From 9cd7e595cf6dbeefb3efc98511b8b1a9caf7e380 Mon Sep 17 00:00:00 2001 From: aleos89 Date: Thu, 12 May 2016 14:18:51 -0400 Subject: [PATCH] Updated 16th Night effect (fixes #1164) * No longer drains 1 SP every second. - Description states it does but tests show it does not. --- src/map/status.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/map/status.c b/src/map/status.c index eee2d20f24..52314f83cb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -10210,11 +10210,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty clif_status_change(bl,SI_ACTIVE_MONSTER_TRANSFORM,1,0,1002,0,0); break; case SC_KAGEMUSYA: - val3 = val1 * 2; - case SC_IZAYOI: val2 = tick/1000; - if( type == SC_IZAYOI ) - tick = -1; // Duration sent to the client should be infinite + val3 = val1 * 2; tick_time = 1000; break; case SC_ZANGETSU: @@ -12674,7 +12671,6 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) return 0; } break; - case SC_IZAYOI: case SC_KAGEMUSYA: if( --(sce->val2) >= 0 ) { if(!status_charge(bl, 0, 1)) break;