Fixed 'soundeffectall' not reading its params correctly, since r10844 (bugreport:1627).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12766 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-06-07 03:27:38 +00:00
parent f292935743
commit 9568930e99
2 changed files with 7 additions and 7 deletions

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@ -4,9 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/07
* Fixed 'soundeffectall' not reading its params correctly [ultramage]
* Fixed PF_DOUBLECASTING casting % bugreport:140
* Fixed a few properties of NPC_CHANGEUNDEAD bugreport:79 [Brainstorm]
2008/06/01
* Added Ai4rei's "gm can view all players' equips" feature [ultramage]
2008/05/31

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@ -10403,13 +10403,13 @@ BUILDIN_FUNC(soundeffectall)
map_foreachinmap(soundeffect_sub, map_mapname2mapid(map), BL_PC, name, type);
}
else
if(script_hasdata(st,9))
if(script_hasdata(st,8))
{ // specified part of map
const char* map = script_getstr(st,5);
int x0 = script_getnum(st,6);
int y0 = script_getnum(st,7);
int x1 = script_getnum(st,8);
int y1 = script_getnum(st,9);
const char* map = script_getstr(st,4);
int x0 = script_getnum(st,5);
int y0 = script_getnum(st,6);
int x1 = script_getnum(st,7);
int y1 = script_getnum(st,8);
map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type);
}
else