- Applied Toms's suggested corrections to homun code.

- Corrected Cannibalize/Marine Sphere ignoring the selected summon spot.
- Fixed looting pets ignoring the item pick-up priority of other players.
- Should have fixed a signess warning in login txt.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7828 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-22 16:47:03 +00:00
parent 9598e4a828
commit 9a745cdd3c
6 changed files with 18 additions and 13 deletions

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@ -3,6 +3,13 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/22
* Applied Toms's suggested corrections to homun code. [Skotlex]
* Corrected Cannibalize/Marine Sphere ignoring the selected summon spot.
[Skotlex]
* Fixed looting pets ignoring the item pick-up priority of other players.
[Skotlex]
* Should have fixed a signess warning in login txt. [Skotlex]
2006/07/21
* Added blocking of @me when muted or in berserk status. [Skotlex]
* Corrected the @follow timer not being deleted on logout. [Skotlex]

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@ -1407,7 +1407,7 @@ static int online_db_setoffline(DBKey key, void* data, va_list ap) {
// Packet parsing for char-servers
//--------------------------------
int parse_fromchar(int fd) {
unsigned int i;
int i;
int j, id;
unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
char ip[16];

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@ -9523,16 +9523,12 @@ int atcommand_homlevel(
return 1 ;
level = atoi(message);
if ( ( level + sd->homunculus.level ) > MAX_LEVEL )
level = MAX_LEVEL - sd->homunculus.level ;
if (level >= 1) {
for (i = 1; i <= level ; i++){
sd->homunculus.exp += sd->hd->exp_next;
merc_hom_levelup(sd->hd) ;
}
clif_misceffect2(&sd->hd->bl,568) ;
}
for (i = 1; i <= level && sd->hd->exp_next; i++){
sd->homunculus.exp += sd->hd->exp_next;
merc_hom_levelup(sd->hd);
}
clif_misceffect2(&sd->hd->bl,568);
return 0;
}

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@ -4758,6 +4758,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
if(sd->status.hom_id > 0 && sd->hd) //orn
{
sd->homunculus.vaporize = 1;
clif_hominfo(sd,0);
merc_stop_walking(sd->hd, 1) ;
merc_stop_attack(sd->hd) ;
merc_hom_delete(sd->hd,0);

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@ -1034,8 +1034,9 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
sd_id = fitem->first_get_id;
if(bl->m == pd->bl.m && unit_can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL)
&& rand()%1000<1000/(++(*itc)))
if(bl->m == pd->bl.m && (!sd_id || sd_id == pd->msd->bl.id) &&
unit_can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) &&
rand()%1000<1000/(++(*itc)))
pd->target_id=bl->id;
return 0;
}

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@ -6212,7 +6212,7 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
struct mob_data *md;
// Correct info, don't change any of this! [celest]
md = mob_once_spawn_sub(src, src->m, -1, -1, sd->status.name,class_,"");
md = mob_once_spawn_sub(src, src->m, x, y, sd->status.name,class_,"");
if (md) {
md->master_id = src->id;
md->special_state.ai = skillid==AM_SPHEREMINE?2:3;