- Modified the way autospells stack to mimic official servers. Cards of the same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
- Added battle_config autospell_stacking to enable stacking of cards of same ID. - Moved card-specific battle options to items.conf - Autospells triggered when hit will check the range to the target. - Some cleaning up of status_calc_pc - In status_change_start capped the passed success chance to 100% git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3217,7 +3217,7 @@ int parse_char(int fd) {
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WFIFOL(fd,2+28) = char_dat[i].karma;
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WFIFOL(fd,2+32) = char_dat[i].manner;
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WFIFOW(fd,2+40) = 0x30;
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WFIFOW(fd,2+40) = 0x30;
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WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
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WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
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WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
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