* Some little follow up of addspiritball, delspiritball, & countspiritball

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
This commit is contained in:
Cydh Ramdh 2013-12-04 02:06:53 +07:00
parent a7396c7998
commit 8f6b4b4bb0
2 changed files with 8 additions and 8 deletions

View File

@ -2373,19 +2373,19 @@ NOTE: This command is only available if the VIP System is enabled.
*addspiritball <amount>{,<char_id>};
Adds amount of spirit ball to player.
Adds spirit ball(s) to player.
---------------------------------------
*delspiritball <amount>{,<char_id>};
Deletes amount of spirit ball from player.
Deletes the spirit ball(s) from player.
---------------------------------------
*delspiritball {,<char_id>};
Counts amount of spirit ball that player has.
Counts the spirit ball that player has
---------------------------------------
\\

View File

@ -18171,7 +18171,7 @@ BUILDIN_FUNC(bonus_script) {
return SCRIPT_CMD_SUCCESS;
}
/** Adds amount of spirit ball to player
/** Adds spirit ball(s) to player
* addspiritball <amount>{,<char_id>};
*/
BUILDIN_FUNC(addspiritball) {
@ -18188,7 +18188,7 @@ BUILDIN_FUNC(addspiritball) {
return SCRIPT_CMD_SUCCESS;
}
/** Deletes amount of spirit ball from player
/** Deletes the spirit ball(s) from player
* delspiritball <amount>{,<char_id>};
*/
BUILDIN_FUNC(delspiritball) {
@ -18205,7 +18205,7 @@ BUILDIN_FUNC(delspiritball) {
return SCRIPT_CMD_SUCCESS;
}
/** Counts amount of spirit ball that player has
/** Counts the spirit ball that player has
* delspiritball {,<char_id>};
*/
BUILDIN_FUNC(countspiritball) {
@ -18704,8 +18704,8 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(vip_time,"i?"),
#endif
BUILDIN_DEF(bonus_script,"si???"),
BUILDIN_DEF(addspiritball,"??"),
BUILDIN_DEF(delspiritball,"??"),
BUILDIN_DEF(addspiritball,"i?"),
BUILDIN_DEF(delspiritball,"i?"),
BUILDIN_DEF(countspiritball,"?"),
#include "../custom/script_def.inc"