- Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I forgot to apply the fix to trunk)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6306 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-27 11:44:02 +00:00
parent ccac4a5746
commit 97f93f125a
3 changed files with 5 additions and 5 deletions

View File

@ -38,7 +38,6 @@ struct item_data {
unsigned char *script; //Default script for everything. unsigned char *script; //Default script for everything.
unsigned char *equip_script; //Script executed once when equipping. unsigned char *equip_script; //Script executed once when equipping.
unsigned char *unequip_script;//Script executed once when unequipping. unsigned char *unequip_script;//Script executed once when unequipping.
struct { struct {
unsigned available : 1; unsigned available : 1;
unsigned value_notdc : 1; unsigned value_notdc : 1;
@ -120,7 +119,6 @@ struct item_data* itemdb_exists(int nameid);
int itemdb_group(int nameid); int itemdb_group(int nameid);
int itemdb_searchrandomid(int flags); int itemdb_searchrandomid(int flags);
int itemdb_searchrandomgroup(int groupid);
#define itemdb_value_buy(n) itemdb_search(n)->value_buy #define itemdb_value_buy(n) itemdb_search(n)->value_buy
#define itemdb_value_sell(n) itemdb_search(n)->value_sell #define itemdb_value_sell(n) itemdb_search(n)->value_sell

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@ -1520,7 +1520,6 @@ int mob_respawn(int tid, unsigned int tick, int id,int data )
md->last_thinktime = tick; md->last_thinktime = tick;
md->next_walktime = tick+rand()%50+5000; md->next_walktime = tick+rand()%50+5000;
md->last_linktime = tick; md->last_linktime = tick;
unit_dataset(&md->bl);
map_addblock(&md->bl); map_addblock(&md->bl);
mob_heal(md,data*status_get_max_hp(&md->bl)/100); mob_heal(md,data*status_get_max_hp(&md->bl)/100);
clif_spawn(&md->bl); clif_spawn(&md->bl);

View File

@ -197,6 +197,9 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data)
return 0; return 0;
} }
if(tid == -1) //A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant.
return 0;
if(ud->state.change_walk_target) if(ud->state.change_walk_target)
return unit_walktoxy_sub(bl); return unit_walktoxy_sub(bl);
@ -1192,7 +1195,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
return 0; return 0;
if(ud->attacktimer != tid){ if(ud->attacktimer != tid){
if(battle_config.error_log) if(battle_config.error_log)
printf("unit_attack_timer %d != %d\n",ud->attacktimer,tid); ShowError("unit_attack_timer %d != %d\n",ud->attacktimer,tid);
return 0; return 0;
} }
BL_CAST( BL_PC , src, sd); BL_CAST( BL_PC , src, sd);
@ -1344,7 +1347,7 @@ int unit_skillcastcancel(struct block_list *bl,int type)
else else
ret=delete_timer( ud->skilltimer, skill_castend_id ); ret=delete_timer( ud->skilltimer, skill_castend_id );
if(ret<0) if(ret<0)
printf("delete timer error : skillid : %d\n",ret); ShowError("delete timer error : skillid : %d\n",ret);
if(bl->type==BL_MOB) ((TBL_MOB*)bl)->skillidx = -1; if(bl->type==BL_MOB) ((TBL_MOB*)bl)->skillidx = -1;