* Fixed typos in the Blacksmith quest and whitesmith NPC. Thanks to Barron-Monster.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11001 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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Date Added
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======
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======
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2007/08/13
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2007/08/13
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* Rev. 11001 Fixed typos in the Blacksmith quest and whitesmith NPC. Thanks to Barron-Monster. [L0ne_W0lf]
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* Rev. 10998 Fixed a typo in the merchant quest. [L0ne_W0lf]
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* Rev. 10998 Fixed a typo in the merchant quest. [L0ne_W0lf]
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* Rev. 10997 A few corrections to merchant and wizard job quests, care of Barron-Monster. [L0ne_W0lf]
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* Rev. 10997 A few corrections to merchant and wizard job quests, care of Barron-Monster. [L0ne_W0lf]
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* Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
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* Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
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@ -7,7 +7,7 @@
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//= Optimized and further edited by kobra_k88.
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//= Optimized and further edited by kobra_k88.
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//= Further bugfixed and tested by Lupus
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//= Further bugfixed and tested by Lupus
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.4
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//= 2.4b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -31,6 +31,7 @@
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//= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
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//= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
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//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf]
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//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf]
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//= 2.4b Further bug fixes with teh hel of Barron-Monster. [L0ne_W0lf]
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//==============================================================
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//==============================================================
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ein_in01,18,28,4 script Guildsman#BLS 731,{
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ein_in01,18,28,4 script Guildsman#BLS 731,{
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@ -580,7 +581,7 @@ L_AskQuestions:
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mes "everything that";
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mes "everything that";
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mes "I requested?";
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mes "I requested?";
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next;
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next;
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if (countitem(.@items[0]) > .@items[1] && countitem(.@items[2]) > .@items[3] && countitem(.@items[4]) > .@items[5] && countitem(.@items[6]) > .@items[7]) {
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if (countitem(.@items[0]) >= .@items[1] && countitem(.@items[2]) >= .@items[3] && countitem(.@items[4]) >= .@items[5] && countitem(.@items[6]) >= .@items[7]) {
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mes "[Geschupenschte]";
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mes "[Geschupenschte]";
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mes "Wait...";
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mes "Wait...";
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mes "Didn't I tell you";
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mes "Didn't I tell you";
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@ -593,7 +594,7 @@ L_AskQuestions:
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mes "Now, just give me a second.";
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mes "Now, just give me a second.";
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next;
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next;
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mes "[Geschupenschte]";
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mes "[Geschupenschte]";
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mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items960)+"^000000, you should really only have an "+getitemname(.@items960)+" that you bought from an NPC shop in your inventory.";
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mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items[6])+"^000000, you should really only have an "+getitemname(.@items[6])+" that you bought from an NPC shop in your inventory.";
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next;
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next;
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if (select("Oh, could you give me a second?:Oh, I brought what you asked for.") == 1) {
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if (select("Oh, could you give me a second?:Oh, I brought what you asked for.") == 1) {
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mes "[Geschupenschte]";
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mes "[Geschupenschte]";
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@ -16,7 +16,7 @@
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//============================================================
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//============================================================
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valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
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valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
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if (ADVO == 0 || Upper != 1) {
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if (ADVJOB == 0 || Upper != 1) {
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set .@karma_d,rand(1,10);
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set .@karma_d,rand(1,10);
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if (.@karma_d > 4) {
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if (.@karma_d > 4) {
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mes "[MasterSmith]";
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mes "[MasterSmith]";
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