diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index d57e2b49c5..42ff17c3ce 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -30,6 +30,7 @@ Playtester
 Date		Added
 ======
 10/06
+	* Fixed Shuriken Rekka requiring Cracked Diamond rather than Steel [Playtester]
 	* Added official treasure spawn to Novice Castles [Lupus]
 	- Added official Novice WoE restriction: Only the 1st class players (+Novice, SN) < 60 Base Level can enter.
 	- You can't invest Eco/Def, hire Guardians at Novice Castles
diff --git a/npc/merchants/shuriken_maker.txt b/npc/merchants/shuriken_maker.txt
index d783059484..1ae9583b1e 100644
--- a/npc/merchants/shuriken_maker.txt
+++ b/npc/merchants/shuriken_maker.txt
@@ -1,161 +1,161 @@
-//===== eAthena Script ========================================
-//= Shuriken Blacksmith
-//===== By: ==================================================
-//= Au{R}oN
-//===== Current Version: =====================================
-//= 1.2c
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Shuriken Weapon Maker.
-//===== Additional Comments: =================================
-//= Converted from Aegis
-//= 1.0 Added the 4 Shuriken. [Au{R}oN]
-//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
-//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
-//= 1.2a added missing next;
-//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
-//============================================================
-
-que_ng.gat,22,62,3	script	Taitsu	709,{
-
-	mes "[Taitsu]";
-	if(Class!=Job_Ninja){
-		mes "Sorry, but I can use my ability only for Ninja Class.";
-		close;
-	}
-	mes "Hello";
-	mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
-	next;
-	mes "[Taitsu]";
-	mes "Due to a burst of interest, my life became very miserable.";
-	mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
-	next;
-	mes "[Taitsu]";
-	mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
-	mes "Here, take a look.";
-	next;
-	menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
-		"Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
-
-//=====================BENEKI========================
-M_BENEKI:
-	mes "[Taitsu]";
-	mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
-	mes "you need these items:";
-	mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
-	mes "Do you want it?";
-	next;
-	menu "Yes",-,"No Thanks",M_NOPE;
-
-	mes "[Taitsu]";
-	mes "So let me check for your items...";
-	set @z,90000;
-	if(Zeny < @z) goto L_NOZENY;
-	if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
-	set Zeny,Zeny-@z;
-	delitem 999,50;
-	delitem 7115,20;
-	delitem 984,5;
-	next;
-	getitem 13300,1;
-	mes "[Taitsu]";
-	mes "Ok, enjoy with your new weapon.";
-	close;
-
-//=====================DAISHARIN========================
-M_DAIS:
-	mes "[Taitsu]";
-	mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
-	mes "you need these items:";
-	mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
-	mes "Do you want it?";
-	next;
-	menu "Yes",-,"No Thanks",M_NOPE;
-
-	mes "[Taitsu]";
-	mes "So let me check for your items...";
-	set @z,40000;
-	if(Zeny < @z) goto L_NOZENY;
-	if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
-	set Zeny,Zeny-@z;
-	delitem 999,30;
-	delitem 7301,100;
-	delitem 984,2;
-	next;
-	getitem 13301,1;
-	mes "[Taitsu]";
-	mes "Ok, enjoy with your new weapon.";
-	close;
-
-//=====================DAISHARIN4========================
-M_DAIS4:
-	mes "[Taitsu]";
-	mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
-	mes "you need these items:";
-	mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
-	mes "Do you want it?";
-	next;
-	menu "Yes",-,"No Thanks",M_NOPE;
-
-	mes "[Taitsu]";
-	mes "So let me check for your items...";
-	set @z,40000;
-	if(Zeny < @z) goto L_NOZENY;
-	if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
-	set Zeny,Zeny-@z;
-	delitem 733,20;
-	delitem 13301,1;
-	delitem 984,3;
-	next;
-	getitem 13302,1;
-	mes "[Taitsu]";
-	mes "Ok, enjoy with your new weapon.";
-	close;
-
-//=====================REKKA========================
-M_REKKA:
-	mes "[Taitsu]";
-	mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
-	mes "you need these items:";
-	mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
-	mes "Do you want it?";
-	next;
-	menu "Yes",-,"No Thanks",M_NOPE;
-
-	mes "[Taitsu]";
-	mes "So let me check for your items...";
-	set @z,78000;
-	if(Zeny < @z) goto L_NOZENY;
-	if(countitem(733)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
-	set Zeny,Zeny-@z;
-	delitem 733,50;
-	delitem 7098,100;
-	delitem 7097,100;
-	delitem 7521,50;
-	next;
-	getitem 13303,1;
-	mes "[Taitsu]";
-	mes "Ok, enjoy with your new weapon.";
-	close;
-
-//=====================I'M SORRY========================
-L_NOITEMS:
-	next;
-	mes "[Taitsu]";
-	mes "Sorry, but you don't have all the required items.";
-	emotion e_sry;
-	close;
-
-L_NOZENY:
-	next;
-	mes "[Taitsu]";
-	mes "I'm sorry, but you need "+@z+"z";
-	emotion e_cash;
-	close;
-
-M_NOPE:
-	mes "[Taitsu]";
-	mes "OK, came back when you want.";
-	close;
+//===== eAthena Script ========================================
+//= Shuriken Blacksmith
+//===== By: ==================================================
+//= Au{R}oN
+//===== Current Version: =====================================
+//= 1.2c
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Shuriken Weapon Maker.
+//===== Additional Comments: =================================
+//= Converted from Aegis
+//= 1.0 Added the 4 Shuriken. [Au{R}oN]
+//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
+//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
+//= 1.2a added missing next;
+//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
+//============================================================
+
+que_ng.gat,22,62,3	script	Taitsu	709,{
+
+	mes "[Taitsu]";
+	if(Class!=Job_Ninja){
+		mes "Sorry, but I can use my ability only for Ninja Class.";
+		close;
+	}
+	mes "Hello";
+	mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
+	next;
+	mes "[Taitsu]";
+	mes "Due to a burst of interest, my life became very miserable.";
+	mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
+	next;
+	mes "[Taitsu]";
+	mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
+	mes "Here, take a look.";
+	next;
+	menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
+		"Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
+
+//=====================BENEKI========================
+M_BENEKI:
+	mes "[Taitsu]";
+	mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
+	mes "you need these items:";
+	mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
+	mes "Do you want it?";
+	next;
+	menu "Yes",-,"No Thanks",M_NOPE;
+
+	mes "[Taitsu]";
+	mes "So let me check for your items...";
+	set @z,90000;
+	if(Zeny < @z) goto L_NOZENY;
+	if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
+	set Zeny,Zeny-@z;
+	delitem 999,50;
+	delitem 7115,20;
+	delitem 984,5;
+	next;
+	getitem 13300,1;
+	mes "[Taitsu]";
+	mes "Ok, enjoy with your new weapon.";
+	close;
+
+//=====================DAISHARIN========================
+M_DAIS:
+	mes "[Taitsu]";
+	mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
+	mes "you need these items:";
+	mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
+	mes "Do you want it?";
+	next;
+	menu "Yes",-,"No Thanks",M_NOPE;
+
+	mes "[Taitsu]";
+	mes "So let me check for your items...";
+	set @z,40000;
+	if(Zeny < @z) goto L_NOZENY;
+	if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
+	set Zeny,Zeny-@z;
+	delitem 999,30;
+	delitem 7301,100;
+	delitem 984,2;
+	next;
+	getitem 13301,1;
+	mes "[Taitsu]";
+	mes "Ok, enjoy with your new weapon.";
+	close;
+
+//=====================DAISHARIN4========================
+M_DAIS4:
+	mes "[Taitsu]";
+	mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
+	mes "you need these items:";
+	mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
+	mes "Do you want it?";
+	next;
+	menu "Yes",-,"No Thanks",M_NOPE;
+
+	mes "[Taitsu]";
+	mes "So let me check for your items...";
+	set @z,40000;
+	if(Zeny < @z) goto L_NOZENY;
+	if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
+	set Zeny,Zeny-@z;
+	delitem 733,20;
+	delitem 13301,1;
+	delitem 984,3;
+	next;
+	getitem 13302,1;
+	mes "[Taitsu]";
+	mes "Ok, enjoy with your new weapon.";
+	close;
+
+//=====================REKKA========================
+M_REKKA:
+	mes "[Taitsu]";
+	mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
+	mes "you need these items:";
+	mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
+	mes "Do you want it?";
+	next;
+	menu "Yes",-,"No Thanks",M_NOPE;
+
+	mes "[Taitsu]";
+	mes "So let me check for your items...";
+	set @z,78000;
+	if(Zeny < @z) goto L_NOZENY;
+	if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
+	set Zeny,Zeny-@z;
+	delitem 999,50;
+	delitem 7098,100;
+	delitem 7097,100;
+	delitem 7521,50;
+	next;
+	getitem 13303,1;
+	mes "[Taitsu]";
+	mes "Ok, enjoy with your new weapon.";
+	close;
+
+//=====================I'M SORRY========================
+L_NOITEMS:
+	next;
+	mes "[Taitsu]";
+	mes "Sorry, but you don't have all the required items.";
+	emotion e_sry;
+	close;
+
+L_NOZENY:
+	next;
+	mes "[Taitsu]";
+	mes "I'm sorry, but you need "+@z+"z";
+	emotion e_cash;
+	close;
+
+M_NOPE:
+	mes "[Taitsu]";
+	mes "OK, came back when you want.";
+	close;
 }
\ No newline at end of file