int pet_change_name(struct map_session_data *sd,char *name)
int pet_change_name(map_session_data *sd,char *name)
{
int i;
struct pet_data *pd;
@@ -1458,7 +1458,7 @@ int pet_change_name(struct map_session_data *sd,char *name)
* @param flag : 1:cannot use this name
* @return 1:success, 0:failure
*/
int pet_change_name_ack(struct map_session_data *sd, char* name, int flag)
int pet_change_name_ack(map_session_data *sd, char* name, int flag)
{
struct pet_data *pd = sd->pd;
@@ -1494,7 +1494,7 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag)
* @param index : index value of item
* @return 0:success, 1:failure
*/
int pet_equipitem(struct map_session_data *sd,int index)
int pet_equipitem(map_session_data *sd,int index)
{
struct pet_data *pd;
@@ -1546,7 +1546,7 @@ int pet_equipitem(struct map_session_data *sd,int index)
* @param pd : pet requesting
* @return 0:success, 1:failure
*/
static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
static int pet_unequipitem(map_session_data *sd, struct pet_data *pd)
{
struct item tmp_item;
unsigned char flag = 0;
@@ -1596,7 +1596,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
* @param pd : pet requesting
* @return 0:success, 1:failure
*/
int pet_food(struct map_session_data *sd, struct pet_data *pd)
int pet_food(map_session_data *sd, struct pet_data *pd)
{
nullpo_retr(1, sd);
nullpo_retr(1, pd);
@@ -1717,7 +1717,7 @@ static int pet_randomwalk(struct pet_data *pd,t_tick tick)
* @param tick : last support time
* @return 0
*/
static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, t_tick tick)
static int pet_ai_sub_hard(struct pet_data *pd, map_session_data *sd, t_tick tick)
{
struct block_list *target = NULL;
@@ -1847,7 +1847,7 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, t_t
* tick : last search time
* @return 0
*/
static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
static int pet_ai_sub_foreachclient(map_session_data *sd,va_list ap)
{
t_tick tick = va_arg(ap,t_tick);
@@ -1942,7 +1942,7 @@ static TIMER_FUNC(pet_delay_item_drop){
* @param sd : player requesting
* @return 1:success, 0:failure
*/
int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
int pet_lootitem_drop(struct pet_data *pd,map_session_data *sd)
{
int i;
struct item_drop_list *dlist;
@@ -2005,7 +2005,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
* @author [Valaris], rewritten by [Skotlex]
*/
TIMER_FUNC(pet_skill_bonus_timer){
struct map_session_data *sd = map_id2sd(id);
map_session_data *sd = map_id2sd(id);
struct pet_data *pd;
int bonus;
int timer = 0;
@@ -2053,7 +2053,7 @@ TIMER_FUNC(pet_skill_bonus_timer){
* @author [Valaris], rewritten by [Skotlex]
*/
TIMER_FUNC(pet_recovery_timer){
struct map_session_data *sd = map_id2sd(id);
map_session_data *sd = map_id2sd(id);
struct pet_data *pd;
if(sd == NULL || sd->pd == NULL || sd->pd->recovery == NULL)
@@ -2085,7 +2085,7 @@ TIMER_FUNC(pet_recovery_timer){
* @param id : ID of pet owner
*/
TIMER_FUNC(pet_heal_timer){
struct map_session_data *sd = map_id2sd(id);
map_session_data *sd = map_id2sd(id);
struct status_data *status;
struct pet_data *pd;
unsigned int rate = 100;
@@ -2128,7 +2128,7 @@ TIMER_FUNC(pet_heal_timer){
* @author [Skotlex]
*/
TIMER_FUNC(pet_skill_support_timer){
struct map_session_data *sd = map_id2sd(id);
map_session_data *sd = map_id2sd(id);
struct pet_data *pd;
struct status_data *status;
short rate = 100;
@@ -2177,7 +2177,7 @@ TIMER_FUNC(pet_skill_support_timer){
* @param pet_id : pet ID of the pet
* @return index of egg in player's inventory or -1 if the egg is not found.
*/
int pet_egg_search(struct map_session_data* sd, int pet_id) {
int pet_egg_search(map_session_data* sd, int pet_id) {
for (int i = 0; i < MAX_INVENTORY; i++) {
if (sd->inventory.u.items_inventory[i].card[0] == CARD0_PET &&
pet_id == MakeDWord(sd->inventory.u.items_inventory[i].card[1], sd->inventory.u.items_inventory[i].card[2]))
@@ -2192,7 +2192,7 @@ int pet_egg_search(struct map_session_data* sd, int pet_id) {
* @param pet_id: Pet's database ID
* @return True on success or false otherwise
*/
bool pet_evolution_requirements_check(struct map_session_data *sd, short pet_id) {
bool pet_evolution_requirements_check(map_session_data *sd, short pet_id) {
nullpo_retr(false, sd);
if (sd->pd == nullptr)
@@ -2224,7 +2224,7 @@ bool pet_evolution_requirements_check(struct map_session_data *sd, short pet_id)
* @param sd: Player requesting the evolution
* @param pet_id: Pet's database ID
*/
void pet_evolution(struct map_session_data *sd, int16 pet_id) {
void pet_evolution(map_session_data *sd, int16 pet_id) {
nullpo_retv(sd);
if (sd->pd == nullptr) {