diff --git a/npc/custom/warper.txt b/npc/custom/warper.txt index 56bc5f74d6..e501b5dc16 100644 --- a/npc/custom/warper.txt +++ b/npc/custom/warper.txt @@ -127,13 +127,14 @@ function Restrict { Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, - "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, - "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15, - "Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20, - "Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24, - "Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28, - "Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33, - "Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37; + "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, + "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Hugel",T14, "Ice Castle",T15, + "Izlude",T16, "Jawaii",T17, "Juno",T18, "Kunlun",T19, "Lasagna",T20, + "Lighthalzen",T21, "Luoyang",T22, "Lutie",T23, "Malangdo",T24, "Malaya",T25, + "Manuk",T26, "Midgarts Expedition Camp",T27, "Mora",T28, "Morocc",T29, "Moscovia",T30, + "Nameless Island (Day)",T31, "Nameless Island (Night)",T32, "Niflheim",T33, "Payon",T34, "Rachel",T35, + "Rockridge",T36, "Special Security Area, Cor",T37, "Splendide",T38, "Thor Camp",T39, "Umbala",T40, + "Varmundt's Mansion",T41, "Veins",T42, "Verus Findspot",T43, "Wolf Village",T44; T1: Go("prontera",155,183); T2: Go("alberta",28,234); @@ -152,34 +153,47 @@ T11: Go("einbroch",64,200); T12: Restrict("RE"); Go("dicastes01",198,187); T13: Go("geffen",119,59); -T14: Go("gonryun",160,120); -T15: Go("hugel",96,145); +T14: Go("hugel",96,145); +T15: Restrict("RE"); + Go("icecastle",185,212); T16: Go("izlude",128,(checkre(3)?146:114)); T17: Go("jawaii",251,132); -T18: Restrict("RE"); +T18: Go("yuno",157,51); +T19: Go("gonryun",160,120); +T20: Restrict("RE"); Go("lasagna",193,182); -T19: Go("lighthalzen",158,92); -T20: Go("louyang",217,100); -T21: Go("xmas",147,134); -T22: Restrict("RE"); +T21: Go("lighthalzen",158,92); +T22: Go("louyang",217,100); +T23: Go("xmas",147,134); +T24: Restrict("RE"); Go("malangdo",140,114); -T23: Restrict("RE"); +T25: Restrict("RE"); Go("malaya",231,200); -T24: Go("manuk",282,138); -T25: Go("mid_camp",210,288); -T26: Restrict("RE"); +T26: Go("manuk",282,138); +T27: Go("mid_camp",210,288); +T28: Restrict("RE"); Go("mora",55,146); -T27: Go("morocc",156,93); -T28: Go("moscovia",223,184); -T29: Go("nameless_n",256,215); -T30: Go("niflheim",202,174); -T31: Go("payon",179,100); -T32: Go("rachel",130,110); -T33: Go("splendide",201,147); -T34: Go("thor_camp",246,68); -T35: Go("umbala",97,153); -T36: Go("veins",216,123); -T37: Go("yuno",157,51); +T29: Go("morocc",156,93); +T30: Go("moscovia",223,184); +T31: Go("nameless_i",256,215); +T32: Go("nameless_n",256,215); +T33: Go("niflheim",202,174); +T34: Go("payon",179,100); +T35: Go("rachel",130,110); +T36: Restrict("RE"); + Go("harboro1",298,206); +T37: Restrict("RE"); + Go("sp_cor",160,166); +T38: Go("splendide",201,147); +T39: Go("thor_camp",246,68); +T40: Go("umbala",97,153); +T41: Restrict("RE"); + Go("ba_maison",72,146); +T42: Go("veins",216,123); +T43: Restrict("RE"); + Go("verus04",123,250); +T44: Restrict("RE"); + Go("wolfvill",144,144); // -------------------------------------------------- Fields: @@ -188,13 +202,14 @@ T37: Go("yuno",157,51); menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, - "Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12, - "Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15, - "Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, - "Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, - "Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, - "Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, - "Veins Fields",F28, "Juno Fields",F29; + "Frozen Scale Fields",F10, "Geffen Fields",F11, "Grey Wolf Forest",F12, + "Hugel Fields",F13, "Juno Fields",F14, "Kiwawa Desert",F15, + "Kunlun Fields",F16, "Lasagna Fields",F17, "Lighthalzen Fields",F18, + "Luoyang Field",F19, "Lutie Field",F20, "Malaya Fields",F21, + "Manuk Fields",F22, "Mjolnir Fields",F23, "Moscovia Fields",F24, + "Niflheim Fields",F25, "Payon Forests",F26, "Prontera Fields",F27, + "Rachel Fields",F28, "Sograt Deserts",F29, "Splendide Fields",F30, + "Umbala Fields",F31, "Veins Fields",F32; F1: setarray @c[2],190,197; Disp("Amatsu Field",1,1); Pick("ama_fild"); @@ -221,43 +236,55 @@ F8: Restrict("Pre-RE",2,10); F9: Restrict("RE"); setarray @c[2],143,132,143,217; Disp("El Dicastes Field",1,2); Pick("dic_fild"); -F10: Restrict("Pre-RE",13,15); +F10: Restrict("RE"); + setarray @c[2],378,223,223,18,365,241,140,280; + Disp("Frozen Scale Hill:Frozen Scale Plains:Frozen Scale Glacier:Frozen Tail"); Pick("","jor_back1","jor_back2","jor_back3","jor_tail"); +F11: Restrict("Pre-RE",13,15); setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; Disp("Geffen Field",0,14); Pick("gef_fild",1); -F11: setarray @c[2],220,227; - Disp("Kunlun Field",1,1); Pick("gon_fild"); -F12: Restrict("Pre-RE",3,7); +F12: Restrict("RE"); + setarray @c[2],22,315,122,388; + Disp("Grey Wolf Forest",1,2); Pick("gw_fild"); +F13: Restrict("Pre-RE",3,7); setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; Disp("Hugel Field",1,7); Pick("hu_fild"); -F13: Restrict("RE"); +F14: Restrict("Pre-RE",5,10); + setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; + Disp("Juno Field",1,12); Pick("yuno_fild"); +F15: Restrict("RE"); + setarray @c[2],38,246,31,207; + Disp("Kiwawa Desert",1,2); Pick("","rockrdg1","rockrdg2"); +F16: setarray @c[2],220,227; + Disp("Kunlun Field",1,1); Pick("gon_fild"); +F17: Restrict("RE"); setarray @c[2],344,371,20,98; Disp("Lasagna Field",1,2); Pick("lasa_fild"); -F14: setarray @c[2],240,179,185,235,240,226; +F18: setarray @c[2],240,179,185,235,240,226; Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); -F15: setarray @c[2],229,187; +F19: setarray @c[2],229,187; Disp("Luoyang Field",1,1); Pick("lou_fild"); -F16: setarray @c[2],115,145; +F20: setarray @c[2],115,145; Disp("Lutie Field",1,1); Pick("xmas_fild"); -F17: Restrict("RE"); +F21: Restrict("RE"); setarray @c[2],40,272,207,180; Disp("Malaya Field",1,2); Pick("ma_fild"); -F18: setarray @c[2],35,236,35,262,84,365; +F22: setarray @c[2],35,236,35,262,84,365; Disp("Manuk Field",1,3); Pick("man_fild"); -F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; +F23: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; Disp("Mjolnir Field",1,12); Pick("mjolnir_"); -F20: setarray @c[2],82,104,131,147; +F24: setarray @c[2],82,104,131,147; Disp("Moscovia Field",1,2); Pick("mosk_fild"); -F21: setarray @c[2],215,229,167,234; +F25: setarray @c[2],215,229,167,234; Disp("Niflheim Field",1,2); Pick("nif_fild"); -F22: Restrict("Pre-RE",5,11); +F26: Restrict("Pre-RE",5,11); setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; Disp("Payon Forest",1,11); Pick("pay_fild"); -F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; +F27: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; Disp("Prontera Field",0,11); Pick("prt_fild",1); -F24: Restrict("Pre-RE",2,7,9,10,11,13); +F28: Restrict("Pre-RE",2,7,9,10,11,13); setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; Disp("Rachel Field",1,13); Pick("ra_fild"); -F25: if(.Satan_Morocc){ +F29: if(.Satan_Morocc){ setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); @@ -265,133 +292,194 @@ F25: if(.Satan_Morocc){ setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97; Disp("Sograt Desert",1,19); Pick("moc_fild"); } -F26: setarray @c[2],175,186,236,184,188,204; +F30: setarray @c[2],175,186,236,184,188,204; Disp("Splendide Field",1,3); Pick("spl_fild"); -F27: setarray @c[2],217,206,223,221,237,215,202,197; +F31: setarray @c[2],217,206,223,221,237,215,202,197; Disp("Umbala Field",1,4); Pick("um_fild"); -F28: Restrict("Pre-RE",5); +F32: Restrict("Pre-RE",5); setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; Disp("Veins Field",1,7); Pick("ve_fild"); -F29: Restrict("Pre-RE",5,10); - setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; - Disp("Juno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- @d = true; -menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, - "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42, - "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, - "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, - "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, - "Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19, - "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23, - "Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26, - "Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29, - "Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33, - "Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37, - "Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41; +menu "Abandoned Lab Amicitia",D1, "Abyss Lakes",D2, "Amatsu Dungeon",D3, + "Anthell",D4, "Ayothaya Dungeon",D5, "Beach Dungeon",D6, + "Bifrost Tower",D7, "Bio Labs",D8, "Brasilis Dungeon",D9, + "Byalan Dungeon",D10, "Clock Tower",D11, "Coal Mines",D12, + "Culvert",D13, "Cursed Abbey",D14, "Dewata Dungeon",D15, + "Einbroch Dungeon",D16, "Flame Basin",D17, "Gefenia",D18, + "Geffen Dungeon",D19, "Glast Heim",D20, "Hidden Dungeon",D21, + "Ice Dungeon",D22, "Illusion Dungeon",D23, "Issgard Dungeon",D24, + "Juperos",D25, "Kiel Dungeon",D26, "Kunlun Dungeon",D27, + "Lasagna Dungeon",D28, "Luoyang Dungeon",D29, "Magma Dungeon",D30, + "Malangdo Dungeon",D31, "Moscovia Dungeon",D32, "Nidhogg's Dungeon",D33, + "Niflheim Dungeon",D34, "Odin Temple",D35, "Orc Dungeon",D36, + "Oz Labyrinth Dungeon",D37, "Payon Dungeon",D38, "Prontera Underground",D39, + "Pyramids",D40, "Rachel Sanctuary",D41, "Rock Ridge Dungeon",D42, + "Rudus Dungeon",D43, "Scaraba Hole",D44, "Sphinx",D45, + "Sunken Ship",D46, "Thanatos Tower",D47, "Thor Volcano",D48, + "Toy Factory",D49, "Turtle Dungeon",D50, "Umbala Dungeon",D51, + "Varmundt's Dungeon",D52, "Verus Area",D53; -D1: setarray @c[2],261,272,275,270,116,27; - Disp("Abyss Lakes",1,3); Pick("abyss_"); -D2: setarray @c[2],228,11,34,41,119,14; +D1: Restrict("RE"); + setarray @c[2],253,244,145,278; + Disp("1st Floor - Comprehensive Lab:2nd Floor - Intensive Culture Room"); Pick("","amicitia1","amicitia2"); +D2: Restrict("RE",4); + setarray @c[2],261,272,275,270,116,27,169,159; + Disp("Abyss Lakes",1,4); Pick("abyss_"); +D3: setarray @c[2],228,11,34,41,119,14; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); -D3: setarray @c[2],35,262,168,170; +D4: setarray @c[2],35,262,168,170; Disp("Anthell",1,2); Pick("anthell"); -D4: setarray @c[2],275,19,24,26; +D5: setarray @c[2],275,19,24,26; Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); -D5: setarray @c[2],266,67,255,244,23,260; +D6: setarray @c[2],266,67,255,244,23,260; Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); -D6: Restrict("RE",4); - setarray @c[2],150,288,150,18,140,134,244,52; - Disp("Bio Lab",1,4); Pick("lhz_dun"); D7: Restrict("RE"); + setarray @c[2],57,13,64,88,45,14,26,23; + Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); +D8: Restrict("RE",4,5); + setarray @c[2],150,288,150,18,140,134,244,52,100,202; + Disp("Bio Lab 1:Bio Lab 2:Bio Lab 3:Bio Lab 4:Tomb of the Fallen"); Pick("","lhz_dun01","lhz_dun02","lhz_dun03","lhz_dun04","lhz_dun_n"); +D9: Restrict("RE"); setarray @c[2],87,47,262,262; - Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); -D8: Restrict("RE",6); - setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; - Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); -D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; - Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); - Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); -D10: setarray @c[2],52,17,381,343,302,262; +D10: Restrict("RE",6); + setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; + Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); +D11: Restrict("RE",9,10,11); + setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74,266,27,60,142,79,39; + Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4:Nightmare Clock Tower, 2nd Floor:Nightmare Clock Tower, 3rd Floor:Unknown Basement"); + Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04","c_tower2_","c_tower3_","clock_01"); +D12: setarray @c[2],52,17,381,343,302,262; Disp("Coal Mines",1,3); Pick("mjo_dun"); -D11: setarray @c[2],131,247,19,19,180,169,100,92; +D13: setarray @c[2],131,247,19,19,180,169,100,92; Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); -D12: setarray @c[2],51,14,150,11,120,10; +D14: setarray @c[2],51,14,150,11,120,10; Disp("Cursed Abbey",1,3); Pick("abbey"); -D13: Restrict("RE"); +D15: Restrict("RE"); setarray @c[2],285,160,299,29; Disp("Dewata Dungeon",1,2); Pick("dew_dun"); -D14: setarray @c[2],22,14,292,290; - Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); -D15: setarray @c[2],40,103,203,34,266,168,130,272; +D16: Restrict("RE",3); + setarray @c[2],22,14,292,290,269,279; + Disp("Einbroch Dungeon",1,3); Pick("ein_dun"); +D17: Restrict("RE"); + Go("moro_vol",97,107); +D18: setarray @c[2],40,103,203,34,266,168,130,272; Disp("Gefenia",1,4); Pick("gefenia",0); -D16: setarray @c[0],104,99,115,236,106,132,203,200; +D19: setarray @c[0],104,99,115,236,106,132,203,200; Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); -D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; - Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); - Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); -D18: setarray @c[2],153,53,28,113,68,16; - Disp("Kunlun Dungeon",1,3); Pick("gon_dun"); -D19: setarray @c[2],176,7,93,20,23,8; +D20: Restrict("RE",17,18,19); + setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14,104,31,148,144,199,29; + Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2:Castle 2 - Nightmare Mode:Churchyard - Nightmare Mode:Abyss Glastheim Castle F1"); + Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1","gl_cas02_","gl_chyard_","gl_cas01_"); +D21: setarray @c[2],99,31,93,20,182,88; Disp("Hidden Dungeon",1,3); Pick("prt_maze"); -D20: setarray @c[2],157,14,151,155,149,22,33,158; +D22: setarray @c[2],157,14,151,155,149,22,33,158; Disp("Ice Dungeon",1,4); Pick("ice_dun"); -D21: setarray @c[2],140,51,53,247,37,63,150,285; - Disp("Entrance:Juperos 1:Juperos 2:Core"); - Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); -D22: setarray @c[2],28,226,41,198; +D23: menu "Illusion of Abyss",SubD1, "Illusion of Frozen",SubD2, "Illusion of Labyrinth",SubD3, + "Illusion of Luanda",SubD4, "Illusion of Moonlight",SubD5, "Illusion of Teddy Bear",SubD6, + "Illusion of Twins",SubD7, "Illusion of Underwater",SubD8, "Illusion of Vampire",SubD9; + SubD1: Restrict("RE"); + setarray @c[2],132,189,100,192; + Disp("Desolate Village:Bleak Turtle Palace"); Pick("","tur_d03_i","tur_d04_i"); + SubD2: Restrict("RE"); + Go("ice_d03_i",149,22); + SubD3: Restrict("RE"); + Go("prt_mz03_i",100,100); + SubD4: Restrict("RE"); + Go("com_d02_i",250,245); + SubD5: Restrict("RE"); + Go("pay_d03_i",140,44); + SubD6: Restrict("RE"); + Go("ein_d02_i",164,184); + SubD7: Restrict("RE"); + Go("ant_d02_i",168,170); + SubD8: Restrict("RE"); + setarray @c[2],130,230,141,188; + Disp("Deep Sea Cave",1,2); Pick("","iz_d04_i","iz_d05_i"); + SubD9: Restrict("RE"); + Go("gef_d01_i",114,216); +D24: Restrict("RE"); + setarray @c[2],112,15,280,87,112,12,274,85; + Disp("Abandoned Pit Floor 1:Abandoned Pit Floor 2:Snake God's Warmth 1st Floor:Snake God's Warmth 2nd Floor"); Pick("","jor_ab01","jor_ab02","jor_dun01","jor_dun02"); +D25: Restrict("RE",5); + setarray @c[2],140,51,53,247,37,63,150,285,146,215; + Disp("Entrance:Juperos 1:Juperos 2:Core:Eastern Ruins of Juperos"); + Pick("","jupe_cave","juperos_01","juperos_02","jupe_core","ver_eju"); +D26: setarray @c[2],28,226,41,198; Disp("Kiel Dungeon",1,2); Pick("kh_dun"); -D23: Restrict("RE"); +D27: setarray @c[2],153,53,28,113,68,16; + Disp("Kunlun Dungeon",1,3); Pick("gon_dun"); +D28: Restrict("RE"); setarray @c[2],24,143,22,171,190,18; Disp("Lasagna Dungeon",1,3); Pick("lasa_dun"); -D24: setarray @c[2],218,196,282,20,165,38; +D29: setarray @c[2],218,196,282,20,165,38; Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); -D25: setarray @c[2],126,68,47,30; - Disp("Magma Dungeon",1,2); Pick("mag_dun"); -D26: Restrict("RE"); +D30: Restrict("RE",3); + setarray @c[2],126,68,47,30,118,113; + Disp("Magma Dungeon",1,3); Pick("mag_dun"); +D31: Restrict("RE"); setarray @c[2],33,230; Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); -D27: setarray @c[2],189,48,165,30,32,135; +D32: setarray @c[2],189,48,165,30,32,135; Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); -D28: setarray @c[2],61,239,60,271; +D33: setarray @c[2],61,239,60,271; Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); -D29: setarray @c[2],298,167,224,149,266,280; - Disp("Odin Temple",1,3); Pick("odin_tem"); -D30: setarray @c[2],32,170,21,185; +D34: Restrict("RE"); + setarray @c[2],145,90,150,20; + Disp("Niflheim Dungeon - 1st Floor:Niflheim Dungeon - 2nd Floor"); Pick("nif_dun"); +D35: Restrict("RE",4); + setarray @c[2],298,167,224,149,266,280,276,236; + Disp("Odin Temple 1:Odin Temple 2:Odin Temple 3:Odin Past"); Pick("","odin_tem01","odin_tem02","odin_tem03","odin_past"); +D36: setarray @c[2],32,170,21,185; Disp("Orc Dungeon",1,2); Pick("orcsdun"); -D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204; +D37: Restrict("RE"); + setarray @c[2],21,191,141,277; + Disp("Oz Labyrinth Floor 1:Oz Labyrinth Floor 2"); Pick("oz_dun"); +D38: setarray @c[0],21,183,19,33,19,63,155,159,201,204; Disp("Payon Dungeon",1,5); Pick("pay_dun",1); -D32: Restrict("RE",7,8); +D39: Restrict("RE"); + setarray @c[2],159,289,155,353; + Disp("Prontera Underground Prison:Prontera Invasion"); Pick("","prt_prison","prt_q"); +D40: Restrict("RE",7,8); setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8; Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode"); Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2"); -D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9; +D41: setarray @c[2],140,11,32,21,8,149,204,218,150,9; Disp("Rachel Sanctuary",1,5); Pick("ra_san"); -D34: Restrict("RE"); - setarray @c[2],364,44,101,141; - Disp("Scaraba Hole",1,2); Pick("dic_dun"); -D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99; +D42: Restrict("RE"); + setarray @c[2],247,19,281,104; + Disp("Rock Ridge Mine:Underground Waterway Culvert"); Pick("","rockmi1","harboro2"); +D43: Restrict("RE"); + setarray @c[2],200,377,185,258,366,207,378,178; + Disp("Rudus Dungeon",1,4); Pick("","sp_rudus","sp_rudus2","sp_rudus3","sp_rudus4"); +D44: Restrict("RE"); + setarray @c[2],364,44,101,141,101,141; + Disp("Scaraba Hole",1,3); Pick("dic_dun"); +D45: setarray @c[2],288,9,149,81,210,54,10,222,100,99; Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); -D36: setarray @c[2],69,24,102,27; +D46: setarray @c[2],69,24,102,27; Disp("Sunken Ship",1,2); Pick("treasure"); -D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; +D47: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; Disp("Thanatos Tower",1,12); Pick("tha_t"); -D38: setarray @c[2],21,228,75,205,34,272; +D48: setarray @c[2],21,228,75,205,34,272; Disp("Thor Volcano",1,3); Pick("thor_v"); -D39: setarray @c[2],205,15,129,133; +D49: setarray @c[2],205,15,129,133; Disp("Toy Factory",1,2); Pick("xmas_dun"); -D40: setarray @c[2],154,49,148,261,132,189,100,192; +D50: setarray @c[2],154,49,148,261,132,189,100,192; Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); -D41: Restrict("Pre-RE",1,2); +D51: Restrict("Pre-RE",1,2); setarray @c[2],42,31,48,30,204,78; Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); Pick("","um_dun01","um_dun02","yggdrasil01"); -D42: Restrict("RE"); - setarray @c[2],57,13,64,88,45,14,26,23; - Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); +D52: Restrict("RE"); + setarray @c[2],275,21,15,115,15,115,159,27,162,36,159,11,156,33,337,333,314,64,163,18,156,20,39,81; + Disp("Sewage Treatment Plant:1st Power Plant:2nd Power Plant:Large Bath Meditathio:Lost Farm Valley:Library Memory Corridor:Upper Floor of Tartaros Storage:Lower Floor of Tartaros Storage:Death Rune:Fire Rune:Grass Rune:Ice Rune"); Pick("","ba_pw02","ba_pw01","ba_pw03","ba_bath","ba_lost","ba_lib","ba_2whs01","ba_2whs02","bl_death","bl_lava","bl_grass","bl_ice"); +D53: Restrict("RE"); + setarray @c[2],244,61,72,20,122,22; + Disp("Lab-OPTATIO:R&D-WISH:Verus Center Square"); Pick("verus"); // -------------------------------------------------- Castles: