Fixed default traps invisibility setting for renewal (#2934)
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@ -122,7 +122,8 @@ gvg_traps_target_all: 1
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// 0 = Always visible
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// 1 = Enable invisibility in versus maps (GVG/PVP/BG)
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// 2 = Enable invisibility in all maps
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traps_setting: 0
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// Default on official servers: 0 for Pre-renewal, 2 for Renewal
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//traps_setting: 0
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// Restrictions applied to the Alchemist's Summon Flora skill (add as necessary)
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// 1: Enable players to damage the floras outside of versus grounds.
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@ -8009,7 +8009,11 @@ static const struct _battle_data {
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{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate, 100, 0, INT_MAX, },
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{ "defunit_not_enemy", &battle_config.defnotenemy, 0, 0, 1, },
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{ "gvg_traps_target_all", &battle_config.vs_traps_bctall, BL_PC, BL_NUL, BL_ALL, },
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#ifdef RENEWAL
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{ "traps_setting", &battle_config.traps_setting, 2, 0, 2, },
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#else
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{ "traps_setting", &battle_config.traps_setting, 0, 0, 2, },
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#endif
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{ "summon_flora_setting", &battle_config.summon_flora, 1|2, 0, 1|2, },
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{ "clear_skills_on_death", &battle_config.clear_unit_ondeath, BL_NUL, BL_NUL, BL_ALL, },
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{ "clear_skills_on_warp", &battle_config.clear_unit_onwarp, BL_ALL, BL_NUL, BL_ALL, },
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