Fixes Increase Soil Card effects (#5948)
* Fixes #5940. * Adjusts the damage change from target to user. Thanks to @KrokusPokus!
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@@ -515,7 +515,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4228,'Sleeper_Card','Sleeper Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card','Card',20,10,true,true,true,true,'bonus bInt,1;\nbonus bCastrate,-5;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4230,'Shinobi_Card','Shinobi Card','Card',20,10,true,true,true,'bonus bAgi,1;\nbonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4231,'Increase_Soil_Card','Mi Gao Card','Card',20,10,true,true,'bonus2 bAddDamageClass,1285,-50;\nbonus2 bAddDamageClass,1286,-50;\nbonus2 bAddDamageClass,1287,-50;\nbonus2 bAddDamageClass,1899,-50;\nbonus2 bAddDamageClass,1900,-50;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4231,'Increase_Soil_Card','Mi Gao Card','Card',20,10,true,true,'bonus2 bAddDefMonster,1285,-50;\nbonus2 bAddDefMonster,1286,-50;\nbonus2 bAddDefMonster,1287,-50;\nbonus2 bAddDefMonster,1899,-50;\nbonus2 bAddDefMonster,1900,-50;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Herb,50;\nbonus3 bAddMonsterDropItem,507,RC_Plant,300;\nbonus3 bAddMonsterDropItem,508,RC_Plant,200;\nbonus3 bAddMonsterDropItem,509,RC_Plant,100;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card','Card',20,10,true,true,'bonus bLuk,3;\nif (BaseClass == Job_Merchant)\n bonus bUnbreakableArmor;');
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REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4234,'Anolian_Card','Anolian Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30;');
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