* item_trade.txt is split into re and pre-re folder as per Kenpachi's request.

* skill_tree.txt is split into re and pre-re folder. In renewal version only level 5 spear mastery is required for spiral pierce.
* Removed an unnecessary new line on a message.
* Enabled mechanic summons in pre-re/mob_db.txt to avoid some startup error messages.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15546 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
xazax-hun 2012-02-08 09:56:24 +00:00
parent fc1159e200
commit 9627c783a4
8 changed files with 4728 additions and 8 deletions

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@ -1098,11 +1098,11 @@
//****
// NC Mechanic Summons
//2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2043,MAGICDECOY_FIRE,Magic Decoy Fire,Magic Decoy Fire,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2044,MAGICDECOY_WATER,Magic Decoy Water,Magic Decoy Water,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2045,MAGICDECOY_EARTH,Magic Decoy Earth,Magic Decoy Earth,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2046,MAGICDECOY_WIND,Magic Decoy Wind,Magic Decoy Wind,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x3394,2000,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2047,W_NAGA,Naga,Naga,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
//2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

1669
db/re/item_trade.txt Normal file

File diff suppressed because it is too large Load Diff

3043
db/re/skill_tree.txt Normal file

File diff suppressed because it is too large Load Diff

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@ -1042,7 +1042,11 @@ static void itemdb_read(void)
itemdb_read_itemgroup();
sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail);
sv_readdb(db_path, "item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip);
sv_readdb(db_path, "item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
#if REMODE
sv_readdb(db_path, "re/item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
#else
sv_readdb(db_path, "pre-re/item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
#endif
sv_readdb(db_path, "item_delay.txt", ',', 2, 2, MAX_ITEMDELAYS, &itemdb_read_itemdelay);
sv_readdb(db_path, "item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore);
}

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@ -3720,7 +3720,7 @@ int do_init(int argc, char *argv[])
char ip_str[16];
ip2str(addr_[0], ip_str);
ShowError("\nNot all IP addresses in map_athena.conf configured, autodetecting...\n");
ShowError("Not all IP addresses in map_athena.conf configured, autodetecting...\n");
if (naddr_ == 0)
ShowError("Unable to determine your IP address...\n");

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@ -8455,7 +8455,11 @@ int pc_readdb(void)
// スキルツリ?
memset(skill_tree,0,sizeof(skill_tree));
sv_readdb(db_path, "skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree);
#if REMODE
sv_readdb(db_path, "re/skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree);
#else
sv_readdb(db_path, "pre-re/skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree);
#endif
// ?性修正テ?ブル
for(i=0;i<4;i++)