Fixes MO_CHAINCOMBO and Knuckle weapons
* Adds missing double damage. * Adjusts hitcount to 6. Thanks to @Erukanu!
This commit is contained in:
parent
9e182e2af7
commit
905e21a398
@ -3960,6 +3960,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list *
|
||||
case MO_CHAINCOMBO:
|
||||
#ifdef RENEWAL
|
||||
skillratio += 150 + 50 * skill_lv;
|
||||
if (sd && sd->status.weapon == W_KNUCKLE)
|
||||
skillratio *= 2;
|
||||
#else
|
||||
skillratio += 50 + 50 * skill_lv;
|
||||
#endif
|
||||
@ -5639,6 +5641,10 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block
|
||||
if (sd && sd->status.weapon == W_DAGGER)
|
||||
wd.div_ = 2;
|
||||
break;
|
||||
case MO_CHAINCOMBO:
|
||||
if (sd && sd->status.weapon == W_KNUCKLE)
|
||||
wd.div_ = -6;
|
||||
break;
|
||||
#endif
|
||||
case MH_SONIC_CRAW:{
|
||||
TBL_HOM *hd = BL_CAST(BL_HOM,src);
|
||||
|
Loading…
x
Reference in New Issue
Block a user