From 9348ea441d0adae38ca2b4b10aa53db63ff915dd Mon Sep 17 00:00:00 2001 From: Atemo Date: Sun, 15 Nov 2020 14:54:58 +0100 Subject: [PATCH] Added a missing ID for the combo Sewage Cramp Card, Mutant Dolor Card and Aries Card (#5544) Fixed #5542 Thanks to @idk-whoami --- db/re/item_combo_db.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 44e4fae0db..85e1a12ed0 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -1764,7 +1764,7 @@ 300104:300081:300124,{ bonus2 bSkillAtk,"SO_DIAMONDDUST",20; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*(.@r_shoes/2); bonus2 bSkillAtk,"SO_DIAMONDDUST",5*(.@r_weapon/2); } 300105:300081:300106,{ bonus2 bSkillAtk,"WL_CRIMSONROCK",20; bonus2 bSkillAtk,"WL_COMET",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"WL_COMET",5*(.@r_shoes/2); bonus2 bSkillAtk,"WL_CRIMSONROCK",5*(.@r_weapon/2); } 300108:27172:300097,{ bonus2 bSkillAtk,"SC_FATALMENACE",20; bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SC_FATALMENACE",5*(.@r_shoes/2); bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*(.@r_weapon/2); } -300109:300097,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"GC_COUNTERSLASH",5*(.@r_shoes/3); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5*(.@r_shoes/3); } +300109:27313:300097,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"GC_COUNTERSLASH",5*(.@r_shoes/3); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5*(.@r_shoes/3); } 300110:4575:300083,{ bonus2 bSkillAtk,"KO_BAKURETSU",20; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"KO_BAKURETSU",5*(.@r_shoes/3); bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5*(.@r_shoes/3); } 300111:27320:300083,{ bonus2 bSkillAtk,"NJ_KOUENKA",20; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"NJ_KOUENKA",5*(.@r_shoes/3); bonus2 bSkillAtk,"NJ_HYOUSENSOU",5*(.@r_shoes/3); bonus2 bSkillAtk,"NJ_HUUJIN",5*(.@r_shoes/3); } 300112:300085:300114,{ bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20; bonus2 bSkillAtk,"SP_SWHOO",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*(.@r_shoes/2); bonus2 bSkillAtk,"SP_SWHOO",5*(.@r_weapon/2); }