- Emergency call &16 (disable skill from nowarpto maps) will now NOT block Emergency Call if that map is also a gvg-castle map. Makes it safe to turn on this option to prevent usage from special maps (like Lhz3) without crippling the skill during WoE.
- Added &16 to the default of the emergency_call setting. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/16
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* Emergency call &16 (disable skill from nowarpto maps) will now NOT block
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Emergency Call if that map is also a gvg-castle map. Makes it safe to turn
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on this option to prevent usage from special maps (like Lhz3) without
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crippling the skill during WoE. [Skotlex]
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* Applied most of Mpeg's work on Ninja Skills. For information see:
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http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt [Skotlex]
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* When reinvoking a combo-time, the previous combo time will be terminated.
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@ -1,5 +1,8 @@
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Date Added
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2006/10/16
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* Added &16 to the default of the emergency_call setting (skill.conf)
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[Skotlex]
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2006/10/12
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* Added Homunculus atcommands [Playtester]
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2006/10/11
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@ -232,8 +232,8 @@ max_heal_lv: 11
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// 4: Skill is usable outside of GvG grounds
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// 8: Skill is usable on GvG grounds
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//16: Disable skill from "nowarpto" maps
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// (note that by default all Castles have the nowarpto flag)
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emergency_call: 15
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// (it will work on GVG castles even if they are set to nowarpto, though)
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emergency_call: 31
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// Guild Aura Skills setting (add as appropiate).
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// (This affects GD_LEADERSHIP, GD_GLORYWOUNDS, GD_SOULCOLD and GD_HAWKEYES)
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@ -907,7 +907,7 @@ int skillnotok (int skillid, struct map_session_data *sd)
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!(battle_config.emergency_call&(agit_flag?2:1)) ||
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!(battle_config.emergency_call&
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(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) ||
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(battle_config.emergency_call&16 && map[m].flag.nowarpto)
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(battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle)
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) {
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clif_skill_fail(sd,skillid,0,0);
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return 1;
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