- Updated the at-command help file with some minor adjustments

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15904 54d463be-8e91-2dee-dedb-b68131a5f0ec
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epoque11 2012-04-21 10:33:16 +00:00
parent d65b3b64b2
commit 9288444b50

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@ -40,10 +40,23 @@ guildspy: "Params: <guild_name/id> - You will receive all messages of the guild
partyspy: "@partyspy <party_name/id> - You will receive all messages of the party channel (Chat logging must be enabled)"
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)."
go: "Params: <number/city_name>\n" "Warps you to a city.\n"
" -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim \n"
" -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang\n"
" -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point\n"
" 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail\n"
" -3: (Memo point 2) 14: louyang 31: mora\n"
" -2: (Memo point 1) 15: start point 32: dewata\n"
" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
" 0: prontera 17: jawaii 34: malaya port\n"
" 1: morocc 18: ayothaya 35: eclage\n"
" 2: geffen 19: einbroch\n"
" 3: payon 20: lighthalzen\n"
" 4: alberta 21: einbech\n"
" 5: izlude 22: hugel\n"
" 6: aldebaran 23: rachel\n"
" 7: xmas (lutie) 24: veins\n"
" 8: comodo 25: moscovia\n"
" 9: yuno 26: midgard camp\n"
" 10: amatsu 27: manuk\n"
" 11: gonryun 28: splendide\n"
" 12: umbala 29: brasilis\n"
" 13: niflheim 30: el dicastes"
jumpto: "Params: <char name>\n" "Warps you to selected character."
follow: "Params: <char_name>\n" "Follow a player."
mount: "Give/remove you a peco (Class is required, but not skill)"
@ -82,14 +95,17 @@ jobchange: "Params: <job ID>\n" "Changes your job.\n"
" 4035: Baby Assassin 4037: Baby Crusader 4038: Baby Monk\n"
" 4039: Baby Sage 4040: Baby Rogue 4041: Baby Alchemist\n"
" 4042: Baby Bard 4043: Baby Dancer 4045: Super Baby\n"
option: "Params: <param1> <param2> <param3>\n" "Adds different visual effects on or around your character.\n"
"<param1> <param2> <p3>(stackable) <param3> <param3>\n"
"1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head\n"
"2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites\n"
"3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach\n"
"4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart\n"
"6 darkness 08 ??? 16 Falcon 512 Level 4 Cart\n"
" 16 darkness 1024 Level 5 Cart\n"
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
" <param1> <param2> <param3>\n"
"01: Stone 01: Sight 01: Sight 512: Cart Lv. 4\n"
"02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5\n"
"03: Stun 04: Silence 04: Cloaking 2048: Orc Head\n"
"04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding\n"
"06: Petrify 16: Blind 16: Falcon 8192: Ruwach\n"
"07: Burning 32: Angelus 32: Riding 16384: Chasewalk\n"
"08: Imprison 64: Bleeding 64: Invisible\n"
"16: (Nothing) 128: D. Poison 128: Cart Lv. 2\n"
"32: (Nothing) 256: Fear 256: Cart Lv. 3"
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
@ -101,17 +117,25 @@ storeall: "Puts all your possessions in storage."
killable: "Make your character killable."
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
questskill: "Params: <#>\n" "Gives you the specified quest skill"
questskill: "Params: <#>\n" "Gives you the specified quest skill\n"
"Novice = 142: First Aid, 143: Act Dead\n"
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
"Acolyte = 156: Holy Light\n"
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n"
"Magician = 157: Energy Coat"
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
" Novice Swordsman Thief Merchant\n"
" 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution\n"
" 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart\n"
" Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice\n"
" 147 = Arrow Creation Acolyte 152 = Stone Throw Magician\n"
" 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat\n"
"Novice = 142: First Aid, 143: Act Dead\n"
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
"Acolyte = 156: Holy Light\n"
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n"
"Magician = 157: Energy Coat"
skillid: "Params: <name>\n" "Look up a skill by name"
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
skilltree: "Params: <"
skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player."
marry: "Params: <player name>\n" "Marry another player."
divorce: "Divorce player."
alive: "Revives yourself from death."
@ -137,18 +161,18 @@ monster: "Params: <monster_name_or_monster_ID> [<number to spawn> [<desired_mons
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
"@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
" Spawns the desired monster with any desired name."
monstersmall: "Params: [Mob ID|Mob Name]\n" "Spawns a smaller version of a monster."
monsterbig: "Params: [Mob ID|Mob Name]\n" "Spawns a larger version of a monster."
killmonster: "Params: [map]\n" "Kill all monsters of the map (they drop)"
autoloot: "Params: [on|off|#]\n" "Makes items go straight into your inventory."
monstersmall: "Params: <monster_name_or_monster_ID>\n" "Spawns a smaller version of a monster."
monsterbig: "Params: <monster_name_or_monster_ID>\n" "Spawns a larger version of a monster."
killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
autotrade: "Allows you to vend while you are offline."
changegm: "Params: [Player Name]\n" "Changes the leader of your guild (You must be guild leader)"
changeleader: "Params: [Player Name]\n" "Changes the leader of your party (You must be party leader)"
request: "Params: [Message]\n" "Sends a message to all connected GMs (via the gm whisper system)"
sound: "Params: [Path way to file in Data or GRF file]\n" "Plays a sound from the data or grf file located on the client."
clone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player."
slaveclone: "Params: [Player Name]\n" "Spawns a supportive clone of the given player that follows the creator around."
evilclone: "Params: [Player Name]\n" "Spawns an agressive clone of the given player."
changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)"
changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)"
request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)"
sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client."
clone: "Params: <charname>\n" "Spawns a supportive clone of the given player."
slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around."
evilclone: "Params: <charname>\n" "Spawns an agressive clone of the given player."
changesex: "Changes your gender."
duel: "Starts a duel."
invite: "Invites a player to a duel."
@ -179,19 +203,19 @@ glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
guildrecall: "Params: <guild_name/id>\n" "Warps all online characters of a guild to you."
partyrecall: "Params: <party_name/id>\n" "Warps all online characters of a party to you."
petrename: "Re-enable pet rename"
pettalk: "Params: [Message]\n" "Makes your pet say a message."
pettalk: "Params: <message>\n" "Makes your pet say a message."
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
hatch: "Create a pet from your inventory eggs list."
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
kick: "Params: <char name>\n" "Kicks specified character off the server"
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
kill: "Kills player."
kill: "Params: <char name>\n" "Kills player."
recall: "Params: <char name>\n" "Warps target character to you."
raise: "Params: <char name>\n" "Revives target character."
block: "Params: <char name>\n" "Blocks definitively a account"
unblock: "Params: <char name>\n" "Unblocks a account"
ban: "Params: <time> <name>\n" "Ban temporarily a account\n"
block: "Params: <char name>\n" "Permanently blocks an account."
unblock: "Params: <char name>\n" "Unblocks an account."
ban: "Params: <time> <name>\n" "Temporarily ban an account.\n"
" time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
" Example: @ban +1m-2mn1s-6y testplayer\n"
unban: "Params: <name> - Unban a account"
@ -201,8 +225,8 @@ recallall: "Warps every character online to you."
doom: "Kills all NON GM chars on the server."
doommap: "Kills all non GM characters on the map."
raisemap: "Resurrects all characters on the map."
night: "Uses @option 00 16 00 on all characters. All characters are in darkness."
day: "Uses @option 00 00 00 on all characters."
night: "Enables night mode on all maps, all characters are affected."
day: "Disables night mode and restores regular lighting, all characters are affected."
skillon: "turn skills on for a map"
skilloff: "turn skills on for a map"
snow: "Makes all maps to have the snow weather effect."
@ -214,8 +238,8 @@ sakura: "Makes all maps to have the sakura weather effect."
leaves: "Makes all maps to have the leaves weather effect."
shownpc: "Params: <NPC name>\n" "Enable a NPC"
hidenpc: "Params: <NPC name>\n" "Disable a NPC"
loadnpc: "Params: <path to script>\n" "Load script"
unloadnpc: "Params: <NPC name>\n" "Unload script"
loadnpc: "Params: <path to script>\n" "Load the specified script file path."
unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name."
adjgroup: "Params: <level> <char name> - Do a temporary adjustment of the GM level of a player"
kickall: "Kick all characters off the server"
mapexit: "Kick all players and shut down map-server."
@ -225,5 +249,5 @@ reloadskilldb: "Reload skills definition database."
reloadscript: "Reload all scripts."
gat: "For debugging (you inspect around gat)"
send: "For debugging (packet variety)"
nuke: "Params: <char name>\n"
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."