Fixed some addtional cppcheck warnings

int8 is not readable with scanf though
This commit is contained in:
Lemongrass3110 2015-01-08 21:40:53 +01:00
parent 9f1d4da7ff
commit 93bd68b6fd
12 changed files with 41 additions and 36 deletions

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@ -1489,12 +1489,12 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,uint32 account_id,uint
} }
case GMI_EXP: case GMI_EXP:
{ // EXP { // EXP
uint64 exp, old_exp=g->member[i].exp; uint64 old_exp=g->member[i].exp;
g->member[i].exp=*((uint64 *)data); g->member[i].exp=*((uint64 *)data);
g->member[i].modified = GS_MEMBER_MODIFIED; g->member[i].modified = GS_MEMBER_MODIFIED;
if (g->member[i].exp > old_exp) if (g->member[i].exp > old_exp)
{ {
exp = g->member[i].exp - old_exp; uint64 exp = g->member[i].exp - old_exp;
// Compute gained exp // Compute gained exp
if (charserv_config.guild_exp_rate != 100) if (charserv_config.guild_exp_rate != 100)

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@ -1814,7 +1814,6 @@ ACMD_FUNC(go)
int i; int i;
int town; int town;
char map_name[MAP_NAME_LENGTH]; char map_name[MAP_NAME_LENGTH];
int16 m;
const struct { const struct {
char map[MAP_NAME_LENGTH]; char map[MAP_NAME_LENGTH];
@ -1983,7 +1982,7 @@ ACMD_FUNC(go)
if (town >= 0 && town < ARRAYLENGTH(data)) if (town >= 0 && town < ARRAYLENGTH(data))
{ {
m = map_mapname2mapid(data[town].map); int16 m = map_mapname2mapid(data[town].map);
if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif_displaymessage(fd, msg_txt(sd,247)); clif_displaymessage(fd, msg_txt(sd,247));
return -1; return -1;
@ -6042,7 +6041,7 @@ ACMD_FUNC(autolootitem)
*------------------------------------------*/ *------------------------------------------*/
ACMD_FUNC(autoloottype) ACMD_FUNC(autoloottype)
{ {
uint8 i = 0, action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
enum item_types type = -1; enum item_types type = -1;
int ITEM_MAX = 1533; int ITEM_MAX = 1533;
@ -6116,6 +6115,7 @@ ACMD_FUNC(autoloottype)
if (sd->state.autoloottype == 0) if (sd->state.autoloottype == 0)
clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
else { else {
uint8 i = 0;
clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list: clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
while (i < IT_MAX) { while (i < IT_MAX) {
if (sd->state.autoloottype&(1<<i)) { if (sd->state.autoloottype&(1<<i)) {
@ -8902,7 +8902,7 @@ ACMD_FUNC(accinfo) {
char type = 0; // type = 1, get only account name char type = 0; // type = 1, get only account name
if (!message || !*message || strlen(message) > NAME_LENGTH if (!message || !*message || strlen(message) > NAME_LENGTH
|| ( sscanf(message, "%31s %c", query, &type) < 1)) || ( sscanf(message, "%23s %c", query, &type) < 1))
{ {
clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name> clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario". clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".

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@ -2501,7 +2501,6 @@ static int battle_get_weapon_element(struct Damage wd, struct block_list *src, s
struct map_session_data *sd = BL_CAST(BL_PC, src); struct map_session_data *sd = BL_CAST(BL_PC, src);
struct status_change *sc = status_get_sc(src); struct status_change *sc = status_get_sc(src);
struct status_data *sstatus = status_get_status_data(src); struct status_data *sstatus = status_get_status_data(src);
uint8 i;
int element = skill_get_ele(skill_id, skill_lv); int element = skill_get_ele(skill_id, skill_lv);
//Take weapon's element //Take weapon's element
@ -2514,6 +2513,7 @@ static int battle_get_weapon_element(struct Damage wd, struct block_list *src, s
element = sd->bonus.arrow_ele; element = sd->bonus.arrow_ele;
// on official endows override all other elements [helvetica] // on official endows override all other elements [helvetica]
if (sd) { //Summoning 10 talisman will endow your weapon. if (sd) { //Summoning 10 talisman will endow your weapon.
uint8 i;
ARR_FIND(1, 6, i, sd->talisman[i] >= 10); ARR_FIND(1, 6, i, sd->talisman[i] >= 10);
if (i < 5) if (i < 5)
element = i; element = i;
@ -3087,7 +3087,7 @@ static struct Damage battle_calc_multi_attack(struct Damage wd, struct block_lis
} }
} }
else if( ((sd->weapontype1 == W_REVOLVER && (skill_lv = pc_checkskill(sd,GS_CHAINACTION)) > 0) //Normal Chain Action effect else if( ((sd->weapontype1 == W_REVOLVER && (skill_lv = pc_checkskill(sd,GS_CHAINACTION)) > 0) //Normal Chain Action effect
|| (sd && sc->count && sc->data[SC_E_CHAIN] && (skill_lv = sc->data[SC_E_CHAIN]->val2) > 0)) //Chain Action of ETERNAL_CHAIN || (sd && sc && sc->count && sc->data[SC_E_CHAIN] && (skill_lv = sc->data[SC_E_CHAIN]->val2) > 0)) //Chain Action of ETERNAL_CHAIN
&& rnd()%100 < 5*skill_lv ) //Success rate && rnd()%100 < 5*skill_lv ) //Success rate
{ {
wd.div_ = skill_get_num(GS_CHAINACTION,skill_lv); wd.div_ = skill_get_num(GS_CHAINACTION,skill_lv);

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@ -382,7 +382,7 @@ int channel_chk(char *chname, char *chpass, int type){
return -4; return -4;
} }
} }
if (type&4 && (chpass != '\0' && strlen(chpass) > CHAN_NAME_LENGTH ) ) { if (type&4 && (chpass[0] != '\0' && strlen(chpass) > CHAN_NAME_LENGTH ) ) {
return -3; return -3;
} }

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@ -8641,12 +8641,13 @@ void clif_messagecolor(struct block_list* bl, unsigned long color, const char* m
void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const char* msg) void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const char* msg)
{ {
int fd;
unsigned short msg_len = strlen(msg) + 1; unsigned short msg_len = strlen(msg) + 1;
nullpo_retv(sd); nullpo_retv(sd);
if(msg_len > 0) { if(msg_len > 0) {
int fd;
color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR
fd = sd->fd; fd = sd->fd;

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@ -3441,7 +3441,6 @@ int parse_console(const char* buf){
char mapname[64]; char mapname[64];
int16 x = 0; int16 x = 0;
int16 y = 0; int16 y = 0;
int16 m;
int n; int n;
struct map_session_data sd; struct map_session_data sd;
@ -3470,7 +3469,7 @@ int parse_console(const char* buf){
if(strcmpi("admin",type) == 0 ) { if(strcmpi("admin",type) == 0 ) {
if(strcmpi("map",command) == 0){ if(strcmpi("map",command) == 0){
m = map_mapname2mapid(mapname); int16 m = map_mapname2mapid(mapname);
if( m < 0 ){ if( m < 0 ){
ShowWarning("Console: Unknown map.\n"); ShowWarning("Console: Unknown map.\n");
return 0; return 0;

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@ -2387,7 +2387,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
{ {
char *p, point_str[32]; char *p, point_str[32];
int m, is_discount = 0; int m, is_discount = 0;
uint8 dir; uint16 dir;
short x, y; short x, y;
unsigned short nameid = 0; unsigned short nameid = 0;
struct npc_data *nd; struct npc_data *nd;
@ -2401,7 +2401,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
else else
{// w1=<map name>,<x>,<y>,<facing> {// w1=<map name>,<x>,<y>,<facing>
char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4 if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4
|| strchr(w4, ',') == NULL ) || strchr(w4, ',') == NULL )
{ {
ShowError("npc_parse_shop: Invalid shop definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); ShowError("npc_parse_shop: Invalid shop definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
@ -2687,7 +2687,7 @@ static const char* npc_skip_script(const char* start, const char* buffer, const
* @return new index for next parsing * @return new index for next parsing
*/ */
static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) { static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
int8 dir = 0; int16 dir = 0;
short m, x, y, xs = 0, ys = 0; // [Valaris] thanks to fov short m, x, y, xs = 0, ys = 0; // [Valaris] thanks to fov
struct script_code *script; struct script_code *script;
int i; int i;
@ -2708,7 +2708,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
{// npc in a map {// npc in a map
char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4 ) if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4 )
{ {
ShowError("npc_parse_script: Invalid placement format for a script in file '%s', line '%d'. Skipping the rest of file...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); ShowError("npc_parse_script: Invalid placement format for a script in file '%s', line '%d'. Skipping the rest of file...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return NULL;// unknown format, don't continue return NULL;// unknown format, don't continue
@ -2829,7 +2829,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{ {
short x, y, m, xs = -1, ys = -1; short x, y, m, xs = -1, ys = -1;
int8 dir; int16 dir;
char srcname[128]; char srcname[128];
int i; int i;
const char* end; const char* end;
@ -2866,7 +2866,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
} else { } else {
char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4 ) { // <map name>,<x>,<y>,<facing> if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4 ) { // <map name>,<x>,<y>,<facing>
ShowError("npc_parse_duplicate: Invalid placement format for duplicate in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); ShowError("npc_parse_duplicate: Invalid placement format for duplicate in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return end;// next line, try to continue return end;// next line, try to continue
} }
@ -3318,7 +3318,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c
// w3=<mob name>{,<mob level>} // w3=<mob name>{,<mob level>}
// w4=<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>} // w4=<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
if( sscanf(w1, "%31[^,],%6hd,%6hd,%6hd,%6hd", mapname, &x, &y, &xs, &ys) < 3 if( sscanf(w1, "%31[^,],%6hd,%6hd,%6hd,%6hd", mapname, &x, &y, &xs, &ys) < 3
|| sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1 || sscanf(w3, "%23[^,],%11d", mobname, &mob_lv) < 1
|| sscanf(w4, "%11d,%11d,%11u,%11u,%127[^,],%11d,%11d[^\t\r\n]", &class_, &num, &mob.delay1, &mob.delay2, mob.eventname, &size, &ai) < 2 ) || sscanf(w4, "%11d,%11d,%11u,%11u,%127[^,],%11d,%11d[^\t\r\n]", &class_, &num, &mob.delay1, &mob.delay2, mob.eventname, &size, &ai) < 2 )
{ {
ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
@ -3564,7 +3564,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
else if (!strcmpi(w3, "pvp_nightmaredrop")) { else if (!strcmpi(w3, "pvp_nightmaredrop")) {
char drop_arg1[16], drop_arg2[16]; char drop_arg1[16], drop_arg2[16];
int drop_per = 0; int drop_per = 0;
if (sscanf(w4, "%15[^,],%15[^,],%d", drop_arg1, drop_arg2, &drop_per) == 3) { if (sscanf(w4, "%15[^,],%15[^,],%11d", drop_arg1, drop_arg2, &drop_per) == 3) {
int drop_id = 0, drop_type = 0; int drop_id = 0, drop_type = 0;
if (!strcmpi(drop_arg1, "random")) if (!strcmpi(drop_arg1, "random"))
drop_id = -1; drop_id = -1;
@ -3695,7 +3695,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
else if (!strcmpi(w3,"restricted")) { else if (!strcmpi(w3,"restricted")) {
if (state) { if (state) {
map[m].flag.restricted=1; map[m].flag.restricted=1;
sscanf(w4, "%d", &state); // TODO: Something should be done if it could not be read sscanf(w4, "%11d", &state); // TODO: Something should be done if it could not be read
map[m].zone |= 1<<(state+1); map[m].zone |= 1<<(state+1);
} else { } else {
map[m].flag.restricted=0; map[m].flag.restricted=0;
@ -4054,7 +4054,6 @@ void npc_clear_pathlist(void) {
//Clear then reload npcs files //Clear then reload npcs files
int npc_reload(void) { int npc_reload(void) {
struct npc_src_list *nsl; struct npc_src_list *nsl;
int16 m, i;
int npc_new_min = npc_id; int npc_new_min = npc_id;
struct s_mapiterator* iter; struct s_mapiterator* iter;
struct block_list* bl; struct block_list* bl;
@ -4087,7 +4086,9 @@ int npc_reload(void) {
if(battle_config.dynamic_mobs) if(battle_config.dynamic_mobs)
{// dynamic check by [random] {// dynamic check by [random]
int16 m;
for (m = 0; m < map_num; m++) { for (m = 0; m < map_num; m++) {
int16 i;
for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) { for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) {
if (map[m].moblist[i] != NULL) { if (map[m].moblist[i] != NULL) {
aFree(map[m].moblist[i]); aFree(map[m].moblist[i]);

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@ -754,7 +754,14 @@ int party_changeleader(struct map_session_data *sd, struct map_session_data *tsd
return 0; // Shouldn't happen return 0; // Shouldn't happen
} else { } else {
ARR_FIND(0,MAX_PARTY,mi,p->party.member[mi].leader); ARR_FIND(0,MAX_PARTY,mi,p->party.member[mi].leader);
if (mi == MAX_PARTY)
return 0; // Shouldn't happen
ARR_FIND(0,MAX_PARTY,tmi,p->data[tmi].sd == tsd); ARR_FIND(0,MAX_PARTY,tmi,p->data[tmi].sd == tsd);
if (tmi == MAX_PARTY)
return 0; // Shouldn't happen
} }
// Change leadership. // Change leadership.

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@ -1895,7 +1895,7 @@ int pc_disguise(struct map_session_data *sd, int class_)
struct chat_data* cd; struct chat_data* cd;
nullpo_retr(1, sd); nullpo_retr(1, sd);
cd = (struct chat_data*)map_id2bl(sd->chatID); cd = (struct chat_data*)map_id2bl(sd->chatID);
if( cd != NULL || (struct block_list*)sd == cd->owner ) if( cd != NULL || (struct block_list*)sd == cd->owner ) // TODO: one of those two checks is unnecessary
clif_dispchat(cd,0); clif_dispchat(cd,0);
} }
} }

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@ -17088,7 +17088,7 @@ BUILDIN_FUNC(waitingroom2bg)
} }
n = cd->users; n = cd->users;
for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) // TODO: should this be MAX_CHAT_USERS?! otherwise cd->usersd[i] might be out of bounds
{ {
struct map_session_data *sd; struct map_session_data *sd;
if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) ) if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) )
@ -18270,7 +18270,6 @@ BUILDIN_FUNC(cleanmap)
{ {
const char *mapname; const char *mapname;
int16 m; int16 m;
int16 x0 = 0, y0 = 0, x1 = 0, y1 = 0;
mapname = script_getstr(st, 2); mapname = script_getstr(st, 2);
m = map_mapname2mapid(mapname); m = map_mapname2mapid(mapname);
@ -18280,10 +18279,10 @@ BUILDIN_FUNC(cleanmap)
if ((script_lastdata(st) - 2) < 4) { if ((script_lastdata(st) - 2) < 4) {
map_foreachinmap(atcommand_cleanfloor_sub, m, BL_ITEM); map_foreachinmap(atcommand_cleanfloor_sub, m, BL_ITEM);
} else { } else {
x0 = script_getnum(st, 3); int16 x0 = script_getnum(st, 3);
y0 = script_getnum(st, 4); int16 y0 = script_getnum(st, 4);
x1 = script_getnum(st, 5); int16 x1 = script_getnum(st, 5);
y1 = script_getnum(st, 6); int16 y1 = script_getnum(st, 6);
if (x0 > 0 && y0 > 0 && x1 > 0 && y1 > 0) { if (x0 > 0 && y0 > 0 && x1 > 0 && y1 > 0) {
map_foreachinarea(atcommand_cleanfloor_sub, m, x0, y0, x1, y1, BL_ITEM); map_foreachinarea(atcommand_cleanfloor_sub, m, x0, y0, x1, y1, BL_ITEM);
} else { } else {
@ -19129,11 +19128,11 @@ BUILDIN_FUNC(mergeitem) {
if (script_hasdata(st, 2)) { if (script_hasdata(st, 2)) {
struct script_data *data = script_getdata(st, 2); struct script_data *data = script_getdata(st, 2);
struct item_data *id;
get_val(st, data); get_val(st, data);
if (data_isstring(data)) {// "<item name>" if (data_isstring(data)) {// "<item name>"
const char *name = conv_str(st,data); const char *name = conv_str(st,data);
struct item_data *id;
if (!(id = itemdb_searchname(name))) { if (!(id = itemdb_searchname(name))) {
ShowError("buildin_mergeitem: Nonexistant item %s requested.\n", name); ShowError("buildin_mergeitem: Nonexistant item %s requested.\n", name);
script_pushint(st, count); script_pushint(st, count);
@ -19143,7 +19142,7 @@ BUILDIN_FUNC(mergeitem) {
} }
else if (data_isint(data)) {// <item id> else if (data_isint(data)) {// <item id>
nameid = conv_num(st,data); nameid = conv_num(st,data);
if (!(id = itemdb_exists(nameid))) { if (!itemdb_exists(nameid)) {
ShowError("buildin_mergeitem: Nonexistant item %d requested.\n", nameid); ShowError("buildin_mergeitem: Nonexistant item %d requested.\n", nameid);
script_pushint(st, count); script_pushint(st, count);
return SCRIPT_CMD_FAILURE; return SCRIPT_CMD_FAILURE;

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@ -12853,7 +12853,7 @@ static bool status_readdb_attrfix(const char *basedir,bool silent)
continue; continue;
for (j = 0, p = line; j < ELE_ALL && p; j++) { for (j = 0, p = line; j < ELE_ALL && p; j++) {
while (*p > 0 && *p == 32) //skipping newline and space (32=' ') while (*p == 32) //skipping space (32=' ')
p++; p++;
attr_fix_table[lv-1][i][j] = atoi(p); attr_fix_table[lv-1][i][j] = atoi(p);
if (battle_config.attr_recover == 0 && attr_fix_table[lv-1][i][j] < 0) if (battle_config.attr_recover == 0 && attr_fix_table[lv-1][i][j] < 0)

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@ -58,8 +58,6 @@ int read_map(char *name, struct map_data *m)
unsigned char *gat, *rsw; unsigned char *gat, *rsw;
int water_height; int water_height;
size_t xy, off, num_cells; size_t xy, off, num_cells;
float height;
uint32 type;
// Open map GAT // Open map GAT
sprintf(filename,"data\\%s.gat", name); sprintf(filename,"data\\%s.gat", name);
@ -93,9 +91,9 @@ int read_map(char *name, struct map_data *m)
for (xy = 0; xy < num_cells; xy++) for (xy = 0; xy < num_cells; xy++)
{ {
// Height of the bottom-left corner // Height of the bottom-left corner
height = GetFloat( gat + off ); float height = GetFloat( gat + off );
// Type of cell // Type of cell
type = GetULong( gat + off + 16 ); uint32 type = GetULong( gat + off + 16 );
off += 20; off += 20;
if (type == 0 && water_height != NO_WATER && height > water_height) if (type == 0 && water_height != NO_WATER && height > water_height)