Added conf option for homunculus idle no share (#4548)

* Added conf option to make characters stop receiving exp/drop from homunculi when they are idle
This commit is contained in:
Daegaladh
2020-01-22 18:55:59 +01:00
committed by GitHub
parent a4c75d4771
commit 921b3e2c3e
6 changed files with 24 additions and 10 deletions

View File

@@ -1089,7 +1089,7 @@ void party_exp_share(struct party_data* p, struct block_list* src, unsigned int
// count the number of players eligible for exp sharing
for (i = c = 0; i < MAX_PARTY; i++) {
if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) )
if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle_party(sd[c])) )
continue;
c++;
}
@@ -1151,7 +1151,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
if (i >= MAX_PARTY)
i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc"
if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) )
if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle_party(psd)) )
continue;
if (pc_additem(psd,item,item->amount,LOG_TYPE_PICKDROP_PLAYER))
@@ -1168,7 +1168,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
//Collect pick candidates
for (i = 0; i < MAX_PARTY; i++) {
if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle(psd[count])) )
if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle_party(psd[count])) )
continue;
count++;
@@ -1222,7 +1222,7 @@ int party_sub_count(struct block_list *bl, va_list ap)
if (sd->state.autotrade)
return 0;
if (battle_config.idle_no_share && pc_isidle(sd))
if (battle_config.idle_no_share && pc_isidle_party(sd))
return 0;
return 1;
@@ -1263,7 +1263,7 @@ int party_sub_count_banding(struct block_list *bl, va_list ap)
if (sd->state.autotrade)
return 0;
if (battle_config.idle_no_share && pc_isidle(sd))
if (battle_config.idle_no_share && pc_isidle_party(sd))
return 0;
if ((sd->class_&MAPID_THIRDMASK) != MAPID_ROYAL_GUARD)