* Skill through items will not be blocked when 90% overweight. (bugreport:3246)

* Now you can drop items when hiding.
* Now you can't logout when hiding, cloaking or chase walking.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13892 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Inkfish 2009-06-15 15:29:32 +00:00
parent 7063f7330d
commit 94583ef92f
3 changed files with 21 additions and 16 deletions

View File

@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/06/15
* Skill through items will not be blocked when 90% overweight. (bugreport:3246) [Inkfish]
* Now you can drop items when hiding. [Inkfish]
* Now you can't logout when hiding, cloaking or chase walking. [Inkfish]
09/06/14
* Fixed a crash due to group being redeleted when players are performing an ensemble and one of the partner's sp run out. [Inkfish]
09/06/13

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@ -8303,9 +8303,9 @@ void clif_parse_QuitGame(int fd, struct map_session_data *sd)
WFIFOW(fd,0) = 0x18b;
/* Rovert's prevent logout option fixed [Valaris] */
if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] &&
(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
) {
if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] &&
(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{
set_eof(fd);
WFIFOW(fd,2)=0;
} else {
@ -8648,7 +8648,8 @@ void clif_parse_Restart(int fd, struct map_session_data *sd)
break;
case 0x01:
/* Rovert's Prevent logout option - Fixed [Valaris] */
if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] &&
(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{ //Send to char-server for character selection.
chrif_charselectreq(sd, session[fd]->client_addr);
} else {
@ -8901,7 +8902,6 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
break;
if (sd->sc.count && (
sd->sc.data[SC_HIDING] ||
sd->sc.data[SC_AUTOCOUNTER] ||
sd->sc.data[SC_BLADESTOP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)

View File

@ -8114,11 +8114,6 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
return 1;
}
if(pc_is90overweight(sd)) {
clif_skill_fail(sd,skill,9,0);
return 0;
}
if( sd->menuskill_id == AM_PHARMACY )
{
switch( skill )
@ -8164,6 +8159,12 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
return 1;
}
if( pc_is90overweight(sd) )
{
clif_skill_fail(sd,skill,9,0);
return 0;
}
switch( skill )
{ // Turn off check.
case BS_MAXIMIZE: case NV_TRICKDEAD: case TF_HIDING: case AS_CLOAKING: case CR_AUTOGUARD:
@ -8600,12 +8601,6 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor
return 1;
}
if( pc_is90overweight(sd) )
{
clif_skill_fail(sd,skill,9,0);
return 0;
}
if( sd->menuskill_id == AM_PHARMACY )
{ // Cast start or cast end??
switch( skill )
@ -8623,6 +8618,12 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor
if( sd->skillitem == skill ) // Casting finished (Item skill or Hocus-Pocus)
return 1;
if( pc_is90overweight(sd) )
{
clif_skill_fail(sd,skill,9,0);
return 0;
}
// perform skill-specific checks (and actions)
switch( skill )
{