Global_Function updates.

* Added the following functions:
  - "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1)  [credits: EnglishClub for formation rules]
  - "F_InsertArticle" (returns 'a' or 'an' preceding word)
  - "F_InsertComma" (formats number with commas)
  - "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix)
* Added and removed new functions where necessary. (incomplete)
* Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType".
* Reformatted comments.

Other changes:
* Removed some garbage text from scripts.
* Slight edits to custom warper script.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
This commit is contained in:
Euphy
2014-01-03 20:13:44 -05:00
parent 2d35b03bf7
commit 97687ca10c
52 changed files with 628 additions and 570 deletions

View File

@@ -697,12 +697,12 @@ OnStartArena:
mes .@n$;
mes "Guardian Stones that have";
mes "been destroyed can be revived";
mes "after a certain time, but one of^FFFFFF ^000000 the guild members must give";
mes "me the order. I can also report^FFFFFF ^000000 the status of the Guardian Stones.";
mes "after a certain time, but one of the guild members must give";
mes "me the order. I can also report the status of the Guardian Stones.";
close;
case 2:
mes .@n$;
mes "^4D4DFFFortress Gates^000000 are the second ^FFFFFF ^000000 line of guild stronghold defense,";
mes "^4D4DFFFortress Gates^000000 are the second line of guild stronghold defense,";
mes "and are protected by extra barricades activated by the Guardian Stones.";
mes "These gates are located in three different parts of the fortress.";
next;