Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13494 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2009-01-26 05:00:15 +00:00
parent 96c953126c
commit 9b5bfcf8c5
2 changed files with 4 additions and 2 deletions

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@ -1,4 +1,6 @@
Date Added
2009/1/26
* Rev. 13494 Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills. [L0ne_W0lf]
2009/1/12
* Second agitend corrected to agitend2 [SketchyPhoenix]
2009/1/5

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@ -29,8 +29,8 @@ guild_exp_limit: 50
guild_max_castles: 0
// Activate guild skills delay by relog? (Note 1)
// Oficial setting is "no" but this prevent the abuse of skiping the 5 minutes delay on guild master relog.
guild_skill_relog_delay: no
// Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay.
guild_skill_relog_delay: yes
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100