* Various fixes for scripts that are disabled by default.
- Fixed name collision in Baphomet Jr. taming item quest (custom) with 'Little Boy' in cities/lutie.txt - Fixed name collision in THQS_Quests (custom) with 'Little Girl' in cities/lutie.txt - Fixed outdated reference to npc_dynamic_shop sample (follow up to r14277). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14676 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,10 @@
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Date Added
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Date Added
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======
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======
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2011/01/16
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* Rev. 14676 Various fixes for scripts that are disabled by default. [Ai4rei]
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- Fixed name collision in Baphomet Jr. taming item quest (custom) with 'Little Boy' in cities/lutie.txt
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- Fixed name collision in THQS_Quests (custom) with 'Little Girl' in cities/lutie.txt
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- Fixed outdated reference to npc_dynamic_shop sample (follow up to r14277).
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2010/12/03
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2010/12/03
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* Rev. 14555 Updated instances with more proper English, care of Resplendent. [L0ne_W0lf]
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* Rev. 14555 Updated instances with more proper English, care of Resplendent. [L0ne_W0lf]
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2010/12/02
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2010/12/02
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= eAthena Dev Team
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//= eAthena Dev Team
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//= eAthena 1.0
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//===== Description: =========================================
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 1.0 ????
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//= 1.0 ????
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//= 1.1 Optimized Book of Devil quest. used bit-wise var. [Lupus]
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//= 1.1 Optimized Book of Devil quest. used bit-wise var. [Lupus]
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//= 1.2 Fixed name collision with 'Little Boy' in cities/lutie.txt [Ai4rei]
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//============================================================
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//============================================================
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//=============================================================
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//=============================================================
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@ -62,7 +63,7 @@ M_NO:
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close;
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close;
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}
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}
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nif_fild01,213,268,5 script Little Boy 797,{
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nif_fild01,213,268,5 script Little Boy#02 797,{
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if(MISC_QUEST & 256){
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if(MISC_QUEST & 256){
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L_DONE:
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L_DONE:
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set @niflheimlost,2;
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set @niflheimlost,2;
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@ -10,7 +10,7 @@
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// revised By Warlock //
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// revised By Warlock //
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//////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////
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//===== Version ==============================================
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//===== Version ==============================================
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//= 1.4
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//= 1.5
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//===== Compatible With ======================================
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//===== Compatible With ======================================
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//= eAthena 1.0
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//= eAthena 1.0
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//===== Description ==========================================
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//===== Description ==========================================
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@ -22,6 +22,7 @@
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//= 1.2 some bugfixes, typos [Lupus]
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//= 1.2 some bugfixes, typos [Lupus]
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//= 1.3 Removed Duplicates [Silent]
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//= 1.3 Removed Duplicates [Silent]
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//= 1.4 Further removed duplicates. [L0ne_W0lf]
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//= 1.4 Further removed duplicates. [L0ne_W0lf]
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//= 1.5 Fixed name collision with 'Little Girl' in cities/lutie.txt [Ai4rei]
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//============================================================
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//============================================================
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@ -671,7 +672,7 @@ N_QuestStart:
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}
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}
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///////Job list 7///////
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///////Job list 7///////
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//7-1 goes to 8-1 using callfunc;
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//7-1 goes to 8-1 using callfunc;
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prontera,123,208,6 script Little Girl 717,{
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prontera,123,208,6 script Little Girl#thq 717,{
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if (seven_qset == 1 && countitem(531) > 4) goto N_QuestComp;
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if (seven_qset == 1 && countitem(531) > 4) goto N_QuestComp;
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if (seven_qset == 1) goto N_QuestStart;
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if (seven_qset == 1) goto N_QuestStart;
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if (eight_qset == 1) goto N_QuestStart2;
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if (eight_qset == 1) goto N_QuestStart2;
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@ -86,7 +86,7 @@
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//npc: npc/custom/Lance/FR_HallOfFame.c
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//npc: npc/custom/Lance/FR_HallOfFame.c
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//npc: npc/custom/Lance/FR_WeatherController.c
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//npc: npc/custom/Lance/FR_WeatherController.c
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//npc: npc/custom/Lance/FR_MailSystem.c
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//npc: npc/custom/Lance/FR_MailSystem.c
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//npc: npc/sample/npc_dynamic_shop.txt
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//npc: doc/sample/npc_dynamic_shop.txt
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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