* Some little follow up of addspiritball, delspiritball, & countspiritball
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
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@ -2373,19 +2373,19 @@ NOTE: This command is only available if the VIP System is enabled.
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*addspiritball <amount>{,<char_id>};
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Adds amount of spirit ball to player.
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Adds spirit ball(s) to player.
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---------------------------------------
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*delspiritball <amount>{,<char_id>};
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Deletes amount of spirit ball from player.
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Deletes the spirit ball(s) from player.
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---------------------------------------
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*delspiritball {,<char_id>};
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Counts amount of spirit ball that player has.
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Counts the spirit ball that player has
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---------------------------------------
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\\
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@ -18171,7 +18171,7 @@ BUILDIN_FUNC(bonus_script) {
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return SCRIPT_CMD_SUCCESS;
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}
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/** Adds amount of spirit ball to player
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/** Adds spirit ball(s) to player
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* addspiritball <amount>{,<char_id>};
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*/
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BUILDIN_FUNC(addspiritball) {
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@ -18188,7 +18188,7 @@ BUILDIN_FUNC(addspiritball) {
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return SCRIPT_CMD_SUCCESS;
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}
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/** Deletes amount of spirit ball from player
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/** Deletes the spirit ball(s) from player
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* delspiritball <amount>{,<char_id>};
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*/
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BUILDIN_FUNC(delspiritball) {
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@ -18205,7 +18205,7 @@ BUILDIN_FUNC(delspiritball) {
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return SCRIPT_CMD_SUCCESS;
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}
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/** Counts amount of spirit ball that player has
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/** Counts the spirit ball that player has
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* delspiritball {,<char_id>};
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*/
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BUILDIN_FUNC(countspiritball) {
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@ -18704,8 +18704,8 @@ struct script_function buildin_func[] = {
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BUILDIN_DEF(vip_time,"i?"),
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#endif
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BUILDIN_DEF(bonus_script,"si???"),
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BUILDIN_DEF(addspiritball,"??"),
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BUILDIN_DEF(delspiritball,"??"),
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BUILDIN_DEF(addspiritball,"i?"),
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BUILDIN_DEF(delspiritball,"i?"),
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BUILDIN_DEF(countspiritball,"?"),
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#include "../custom/script_def.inc"
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