diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 41616788f5..6b1ffbcb64 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 3.1 +//= 3.2 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -17,13 +17,9 @@ //= Finding a Fairy & Finding a Giant Tree //= The Tripartite Union's Feud //= Cat Hand Agent -//= - Contains untranslated dialog. //= Part Time Work -//= - Contains Custom translated dialog. //= Report from the New World -//= - Contains Custom translated dialog. -// Persuing Rayan Moore -//= - Contains Custom translated dialog. +//= Persuing Rayan Moore //===== Additional Comments: ================================= //= 1.0 First Version. [L0ne_W0lf] //= 1.1 I missed an end in one of the lhz guards. [L0ne_W0lf] @@ -51,6 +47,7 @@ //= 2.9 Fixed an invalid event label. [Joseph] //= 3.0 Fixed a missing variable check. [Joseph] //= 3.1 Updated RE/Pre-RE EXP. [Euphy] +//= 3.2 Updated ep13_start and dialog to match official script. [Joseph] //============================================================ // Onward to the New World @@ -1990,14 +1987,14 @@ moc_fild22b,370,370,3 script Allied Manager#gm 100,{ // New Surroundings //============================================================ mid_camp,222,283,4 script Marian#ep13bs 727,{ - if (checkweight(1201,1) == 0) { + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) { mes "[Marian]"; - mes "You are carrying too much weight."; - mes "Please try again after losing some weight."; + mes "You have too many items~"; + mes "Drop some and come back to me."; close; } if (ep13_newbs < 1) { - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { mes "[Marian]"; mes "You must be a stranger here."; mes "Is this your first visit here?"; @@ -4249,91 +4246,90 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{ } else if (ep13_animal == 15) { if (countitem(6033) > 0) { - // Custom Translation. mes "["+strcharinfo(0)+"]"; - mes "Rumis! Come see this!"; + mes "Mr. Rumis! Take a look at this!"; next; mes "[Rumis Block]"; - mes "... What's all the fuss?"; - mes "I feel so down because I cannot go back to my own country..."; + mes "...Oh, hello."; + mes "I'm extremely frustrated. I feel helpless because I wasn't able to go back home last time..."; next; mes "["+strcharinfo(0)+"]"; - mes "I found this on a monster at the Splendide Area."; - mes "It's a mysterious monster with grass grown over it's body!"; + mes "I found this horm from a monster in the Splendide Area."; + mes "That monster was very mysterious, and its body was covered with grass."; next; mes "[Rumis Block]"; - mes "Oeh... body with grass grown over it?"; - mes "No, no. I'm not interested with it."; + mes "Ho... Covered with grass?"; + mes "...I know you're excited, but that doesn't sound interesting to me. Sorry."; next; mes "[Rumis Block]"; - mes "Let me see the horn you brought back."; + mes "Let me take a look at the horn."; next; mes "[Rumis Block]"; - mes "Okay."; + mes "Hmm."; next; mes "[Rumis Block]"; - mes "Okay....."; + mes "Uhmm..."; next; mes "[Rumis Block]"; - mes "Hah....?"; + mes "Huh...?"; next; mes "[Rumis Block]"; - mes "... This is amazing."; - mes "... It's actually almost identical to the Manuk Field area Hillsrion horn."; + mes "...This is remarkable."; + mes "...This horn looks very similar to that of the Hillsrions that inhabit the Manuk area."; next; mes "[Rumis Block]"; - mes "Could they be related?"; - mes "Or has it evolved?"; + mes "I wonder if they're related,"; + mes "or if this is an evolved Hillsrion."; next; mes "["+strcharinfo(0)+"]"; - mes "What about evolution due to the enviromental changes?"; + mes "Ah, and there's the possibility of mutation caused by the environment."; next; mes "[Rumis Block]"; - mes "... What do you mean by that?"; - mes "Do you mean that the changes made their physical appearance evolved?"; + mes "...What do you mean?"; + mes "Are you saying the monster has been mutated by environmental causes?"; next; mes "["+strcharinfo(0)+"]"; - mes "Yes... That is right. Maybe like that! Hehe."; + mes "Well, that's possible, isn't it? Haha!"; next; - mes "- You told Rumis about the mutated plant that you heard about from Botanist Terris -"; + mes "- You told Rumis what you've heard from Botanist Terris: some plants are already showing signs of mutation. -"; next; mes "[Rumis Block]"; - mes "Hoho... this is interesting."; - mes "If there are those special... miracle energy filling devices, I guess.. it can cause those monsters to mutate."; + mes "Oh, that's interesting."; + mes "If such a device really exists, it's possible to cause abnormal growth to monsters by injecting them with special energy."; next; mes "[Rumis Block]"; - mes "But, who setup that device?"; + mes "By the way, who came up with the idea of that device?"; next; mes "["+strcharinfo(0)+"]"; - mes "That I do not know. Hehe."; + mes "I have no idea. Haha!"; next; mes "[Rumis Block]"; mes "I see..."; - mes "Human devices cause these mutations... other than Tendrilrion, there may be other things alike aswell.."; + mes "Mutants caused by a man-made device... Then there might be more mutated creatures in addition to Tendrillion."; next; mes "[Rumis Block]"; - mes "... I would like to know."; - mes "But, I have to go back to my country now. The management should be giving me my order to go back, my researches are worthless now."; + mes "...Now I'm very curious."; + mes "But... I want to go back home... It's no use studying them if the management will order me to return."; next; mes "[Rumis Block]"; - mes "My brother seems to like this place."; - mes "He spents a lot of time here..."; + mes "I guess my brother really likes this place."; + mes "I mean, he's working so hard to figure things out..."; next; mes "[Rumis Block]"; - mes "But, I guess everyone has their own life."; - mes "Perhaps if my brother can... understands this younger brother a little, I won't ask for any other things anymore..."; + mes "Well, not everyone can live the same life."; + mes "I just hope he'll have a better understanding about me..."; next; mes "[Rumis Block]"; - mes "What will others think of me when I go back to Midgard?"; - mes "But still, thank you, at least I can still talk to another human. ...Thank you."; + mes "I don't know if people in Midgard will welcome me back."; + mes "Thanks to you, I at least have a few interesting stories to tell them."; next; mes "[Rumis Block]"; - mes "If after this can stay here, please take care of my brother."; - mes "If this area can be developed, by that time I will..."; + mes "If you're going to stick around here longer, please help my brother with his study."; + mes "I might want to come back later once this area is fully explored and developed..."; next; - mes "- Rumis Block laid his hand out shyly, but then backed off -"; + mes "- With a shy smile on the face, Rumis Block asked you to shake hands, and then turned around hurriedly. -"; next; - mes "- You pat his shoulder gently, it's worrying that Rumis is not able to return to his country. -"; + mes "- You really hope that Rumis will be able to go back home. -"; set ep13_animal,100; delitem 6033,1; //Horn_Of_Tendrilion getexp (checkre(3))?50000:1000000,0; @@ -4342,19 +4338,17 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{ else { mes "[Rumis Block]"; mes "...I submitted the report to the management, but they have not yet ordered me to go back home..."; - mes "*Sigh* I guess nothing's as easy as I'd hoped...."; + mes "...*Sigh* I guess nothing's as easy as I'd hoped."; close; } } else if (ep13_animal == 100) { - // Custom Translation. - mes "Rumis seems anxious."; + mes "- Rumis seems anxious and scatterbrained. -"; close; } else { - // Custom Translation. mes "[Rumis Block]"; - mes "If only I can go back to Rune Midgard...."; + mes "When can I go back to Midgard...? *Sigh*"; close; } } @@ -4642,79 +4636,70 @@ mid_camp,240,270,3 script Botanist#ep13 750,{ } mid_camp,336,171,1 script Camp Guard#man1 852,{ + if (ep13_newbs == 6 || ep13_newbs == 19) + callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen."); if (ep13_animal == 0) { - if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt; - else { - mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + mes "[Camp Guard]"; + mes "Your cooperation is appreciated."; + close; + } + else if (ep13_animal == 1) { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + mes "[Camp Guard]"; + mes "Your cooperation is appreciated."; + next; + switch(select("I've come to help with some research.:I want to stay.")) { + case 1: + mes "["+strcharinfo(0)+"]"; + mes "Hi, my name is "+strcharinfo(0)+". I'm the assistant of Monster Scholar Rumis Block."; next; mes "[Camp Guard]"; - mes "Your cooperation is appreciated."; + mes "That 'fraidy-- Wah! I'm sorry!"; + mes "I didn't mean to say that... And I completely understand that he hasn't been able to adapt himself to new surroundings."; + next; + mes "[Camp Guard]"; + mes "So, you're here to assist Mr. Rumis Block, huh?"; + mes "You may pass. If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; + set ep13_animal,2; + close2; + warp "man_fild01",36,235; + end; + case 2: + mes "[Camp Guard]"; + mes "No, you can't. Please return to the expedition camp."; close; } } - else if (ep13_animal == 1) { - if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt; - else { - mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; - mes "[Camp Guard]"; - mes "Your cooperation is appreciated."; - next; - switch(select("I've come to help with some research.:I want to stay.")) { - case 1: - mes "["+strcharinfo(0)+"]"; - mes "Hi, my name is "+strcharinfo(0)+". I'm the assistant of Monster Scholar Rumis Block."; - next; - mes "[Camp Guard]"; - mes "That 'fraidy-- Wah! I'm sorry!"; - mes "I didn't mean to say that... And I completely understand that he hasn't been able to adapt himself to new surroundings."; - next; - mes "[Camp Guard]"; - mes "So, you're here to assist Mr. Rumis Block, huh?"; - mes "You may pass. If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; - set ep13_animal,2; - close2; - warp "man_fild01",36,235; - end; - case 2: - mes "[Camp Guard]"; - mes "No, you can't. Please return to the expedition camp."; - close; - } - } - } else { - if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt; - else { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + switch(select("Let me move to the next zone.:I want to stay here.")) { + case 1: mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; - switch(select("Let me move to the next zone.:I want to stay here.")) { - case 1: - mes "[Camp Guard]"; - mes "Please be careful out there."; - mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; - close2; - warp "man_fild01",36,235; - end; - case 2: - mes "[Camp Guard]"; - mes "No, you can't. Please return to the expedition camp."; - close; - } + mes "Please be careful out there."; + mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; + close2; + warp "man_fild01",36,235; + end; + case 2: + mes "[Camp Guard]"; + mes "No, you can't. Please return to the expedition camp."; + close; } } OnHalt: - if (ep13_newbs == 6) set .@n$,"Diego."; - else if (ep13_newbs == 19) set .@n$,"Lugen."; mes "[Camp Guard]"; mes "Stop!"; mes "You're about to enter an area that has not been fully explored."; @@ -4724,7 +4709,7 @@ OnHalt: mes "Your cooperation is appreciated."; next; mes "[Camp Guard]"; - mes "Oh, I was informed of your arrival by Mr. "+.@n$; + mes "Oh, I was informed of your arrival by Mr. "+getarg(0); mes "You may pass."; next; mes "[Camp Guard]"; @@ -4736,47 +4721,41 @@ OnHalt: } mid_camp,13,143,5 script Camp Guard#man2 852,{ + if (ep13_newbs == 6 || ep13_newbs == 19) + callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen."); if (ep13_animal == 0) { - if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt; - else { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + mes "[Camp Guard]"; + mes "Your cooperation is appreciated."; + close; + } + else if (ep13_animal == 5) + callsub OnHalt,"Terris."; + else { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + switch(select("Let me move to the next zone.:I want to stay here.")) { + case 1: mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; + mes "Please be careful out there."; + mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; + close2; + warp "spl_fild02",379,143; + end; + case 2: mes "[Camp Guard]"; - mes "Your cooperation is appreciated."; + mes "No, you can't. Please return to the expedition camp."; close; } } - else if (ep13_animal == 5) goto OnHalt; - else { - if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt; - else { - mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; - switch(select("Let me move to the next zone.:I want to stay here.")) { - case 1: - mes "[Camp Guard]"; - mes "Please be careful out there."; - mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; - close2; - warp "spl_fild02",379,143; - end; - case 2: - mes "[Camp Guard]"; - mes "No, you can't. Please return to the expedition camp."; - close; - } - } - } OnHalt: - if (ep13_newbs == 6) set .@n$,"Diego."; - else if (ep13_newbs == 19) set .@n$,"Lugen."; - else set .@n$,"Terris."; mes "[Camp Guard]"; mes "Stop!"; mes "You're about to enter an area that has not been fully explored."; @@ -4786,7 +4765,7 @@ OnHalt: mes "Your cooperation is appreciated."; next; mes "[Camp Guard]"; - mes "Oh, I was informed of your arrival by Mr. "+.@n$; + mes "Oh, I was informed of your arrival by Mr. "+getarg(0); mes "You may pass."; next; mes "[Camp Guard]"; @@ -4798,47 +4777,41 @@ OnHalt: } mid_camp,9,215,5 script Camp Guard#man3 852,{ + if (ep13_newbs == 6 || ep13_newbs == 19) + callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen."); if (ep13_animal == 0) { - if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt; - else { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + mes "[Camp Guard]"; + mes "Your cooperation is appreciated."; + close; + } + else if (ep13_animal == 5) + callsub OnHalt,"Terris."; + else { + mes "[Camp Guard]"; + mes "Stop!"; + mes "You're about to enter an area that has not been fully explored."; + mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; + next; + switch(select("Let me move to the next zone.:I want to stay here.")) { + case 1: mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; + mes "Please be careful out there."; + mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; + close2; + warp "spl_fild02",380,217; + end; + case 2: mes "[Camp Guard]"; - mes "Your cooperation is appreciated."; + mes "No, you can't. Please return to the expedition camp."; close; } } - else if (ep13_animal == 5) goto OnHalt; - else { - if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt; - else { - mes "[Camp Guard]"; - mes "Stop!"; - mes "You're about to enter an area that has not been fully explored."; - mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone."; - next; - switch(select("Let me move to the next zone.:I want to stay here.")) { - case 1: - mes "[Camp Guard]"; - mes "Please be careful out there."; - mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison."; - close2; - warp "spl_fild02",380,217; - end; - case 2: - mes "[Camp Guard]"; - mes "No, you can't. Please return to the expedition camp."; - close; - } - } - } OnHalt: - if (ep13_newbs == 6) set .@n$,"Diego."; - else if (ep13_newbs == 19) set .@n$,"Lugen."; - else set .@n$,"Terris."; mes "[Camp Guard]"; mes "Stop!"; mes "You're about to enter an area that has not been fully explored."; @@ -4848,7 +4821,7 @@ OnHalt: mes "Your cooperation is appreciated."; next; mes "[Camp Guard]"; - mes "Oh, I was informed of your arrival by Mr. "+.@n$; + mes "Oh, I was informed of your arrival by Mr. "+getarg(0); mes "You may pass."; next; mes "[Camp Guard]"; @@ -4860,7 +4833,6 @@ OnHalt: } mid_camp,49,154,0 script #env_clear -1,3,3,{ -//OnTouch2: OnTouch: if (ep13_animal == 7) { enablenpc "Botanist#ep13_1"; @@ -5205,15 +5177,14 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 852,{ // The Tripartite Union's Feud //============================================================ mid_campin,376,120,0 script Research Official#ep131 754,3,3,{ - OnTouch: - if (checkweight(1201,1) == 0) { + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[United Research Official]"; - mes "Why are you carrying so much stuff?"; - mes "Are you working out?"; + mes "How come you've got so much to carry?"; + mes "Are you perhaps on training or something?"; close; } - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_1_rhea < 1) { mes "[United Research Official]"; mes "Hmmmm...mmm..."; @@ -5710,13 +5681,13 @@ OnTimer300000: } mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{ - if (checkweight(1201,1) == 0) { + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Ryosen]"; - mes "Why are you carrying so much stuff?"; - mes "Are you working out?"; + mes "How come you've got so much to carry?"; + mes "Are you perhaps on training or something?"; close; } - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_1_rhea < 1) { mes "[Ryosen]"; mes "Please, keep your hands off my stuff!"; @@ -6256,13 +6227,13 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{ } mid_camp,247,255,1 script Hue#ep131_rhea02 868,{ - if (checkweight(1201,1) == 0) { + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Hue]"; - mes "Why are you carrying so much stuff?"; - mes "Are you working out?"; + mes "How come you've got so much to carry?"; + mes "Are you perhaps on training or something?"; close; } - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_1_rhea < 4) { mes "[Hue]"; mes "What is it you want?"; @@ -6649,13 +6620,13 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{ } mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{ - if (checkweight(1201,1) == 0) { + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) { mes "[Hansenne]"; - mes "Why are you carrying so much stuff?"; - mes "Are you working out?"; + mes "How come you've got so much to carry?"; + mes "Are you perhaps on training or something?"; close; } - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_1_rhea < 6) { mes "[Hansenne]"; mes "Who's there?"; @@ -7250,7 +7221,7 @@ OnTimer7800000: } mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{ - if (ep13_ryu > 99) { + if (ep13_ryu > 99 || ep13_start > 99) { if (ep13_alba < 1) { mes "[Taab]"; mes "How may I help you?"; @@ -7380,33 +7351,40 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{ close; } else { - // Custom Translation set ep13_alba,5; setquest 7046; mes "[Taab]"; - mes "I would like to place something on the floor of the cage. Something soft, and fur-like should be good. Something to keep the ground dry."; + mes "Oh, I always wanted to put something warm on the floor for my creatures."; + mes "I was thinking of using fur."; + mes "I can also use fur to cover the cage during rainy days, you know?"; next; mes "[Taab]"; - mes "Would you collect ^4d4dff30 Fur^000000. This should be very simple, right? I've heard Tatacho and Hillsrion fur is quite durable."; + mes "Can you please bring me ^4d4dff30 scraps of fur^000000?"; + mes "It sounds easy, doesn't it?"; + mes "I think the fur of Tatachoes and Hillsrions will be perfect."; next; mes "[Taab]"; - mes "Of course, I do not intend to put them into the Hillsrion and Tatacho cage on the ground. I would put them on the ground of the Cornus cage."; + mes "Of course, I'm not going to use them for the cages with the Tatachoes and Hillsrions."; + mes "Those furs will be for the Cornuses."; next; mes "[Taab]"; - mes "The Cornus seem to like a warmer climate, and the climate is very unusual here... so it hasn't been very easy for them here."; + mes "It seems Cornuses love being warm."; + mes "The weather in this area is so strange that I'm having a hard time optimizing the temperature for each kind of creature."; next; mes "[Taab]"; mes "Thank you in advance."; - mes "Don't forget the"; - mes "^4d4dff30 Fur^000000."; + mes "Don't forget the 30 scraps of fur."; close; } } else { mes "[Taab]"; - mes "I'm sorry, but I don't need any assistance right now."; - mes "I'll make an official anouncement if I need help."; - mes "Please come back then."; + mes "Oh, I'm sorry, but no jobs are available right now."; + mes "Some other part-timers finished all the work."; + next; + mes "[Taab]"; + mes "I'm sorry for the trouble I must have caused you to come here. Haha..."; + mes "I'll see you next time."; close; } } @@ -8022,9 +8000,8 @@ function Catwarp; } } else { - // Custom Translation. mes "[Cat Hand Agent]"; - mes "I am sorry, but you don't have enough credit points to use the warp service. Please come back when you have more points."; + mes "I'm sorry, but you're not eligible to use the warp service. Please check your points, and then come back."; } close; case 4: @@ -8136,9 +8113,8 @@ function Catwarp; } } else { - // Custom Translation mes "[Cat Hand Agent]"; - mes "I am sorry, but you don't have enough credit points to use the warp service. Please come back when you have more points."; + mes "I'm sorry, but you're not eligible to use the warp service. Please check your points, and then come back."; } close; case 4: @@ -8431,7 +8407,7 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{ close; } } - else if ((ep13_yong1 > 59) && (ep13_yong1 < 300)) { + else if (ep13_yong1 > 59) { npcskill "AL_HEAL",8,50,50; if (countitem(6039) > 9) { mes "[Ferocious Gorurug]"; @@ -8446,12 +8422,11 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{ close; } else { - // custom translation - mes "Ferocious Gorurug welcomes you gracefully."; + mes "Gorurung welcomes you with a happy purr."; next; mes "[Ferocious Gorurug]"; - mes "There you are!"; - mes "What did you catch today?"; + mes "Welcome!"; + mes "You're here to give me fishes, aren't you?"; close; } } @@ -8694,8 +8669,8 @@ man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 844 //============================================================ mid_campin,90,121,5 script Hibba Agip 459,{ cutin "ep13_captin_edq",2; - set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal); - if ((ep13_1_edq == 0) && (.@start > 298)) { + set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal + ep13_start); + if ((ep13_1_edq == 0) && (.@start > 115)) { mes "[Hibba Agip]"; mes "*Sigh* Look at me, I used to command the desert of Morroc, but I've been deployed to a world that only God knows where..."; next; @@ -8882,21 +8857,17 @@ mid_campin,90,121,5 script Hibba Agip 459,{ mes "[Hibba Agip]"; mes "Now, search everywhere for the pages of that report. Staff Officer Abidal will bind them into the full report for you."; next; - // custom translation mes "[Hibba Agip]"; - mes "Hmm... and... I received a report, that you surrendered the report to the enemy, right?"; + mes "Ah, and... I've received a report that you tried to hand out the report to our enemy when the situation happened."; next; - // custom translation mes "[Instructor Igrid]"; - mes "Hmm..."; + mes "Argh..."; next; - // custom translation mes "[Hibba Agip]"; - mes "Hehehehe. How smart of you... Thou feel not safe for you to be my subordinate..."; + mes "Hahaha! You're smart, my friend. Of course, I don't like smart soldiers."; next; - // custom translation mes "[Hibba Agip]"; - mes "Hey, I said. It is justice as well, injustice as well. But, trust and deal... is very important. Understand? You must remember this."; + mes "Let me tell you this: I can care less about justice or righteousness, but loyalty and faithfulness are very important. Keep that in mind for your own good, alright?"; set ep13_1_edq,61; changequest 3088,3089; next; @@ -10644,63 +10615,63 @@ OnMyMobDead: // Persuing Rayan Moore //============================================================ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ - if (checkweight(714,1) == 0) { + if (checkweight(714,3) == 0) { mes "- You cannot proceed with the quest when you're carrying too many items with you. -"; close; } if (mao_morocc2 == 0) { - if (ep13_ryu == 100) { - mes "[Echinacea]"; - mes "Oh adventurer, you've come at the perfect time."; - mes "Since you and I both know that we can't waste time on idle chitchat,"; - mes "I'll cut to the chase."; - next; - mes "[Echinacea]"; - mes "Most expeditions come to this area to explore the Ash Vacuum,"; - mes "but we've come here for a different reason."; - next; - mes "[Echinacea]"; - mes "You know about this space gap that was caused by Satan Morocc, don't you?"; - next; - mes "[Echinacea]"; - mes "Our job is to pursue Satan Morocc and figure out how this all happened."; - mes "Your job is to assist us, and prove that you can be a good member of our expedition."; - next; - mes "[Echinacea]"; - mes "... Umm... So, you'll have to.. Let me think which job would be perfect for you."; - mes "Umm.. I remember someone said that he needed assistance..."; - next; - select("Hey, excuse me."); - mes "[Echinacea]"; - mes "Ah, I know what you can do!"; - mes "There's a guy conducting an investigation near the space gap. You can go help him."; - mes "Just do what he asks you to do, alright?"; - mes "Now go!"; - next; - mes "[Echinacea]"; - mes "......"; - mes "By the way, adventurer,"; - mes "What's your name?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "......"; - mes "......"; - mes "" + strcharinfo(0) + "..."; - mes "......"; - next; - mes "[Echinacea]"; - mes "Ah, you are"; - mes "" + strcharinfo(0) + "."; - mes "Well, " + strcharinfo(0) + ", I've just assigned you as Mr. Kidd's assistant."; - mes "Good, everything's done on this end. I just needed to get your name on record."; - next; - mes "[Echinacea]"; - mes "What are you still doing here?"; - mes "" + strcharinfo(0) + ", your job is to assist Mr. Kidd."; - mes "Please go help him, will you?"; - set mao_morocc2,1; - setquest 7012; - close; + if (ep13_ryu == 100 || ep13_start == 100) { + mes "[Echinacea]"; + mes "Oh adventurer, you've come at the perfect time."; + mes "Since you and I both know that we can't waste time on idle chitchat,"; + mes "I'll cut to the chase."; + next; + mes "[Echinacea]"; + mes "Most expeditions come to this area to explore the Ash Vacuum,"; + mes "but we've come here for a different reason."; + next; + mes "[Echinacea]"; + mes "You know about this space gap that was caused by Satan Morocc, don't you?"; + next; + mes "[Echinacea]"; + mes "Our job is to pursue Satan Morocc and figure out how this all happened."; + mes "Your job is to assist us, and prove that you can be a good member of our expedition."; + next; + mes "[Echinacea]"; + mes "... Umm... So, you'll have to.. Let me think which job would be perfect for you."; + mes "Umm.. I remember someone said that he needed assistance..."; + next; + select("Hey, excuse me."); + mes "[Echinacea]"; + mes "Ah, I know what you can do!"; + mes "There's a guy conducting an investigation near the space gap. You can go help him."; + mes "Just do what he asks you to do, alright?"; + mes "Now go!"; + next; + mes "[Echinacea]"; + mes "......"; + mes "By the way, adventurer,"; + mes "What's your name?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "......"; + mes "......"; + mes "" + strcharinfo(0) + "..."; + mes "......"; + next; + mes "[Echinacea]"; + mes "Ah, you are"; + mes "" + strcharinfo(0) + "."; + mes "Well, " + strcharinfo(0) + ", I've just assigned you as Mr. Kidd's assistant."; + mes "Good, everything's done on this end. I just needed to get your name on record."; + next; + mes "[Echinacea]"; + mes "What are you still doing here?"; + mes "" + strcharinfo(0) + ", your job is to assist Mr. Kidd."; + mes "Please go help him, will you?"; + set mao_morocc2,1; + setquest 7012; + close; } else { mes "[Echinacea]"; @@ -10838,7 +10809,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{ next; mes "[Echinacea]"; mes "Go check the number again."; - set mao_morocc2,.@quest+3; + if (mao_morocc2 < 26) set mao_morocc2,.@quest+3; close; } } @@ -11290,9 +11261,9 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 884,{ close2; } else { - //custom translation mes "[" + strcharinfo(0) + "]"; - mes "Now where did I put Rin's journal and the bloody crystal..."; + mes "(I was supposed to give him the 'Morroc Pursuit Journal' and a 'Bloody Crystal of the Darkness'..."; + mes "Err? Where have they gone? I need to find them.)"; close2; } } @@ -13144,10 +13115,9 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{ close2; } else if (mao_morocc2 == 8) { - // Missed cutin "moc2_rin02",2; mes "[Rin]"; - mes "Anything new?"; + mes "Have you found anything?"; next; mes "- You told her you couldn't find anything regarding their whereabouts,"; mes "but you found the ''Bloody Crystal of Darkness'' in the bushes."; @@ -13198,15 +13168,14 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{ close2; } else { - //custom translation cutin "moc2_rin01",2; mes "[Rin]"; - mes "...The 'Bloody Crystal of Darkness'..."; - mes "Where is it?"; + mes "..A bloody Crystal of the Darkness?"; + mes "Can you show it to me?"; next; mes "[" + strcharinfo(0) + "]"; - mes "I'll bring it right away."; - mes "^4d4dffNow what did I do with it...?^000000"; + mes "Oh, I don't have it with me. I'll go bring it right away."; + mes "^4d4dff(Wait, what did I do with it? I didn't sell it or anything, did I?)^000000"; close2; } } @@ -13223,10 +13192,9 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{ close2; } else { - //custom translation cutin "moc2_rin03",2; mes "[Rin]"; - mes "... ... I am just a patient here, don't mind me~"; + mes "..Argh.. I'm still recovering .. I'm not supposed to move~"; close2; } cutin "moc2_rin03",255; @@ -13405,14 +13373,14 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{ close2; } else { - //custom translation cutin "moc2_rin01",2; mes "[Rin]"; - mes "What is it? I'm a little busy..."; + mes "What's up?"; + mes "I'm kind of busy right now."; next; mes "[" + strcharinfo(0) + "]"; - mes "Oh, I seem to have forgot to bring the Journal..."; - mes "...Yeah. ...I'll be back with it soon."; + mes "..I've brought back the journal and something else.."; + mes "..Er, sorry. I forgot to bring the journal! I'll be right back."; close2; } } @@ -13673,8 +13641,7 @@ OnTouch: initnpctimer; } else { - //custom translation - mes "An unknown force seems to block you."; + mes "A mysterious force is repelling you, and you're unable to push forward into this area."; close2; warp "morocc",100,100; set $@moc_mao_gate1,0; //Global Variable