Fixed some addtional cppcheck warnings
int8 is not readable with scanf though
This commit is contained in:
parent
9f1d4da7ff
commit
93bd68b6fd
@ -1489,12 +1489,12 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,uint32 account_id,uint
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}
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case GMI_EXP:
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{ // EXP
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uint64 exp, old_exp=g->member[i].exp;
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uint64 old_exp=g->member[i].exp;
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g->member[i].exp=*((uint64 *)data);
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g->member[i].modified = GS_MEMBER_MODIFIED;
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if (g->member[i].exp > old_exp)
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{
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exp = g->member[i].exp - old_exp;
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uint64 exp = g->member[i].exp - old_exp;
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// Compute gained exp
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if (charserv_config.guild_exp_rate != 100)
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@ -1814,7 +1814,6 @@ ACMD_FUNC(go)
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int i;
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int town;
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char map_name[MAP_NAME_LENGTH];
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int16 m;
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const struct {
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char map[MAP_NAME_LENGTH];
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@ -1983,7 +1982,7 @@ ACMD_FUNC(go)
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if (town >= 0 && town < ARRAYLENGTH(data))
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{
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m = map_mapname2mapid(data[town].map);
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int16 m = map_mapname2mapid(data[town].map);
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if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
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clif_displaymessage(fd, msg_txt(sd,247));
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return -1;
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@ -6042,7 +6041,7 @@ ACMD_FUNC(autolootitem)
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*------------------------------------------*/
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ACMD_FUNC(autoloottype)
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{
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uint8 i = 0, action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
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uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
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enum item_types type = -1;
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int ITEM_MAX = 1533;
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@ -6116,6 +6115,7 @@ ACMD_FUNC(autoloottype)
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if (sd->state.autoloottype == 0)
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clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
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else {
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uint8 i = 0;
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clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
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while (i < IT_MAX) {
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if (sd->state.autoloottype&(1<<i)) {
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@ -8902,7 +8902,7 @@ ACMD_FUNC(accinfo) {
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char type = 0; // type = 1, get only account name
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if (!message || !*message || strlen(message) > NAME_LENGTH
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|| ( sscanf(message, "%31s %c", query, &type) < 1))
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|| ( sscanf(message, "%23s %c", query, &type) < 1))
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{
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clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
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clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
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@ -2501,7 +2501,6 @@ static int battle_get_weapon_element(struct Damage wd, struct block_list *src, s
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struct map_session_data *sd = BL_CAST(BL_PC, src);
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struct status_change *sc = status_get_sc(src);
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struct status_data *sstatus = status_get_status_data(src);
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uint8 i;
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int element = skill_get_ele(skill_id, skill_lv);
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//Take weapon's element
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@ -2514,6 +2513,7 @@ static int battle_get_weapon_element(struct Damage wd, struct block_list *src, s
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element = sd->bonus.arrow_ele;
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// on official endows override all other elements [helvetica]
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if (sd) { //Summoning 10 talisman will endow your weapon.
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uint8 i;
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ARR_FIND(1, 6, i, sd->talisman[i] >= 10);
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if (i < 5)
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element = i;
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@ -3087,7 +3087,7 @@ static struct Damage battle_calc_multi_attack(struct Damage wd, struct block_lis
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}
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}
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else if( ((sd->weapontype1 == W_REVOLVER && (skill_lv = pc_checkskill(sd,GS_CHAINACTION)) > 0) //Normal Chain Action effect
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|| (sd && sc->count && sc->data[SC_E_CHAIN] && (skill_lv = sc->data[SC_E_CHAIN]->val2) > 0)) //Chain Action of ETERNAL_CHAIN
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|| (sd && sc && sc->count && sc->data[SC_E_CHAIN] && (skill_lv = sc->data[SC_E_CHAIN]->val2) > 0)) //Chain Action of ETERNAL_CHAIN
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&& rnd()%100 < 5*skill_lv ) //Success rate
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{
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wd.div_ = skill_get_num(GS_CHAINACTION,skill_lv);
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@ -382,7 +382,7 @@ int channel_chk(char *chname, char *chpass, int type){
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return -4;
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}
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}
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if (type&4 && (chpass != '\0' && strlen(chpass) > CHAN_NAME_LENGTH ) ) {
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if (type&4 && (chpass[0] != '\0' && strlen(chpass) > CHAN_NAME_LENGTH ) ) {
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return -3;
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}
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@ -8641,12 +8641,13 @@ void clif_messagecolor(struct block_list* bl, unsigned long color, const char* m
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void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const char* msg)
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{
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int fd;
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unsigned short msg_len = strlen(msg) + 1;
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nullpo_retv(sd);
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if(msg_len > 0) {
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int fd;
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color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR
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fd = sd->fd;
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@ -3441,7 +3441,6 @@ int parse_console(const char* buf){
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char mapname[64];
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int16 x = 0;
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int16 y = 0;
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int16 m;
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int n;
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struct map_session_data sd;
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@ -3470,7 +3469,7 @@ int parse_console(const char* buf){
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if(strcmpi("admin",type) == 0 ) {
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if(strcmpi("map",command) == 0){
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m = map_mapname2mapid(mapname);
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int16 m = map_mapname2mapid(mapname);
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if( m < 0 ){
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ShowWarning("Console: Unknown map.\n");
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return 0;
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@ -2387,7 +2387,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
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{
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char *p, point_str[32];
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int m, is_discount = 0;
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uint8 dir;
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uint16 dir;
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short x, y;
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unsigned short nameid = 0;
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struct npc_data *nd;
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@ -2401,7 +2401,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
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else
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{// w1=<map name>,<x>,<y>,<facing>
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char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4
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|| strchr(w4, ',') == NULL )
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{
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ShowError("npc_parse_shop: Invalid shop definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
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@ -2687,7 +2687,7 @@ static const char* npc_skip_script(const char* start, const char* buffer, const
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* @return new index for next parsing
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*/
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static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
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int8 dir = 0;
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int16 dir = 0;
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short m, x, y, xs = 0, ys = 0; // [Valaris] thanks to fov
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struct script_code *script;
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int i;
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@ -2708,7 +2708,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
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{// npc in a map
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char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4 )
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4 )
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{
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ShowError("npc_parse_script: Invalid placement format for a script in file '%s', line '%d'. Skipping the rest of file...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
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return NULL;// unknown format, don't continue
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@ -2829,7 +2829,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
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const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
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{
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short x, y, m, xs = -1, ys = -1;
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int8 dir;
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int16 dir;
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char srcname[128];
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int i;
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const char* end;
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@ -2866,7 +2866,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
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} else {
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char mapname[32]; // TODO: Check why this does not use MAP_NAME_LENGTH_EXT
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4d", mapname, &x, &y, &dir) != 4 ) { // <map name>,<x>,<y>,<facing>
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%4hd", mapname, &x, &y, &dir) != 4 ) { // <map name>,<x>,<y>,<facing>
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ShowError("npc_parse_duplicate: Invalid placement format for duplicate in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
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return end;// next line, try to continue
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}
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@ -3318,7 +3318,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c
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// w3=<mob name>{,<mob level>}
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// w4=<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
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if( sscanf(w1, "%31[^,],%6hd,%6hd,%6hd,%6hd", mapname, &x, &y, &xs, &ys) < 3
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|| sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1
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|| sscanf(w3, "%23[^,],%11d", mobname, &mob_lv) < 1
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|| sscanf(w4, "%11d,%11d,%11u,%11u,%127[^,],%11d,%11d[^\t\r\n]", &class_, &num, &mob.delay1, &mob.delay2, mob.eventname, &size, &ai) < 2 )
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{
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ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
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@ -3564,7 +3564,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
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else if (!strcmpi(w3, "pvp_nightmaredrop")) {
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char drop_arg1[16], drop_arg2[16];
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int drop_per = 0;
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if (sscanf(w4, "%15[^,],%15[^,],%d", drop_arg1, drop_arg2, &drop_per) == 3) {
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if (sscanf(w4, "%15[^,],%15[^,],%11d", drop_arg1, drop_arg2, &drop_per) == 3) {
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int drop_id = 0, drop_type = 0;
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if (!strcmpi(drop_arg1, "random"))
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drop_id = -1;
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@ -3695,7 +3695,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
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else if (!strcmpi(w3,"restricted")) {
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if (state) {
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map[m].flag.restricted=1;
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sscanf(w4, "%d", &state); // TODO: Something should be done if it could not be read
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sscanf(w4, "%11d", &state); // TODO: Something should be done if it could not be read
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map[m].zone |= 1<<(state+1);
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} else {
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map[m].flag.restricted=0;
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@ -4054,7 +4054,6 @@ void npc_clear_pathlist(void) {
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//Clear then reload npcs files
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int npc_reload(void) {
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struct npc_src_list *nsl;
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int16 m, i;
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int npc_new_min = npc_id;
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struct s_mapiterator* iter;
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struct block_list* bl;
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@ -4087,7 +4086,9 @@ int npc_reload(void) {
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if(battle_config.dynamic_mobs)
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{// dynamic check by [random]
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int16 m;
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for (m = 0; m < map_num; m++) {
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int16 i;
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for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) {
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if (map[m].moblist[i] != NULL) {
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aFree(map[m].moblist[i]);
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@ -754,7 +754,14 @@ int party_changeleader(struct map_session_data *sd, struct map_session_data *tsd
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return 0; // Shouldn't happen
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} else {
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ARR_FIND(0,MAX_PARTY,mi,p->party.member[mi].leader);
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if (mi == MAX_PARTY)
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return 0; // Shouldn't happen
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ARR_FIND(0,MAX_PARTY,tmi,p->data[tmi].sd == tsd);
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if (tmi == MAX_PARTY)
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return 0; // Shouldn't happen
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}
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// Change leadership.
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@ -1895,7 +1895,7 @@ int pc_disguise(struct map_session_data *sd, int class_)
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struct chat_data* cd;
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nullpo_retr(1, sd);
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cd = (struct chat_data*)map_id2bl(sd->chatID);
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if( cd != NULL || (struct block_list*)sd == cd->owner )
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if( cd != NULL || (struct block_list*)sd == cd->owner ) // TODO: one of those two checks is unnecessary
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clif_dispchat(cd,0);
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}
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}
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@ -17088,7 +17088,7 @@ BUILDIN_FUNC(waitingroom2bg)
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}
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n = cd->users;
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for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ )
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for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) // TODO: should this be MAX_CHAT_USERS?! otherwise cd->usersd[i] might be out of bounds
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{
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struct map_session_data *sd;
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if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) )
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@ -18270,7 +18270,6 @@ BUILDIN_FUNC(cleanmap)
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{
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const char *mapname;
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int16 m;
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int16 x0 = 0, y0 = 0, x1 = 0, y1 = 0;
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mapname = script_getstr(st, 2);
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m = map_mapname2mapid(mapname);
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@ -18280,10 +18279,10 @@ BUILDIN_FUNC(cleanmap)
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if ((script_lastdata(st) - 2) < 4) {
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map_foreachinmap(atcommand_cleanfloor_sub, m, BL_ITEM);
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} else {
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x0 = script_getnum(st, 3);
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y0 = script_getnum(st, 4);
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x1 = script_getnum(st, 5);
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y1 = script_getnum(st, 6);
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int16 x0 = script_getnum(st, 3);
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int16 y0 = script_getnum(st, 4);
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int16 x1 = script_getnum(st, 5);
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int16 y1 = script_getnum(st, 6);
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if (x0 > 0 && y0 > 0 && x1 > 0 && y1 > 0) {
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map_foreachinarea(atcommand_cleanfloor_sub, m, x0, y0, x1, y1, BL_ITEM);
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} else {
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@ -19129,11 +19128,11 @@ BUILDIN_FUNC(mergeitem) {
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if (script_hasdata(st, 2)) {
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struct script_data *data = script_getdata(st, 2);
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struct item_data *id;
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get_val(st, data);
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if (data_isstring(data)) {// "<item name>"
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const char *name = conv_str(st,data);
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struct item_data *id;
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if (!(id = itemdb_searchname(name))) {
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ShowError("buildin_mergeitem: Nonexistant item %s requested.\n", name);
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script_pushint(st, count);
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@ -19143,7 +19142,7 @@ BUILDIN_FUNC(mergeitem) {
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}
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else if (data_isint(data)) {// <item id>
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nameid = conv_num(st,data);
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if (!(id = itemdb_exists(nameid))) {
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if (!itemdb_exists(nameid)) {
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ShowError("buildin_mergeitem: Nonexistant item %d requested.\n", nameid);
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script_pushint(st, count);
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return SCRIPT_CMD_FAILURE;
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@ -12853,7 +12853,7 @@ static bool status_readdb_attrfix(const char *basedir,bool silent)
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continue;
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for (j = 0, p = line; j < ELE_ALL && p; j++) {
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while (*p > 0 && *p == 32) //skipping newline and space (32=' ')
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while (*p == 32) //skipping space (32=' ')
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p++;
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attr_fix_table[lv-1][i][j] = atoi(p);
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if (battle_config.attr_recover == 0 && attr_fix_table[lv-1][i][j] < 0)
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@ -58,8 +58,6 @@ int read_map(char *name, struct map_data *m)
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unsigned char *gat, *rsw;
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int water_height;
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size_t xy, off, num_cells;
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float height;
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uint32 type;
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// Open map GAT
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sprintf(filename,"data\\%s.gat", name);
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@ -93,9 +91,9 @@ int read_map(char *name, struct map_data *m)
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for (xy = 0; xy < num_cells; xy++)
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{
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// Height of the bottom-left corner
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height = GetFloat( gat + off );
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float height = GetFloat( gat + off );
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// Type of cell
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type = GetULong( gat + off + 16 );
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uint32 type = GetULong( gat + off + 16 );
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off += 20;
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if (type == 0 && water_height != NO_WATER && height > water_height)
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