Global_Function updates.
* Added the following functions: - "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1) [credits: EnglishClub for formation rules] - "F_InsertArticle" (returns 'a' or 'an' preceding word) - "F_InsertComma" (formats number with commas) - "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix) * Added and removed new functions where necessary. (incomplete) * Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType". * Reformatted comments. Other changes: * Removed some garbage text from scripts. * Slight edits to custom warper script. Signed-off-by: Euphy <euphy.raliel@rathena.org>
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@@ -697,12 +697,12 @@ OnStartArena:
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mes .@n$;
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mes "Guardian Stones that have";
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mes "been destroyed can be revived";
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mes "after a certain time, but one of^FFFFFF ^000000 the guild members must give";
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mes "me the order. I can also report^FFFFFF ^000000 the status of the Guardian Stones.";
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mes "after a certain time, but one of the guild members must give";
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mes "me the order. I can also report the status of the Guardian Stones.";
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close;
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case 2:
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mes .@n$;
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mes "^4D4DFFFortress Gates^000000 are the second ^FFFFFF ^000000 line of guild stronghold defense,";
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mes "^4D4DFFFortress Gates^000000 are the second line of guild stronghold defense,";
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mes "and are protected by extra barricades activated by the Guardian Stones.";
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mes "These gates are located in three different parts of the fortress.";
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next;
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