From 8ebda27095358df98e2bb1b8fa113ceb2cb5d08a Mon Sep 17 00:00:00 2001 From: Vicious Date: Sat, 4 Feb 2006 20:00:25 +0000 Subject: [PATCH] Skotlex's Falcon Assault fix git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5189 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/battle.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 3d95bf5115..026211be05 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS +2006/02/04 + * Skotlex's Falcon Assault fix. [Vicious] 2006/02/03 * Fixed the debug script messages specifying the wrong mapname for NPCs. [Skotlex] diff --git a/src/map/battle.c b/src/map/battle.c index 8431a6c162..d6614a17b0 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2818,7 +2818,7 @@ struct Damage battle_calc_misc_attack( case SN_FALCONASSAULT: /* ファルコンアサルト */ if( sd==NULL || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0) skill=0; - damage=(dex/10+int_/2+skill*3+40)*2; //Blitz Beat Damage + damage=(dex/10+int_/2+skill*3+40)*2*skill_get_num(HT_BLITZBEAT, skill_lv); //Blitz Beat Damage damage=damage*(150+70*skill_lv)/100; //Falcon Assault Modifier if(flag > 1) damage /= flag;