* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.

* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c:
  - changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
  - changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
  - changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
  - removed some @see links and corrected small typos in the documentation

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11698 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
FlavioJS 2007-11-08 14:08:32 +00:00
parent 492650729a
commit 9d2688ad87
29 changed files with 396 additions and 508 deletions

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@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/08
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
* Fixed gm_account_db not being deallocated in login-converter.c.
* Refactoring names and documentation in db.h/db.c: [FlavioJS]
- changed 'struct dbt' to 'struct DBMap' and 'DB' to 'DBMap*'
- changed 'struct db' to 'struct DBMap_impl' and 'DB_impl' to 'DBMap_impl*'
- changed COUNT to DB_COUNTSTAT and made it's existence not depend on DB_ENABLE_STATS
- removed some @see links and corrected small typos in the documentation
* Fixed a glitch where all packets immediately after the map->char
login packet would get discarded and the mapserver disconnected
* Synced charserver char creation creation code [ultramage]
@ -11,10 +18,10 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
- fixed sql charserver letting you use control chars in char names
- new chars will not start with the 'Knife' and 'Cotton Shirt' equipped
anymore (charserver blindly placed magic values into the equip field)
* Updated configure script:
* Updated configure script: [FlavioJS]
- small correction to the help text of --with-mysql and --with-pcre
- added the -Wno-switch compiler option to suppress the
"enumeration value '%s' not handled in switch" warnings [FlavioJS]
"enumeration value '%s' not handled in switch" warnings
2007/11/07
* Some updates on the mail system packets [Zephyrus]
- Corrected the mail database structure on main.sql

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@ -169,7 +169,8 @@ struct online_char_data {
short server;
};
struct dbt *online_char_db; //Holds all online characters.
// Holds all online characters.
static DBMap* online_char_db; // int account_id -> struct online_char_data*
time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
@ -4227,7 +4228,7 @@ int do_init(int argc, char **argv)
char_log("The char-server starting...\n");
ShowInfo("Initializing char server.\n");
online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_char_init();
char_read_fame_list(); //Read fame lists.
#ifdef ENABLE_SC_SAVING

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@ -22,8 +22,8 @@ char guild_txt[1024] = "save/guild.txt";
char castle_txt[1024] = "save/castle.txt";
#ifndef TXT_SQL_CONVERT
static struct dbt *guild_db;
static struct dbt *castle_db;
static DBMap* guild_db; // int guild_id -> struct guild*
static DBMap* castle_db; // int castle_id -> struct guild_castle*
static int guild_newid = 10000;
@ -376,8 +376,8 @@ int inter_guild_init() {
inter_guild_readdb();
guild_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
castle_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
guild_db = idb_alloc(DB_OPT_RELEASE_DATA);
castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
if ((fp = fopen(guild_txt,"r")) == NULL)
return 1;

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@ -17,7 +17,7 @@
char homun_txt[1024]="save/homun.txt";
static struct dbt *homun_db;
static DBMap* homun_db; // int hom_id -> struct s_homunculus*
static int homun_newid = 100;
int inter_homun_tostr(char *str,struct s_homunculus *p)
@ -118,7 +118,7 @@ int inter_homun_init()
FILE *fp;
int c=0;
homun_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
homun_db= idb_alloc(DB_OPT_RELEASE_DATA);
if( (fp=fopen(homun_txt,"r"))==NULL )
return 1;

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@ -25,7 +25,7 @@ struct party_data {
unsigned char size; //Total size of party.
};
static struct dbt *party_db;
static DBMap* party_db; // int party_id -> struct party_data*
static int party_newid = 100;
int mapif_party_broken(int party_id, int flag);
@ -178,7 +178,7 @@ int inter_party_init() {
int c = 0;
int i, j;
party_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
party_db = idb_alloc(DB_OPT_RELEASE_DATA);
if ((fp = fopen(party_txt, "r")) == NULL)
return 1;

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@ -18,7 +18,7 @@
char pet_txt[1024]="save/pet.txt";
#ifndef TXT_SQL_CONVERT
static struct dbt *pet_db;
static DBMap* pet_db; // int pet_id -> struct s_pet*
static int pet_newid = 100;
int inter_pet_tostr(char *str,struct s_pet *p)
@ -88,7 +88,7 @@ int inter_pet_init()
FILE *fp;
int c=0;
pet_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
pet_db= idb_alloc(DB_OPT_RELEASE_DATA);
if( (fp=fopen(pet_txt,"r"))==NULL )
return 1;

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@ -10,7 +10,8 @@
#include <stdio.h>
static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex]
// Contains all the status change data in-memory. [Skotlex]
static DBMap* scdata_db = NULL; // int char_id -> struct scdata*
char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
#ifdef ENABLE_SC_SAVING
@ -156,7 +157,7 @@ void inter_status_save()
*------------------------------------------*/
void status_init()
{
scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
scdata_db = idb_alloc(DB_OPT_BASE);
status_load_scdata(scdata_txt);
}

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@ -24,8 +24,8 @@ char storage_txt[1024]="save/storage.txt";
char guild_storage_txt[1024]="save/g_storage.txt";
#ifndef TXT_SQL_CONVERT
static struct dbt *storage_db;
static struct dbt *guild_storage_db;
static DBMap* storage_db; // int account_id -> struct storage*
static DBMap* guild_storage_db; // int guild_id -> struct guild_storage*
// 倉庫データを文字列に変換
int storage_tostr(char *str,struct storage *p)
@ -198,7 +198,7 @@ int inter_storage_init()
struct guild_storage *gs;
FILE *fp;
storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
fp=fopen(storage_txt,"r");
if(fp==NULL){
@ -227,7 +227,7 @@ int inter_storage_init()
fclose(fp);
c = 0;
guild_storage_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
guild_storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
fp=fopen(guild_storage_txt,"r");
if(fp==NULL){

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@ -30,7 +30,7 @@ char accreg_txt[1024] = "save/accreg.txt";
char inter_log_filename[1024] = "log/inter.log";
char main_chat_nick[16] = "Main";
static struct dbt *accreg_db = NULL;
static DBMap* accreg_db = NULL; // int account_id -> struct accreg*
unsigned int party_share_level = 10;
@ -66,7 +66,7 @@ struct WisData {
unsigned long tick;
unsigned char src[24], dst[24], msg[1024];
};
static struct dbt * wis_db = NULL;
static DBMap* wis_db = NULL; // int wis_id -> struct WisData*
static int wis_dellist[WISDELLIST_MAX], wis_delnum;
@ -109,7 +109,7 @@ int inter_accreg_init(void) {
int c = 0;
struct accreg *reg;
accreg_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
accreg_db = idb_alloc(DB_OPT_RELEASE_DATA);
if( (fp = fopen(accreg_txt, "r")) == NULL)
return 1;
@ -259,7 +259,7 @@ int inter_init_txt(const char *file) {
inter_config_read(file);
#ifndef TXT_SQL_CONVERT
wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
wis_db = idb_alloc(DB_OPT_RELEASE_DATA);
inter_party_init();
inter_guild_init();

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@ -64,7 +64,7 @@ char friend_db[256] = "friends";
char hotkey_db[256] = "hotkey";
#ifndef TXT_SQL_CONVERT
static struct dbt *char_db_;
static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
char db_path[1024] = "db";
@ -192,7 +192,8 @@ struct online_char_data {
short server; // -2: unknown server, -1: not connected, 0+: id of server
};
struct dbt* online_char_db; //Holds all online characters.
// Holds all online characters.
DBMap* online_char_db; // int account_id -> struct online_char_data*
static void* create_online_char_data(DBKey key, va_list args)
{
@ -1066,7 +1067,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
int mmo_char_sql_init(void)
{
ShowInfo("Begin Initializing.......\n");
char_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA, sizeof(int));
char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
if(char_per_account == 0){
ShowStatus("Chars per Account: 'Unlimited'.......\n");
@ -3771,7 +3772,7 @@ int do_init(int argc, char **argv)
ShowInfo("Finished reading the inter-server configuration.\n");
ShowInfo("Initializing char server.\n");
online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_char_sql_init();
char_read_fame_list(); //Read fame lists.
if(char_gm_read)

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@ -32,7 +32,7 @@ static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9
#ifndef TXT_SQL_CONVERT
//Guild cache
static struct dbt *guild_db_;
static DBMap* guild_db_; // int guild_id -> struct guild*
struct guild_castle castles[MAX_GUILDCASTLE];
@ -797,7 +797,7 @@ int inter_guild_CharOffline(int char_id, int guild_id) {
int inter_guild_sql_init(void)
{
//Initialize the guild cache
guild_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
guild_db_= idb_alloc(DB_OPT_RELEASE_DATA);
//Read exp file
inter_guild_ReadEXP();

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@ -27,7 +27,7 @@ struct party_data {
};
static struct party_data *party_pt;
static struct dbt *party_db_;
static DBMap* party_db_; // int party_id -> struct party_data*
int mapif_party_broken(int party_id,int flag);
int party_check_empty(struct party_data *p);
@ -269,7 +269,7 @@ struct party_data *inter_party_fromsql(int party_id)
int inter_party_sql_init(void)
{
//memory alloc
party_db_ = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
party_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
if (!party_pt) {
ShowFatalError("inter_party_sql_init: Out of Memory!\n");

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@ -79,7 +79,7 @@ struct WisData {
unsigned long tick;
unsigned char src[24], dst[24], msg[512];
};
static struct dbt * wis_db = NULL;
static DBMap* wis_db = NULL; // int wis_id -> struct WisData*
static int wis_dellist[WISDELLIST_MAX], wis_delnum;
int inter_sql_test (void);
@ -390,7 +390,7 @@ int inter_init_sql(const char *file)
}
#ifndef TXT_SQL_CONVERT
wis_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
wis_db = idb_alloc(DB_OPT_RELEASE_DATA);
inter_guild_sql_init();
inter_storage_sql_init();
inter_party_sql_init();

File diff suppressed because it is too large Load Diff

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@ -23,8 +23,8 @@
* HISTORY: *
* 2.1 (Athena build #???#) - Portability fix *
* - Fixed the portability of casting to union and added the functions *
* {@link DB#ensure(DB,DBKey,DBCreateData,...)} and *
* {@link DB#clear(DB,DBApply,...)}. *
* {@link DBMap#ensure(DBMap,DBKey,DBCreateData,...)} and *
* {@link DBMap#clear(DBMap,DBApply,...)}. *
* 2.0 (Athena build 4859) - Transition version *
* - Almost everything recoded with a strategy similar to objects, *
* database structure is maintained. *
@ -40,6 +40,7 @@
#ifndef _DB_H_
#define _DB_H_
#include "../common/cbasetypes.h"
#include <stdarg.h>
/*****************************************************************************\
@ -51,19 +52,19 @@
* DBOptions - Bitfield enumeration of database options. *
* DBKey - Union of used key types. *
* DBApply - Format of functions applyed to the databases. *
* DBMatcher - Format of matchers used in DB::getall. *
* DBMatcher - Format of matchers used in DBMap::getall. *
* DBComparator - Format of the comparators used by the databases. *
* DBHasher - Format of the hashers used by the databases. *
* DBReleaser - Format of the releasers used by the databases. *
* DB - Database interface. *
* DBMap - Database interface. *
\*****************************************************************************/
/**
* Define this to enable the functions that cast to unions.
* Required when the compiler doesn't support casting to unions.
* NOTE: It is recommened that the conditional tests to determine if this
* should be defined be located in a makefile or a header file specific for
* of compatibility and portability issues.
* should be defined be located in the configure script or a header file
* specific for compatibility and portability issues.
* @public
* @see #db_i2key(int)
* @see #db_ui2key(unsigned int)
@ -120,7 +121,7 @@ typedef enum DBType {
* @param DB_OPT_RELEASE_KEY Releases the key.
* @param DB_OPT_RELEASE_DATA Releases the data whenever an entry is removed
* from the database.
* WARNING: for funtions that return the data (like DB::remove),
* WARNING: for funtions that return the data (like DBMap::remove),
* a dangling pointer will be returned.
* @param DB_OPT_RELEASE_BOTH Releases both key and data.
* @param DB_OPT_ALLOW_NULL_KEY Allow NULL keys in the database.
@ -130,7 +131,7 @@ typedef enum DBType {
* @see #db_default_release(DBType,DBOptions)
* @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short)
*/
typedef enum db_opt {
typedef enum DBOptions {
DB_OPT_BASE = 0,
DB_OPT_DUP_KEY = 1,
DB_OPT_RELEASE_KEY = 2,
@ -147,11 +148,11 @@ typedef enum db_opt {
* @param str Type of key for DB_STRING and DB_ISTRING databases
* @public
* @see #DBType
* @see DB#get
* @see DB#put
* @see DB#remove
* @see DBMap#get
* @see DBMap#put
* @see DBMap#remove
*/
typedef union dbkey {
typedef union DBKey {
int i;
unsigned int ui;
const char *str;
@ -164,27 +165,27 @@ typedef union dbkey {
* @param args Extra arguments of the funtion
* @return Data identified by the key to be put in the database
* @public
* @see DB#vensure
* @see DB#ensure
* @see DBMap#vensure
* @see DBMap#ensure
*/
typedef void *(*DBCreateData)(DBKey key, va_list args);
typedef void* (*DBCreateData)(DBKey key, va_list args);
/**
* Format of functions to be applyed to an unspecified quantity of entries of
* a database.
* Any function that applyes this function to the database will return the sum
* Any function that applies this function to the database will return the sum
* of values returned by this function.
* @param key Key of the database entry
* @param data Data of the database entry
* @param args Extra arguments of the funtion
* @return Value to be added up by the funtion that is applying this
* @public
* @see DB#vforeach
* @see DB#foreach
* @see DB#vdestroy
* @see DB#destroy
* @see DBMap#vforeach
* @see DBMap#foreach
* @see DBMap#vdestroy
* @see DBMap#destroy
*/
typedef int (*DBApply)(DBKey key, void *data, va_list args);
typedef int (*DBApply)(DBKey key, void* data, va_list args);
/**
* Format of functions that match database entries.
@ -195,9 +196,9 @@ typedef int (*DBApply)(DBKey key, void *data, va_list args);
* @param args Extra arguments of the function
* @return 0 if a match, another number otherwise
* @public
* @see DB#getall
* @see DBMap#getall
*/
typedef int (*DBMatcher)(DBKey key, void *data, va_list args);
typedef int (*DBMatcher)(DBKey key, void* data, va_list args);
/**
* Format of the comparators used internally by the database system.
@ -241,58 +242,49 @@ typedef unsigned int (*DBHasher)(DBKey key, unsigned short maxlen);
* @see #db_default_releaser(DBType,DBOptions)
* @see #db_custom_release(DBRelease)
*/
typedef void (*DBReleaser)(DBKey key, void *data, DBRelease which);
typedef void (*DBReleaser)(DBKey key, void* data, DBRelease which);
typedef struct DBMap DBMap;
/**
* Public interface of a database. Only contains funtions.
* All the functions take the interface as the first argument.
* @public
* @see DB#get(DB,DBKey)
* @see DB#getall(DB,void **,unsigned int,DBMatch,...)
* @see DB#vgetall(DB,void **,unsigned int,DBMatch,va_list)
* @see DB#put(DB,DBKey,void *)
* @see DB#remove(DB,DBKey)
* @see DB#foreach(DB,DBApply,...)
* @see DB#vforeach(DB,DBApply,va_list)
* @see DB#destroy(DB,DBApply,...)
* @see DB#destroy(DB,DBApply,va_list)
* @see DB#size(DB)
* @see DB#type(DB)
* @see DB#options(DB)
* @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short)
* @see #db_alloc(const char*,int,DBType,DBOptions,unsigned short)
*/
typedef struct dbt *DB;
struct dbt {
struct DBMap {
/**
* Get the data of the entry identifid by the key.
* @param dbi Interface of the database
* @param self Database
* @param key Key that identifies the entry
* @return Data of the entry or NULL if not found
* @protected
* @see #db_get(DB,DBKey)
*/
void *(*get)(DB self, DBKey key);
void* (*get)(DBMap* self, DBKey key);
/**
* Just calls {@link DB#vgetall(DB,void **,unsigned int,DBMatch,va_list)}.
* Just calls {@link DBMap#vgetall}.
* Get the data of the entries matched by <code>match</code>.
* It puts a maximum of <code>max</code> entries into <code>buf</code>.
* If <code>buf</code> is NULL, it only counts the matches.
* Returns the number of entries that matched.
* NOTE: if the value returned is greater than <code>max</code>, only the
* first <code>max</code> entries found are put into the buffer.
* @param dbi Interface of the database
* @param self Database
* @param buf Buffer to put the data of the matched entries
* @param max Maximum number of data entries to be put into buf
* @param match Function that matches the database entries
* @param ... Extra arguments for match
* @return The number of entries that matched
* @protected
* @see DB#vgetall
* @see #db_getall(DB,void **,unsigned int,DBMatch,...)
* @see DBMap#vgetall(DBMap*,void **,unsigned int,DBMatcher,va_list)
*/
unsigned int (*getall)(DB self, void **buf, unsigned int max, DBMatcher match, ...);
unsigned int (*getall)(DBMap* self, void** buf, unsigned int max, DBMatcher match, ...);
/**
* Get the data of the entries matched by <code>match</code>.
@ -301,149 +293,139 @@ struct dbt {
* Returns the number of entries that matched.
* NOTE: if the value returned is greater than <code>max</code>, only the
* first <code>max</code> entries found are put into the buffer.
* @param dbi Interface of the database
* @param self Database
* @param buf Buffer to put the data of the matched entries
* @param max Maximum number of data entries to be put into buf
* @param match Function that matches the database entries
* @param ... Extra arguments for match
* @return The number of entries that matched
* @protected
* @see DB#getall
* @see #db_vgetall(DB,void **,unsigned int,DBMatch,va_list)
* @see DBMap#getall(DBMap*,void **,unsigned int,DBMatcher,...)
*/
unsigned int (*vgetall)(DB self, void **buf, unsigned int max, DBMatcher match, va_list args);
unsigned int (*vgetall)(DBMap* self, void** buf, unsigned int max, DBMatcher match, va_list args);
/**
* Just calls {@link common\db.h\DB#vensure(DB,DBKey,DBCreateData,va_list)}.
* Just calls {@link DBMap#vensure}.
* Get the data of the entry identified by the key.
* If the entry does not exist, an entry is added with the data returned by
* <code>create</code>.
* @param dbi Interface of the database
* @param self Database
* @param key Key that identifies the entry
* @param create Function used to create the data if the entry doesn't exist
* @param ... Extra arguments for create
* @return Data of the entry
* @protected
* @see DB#vensure(DB,DBKey,DBCreateData,va_list)
* @see #db_ensure(DB,DBKey,DBCreateData,...)
* @see DBMap#vensure(DBMap*,DBKey,DBCreateData,va_list)
*/
void *(*ensure)(DB self, DBKey key, DBCreateData create, ...);
void* (*ensure)(DBMap* self, DBKey key, DBCreateData create, ...);
/**
* Get the data of the entry identified by the key.
* If the entry does not exist, an entry is added with the data returned by
* <code>create</code>.
* @param dbi Interface of the database
* @param self Database
* @param key Key that identifies the entry
* @param create Function used to create the data if the entry doesn't exist
* @param args Extra arguments for create
* @return Data of the entry
* @protected
* @see DB#ensure(DB,DBKey,DBCreateData,...)
* @see #db_vensure(DB,DBKey,DBCreateData,va_list)
* @see DBMap#ensure(DBMap*,DBKey,DBCreateData,...)
*/
void *(*vensure)(DB self, DBKey key, DBCreateData create, va_list args);
void* (*vensure)(DBMap* self, DBKey key, DBCreateData create, va_list args);
/**
* Put the data identified by the key in the database.
* Returns the previous data if the entry exists or NULL.
* NOTE: Uses the new key, the old one is released.
* @param dbi Interface of the database
* @param self Database
* @param key Key that identifies the data
* @param data Data to be put in the database
* @return The previous data if the entry exists or NULL
* @protected
* @see #db_put(DB,DBKey,void *)
*/
void *(*put)(DB self, DBKey key, void *data);
void* (*put)(DBMap* self, DBKey key, void* data);
/**
* Remove an entry from the database.
* Returns the data of the entry.
* NOTE: The key (of the database) is released.
* @param dbi Interface of the database
* @param self Database
* @param key Key that identifies the entry
* @return The data of the entry or NULL if not found
* @protected
* @see #db_remove(DB,DBKey)
*/
void *(*remove)(DB self, DBKey key);
void* (*remove)(DBMap* self, DBKey key);
/**
* Just calls {@link DB#vforeach(DB,DBApply,va_list)}.
* Just calls {@link DBMap#vforeach}.
* Apply <code>func</code> to every entry in the database.
* Returns the sum of values returned by func.
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed
* @param ... Extra arguments for func
* @return Sum of the values returned by func
* @protected
* @see DB#vforeach
* @see #db_foreach(DB,DBApply,...)
* @see DBMap#vforeach(DBMap*,DBApply,va_list)
*/
int (*foreach)(DB self, DBApply func, ...);
int (*foreach)(DBMap* self, DBApply func, ...);
/**
* Apply <code>func</code> to every entry in the database.
* Returns the sum of values returned by func.
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed
* @param args Extra arguments for func
* @return Sum of the values returned by func
* @protected
* @see DB#foreach
* @see #db_vforeach(DB,DBApply,va_list)
* @see DBMap#foreach(DBMap*,DBApply,...)
*/
int (*vforeach)(DB self, DBApply func, va_list args);
int (*vforeach)(DBMap* self, DBApply func, va_list args);
/**
* Just calls {@link DB#vclear(DB,DBApply,va_list)}.
* Just calls {@link DBMap#vclear}.
* Removes all entries from the database.
* Before deleting an entry, func is applyed to it.
* Releases the key and the data.
* Returns the sum of values returned by func, if it exists.
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed to every entry before deleting
* @param ... Extra arguments for func
* @return Sum of values returned by func
* @protected
* @see DB#vclear
* @see #db_clear(DB,DBApply,...)
* @see DBMap#vclear(DBMap*,DBApply,va_list)
*/
int (*clear)(DB self, DBApply func, ...);
int (*clear)(DBMap* self, DBApply func, ...);
/**
* Removes all entries from the database.
* Before deleting an entry, func is applyed to it.
* Releases the key and the data.
* Returns the sum of values returned by func, if it exists.
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed to every entry before deleting
* @param args Extra arguments for func
* @return Sum of values returned by func
* @protected
* @see DB#clear
* @see #vclear(DB,DBApply,va_list)
* @see DBMap#clear(DBMap*,DBApply,...)
*/
int (*vclear)(DB self, DBApply func, va_list args);
int (*vclear)(DBMap* self, DBApply func, va_list args);
/**
* Just calls {@link DB#vdestroy(DB,DBApply,va_list)}.
* Just calls {@link DBMap#vdestroy}.
* Finalize the database, feeing all the memory it uses.
* Before deleting an entry, func is applyed to it.
* Releases the key and the data.
* Returns the sum of values returned by func, if it exists.
* NOTE: This locks the database globally. Any attempt to insert or remove
* a database entry will give an error and be aborted (except for clearing).
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed to every entry before deleting
* @param ... Extra arguments for func
* @return Sum of values returned by func
* @protected
* @see DB#vdestroy
* @see #db_destroy(DB,DBApply,...)
* @see DBMap#vdestroy(DBMap*,DBApply,va_list)
*/
int (*destroy)(DB self, DBApply func, ...);
int (*destroy)(DBMap* self, DBApply func, ...);
/**
* Finalize the database, feeing all the memory it uses.
@ -451,42 +433,38 @@ struct dbt {
* Returns the sum of values returned by func, if it exists.
* NOTE: This locks the database globally. Any attempt to insert or remove
* a database entry will give an error and be aborted (except for clearing).
* @param dbi Interface of the database
* @param self Database
* @param func Function to be applyed to every entry before deleting
* @param args Extra arguments for func
* @return Sum of values returned by func
* @protected
* @see DB#destroy
* @see #db_vdestroy(DB,DBApply,va_list)
* @see DBMap#destroy(DBMap*,DBApply,...)
*/
int (*vdestroy)(DB self, DBApply func, va_list args);
int (*vdestroy)(DBMap* self, DBApply func, va_list args);
/**
* Return the size of the database (number of items in the database).
* @param dbi Interface of the database
* @param self Database
* @return Size of the database
* @protected
* @see #db_size(DB)
*/
unsigned int (*size)(DB self);
unsigned int (*size)(DBMap* self);
/**
* Return the type of the database.
* @param dbi Interface of the database
* @param self Database
* @return Type of the database
* @protected
* @see #db_type(DB)
*/
DBType (*type)(DB self);
DBType (*type)(DBMap* self);
/**
* Return the options of the database.
* @param dbi Interface of the database
* @param self Database
* @return Options of the database
* @protected
* @see #db_options(DB)
*/
DBOptions (*options)(DB self);
DBOptions (*options)(DBMap* self);
};
@ -501,27 +479,34 @@ struct dbt {
# define str2key(k) ((DBKey)(const char *)(k))
#endif /* not DB_MANUAL_CAST_TO_UNION */
#define db_get(db,k) (db)->get((db),(k))
#define idb_get(db,k) (db)->get((db),i2key(k))
#define uidb_get(db,k) (db)->get((db),ui2key(k))
#define strdb_get(db,k) (db)->get((db),str2key(k))
#define db_get(db,k) ( (db)->get((db),(k)) )
#define idb_get(db,k) ( (db)->get((db),i2key(k)) )
#define uidb_get(db,k) ( (db)->get((db),ui2key(k)) )
#define strdb_get(db,k) ( (db)->get((db),str2key(k)) )
#define db_put(db,k,d) (db)->put((db),(k),(d))
#define idb_put(db,k,d) (db)->put((db),i2key(k),(d))
#define uidb_put(db,k,d) (db)->put((db),ui2key(k),(d))
#define strdb_put(db,k,d) (db)->put((db),str2key(k),(d))
#define db_put(db,k,d) ( (db)->put((db),(k),(d)) )
#define idb_put(db,k,d) ( (db)->put((db),i2key(k),(d)) )
#define uidb_put(db,k,d) ( (db)->put((db),ui2key(k),(d)) )
#define strdb_put(db,k,d) ( (db)->put((db),str2key(k),(d)) )
#define db_remove(db,k) (db)->remove((db),(k))
#define idb_remove(db,k) (db)->remove((db),i2key(k))
#define uidb_remove(db,k) (db)->remove((db),ui2key(k))
#define strdb_remove(db,k) (db)->remove((db),str2key(k))
#define db_remove(db,k) ( (db)->remove((db),(k)) )
#define idb_remove(db,k) ( (db)->remove((db),i2key(k)) )
#define uidb_remove(db,k) ( (db)->remove((db),ui2key(k)) )
#define strdb_remove(db,k) ( (db)->remove((db),str2key(k)) )
//These are discarding the possible vargs you could send to the function, so those
//that require vargs must not use these defines.
#define db_ensure(db,k,f) (db)->ensure((db),(k),f)
#define idb_ensure(db,k,f) (db)->ensure((db),i2key(k),f)
#define uidb_ensure(db,k,f) (db)->ensure((db),ui2key(k),f)
#define strdb_ensure(db,k,f) (db)->ensure((db),str2key(k),f)
#define db_ensure(db,k,f) ( (db)->ensure((db),(k),(f)) )
#define idb_ensure(db,k,f) ( (db)->ensure((db),i2key(k),(f)) )
#define uidb_ensure(db,k,f) ( (db)->ensure((db),ui2key(k),(f)) )
#define strdb_ensure(db,k,f) ( (db)->ensure((db),str2key(k),(f)) )
// Database creation and destruction macros
#define idb_alloc(opt) db_alloc(__FILE__,__LINE__,DB_INT,(opt),sizeof(int))
#define uidb_alloc(opt) db_alloc(__FILE__,__LINE__,DB_UINT,(opt),sizeof(unsigned int))
#define strdb_alloc(opt,maxlen) db_alloc(__FILE__,__LINE__,DB_STRING,(opt),(maxlen))
#define stridb_alloc(opt,maxlen) db_alloc(__FILE__,__LINE__,DB_ISTRING,(opt),(maxlen))
#define db_destroy(db) ( (db)->destroy((db),NULL) )
/*****************************************************************************\
* (2) Section with public functions. *
@ -550,7 +535,6 @@ struct dbt {
* @see #DBType
* @see #DBOptions
* @see #db_default_release(DBType,DBOptions)
* @see common\db.c#db_fix_options(DBType,DBOptions)
*/
DBOptions db_fix_options(DBType type, DBOptions options);
@ -561,7 +545,6 @@ DBOptions db_fix_options(DBType type, DBOptions options);
* @public
* @see #DBType
* @see #DBComparator
* @see common\db.c#db_default_cmp(DBType)
*/
DBComparator db_default_cmp(DBType type);
@ -572,7 +555,6 @@ DBComparator db_default_cmp(DBType type);
* @public
* @see #DBType
* @see #DBHasher
* @see common\db.c#db_default_hash(DBType)
*/
DBHasher db_default_hash(DBType type);
@ -590,7 +572,6 @@ DBHasher db_default_hash(DBType type);
* @see #DBReleaser
* @see #db_fix_options(DBType,DBOptions)
* @see #db_custom_release(DBRelease)
* @see common\db.c#db_default_release(DBType,DBOptions)
*/
DBReleaser db_default_release(DBType type, DBOptions options);
@ -602,7 +583,6 @@ DBReleaser db_default_release(DBType type, DBOptions options);
* @see #DBRelease
* @see #DBReleaser
* @see #db_default_release(DBType,DBOptions)
* @see common\db.c#db_custom_release(DBRelease)
*/
DBReleaser db_custom_release(DBRelease which);
@ -621,14 +601,13 @@ DBReleaser db_custom_release(DBRelease which);
* @return The interface of the database
* @public
* @see #DBType
* @see #DB
* @see #DBMap
* @see #db_default_cmp(DBType)
* @see #db_default_hash(DBType)
* @see #db_default_release(DBType,DBOptions)
* @see #db_fix_options(DBType,DBOptions)
* @see common\db.c#db_alloc(const char *,int,DBType,DBOptions,unsigned short)
*/
DB db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen);
DBMap* db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen);
#ifdef DB_MANUAL_CAST_TO_UNION
/**

View File

@ -159,7 +159,7 @@ char gm_pass[64] = "";
int level_new_gm = 60;
static struct dbt *online_db;
static DBMap* online_db; // int account_id -> struct online_login_data*
int charif_sendallwos(int sfd, unsigned char *buf, unsigned int len);
@ -3938,7 +3938,7 @@ int do_init(int argc, char** argv)
server_fd[i] = -1;
// Online user database init
online_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
online_db = idb_alloc(DB_OPT_RELEASE_DATA);
add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer");
// Auth init

View File

@ -116,7 +116,7 @@ struct online_login_data {
//-----------------------------------------------------
struct dbt* online_db;
static DBMap* online_db; // int account_id -> struct online_login_data*
static void* create_online_user(DBKey key, va_list args)
{
@ -1928,7 +1928,7 @@ int do_init(int argc, char** argv)
server_fd[i] = -1;
// Online user database init
online_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
online_db = idb_alloc(DB_OPT_RELEASE_DATA);
add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer");
// Auth init

View File

@ -6430,7 +6430,7 @@ int atcommand_pettalk(const int fd, struct map_session_data* sd, const char* com
* @users - displays the number of players present on each map (percentage)
*------------------------------------------*/
static struct dbt *users_db = NULL;
static DBMap* users_db = NULL; // unsigned int mapindex -> int users
static int users_all;
static int atcommand_users_sub1(struct map_session_data* sd,va_list va)
@ -8554,7 +8554,7 @@ int atcommand_config_read(const char* cfgName)
void do_init_atcommand()
{
users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
users_db = uidb_alloc(DB_OPT_BASE);
duel_count = 0;
memset(&duel_list[0], 0, sizeof(duel_list));
add_timer_func_list(atshowmobs_timer, "atshowmobs_timer");

View File

@ -25,7 +25,7 @@
#include <sys/types.h>
#include <time.h>
struct dbt *auth_db;
DBMap* auth_db; // int id -> struct auth_node*
static const int packet_len_table[0x3d] = { // U - used, F - free
60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
@ -430,7 +430,7 @@ void chrif_authreq(struct map_session_data *sd)
auth_data->account_id = sd->bl.id;
auth_data->login_id1 = sd->login_id1;
auth_data->node_created = gettick();
uidb_put(auth_db, sd->bl.id, auth_data);
idb_put(auth_db, sd->bl.id, auth_data);
}
return;
}
@ -451,7 +451,7 @@ void chrif_authok(int fd)
return;
}
if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL)
if ((auth_data =idb_get(auth_db, RFIFOL(fd, 4))) != NULL)
{ //Is the character already awaiting authorization?
if (auth_data->sd)
{
@ -472,7 +472,7 @@ void chrif_authok(int fd)
//Delete the data of this node...
if (auth_data->char_dat)
aFree (auth_data->char_dat);
uidb_remove(auth_db, RFIFOL(fd, 4));
idb_remove(auth_db, RFIFOL(fd, 4));
return;
}
// Awaiting for client to connect.
@ -485,7 +485,7 @@ void chrif_authok(int fd)
auth_data->login_id2=RFIFOL(fd, 16);
memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus));
auth_data->node_created=gettick();
uidb_put(auth_db, RFIFOL(fd, 4), auth_data);
idb_put(auth_db, RFIFOL(fd, 4), auth_data);
}
int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
@ -1445,7 +1445,7 @@ int do_init_chrif(void)
#endif
add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
return 0;
}

View File

@ -29,11 +29,11 @@
#include <string.h>
static DB guild_db;
static DB castle_db;
static DB guild_expcache_db;
static DB guild_infoevent_db;
static DB guild_castleinfoevent_db;
static DBMap* guild_db; // int guild_id -> struct guild*
static DBMap* castle_db; // int castle_id -> struct guild_castle*
static DBMap* guild_expcache_db; // int char_id -> struct guild_expcache*
static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist*
static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist*
struct eventlist {
char name[50];
@ -204,12 +204,12 @@ static int guild_read_castledb(void)
// <20>‰Šú‰»
void do_init_guild(void)
{
guild_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
castle_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
guild_expcache_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
guild_infoevent_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
guild_db=idb_alloc(DB_OPT_RELEASE_DATA);
castle_db=idb_alloc(DB_OPT_RELEASE_DATA);
guild_expcache_db=idb_alloc(DB_OPT_BASE);
guild_infoevent_db=idb_alloc(DB_OPT_BASE);
expcache_ers = ers_new(sizeof(struct guild_expcache));
guild_castleinfoevent_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
guild_castleinfoevent_db=idb_alloc(DB_OPT_BASE);
guild_read_castledb();

View File

@ -21,7 +21,7 @@
static struct item_data* itemdb_array[MAX_ITEMDB];
static struct dbt* itemdb_other;
static DBMap* itemdb_other;// int nameid -> struct item_data*
static struct item_group itemgroup_db[MAX_ITEMGROUP];
@ -1044,7 +1044,7 @@ void do_final_itemdb(void)
int do_init_itemdb(void)
{
memset(itemdb_array, 0, sizeof(itemdb_array));
itemdb_other = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
itemdb_other = idb_alloc(DB_OPT_BASE);
create_dummy_data(); //Dummy data item.
itemdb_read();

View File

@ -93,11 +93,11 @@ char *SCRIPT_CONF_NAME;
char *MSG_CONF_NAME;
// 極力 staticでロ?カルに?める
static struct dbt * id_db=NULL;// id -> struct block_list
static struct dbt * pc_db=NULL;// id -> struct map_session_data
static struct dbt * map_db=NULL;
static struct dbt * nick_db=NULL;// charid -> struct charid2nick (requested names of offline characters)
static struct dbt * charid_db=NULL;// charid -> struct map_session_data
static DBMap* id_db=NULL; // int id -> struct block_list*
static DBMap* pc_db=NULL; // int id -> struct map_session_data*
static DBMap* map_db=NULL; // unsigned int mapindex -> struct map_data*
static DBMap* nick_db=NULL; // int char_id -> struct charid2nick* (requested names of offline characters)
static DBMap* charid_db=NULL; // int char_id -> struct map_session_data*
static int map_users=0;
static struct block_list *objects[MAX_FLOORITEM];
@ -3303,11 +3303,11 @@ int do_init(int argc, char *argv[])
inter_config_read(INTER_CONF_NAME);
log_config_read(LOG_CONF_NAME);
id_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
pc_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); //Added for reliable map_id2sd() use. [Skotlex]
map_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
nick_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
charid_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
id_db = idb_alloc(DB_OPT_BASE);
pc_db = idb_alloc(DB_OPT_BASE); //Added for reliable map_id2sd() use. [Skotlex]
map_db = uidb_alloc(DB_OPT_BASE);
nick_db = idb_alloc(DB_OPT_BASE);
charid_db = idb_alloc(DB_OPT_BASE);
#ifndef TXT_ONLY
map_sql_init();
#endif /* not TXT_ONLY */

View File

@ -49,8 +49,8 @@ static int npc_delay_mob=0;
static int npc_cache_mob=0;
int npc_get_new_npc_id(void){ return npc_id++; }
static struct dbt *ev_db;
static struct dbt *npcname_db;
static DBMap* ev_db; // const char* event_name -> struct event_data*
static DBMap* npcname_db; // const char* npc_name -> struct npc_data*
struct event_data {
struct npc_data *nd;
@ -1794,7 +1794,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons
src_id = 0;
if( script )
{
DB label_db = script_get_label_db();
DBMap* label_db = script_get_label_db();
label_db->foreach(label_db, npc_convertlabel_db, &label_list, &label_list_num, filepath);
label_db->clear(label_db, NULL); // not needed anymore, so clear the db
}
@ -2022,7 +2022,7 @@ int npc_changename(const char* name, const char* newname, short look)
/// function%TAB%script%TAB%<function name>%TAB%{<code>}
static const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{
struct dbt *func_db;
DBMap* func_db;
struct script_code *script;
struct script_code *oldscript;
const char* end;
@ -2867,8 +2867,8 @@ int do_init_npc(void)
for( i = 1; i < MAX_NPC_CLASS; i++ )
npc_viewdb[i].class_ = i;
ev_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1);
npcname_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_BASE,NAME_LENGTH);
ev_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1);
npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH);
memset(&ev_tm_b, -1, sizeof(ev_tm_b));
timer_event_ers = ers_new(sizeof(struct timer_event_data));

View File

@ -26,7 +26,7 @@
#include <string.h>
static DB party_db;
static DBMap* party_db; // int party_id -> struct party_data*
int party_share_level = 10;
int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
@ -56,7 +56,7 @@ void do_final_party(void)
// <20>‰Šú‰»
void do_init_party(void)
{
party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
party_db=idb_alloc(DB_OPT_RELEASE_DATA);
add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
}

View File

@ -170,17 +170,17 @@ int str_hash[SCRIPT_HASH_SIZE];
//#define SCRIPT_HASH_ELF
//#define SCRIPT_HASH_PJW
static struct dbt *mapreg_db=NULL;
static struct dbt *mapregstr_db=NULL;
static DBMap* mapreg_db=NULL; // int var_id -> int value
static DBMap* mapregstr_db=NULL; // int var_id -> char* value
static int mapreg_dirty=-1;
char mapreg_txt[256]="save/mapreg.txt";
#define MAPREG_AUTOSAVE_INTERVAL (300*1000)
static struct dbt *scriptlabel_db=NULL;
static struct dbt *userfunc_db=NULL;
static DBMap* scriptlabel_db=NULL; // const char* label_name -> int script_pos
static DBMap* userfunc_db=NULL; // const char* func_name -> struct script_code*
static int parse_options=0;
struct dbt* script_get_label_db(){ return scriptlabel_db; }
struct dbt* script_get_userfunc_db(){ return userfunc_db; }
DBMap* script_get_label_db(){ return scriptlabel_db; }
DBMap* script_get_userfunc_db(){ return userfunc_db; }
struct Script_Config script_config;
@ -3685,10 +3685,10 @@ int do_final_script()
*------------------------------------------*/
int do_init_script()
{
mapreg_db= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
mapregstr_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
userfunc_db=db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY,0);
scriptlabel_db=db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA,50);
mapreg_db= idb_alloc(DB_OPT_BASE);
mapregstr_db=idb_alloc(DB_OPT_RELEASE_DATA);
userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0);
scriptlabel_db=strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA,50);
script_load_mapreg();

View File

@ -88,8 +88,8 @@ void script_free_stack(struct script_stack*);
void script_free_code(struct script_code* code);
void script_free_vars(struct linkdb_node **node);
struct dbt* script_get_label_db(void);
struct dbt* script_get_userfunc_db(void);
struct DBMap* script_get_label_db(void);
struct DBMap* script_get_userfunc_db(void);
int script_config_read(char *cfgName);
int do_init_script(void);

View File

@ -24,8 +24,8 @@
#include <string.h>
static struct dbt *storage_db;
static struct dbt *guild_storage_db;
static DBMap* storage_db; // int account_id -> struct storage*
static DBMap* guild_storage_db; // int guild_id -> struct guild_storage*
/*==========================================
*
@ -61,8 +61,8 @@ void storage_gsortitem (struct guild_storage* gstor)
*------------------------------------------*/
int do_init_storage(void) // map.c::do_init()から呼ばれる
{
storage_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
guild_storage_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
storage_db=idb_alloc(DB_OPT_RELEASE_DATA);
guild_storage_db=idb_alloc(DB_OPT_RELEASE_DATA);
return 1;
}
void do_final_storage(void) // by [MC Cameri]

View File

@ -53,7 +53,7 @@ typedef struct _buffer {
/// In linux the worker is a process so it needs to comunicate through pipes.
#define WORKER_FUNC_DECLARE(name) void worker_ ## name(void)
#define WORKER_FUNC_START(name) void worker_ ## name(void) {
#define WORKER_FUNC_END(name) _exit(EXIT_SUCCESS); }
#define WORKER_FUNC_END(name) _exit(0); }
#define WORKER_EXECUTE(name,errvar) \
do{ \
int pid = fork(); \

View File

@ -7,6 +7,7 @@
#include "../common/db.h"
#include "../common/showmsg.h"
#include "../common/sql.h"
#include "../common/malloc.h"
#include <stdio.h>
#include <stdlib.h>
@ -18,7 +19,7 @@ char login_user_pass[256]="user_pass";
char login_db[256]="login";
char globalreg_db[256]="global_reg_value";
static struct dbt *gm_account_db;
static DBMap* gm_account_db=NULL; // int account_id -> struct gm_account*
int db_server_port = 3306;
char db_server_ip[32] = "127.0.0.1";
@ -52,7 +53,7 @@ int read_gm_account()
if( (fp = fopen(GM_ACCOUNT_NAME,"r")) == NULL )
return 1;
gm_account_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); //FIXME: never deallocated
gm_account_db = idb_alloc(DB_OPT_RELEASE_DATA);
while(fgets(line,sizeof(line),fp))
{
@ -60,7 +61,7 @@ int read_gm_account()
if ((line[0] == '/' && line[1] == '/') || line[0] == '\0' || line[0] == '\n' || line[0] == '\r')
continue;
p = (struct gm_account*)malloc(sizeof(struct gm_account));
p = (struct gm_account*)aMalloc(sizeof(struct gm_account));
if(p==NULL){
ShowFatalError("gm_account: out of memory!\n");
exit(EXIT_FAILURE);
@ -73,7 +74,9 @@ int read_gm_account()
else {
if(p->level > 99)
p->level = 99;
idb_put(gm_account_db,p->account_id,p);
p = idb_put(gm_account_db,p->account_id,p);
if( p )
aFree(p);// old entry replaced
gm_counter++;
ShowInfo("GM ID: %d Level: %d\n",p->account_id,p->level);
}
@ -227,4 +230,11 @@ int do_init(int argc, char** argv)
void do_abort(void) {}
void do_final(void) {}
void do_final(void)
{
if( gm_account_db )
{
db_destroy(gm_account_db);
gm_account_db = NULL;
}
}