- Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can come out or not is entirely decided by the abra db file now.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7515 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-04 16:44:19 +00:00
parent 4c36924fce
commit 9b6412ad1b
2 changed files with 4 additions and 1 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/04
* Removed the NPC/Dance/Song inf2 check of AbraCadabra. whether a skill can
come out or not is entirely decided by the abra db file now. [Skotlex]
* Added structure s_addeffect to handle status change additions. Cleaned up
relevant code. It is now possible to specify ANY status change, not just
the basic ones. NOTE that the code is proof-read, but untested! [Skotlex]

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@ -3338,7 +3338,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
do {
abra_skillid = rand() % MAX_SKILL_ABRA_DB;
if (
skill_get_inf2(abra_skillid)&(INF2_NPC_SKILL|INF2_SONG_DANCE|INF2_ENSEMBLE_SKILL) || //NPC/Song/Dance skills are out
//Unneeded check, use the "per" field to know if the skill is valid.
// skill_get_inf2(abra_skillid)&(INF2_NPC_SKILL|INF2_SONG_DANCE|INF2_ENSEMBLE_SKILL) || //NPC/Song/Dance skills are out
!skill_get_inf(abra_skillid) || //Passive skills cannot be casted
skill_abra_db[abra_skillid].req_lv > skilllv || //Required lv for it to appear
rand()%10000 >= skill_abra_db[abra_skillid].per