Merge branch 'master' into feature/blocking_play

This commit is contained in:
Aleos 2020-08-05 11:18:59 -04:00 committed by GitHub
commit 9d99e07c7b
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GPG Key ID: 4AEE18F83AFDEB23
175 changed files with 5710 additions and 3591 deletions

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@ -95,3 +95,13 @@ idletime_hom_option: 0x1F
// Only applies to renewal mode.
// Official: 10%
homunculus_exp_gain: 10
// The hunger rate, less than or equal to, at which a homunculus' hunger delay changes. (Note 2)
// See 'homunculus_starving_delay' for the delay value.
// Set to 0 to disable.
// Official: 10
homunculus_starving_rate: 10
// Homunculi normally lose hunger every 60 seconds but when the 'homunculus_starving_rate' is met the hunger delay drops to 20 seconds (in milliseconds).
// Official: 20 seconds
homunculus_starving_delay: 20000

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@ -114,6 +114,9 @@ at_timeout: 0
// Makes player cannot be attacked when autotrade? (turns player's state.monster_ignore) (Note 1)
at_monsterignore: no
// Should autotrade trigger OnPCLogout script events? (Note 1)
at_logout_event: yes
// Auction system, fee per hour. Default is 12000
auction_feeperhour: 12000

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@ -272,8 +272,7 @@ fame_pharmacy_10: 50
idletime_option: 0x1F
// Adjust the summoner class' special traits.
// 0: Summoners behave like other classes.
// 1: Summoners belong to brute race instead of demi-human
// 2: Summoners are small size instead of medium
// 3: Both of the above (official value)
summoner_trait: 3
// - Summoners belong to brute race category. They have their own race RC_PLAYER_DORAM (11) to be differentiated from monster race RC_BRUTE (2).
// - Summoners are small size (0) instead of medium (1)
summoner_race: 11
summoner_size: 0

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@ -284,4 +284,10 @@ mail_return_days: 15
// Default: 15
mail_delete_days: 15
// Does the Retrieve All button ignore unread mail status?
// no: Only return attachments from read mail
// yes: Return attachments from all mail
// Default: yes
mail_retrieve: yes
import: conf/import/char_conf.txt

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@ -163,6 +163,10 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net
// Note: see 'doc/md5_hashcheck.txt' for more details.
client_hash_check: off
// Enable web authentication token system
// This is required for new clients that get data via an additional API over HTTP
use_web_auth_token: yes
// Client MD5 hashes
// The client with the specified hash can be used to log in by players with
// a group_id equal to or greater than the given value.

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@ -1719,5 +1719,9 @@
1511: > HUNTING : %d
1512: > PLAYTIME : %d
// @changegm
1513: Currently in WoE hours, unable to delegate Guild leader
1514: You have to wait for a while before delegating a new Guild leader
//Custom translations
import: conf/msg_conf/import/map_msg_eng_conf.txt

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@ -1666,5 +1666,9 @@
1503: Has entrado en una zona PK.
1504: Has entrado en una zona PK (segura hasta el nivel %d).
// @changegm
1513: No puedes delegar el liderazgo del clan durante el horario de WoE
1514: Debes esperar un tiempo antes de poder designar un nuevo líder de clan
//Traducciones personalizadas
import: conf/msg_conf/import/map_msg_spn_conf.txt

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@ -48,7 +48,7 @@ RDMOPT_ATTR_TOLERACE_SAINT 31
RDMOPT_ATTR_TOLERACE_DARKNESS 32
RDMOPT_ATTR_TOLERACE_TELEKINESIS 33
RDMOPT_ATTR_TOLERACE_UNDEAD 34
RDMOPT_ATTR_TOLERACE_ALL 35
RDMOPT_ATTR_TOLERACE_ALLBUTNOTHING 35
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37
RDMOPT_DAMAGE_PROPERTY_WATER_USER 38
@ -99,7 +99,7 @@ RDMOPT_BODY_ATTR_SAINT 82
RDMOPT_BODY_ATTR_DARKNESS 83
RDMOPT_BODY_ATTR_TELEKINESIS 84
RDMOPT_BODY_ATTR_UNDEAD 85
RDMOPT_BODY_ATTR_ALL 86
//RDMOPT_BODY_ATTR_ALL 86
RDMOPT_RACE_TOLERACE_NOTHING 87
RDMOPT_RACE_TOLERACE_UNDEAD 88
RDMOPT_RACE_TOLERACE_ANIMAL 89
@ -186,8 +186,8 @@ RDMOPT_HEAL_MODIFY_PERCENT 169
RDMOPT_DEC_SPELL_CAST_TIME 170
RDMOPT_DEC_SPELL_DELAY_TIME 171
RDMOPT_DEC_SP_CONSUMPTION 172
RDMOPT_HP_DRAIN 173
RDMOPT_SP_DRAIN 174
//RDMOPT_HP_DRAIN 173
//RDMOPT_SP_DRAIN 174
RDMOPT_WEAPON_ATTR_NOTHING 175
RDMOPT_WEAPON_ATTR_WATER 176
RDMOPT_WEAPON_ATTR_GROUND 177
@ -206,7 +206,44 @@ RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189
RDMOPT_MDAMAGE_SIZE_SMALL_USER 190
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191
RDMOPT_MDAMAGE_SIZE_LARGE_USER 192
//RDMOPT_ATTR_TOLERACE_ALL 193
RDMOPT_ATTR_TOLERACE_ALL 193
RDMOPT_RACE_WEAPON_TOLERACE_NOTHING 194
RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD 195
RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL 196
RDMOPT_RACE_WEAPON_TOLERACE_PLANT 197
RDMOPT_RACE_WEAPON_TOLERACE_INSECT 198
RDMOPT_RACE_WEAPON_TOLERACE_FISHS 199
RDMOPT_RACE_WEAPON_TOLERACE_DEVIL 200
RDMOPT_RACE_WEAPON_TOLERACE_HUMAN 201
RDMOPT_RACE_WEAPON_TOLERACE_ANGEL 202
RDMOPT_RACE_WEAPON_TOLERACE_DRAGON 203
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_TARGET 204
//RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_USER 205
RDMOPT_RACE_TOLERACE_PLAYER_HUMAN 206
RDMOPT_RACE_TOLERACE_PLAYER_DORAM 207
RDMOPT_RACE_DAMAGE_PLAYER_HUMAN 208
RDMOPT_RACE_DAMAGE_PLAYER_DORAM 209
RDMOPT_RACE_MDAMAGE_PLAYER_HUMAN 210
RDMOPT_RACE_MDAMAGE_PLAYER_DORAM 211
RDMOPT_RACE_CRI_PERCENT_PLAYER_HUMAN 212
RDMOPT_RACE_CRI_PERCENT_PLAYER_DORAM 213
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN 214
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM 215
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN 216
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM 217
//RDMOPT_REFLECT_DAMAGE_PERCENT 218
RDMOPT_MELEE_ATTACK_DAMAGE_TARGET 219
RDMOPT_MELEE_ATTACK_DAMAGE_USER 220
//RDMOPT_ADDSKILLMDAMAGE_NOTHING 221
//RDMOPT_ADDSKILLMDAMAGE_WATER 222
//RDMOPT_ADDSKILLMDAMAGE_GROUND 223
//RDMOPT_ADDSKILLMDAMAGE_FIRE 224
//RDMOPT_ADDSKILLMDAMAGE_WIND 225
//RDMOPT_ADDSKILLMDAMAGE_POISON 226
//RDMOPT_ADDSKILLMDAMAGE_SAINT 227
//RDMOPT_ADDSKILLMDAMAGE_DARKNESS 228
//RDMOPT_ADDSKILLMDAMAGE_TELEKINESIS 229
//RDMOPT_ADDSKILLMDAMAGE_UNDEAD 230
SWORDCLAN 1
ARCWANDCLAN 2

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@ -26,7 +26,7 @@
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; },{},{}
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{}

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@ -20,3 +20,57 @@
//Job - Renewal 255 Levels
//60,x,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,324726000,329726000,334726000,339726000,344726000,349726000,354726000,359726000,364726000,369726000,374726000,379726000,384726000,389726000,394726000,399726000,404726000,409726000,414726000,419726000,424726000,429726000,434726000,439726000,444726000,449726000,454726000,459726000,464726000,469726000,474726000,479726000,484726000,489726000,494726000,499726000,504726000,509726000,514726000,519726000,524726000,529726000,534726000,539726000,544726000,549726000,554726000,559726000,564726000,569726000,574726000,579726000,584726000,589726000,594726000,599726000,604726000,609726000,614726000,619726000,624726000,629726000,634726000,639726000,644726000,649726000,654726000,659726000,664726000,669726000,674726000,679726000,684726000,689726000,694726000,699726000,704726000,709726000,714726000,719726000,724726000,729726000,734726000,739726000,744726000,749726000,754726000,759726000,764726000,769726000,774726000,779726000,784726000,789726000,794726000,799726000,804726000,809726000,814726000,819726000,824726000,829726000,834726000,839726000,844726000,849726000,854726000,859726000,864726000,869726000,874726000,879726000,884726000,889726000,894726000,899726000,904726000,909726000,914726000,919726000,924726000,929726000,934726000,939726000,944726000,949726000,954726000,959726000,964726000,969726000,974726000,979726000,984726000,989726000,994726000,999726000,1004726000,1009726000,1014726000,1019726000,1024726000,1029726000,1034726000,1039726000,1044726000,1049726000,1054726000,1059726000,1064726000,1069726000,1074726000,1079726000,1084726000,1089726000,1094726000,1099726000,1104726000,1109726000,1114726000,1119726000,1124726000,1129726000,1134726000,1139726000,1144726000,1149726000,1154726000,1159726000,1164726000,1169726000,1174726000,1179726000,1184726000,1189726000,1194726000,1199726000,1204726000,1209726000,1214726000,1219726000,1224726000,1229726000,1234726000,1239726000,1244726000,1249726000,1254726000,1259726000,1264726000,1269726000,1274726000,1279726000,1284726000,1289726000,1294726000,1299726000
// RENEWAL 175/60 (before kRO Updates to 185/65)
// =============================================
////Base - Normal and Baby Jobs
//99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999
//
////Base - Adv Jobs
//99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
//
////Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
////Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
//175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
//
////Base - Expanded Super Novice & Expanded Super Baby
//160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
//
////Job - Novice & Baby Novice
//10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999
//
////Job - 1st Classes & Baby 1st Classes, Taekwon
//50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999
//
////Job - 2nd Classes & Baby 2nd Classes, Soul Linker
//50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999
//
////Job - Novice High
//10,4001,1,11,20,31,44,100,166,226,295,374,999999999
//
////Job - Adv First Classes
//50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999
//
////Job - Adv Second Classes
//70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
//
////Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
//60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
//
////Job - Expanded Super Novice & Expanded Super Baby
//50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
//
////Job - Ninja/Gunslinger
//70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999
//
////Job - Star Gladiator
//50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999
//
////Job - Super Novice & Baby Super Novice
//99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999
//
////Job - Summoner
//50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999

View File

@ -30,8 +30,18 @@
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# - Mob Monster to kill.
# Count Amount of monsters to kill.
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
# If Mob is supplied, Count is required and the other fields are ignored.
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
# If Id is supplied, Count is required for each new entry.
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.

View File

@ -66,18 +66,18 @@
2357:2421:2524:5171,{ bonus bAllStats,1; }
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
@ -137,7 +137,7 @@
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } }
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
@ -152,7 +152,7 @@
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; }
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; }
5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; }
5068:5653,{ bonus bStr,1; bonus bAtkRate,5; }
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }

File diff suppressed because it is too large Load Diff

View File

@ -714,12 +714,11 @@
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,26,
1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,,
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,yes,target,alchemist,,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,yes,self,alchemist,,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,,
//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,,
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29,
1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,

View File

@ -461,8 +461,8 @@ Body:
if( .@i >= PET_INTIMATE_LOYAL ){
bonus2 bAddRace,RC_Demihuman,2;
bonus2 bMagicAddRace,RC_DemiHuman,2;
bonus2 bAddRace,RC_Player,2;
bonus2 bMagicAddRace,RC_Player,2;
bonus2 bAddRace,RC_Player_Human,2;
bonus2 bMagicAddRace,RC_Player_Human,2;
}
- Mob: ALICE
TameItem: Sway_Apron
@ -478,7 +478,7 @@ Body:
if( .@i >= PET_INTIMATE_LOYAL ){
bonus bMdef,1;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player,1;
bonus2 bSubRace,RC_Player_Human,1;
}
- Mob: EVENT_RICECAKE
EggItem: Rice_Cake_Egg
@ -522,7 +522,7 @@ Body:
if( .@i >= PET_INTIMATE_LOYAL ){
bonus bDef,1;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player,1;
bonus2 bSubRace,RC_Player_Human,1;
}
- Mob: ECLIPSE_P
EggItem: Spring_Rabbit_Egg
@ -670,7 +670,7 @@ Body:
if( .@i >= PET_INTIMATE_LOYAL ){
bonus2 bAddRace,RC_DemiHuman,3;
bonus2 bAddRace,RC_Player,3;
bonus2 bAddRace,RC_Player_Human,3;
}
- Mob: SUCCUBUS
TameItem: Boy's_Naivety
@ -839,6 +839,7 @@ Body:
if( .@i >= PET_INTIMATE_LOYAL ){
bonus2 bSubRace,RC_Brute,3;
bonus2 bSubRace,RC_Player_Doram,3;
}
- Mob: BACSOJIN_
TameItem: Shiny_Wing_Gown

View File

@ -30,8 +30,18 @@
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# - Mob Monster to kill.
# Count Amount of monsters to kill.
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
# If Mob is supplied, Count is required and the other fields are ignored.
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
# If Id is supplied, Count is required for each new entry.
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.

View File

@ -9404,6 +9404,7 @@ Body:
Time: 55000
- Level: 10
Time: 60000
Duration2: 1000
Requires:
SpCost: 50
Weapon:
@ -27433,6 +27434,7 @@ Body:
HitCount: 1
Requires:
SpCost: 40
State: Cart
- Id: 2552
Name: RL_RICHS_COIN
Description: Rich's Coin

View File

@ -30,8 +30,18 @@
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# - Mob Monster to kill.
# Count Amount of monsters to kill.
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
# If Mob is supplied, Count is required and the other fields are ignored.
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
# If Id is supplied, Count is required for each new entry.
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.

View File

@ -56,21 +56,23 @@
1580:2186,{ bonus bAspdRate,15; }
1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
1616:2515,{ bonus bSpeedRate,25; }
1617:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5); bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3); }
1618:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
1618:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1618:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1618:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } }
1618:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; }
1618:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
1618:20847,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = min(.@weapon,10); bonus bMaxHP,1000; bonus bMatk,(-50+(20*.@weapon)); bonus bDelayrate,-(3*(.@weapon/3)); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2); }
1619:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1620:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } }
1620:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; }
1620:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } }
1620:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } }
1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
1620:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1620:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } }
1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); }
1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }
1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
@ -182,18 +184,18 @@
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
2365:2881,{ bonus bDelayRate,-15; }
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2381:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2382:2437:2540,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
2381:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2382:2437:2540,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
@ -275,9 +277,9 @@
2481:2731,{ bonus bMatkRate,getequiprefinerycnt(EQI_SHOES)/2; bonus bVariableCastrate,-(getequiprefinerycnt(EQI_SHOES)/2); }
2481:10031,{ bonus bCritical,(getequiprefinerycnt(EQI_SHOES)/2)*10; }
2482:2585:2895:2896:15045:18578,{ bonus bMaxHP,500; bonus bMaxSP,300; bonus bBaseAtk,10; bonus bDef,10; }
2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; }
2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; }
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; }
2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; }
2507:15163,{ bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; }
2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; }
@ -295,7 +297,7 @@
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
2535:15163,{ bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; }
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } else if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } }
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } else if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } }
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
@ -365,7 +367,7 @@
2782:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_WATERBALL",.@a,(.@a*10); }
2826:2827:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; }
28513:18848,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); .@a = min(.@r,10); bonus bAllStats,.@a; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; } }
28513:18849,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAllStats,.@r; bonus2 bMagicAddClass,Class_Boss,10; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } if (.@r>=9) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
28513:18849,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAllStats,.@r; bonus2 bMagicAddClass,Class_Boss,10; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } if (.@r>=9) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } }
28513:2980,{ bonus bBaseAtk,50; bonus bMatk,50; bonus bAspd,2; bonus3 bAutoSpell,"SO_EARTHGRAVE",1,20; bonus3 bAutoSpell,"SO_VARETYR_SPEAR",1,20; bonus3 bAutoSpell,"WL_RECOGNIZEDSPELL",1,10; bonus3 bAutoSpell,"WZ_QUAGMIRE",3,50; }
28520:15061,{ .@r = getequiprefinerycnt(EQI_ARMOR); if (.@r >= 7) { .@val = 5000; } else { .@val = 2500; } bonus2 bResEff,Eff_Stun,.@val; bonus2 bResEff,Eff_Silence,.@val; }
28520:15061:18728:20700:2495,{ bonus bFlee2,30; bonus2 bSubEle,Ele_Water,15; bonus2 bResEff,Eff_Freeze,10000; }
@ -373,13 +375,13 @@
28520:20700,{ if (getequiprefinerycnt(EQI_GARMENT)>=7) .@val = 2; else .@val = 1; bonus2 bSubEle,Ele_Fire,25*.@val; bonus2 bSubEle,Ele_Water,25*.@val; }
28520:2495,{ if (getequiprefinerycnt(EQI_SHOES)>=7) .@val = 2; else .@val = 1; bonus bMaxHPrate,10*.@val; bonus bMaxSPrate,10*.@val; }
28520:4525,{ bonus bMdef,15; bonus bFlee,100; bonus bMaxHPrate,15; skill "RG_TUNNELDRIVE",1; bonus bIntravision; }
28521:1387,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"WS_CARTTERMINATION",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"WS_CARTTERMINATION",10; } }
28521:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"LK_SPIRALPIERCE",5; bonus2 bSkillAtk,"RK_SONICWAVE",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10; bonus2 bSkillAtk,"RK_SONICWAVE",10; } }
28521:1387,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"WS_CARTTERMINATION",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"WS_CARTTERMINATION",10; } }
28521:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"LK_SPIRALPIERCE",5; bonus2 bSkillAtk,"RK_SONICWAVE",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10; bonus2 bSkillAtk,"RK_SONICWAVE",10; } }
28521:18122,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,2*(readparam(bStr)/10); if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"RA_ARROWSTORM",5; bonus2 bSkillAtk,"RA_AIMEDBOLT",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } }
2855:5360,{ bonus bCritAtkRate,10; if(getequiprefinerycnt(EQI_HEAD_TOP)>5) bonus bCritical,5; }
2913:2710,{ bonus bBaseAtk,10; }
28910:20800,{ bonus bLongAtkDef,-35; }
28918:2998,{ bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_Demihuman,3; bonus2 bSubRace,RC_Player,3; }
28918:2998,{ bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_Demihuman,3; bonus2 bSubRace,RC_Player_Human,3; }
28929:4058,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=8) bonus2 bExpAddRace,RC_DemiHuman,5; }
28929:4066,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; }
28929:4074,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Insect,5; if (.@r>=6) bonus2 bExpAddRace,RC_Insect,5; if (.@r>=8) bonus2 bExpAddRace,RC_Insect,5; }
@ -440,9 +442,9 @@
29607:32107,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bMagicAtkEle,Ele_Neutral,5*.@r; bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r; }
29607:32108,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r; bonus bLongAtkRate,2*.@r; }
2963:15073,{ bonus bAspdRate,5; }
2963:15074,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
2963:15074,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
2963:20944,{ bonus bDelayrate,-5; }
2964:15073,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
2964:15073,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
2964:15074,{ bonus bVariableCastrate,-5; }
2964:20943,{ bonus bUseSPrate,-5; }
2966:2967:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); }
@ -473,11 +475,11 @@
2983:4269,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; }
2984:4151,{ bonus2 bSubRace,RC_Plant,-10; bonus2 bExpAddRace,RC_Plant,5; }
2984:4164,{ bonus2 bSubRace,RC_Fish,-10; bonus2 bExpAddRace,RC_Fish,5; }
2984:4204,{ bonus2 bSubRace,RC_Brute,-10; bonus2 bExpAddRace,RC_Brute,5; }
2984:4204,{ bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Player_Doram,-10; bonus2 bExpAddRace,RC_Brute,5; }
2984:4221,{ bonus2 bSubRace,RC_Insect,-10; bonus2 bExpAddRace,RC_Insect,5; }
2984:4235,{ bonus2 bSubRace,RC_Angel,-10; bonus2 bExpAddRace,RC_Angel,5; }
2984:4239,{ bonus2 bSubRace,RC_Formless,-10; bonus2 bExpAddRace,RC_Formless,5; }
2984:4245,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bExpAddRace,RC_DemiHuman,5; }
2984:4245,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus2 bExpAddRace,RC_DemiHuman,5; }
2984:4249,{ bonus2 bSubRace,RC_Demon,-10; bonus2 bExpAddRace,RC_Demon,5; }
2984:4267,{ bonus2 bSubRace,RC_Dragon,-10; bonus2 bExpAddRace,RC_Dragon,5; }
2984:4275,{ bonus2 bSubRace,RC_Undead,-10; bonus2 bExpAddRace,RC_Undead,5; }
@ -537,7 +539,7 @@
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } }
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
@ -551,7 +553,7 @@
4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; }
4020:27328,{ bonus bBaseAtk,15; bonus2 bAddEle,Ele_Dark,20; }
4023:27328,{ bonus bInt,3; bonus bMaxSP,100; bonus bMatkRate,5; }
4066:27328,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
4066:27328,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; }
4067:27328,{ bonus bDef,100; }
4071:27328,{ bonus bHit,15; bonus bFlee,15; bonus bCritAtkRate,15; }
4077:27328,{ bonus bVariableCastrate,-25; }
@ -567,7 +569,7 @@
4305:27119,{ bonus2 bSubSize,Size_All,5; bonus bHit,25; bonus2 bAddSize,Size_All,20; }
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; }
4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; }
4335:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_EARTHSPIKE",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_HEAVENDRIVE",.@a,(.@a*10); }
4345:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"MG_THUNDERSTORM",.@a,(.@a*10); }
4350:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_COLDBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_FROSTNOVA",.@a,(.@a*10); }
@ -593,8 +595,8 @@
4643:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }
4644:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }
4645:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }
4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Undead,50; }
4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRaceRate,RC_Brute,50; bonus2 bIgnoreDefRaceRate,RC_Undead,50; }
4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,50; bonus2 bIgnoreMdefRaceRate,RC_Undead,50; }
4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRaceRate,RC_Brute,50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,50; bonus2 bIgnoreDefRaceRate,RC_Undead,50; }
4656:4657,{ /* Unofficial chance */ bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10; bonus2 bSubEle,Ele_Neutral,5; }
4671:4692,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3242,6000; }"; }
4672:4693,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3243,6000; }"; }
@ -752,19 +754,19 @@
18140:1755:19048,{ bonus bLongAtkRate,20; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt)>39) ? -300 : -100; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
18140:19019,{ bonus bLongAtkRate,45; }
18149:19210,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,5; if (.@weapon >= 7 && .@eq >= 7) { .@val = 20; } if ((.@weapon + .@eq) >= 18) { bonus2 bAddClass,Class_All,10; } if ((.@weapon + .@eq) >= 22) { .@val += 30; } if (.@val) { bonus2 bSkillAtk,"RA_ARROWSTORM",.@val; } }
18174:22190,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bCritAtkRate,10; } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus bBaseAtk,100; bonus bCritAtkRate,15; bonus2 bAddRace,RC_Insect,50; bonus2 bAddRace,RC_Brute,50; }",20,10000,BF_LONG|BF_WEAPON|BF_NORMAL; /* fix me: unknown rates */ } }
18174:22190,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bCritAtkRate,10; } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus bBaseAtk,100; bonus bCritAtkRate,15; bonus2 bAddRace,RC_Insect,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Player_Doram,50; }",20,10000,BF_LONG|BF_WEAPON|BF_NORMAL; /* fix me: unknown rates */ } }
18507:18539,{ bonus bUseSPrate,-3; }
18559:18560,{ bonus bCritAtkRate,5; }
18563:18564,{ bonus bFixedCastrate,-10; }
18652:32227,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=6) { bonus bDelayrate,-5; bonus bAspdRate,5; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } if (.@r>=8) { bonus bDelayrate,-10; bonus bAspdRate,10; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } }
18776:20710,{ bonus bBaseAtk,10; }
18776:22015,{ bonus bMatk,20; }
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player_Human,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } }
18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player_Human,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } }
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; }
18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; }
18933:19082,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",(5*.@r); }
18933:2268,{ bonus bDelayrate,-5; }
18933:4229,{ bonus bVariableCastrate,-10; }
@ -780,7 +782,7 @@
18985:28321:28322,{ bonus2 bSkillAtk,"HT_BLITZBEAT",200; }
18985:28322,{ bonus2 bSkillAtk,"SN_FALCONASSAULT",50; }
18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } }
19024:19381,{ bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; bonus2 bSubRace,RC_Player,3; if (readparam(bVit)>=108) { bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; } if (readparam(bVit)>=120) { bonus bMdef,10; bonus bDef,100; bonus bVit,10; } }
19024:19381,{ bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; bonus2 bSubRace,RC_Player_Human,3; if (readparam(bVit)>=108) { bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; } if (readparam(bVit)>=120) { bonus bMdef,10; bonus bDef,100; bonus bVit,10; } }
19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,544,RC_Fish,(5+.@r); bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@r); bonus2 bAddItemHealRate,544,5*(1+.@r); bonus2 bAddItemHealRate,551,5*(1+.@r); }
19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
19038:19039,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@r==7)||(.@r==8)){ bonus bCritical,12; bonus bHit,12; } if(.@r>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } }
@ -789,10 +791,10 @@
19114:5548,{ bonus2 bSubSize,Size_All,5; }
19117:22101,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } }
19118:22101,{ bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } }
19138:19327,{ .@cast = -(readparam(bInt)/8); .@sub = 2; .@heal = 5; if (.@i >= 120) { .@cast -= 10; .@sub += 6; .@heal += 25; } else if (.@i >= 108) { .@cast -= 4; .@sub += 2; .@heal += 10; } bonus bVariableCastrate,.@cast; bonus2 bSubRace,RC_DemiHuman,.@sub; bonus2 bSubRace,RC_Player,.@sub; bonus bHealPower,.@heal; bonus bAddItemHealRate,.@heal; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bResEff,EFF_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; }
19139:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } }
19139:20813,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFixedCastrate,-50; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
19139:22170,{ bonus bVit,4; bonus bInt,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; }
19138:19327,{ .@cast = -(readparam(bInt)/8); .@sub = 2; .@heal = 5; if (.@i >= 120) { .@cast -= 10; .@sub += 6; .@heal += 25; } else if (.@i >= 108) { .@cast -= 4; .@sub += 2; .@heal += 10; } bonus bVariableCastrate,.@cast; bonus2 bSubRace,RC_DemiHuman,.@sub; bonus2 bSubRace,RC_Player_Human,.@sub; bonus bHealPower,.@heal; bonus bAddItemHealRate,.@heal; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bResEff,EFF_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; }
19139:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } }
19139:20813,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFixedCastrate,-50; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } }
19139:22170,{ bonus bVit,4; bonus bInt,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; }
19172:28500,{ bonus bDelayrate,-15; }
19172:4403,{ bonus bDelayrate,30; }
19189:29316,{ autobonus3 "{ bonus bCritical,5; }",1000,60000,"BS_ADRENALINE"; }
@ -842,15 +844,22 @@
19203:29350,{ bonus bBaseAtk,15; bonus bMatk,15; if (getskilllv("OB_OBOROGENSOU") == 5) bonus bVariableCastrate,-7; autobonus3 "{ bonus bCritAtkRate,10; }",1000,60000,"KG_KAGEMUSYA"; autobonus "{ bonus bNoSizeFix; }",30,3000,BF_WEAPON; }
19203:29351,{ bonus bBaseAtk,20; bonus bMatk,20; if (getskilllv("OB_OBOROGENSOU") == 5) bonus bVariableCastrate,-15; autobonus3 "{ bonus bCritAtkRate,30; }",1000,60000,"KG_KAGEMUSYA"; autobonus "{ bonus bNoSizeFix; }",50,5000,BF_WEAPON; }
19204:29352,{ bonus bMaxHP,500; bonus bBaseAtk,10; }
19204:29353,{ bonus bMaxHP,1000; bonus bBaseAtk,20; skill "WS_CARTBOOST",1; autobonus3 "{ bonus bBaseAtk,30; }",1000,60000,"WS_CARTBOOST"; }
19204:29354,{ bonus bMaxHP,1500; bonus bBaseAtk,40; skill "WS_CARTBOOST",3; autobonus3 "{ bonus bBaseAtk,50; }",1000,120000,"WS_CARTBOOST"; }
19204:29353,{ bonus bMaxHP,1000; bonus bBaseAtk,20; skill "GN_CARTBOOST",1; autobonus3 "{ bonus bBaseAtk,30; }",1000,60000,"GN_CARTBOOST"; }
19204:29354,{ bonus bMaxHP,1500; bonus bBaseAtk,40; skill "GN_CARTBOOST",3; autobonus3 "{ bonus bBaseAtk,50; }",1000,120000,"GN_CARTBOOST"; }
19205:29355,{ bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",10; }
19205:29356,{ bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20; bonus bFixedCast,-200; }
19205:29357,{ bonus2 bSkillAtk,"SU_CN_METEOR",60; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",60; bonus bFixedCast,-500; }
19247:28762,{ bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bVariableCastrate,-10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if ((.@eq + .@weapon) >= 22) { autobonus "{ bonus bMatk,50; bonus2 bMagicAtkEle,Ele_Fire,20; }",5,10000,BF_MAGIC; /* unknown rate */ } } }
19266:1617,{.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10;}
19266:1618,{.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10;}
19266:1619,{.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10;}
19266:1620,{.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10;}
19266:2509,{.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);}
19266:20813,{.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);}
19266:19139,{.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayRate,-.@r;}
19272:4365,{ bonus bVariableCastrate,-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-120000; }
19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player, getequiprefinerycnt(EQI_HAND_R)*2; } }
19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } }
19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } }
19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } }
19326:4187,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DEMON,5; }
19326:4190,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Undead,5; if (.@r>=6) bonus2 bExpAddRace,RC_Undead,5; if (.@r>=8) bonus2 bExpAddRace,RC_Undead,5; }
19326:4224,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; }
@ -869,10 +878,10 @@
19397:29582,{ bonus2 bSkillAtk,"SP_SWHOO",10; bonus2 bSkillAtk,"SL_SMA",10; bonus2 bSkillAtk,"SP_SPA",10; }
19397:29583,{ bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SL_SMA",20; bonus2 bSkillAtk,"SP_SPA",20; bonus2 bSkillCooldown,"SP_SOULREAPER",-10000; }
19397:29584,{ bonus2 bSkillAtk,"SP_SWHOO",40; bonus2 bSkillAtk,"SL_SMA",40; bonus2 bSkillAtk,"SP_SPA",40; bonus2 bSkillCooldown,"SP_SOULREAPER",-10000; }
19428:20948:32238:32239,{ bonus bInt,5; bonus bMaxSPrate,10; bonus bDef,100; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 7 && .@garment >= 7) { .@matk = 40; } if ((.@head + .@garment) >= 18) { .@matk += 40; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Holy,15; if ((.@head + .@garment) >= 22) { bonus bMatkRate,10; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; } } bonus bMatk,.@matk; }
19428:20948:32238:32239,{ bonus bInt,5; bonus bMaxSPrate,10; bonus bDef,100; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 7 && .@garment >= 7) { .@matk = 40; } if ((.@head + .@garment) >= 18) { .@matk += 40; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Holy,15; if ((.@head + .@garment) >= 22) { bonus bMatkRate,10; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,50; } } bonus bMatk,.@matk; }
20135:20136,{ bonus bAllStats,12; }
20701:2165,{ .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_HAND_L); bonus2 bAddEle,Ele_Earth,.@b; bonus2 bSubRace,RC_Fish,.@a; }
20714:28320,{ .@val = min(12,getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; }
20714:28320,{ .@val = min(12,getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player_Human,.@val; }
20717:22000,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
20717:22001,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
20717:22002,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
@ -938,25 +947,25 @@
20831:4596,{ bonus bMatk,-5*(readparam(bInt)/10); }
20838:26109,{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } } }
20840:28725,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 80; if (.@weapon >= 7 && .@eq >= 7) { .@val += 80; } if ((.@weapon + .@eq) >= 18) { .@val += 40; } if ((.@weapon + .@eq) >= 22) { bonus2 bMagicAtkEle,Ele_Fire,15; } bonus bMatk,.@val; }
20846:22000,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22001,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22002,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22003,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22004,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22005,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22006,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22007,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22008,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22009,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22010,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22011,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; }
20846:22000,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22001,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22002,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22003,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22004,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22005,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22006,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22007,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22008,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22009,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22010,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20846:22011,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; }
20847:28745,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; }
20859:4121,{ bonus bPerfectHitAddRate,50; bonus2 bResEff,Eff_Stone,10000; }
20863:4593,{ bonus bLongAtkRate,-1*readparam(bDex)/10; }
20922:4306,{ bonus2 bSubEle,Ele_Neutral,20; bonus bMaxHPrate,10; bonus bMdef,10; }
20925:22035,{ bonus bAgi,10; bonus bInt,10; bonus bVariableCastrate,-10; bonus2 bSubRace,RC_Player,5; }
20925:22036,{ bonus bStr,10; bonus bDex,10; bonus bDelayrate,-20; bonus2 bSubRace,RC_Player,5; }
20925:22037,{ bonus bVit,10; bonus bLuk,10; bonus bHealPower,20; bonus2 bSubRace,RC_Player,5; bonus bUseSPrate,-10; }
20925:22035,{ bonus bAgi,10; bonus bInt,10; bonus bVariableCastrate,-10; bonus2 bSubRace,RC_Player_Human,5; }
20925:22036,{ bonus bStr,10; bonus bDex,10; bonus bDelayrate,-20; bonus2 bSubRace,RC_Player_Human,5; }
20925:22037,{ bonus bVit,10; bonus bLuk,10; bonus bHealPower,20; bonus2 bSubRace,RC_Player_Human,5; bonus bUseSPrate,-10; }
20931:1752,{ bonus2 bSubEle,Ele_Fire,75; }
20931:1754,{ bonus2 bSubEle,Ele_Water,75; }
20931:1755,{ bonus2 bSubEle,Ele_Wind,75; }
@ -986,8 +995,8 @@
22101:29152,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bLongAtkRate,2; } if(.@r >= 9) { bonus bLongAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
22101:29153,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bCritAtkRate,2; } if(.@r >= 9) { bonus bCritAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } }
22104:1646,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getskilllv("WZ_FROSTNOVA"); .@c = getskilllv("WZ_WATERBALL"); bonus2 bMagicAtkEle,Ele_Water,4*.@r; bonus2 bIgnoreMdefClassRate,Class_Normal,5*.@b; bonus2 bIgnoreMdefClassRate,Class_Boss,5*.@b; bonus2 bSkillAtk,"WZ_WATERBALL",(30*.@c)+(20*.@r); }
22106:1387,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; if (.@b>=7) { bonus2 bSkillAtk,"WS_CARTTERMINATION",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"WS_CARTTERMINATION",12; bonus2 bAddClass,Class_Boss,30; } } }
22106:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player,40; bonus4 bAutoSpellOnSkill,"LK_SPIRALPIERCE","RK_SONICWAVE",getskilllv("RK_SONICWAVE"),10000; if (.@r>=7) { bonus2 bSkillAtk,"RK_SONICWAVE",20; bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,"RK_SONICWAVE",30; bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSubClass,Class_Boss,30; } }
22106:1387,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player_Human,30; if (.@b>=7) { bonus2 bSkillAtk,"WS_CARTTERMINATION",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"WS_CARTTERMINATION",12; bonus2 bAddClass,Class_Boss,30; } } }
22106:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player_Human,40; bonus4 bAutoSpellOnSkill,"LK_SPIRALPIERCE","RK_SONICWAVE",getskilllv("RK_SONICWAVE"),10000; if (.@r>=7) { bonus2 bSkillAtk,"RK_SONICWAVE",20; bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,"RK_SONICWAVE",30; bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSubClass,Class_Boss,30; } }
22106:18122,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus bLongAtkRate,3*(readparam(bStr)/10); if (.@b>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",20; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"RA_ARROWSTORM",30; bonus2 bSkillAtk,"RA_AIMEDBOLT",30; bonus2 bAddClass,Class_Boss,30; } } }
22106:2160,{ .@r = getequiprefinerycnt(EQI_SHOES); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } }
22120:1631,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_JUDEX",.@cast; bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast; if (.@r >= 7) { .@magic = 30; if (.@r >= 9) { .@magic += 20; .@dmg = 20; } bonus2 bMagicAddRace,RC_Demon,.@magic; bonus2 bMagicAddRace,RC_Undead,.@magic; bonus2 bMagicAddEle,Ele_Undead,.@magic; bonus2 bMagicAddEle,Ele_Dark,.@magic; } bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE")); }
@ -1008,12 +1017,12 @@
22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
22133:26007,{ bonus bAspdRate,8; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 30; } } if (.@val) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@val; } }
22133:32005,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } }
22138:20815,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Holy,30-(2*getskilllv("CR_TRUST")); bonus2 bSubEle,Ele_Dark,30; bonus bFixedCastrate,-50; if (.@r > 8) .@val = 20; else if (.@r > 6) .@val = 10; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Dark,.@val; }
22138:20815:1643,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bMagicAtkEle,Ele_Fire,4*getskilllv("WZ_FIREPILLAR"); bonus2 bMagicAtkEle,Ele_Neutral,6*getskilllv("HW_GRAVITATION"); if (.@r > 8) .@val = 2; else if (.@r > 6) .@val = 1; bonus2 bSkillAtk,"WL_HELLINFERNO",100*.@val; bonus2 bMagicAddRace,RC_DemiHuman,20*.@val; bonus2 bMagicAddRace,RC_Player,20*.@val; }
22138:20815,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubEle,Ele_Holy,30-(2*getskilllv("CR_TRUST")); bonus2 bSubEle,Ele_Dark,30; bonus bFixedCastrate,-50; if (.@r > 8) .@val = 20; else if (.@r > 6) .@val = 10; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Dark,.@val; }
22138:20815:1643,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bMagicAtkEle,Ele_Fire,4*getskilllv("WZ_FIREPILLAR"); bonus2 bMagicAtkEle,Ele_Neutral,6*getskilllv("HW_GRAVITATION"); if (.@r > 8) .@val = 2; else if (.@r > 6) .@val = 1; bonus2 bSkillAtk,"WL_HELLINFERNO",100*.@val; bonus2 bMagicAddRace,RC_DemiHuman,20*.@val; bonus2 bMagicAddRace,RC_Player_Human,20*.@val; }
22138:4876,{ bonus2 bMagicAtkEle,Ele_Fire,-50; bonus2 bMagicAtkEle,Ele_Neutral,-50; bonus2 bMagicAtkEle,Ele_Dark,-50; }
22170:1618,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
22170:1620,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
22170:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } }
22170:1618,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player_Human,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
22170:1620,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player_Human,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } }
22170:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } }
22171:13345,{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
//22171:26154,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",20,7000,BF_MAGIC; /* unknown rate */ }
22171:26155,{ autobonus "{ bonus bLuk,20; bonus bMatkRate,15; bonus2 bAddClass,Class_All,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */ }
@ -1024,9 +1033,9 @@
//22171:28631,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",3,7000,BF_WEAPON; /* unknown rate */ }
22171:28763:28764,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
22171:32302,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ }
22172:15042,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bluk)/20); if (.@r>=7) { bonus bAspdRate,8; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"HT_BLITZBEAT",40; bonus2 bSkillAtk,"SN_SHARPSHOOTING",50; } if (.@r>=9) { bonus bAspdRate,4; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"HT_BLITZBEAT",20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } }
22172:15043,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",30*(readparam(bint)/20); bonus2 bSkillUseSP,"RA_ELECTRICSHOCKER",30; if (.@r>=7) { bonus bFlee2,6; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"RA_CLUSTERBOMB",400; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; } if (.@r>=9) { bonus bFlee2,3; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"RA_CLUSTERBOMB",200; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } }
22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
22172:15042,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bluk)/20); if (.@r>=7) { bonus bAspdRate,8; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player_Human,8; bonus2 bSkillAtk,"HT_BLITZBEAT",40; bonus2 bSkillAtk,"SN_SHARPSHOOTING",50; } if (.@r>=9) { bonus bAspdRate,4; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bSkillAtk,"HT_BLITZBEAT",20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } }
22172:15043,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",30*(readparam(bint)/20); bonus2 bSkillUseSP,"RA_ELECTRICSHOCKER",30; if (.@r>=7) { bonus bFlee2,6; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player_Human,8; bonus2 bSkillAtk,"RA_CLUSTERBOMB",400; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; } if (.@r>=9) { bonus bFlee2,3; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bSkillAtk,"RA_CLUSTERBOMB",200; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } }
22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Player_Doram,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } }
24012:24013:24014:24015:24016:24017,{ bonus bAllStats,3; }
24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } }
24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
@ -1086,7 +1095,7 @@
24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor; }
24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; }
24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; }
24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; }
24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) { bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; } }
24159:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Insect; }
24160:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Fish; }
24161:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Dragon; }
@ -1098,7 +1107,7 @@
24168:24169:24329,{ if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; } }
24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_DemiHuman; }
24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Demon; }
24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Brute; }
24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) { bonus bIgnoreMDefRace,RC_Brute; bonus bIgnoreMDefRace,RC_Player_Doram; } }
24168:24169:24173,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Insect; }
24168:24169:24174,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Fish; }
24168:24169:24175,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Dragon; }
@ -1109,16 +1118,16 @@
24168:24169:24345:24346:24423:24424,{ if ((getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)) >= 54) { bonus2 bIgnoreDefClassRate,Class_Normal,20; } }
24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } }
24180:24181:24182:24183:24184:24321,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if (.@r >= 45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } }
24186:24198,{ bonus2 bSubEle,Ele_Neutral,2; }
24187:24199,{ bonus2 bSubEle,Ele_Dark,2; }
24188:24200,{ bonus2 bSubEle,Ele_Water,2; }
24189:24201,{ bonus2 bSubEle,Ele_Earth,2; }
24190:24202,{ bonus2 bSubEle,Ele_Fire,2; }
24191:24203,{ bonus2 bSubEle,Ele_Wind,2; }
24192:24204,{ bonus2 bSubEle,Ele_Poison,2; }
24193:24205,{ bonus2 bSubEle,Ele_Holy,2; }
24194:24206,{ bonus2 bSubEle,Ele_Ghost,2; }
24195:24207,{ bonus2 bSubEle,Ele_Undead,2; }
24186:24198,{ bonus2 bSubDefEle,Ele_Neutral,2; bonus2 bMagicSubDefEle,Ele_Neutral,2; }
24187:24199,{ bonus2 bSubDefEle,Ele_Dark,2; bonus2 bMagicSubDefEle,Ele_Dark,2; }
24188:24200,{ bonus2 bSubDefEle,Ele_Water,2; bonus2 bMagicSubDefEle,Ele_Water,2; }
24189:24201,{ bonus2 bSubDefEle,Ele_Earth,2; bonus2 bMagicSubDefEle,Ele_Earth,2; }
24190:24202,{ bonus2 bSubDefEle,Ele_Fire,2; bonus2 bMagicSubDefEle,Ele_Fire,2; }
24191:24203,{ bonus2 bSubDefEle,Ele_Wind,2; bonus2 bMagicSubDefEle,Ele_Wind,2; }
24192:24204,{ bonus2 bSubDefEle,Ele_Poison,2; bonus2 bMagicSubDefEle,Ele_Poison,2; }
24193:24205,{ bonus2 bSubDefEle,Ele_Holy,2; bonus2 bMagicSubDefEle,Ele_Holy,2; }
24194:24206,{ bonus2 bSubDefEle,Ele_Ghost,2; bonus2 bMagicSubDefEle,Ele_Ghost,2; }
24195:24207,{ bonus2 bSubDefEle,Ele_Undead,2; bonus2 bMagicSubDefEle,Ele_Undead,2; }
24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; }
24197:24320,{ bonus bFlee,5; if ((getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES)) >= 15) { bonus bSpeedRate,25; /* unknown value */ } }
24208:24209,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); }
@ -1162,7 +1171,7 @@
24345:24346:24347,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; bonus bIgnoreMDefRace,RC_Undead; } }
24345:24346:24348,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Demon; bonus bIgnoreMDefRace,RC_Angel; } }
24345:24346:24349,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Formless; bonus bIgnoreMDefRace,RC_Dragon; } }
24345:24346:24350,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Plant; bonus bIgnoreMDefRace,RC_Brute; } }
24345:24346:24350,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Plant; bonus bIgnoreMDefRace,RC_Brute; bonus bIgnoreMDefRace,RC_Player_Doram; } }
24345:24346:24351,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Fish; bonus bIgnoreMDefRace,RC_Insect; } }
24360:24361:24362,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@hp = 500; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000; }
24363:24364:24365,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@hp = 250; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000,BF_MAGIC; }
@ -1171,15 +1180,15 @@
24373:24374:24375,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Undead; } }
24373:24374:24376,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Demon; bonus bIgnoreDefRace,RC_Angel; } }
24373:24374:24377,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Formless; bonus bIgnoreDefRace,RC_Dragon; } }
24373:24374:24378,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Plant; bonus bIgnoreDefRace,RC_Brute; } }
24373:24374:24378,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Plant; bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; } }
24373:24374:24379,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Fish; bonus bIgnoreDefRace,RC_Insect; } }
24380:24381:24382,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000; }
24383:24384:24385,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000,BF_MAGIC; }
24387:24388:24389:24390:24391:24392,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 20 + min(30,.@r); if (BaseLevel >= 130) { .@val += 6; } else if (BaseLevel >= 125) { .@val += 3; } bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; bonus2 bIgnoreDefRaceRate,RC_Player,-.@val; bonus2 bIgnoreMdefRaceRate,RC_Player,-.@val; }
24387:24388:24389:24390:24391:24392,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 20 + min(30,.@r); if (BaseLevel >= 130) { .@val += 6; } else if (BaseLevel >= 125) { .@val += 3; } bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-.@val; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-.@val; }
24393:24394:24395,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bBaseAtk,.@r*2; if (.@r >= 25) { bonus2 bAddClass,Class_All,5; } else if (.@r >= 23) { bonus2 bAddClass,Class_All,2; } }
24396:24397:24398,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMatk,.@r*2; if (.@r >= 25) { bonus bMatkRate,5; } else if (.@r >= 23) { bonus bMatkRate,2; } }
24399:24400,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); if (.@r >= 16) { bonus bDef,100; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } else { bonus bDef,50; bonus bMaxHPrate,2; bonus bMaxSPrate,2; } }
24416:24417:24418:24419:24420:24421,{ bonus bAspd,2; bonus bVariableCastrate,-10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player,-70; bonus2 bIgnoreMdefRaceRate,RC_Player,-70; }
24416:24417:24418:24419:24420:24421,{ bonus bAspd,2; bonus bVariableCastrate,-10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; }
29027:29145:29159,{ bonus2 bExpAddRace,RC_All,3; }
29047:29359:29360,{ bonus bCritAtkRate,6; }
29047:29359:29360:29361,{ bonus bCritical,10; }
@ -1206,17 +1215,17 @@
27170:27173,{ bonus2 bSkillAtk,"GS_SPREADATTACK",50; }
27171:27174,{ bonus2 bSkillAtk,"GS_RAPIDSHOWER",50; }
27172:27175,{ bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10; }
27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; }
27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Player_Doram,5; }
27196:27331,{ bonus bDelayrate,-3; }
27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; }
27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; bonus2 bAddRace,RC_Player_Doram,5; }
27197:27333,{ bonus2 bAddClass,Class_All,5; }
// 27321:27326,{ bonus bMaxHPrate,50; }
27322:27323,{ bonus bMaxSPrate,5; bonus bMaxHPrate,5; }
27324:27325,{ bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bSubDefEle,Ele_Fire,10; }
28022:28509,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; } } }
28022:28509,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_Player_Doram,25; } } }
28315:28317,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
28316:28318,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }
28320:22016,{ .@val = min(12,getequiprefinerycnt(EQI_SHOES)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; }
28320:22016,{ .@val = min(12,getequiprefinerycnt(EQI_SHOES)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player_Human,.@val; }
28321:28322,{ bonus bUseSPrate,-(getskilllv("HT_BEASTBANE") * 2); }
28326:28327,{ bonus bInt,8; bonus bStr,8; }
28358:18521,{ skill "AS_CLOAKING",1; }
@ -1235,19 +1244,19 @@
28491:4817,{ bonus bHit,15; bonus bCriticalLong,10; }
28491:4818,{ bonus bHit,15; bonus bCriticalLong,10; }
28499:28920,{ bonus bFlee2,10; }
28501:4807,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
28501:4842,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
28502:2201,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2202,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2203,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2204,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; }
28501:4807,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Player_Doram,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
28501:4842,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Player_Doram,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; }
28502:2201,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2202,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2203,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; }
28502:2204,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; }
28506:1414,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { .@val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } }
28506:1449,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { .@val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } }
28506:15037,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=9) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } }
28506:15037,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@r>=9) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } }
28506:15037:2476:2575:2884,{ autobonus3 "{bonus bDelayrate,-70;}",1000,10000,"LK_AURABLADE","{specialeffect2 EF_ENHANCE;}"; }
28506:2476,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } }
28506:2575,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSkillUseSP,"RK_WINDCUTTER",18; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } }
28506:2884,{ bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; }
28506:2476,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } if (.@r>=9) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } }
28506:2575,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSkillUseSP,"RK_WINDCUTTER",18; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } if (.@r>=9) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } }
28506:2884,{ bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; }
28508:28612,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; bonus2 bResEff,Eff_Curse,10000; if (.@r >= 11) { bonus bBaseAtk,100; } } }
28509:28626,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } }
28594:4875,{ bonus bStr,40; bonus bMaxHPrate,10; }

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@ -36,9 +36,7 @@ RDMOPT_ATTR_TOLERACE_SAINT,{ bonus2 bSubEle,Ele_Holy,getrandomoptinfo(ROA_VALUE)
RDMOPT_ATTR_TOLERACE_DARKNESS,{ bonus2 bSubEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); }
RDMOPT_ATTR_TOLERACE_TELEKINESIS,{ bonus2 bSubEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); }
RDMOPT_ATTR_TOLERACE_UNDEAD,{ bonus2 bSubEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_ATTR_TOLERACE_ALL,{ bonus2 bSubEle,Ele_All,getrandomoptinfo(ROA_VALUE); }
// TODO: Confirm if damage reduction is implemented correctly.
// kRO desc : <ELEMENT> 몬스터로부터 받는 물리 데미지 %d%% 감소.
RDMOPT_ATTR_TOLERACE_ALLBUTNOTHING,{ for(.@i = Ele_Water; .@i < Ele_Undead; ++.@i) bonus2 bSubEle,.@i,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_PROPERTY_NOTHING_USER,{ bonus2 bSubDefEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET,{ bonus2 bAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_PROPERTY_WATER_USER,{ bonus2 bSubDefEle,Ele_Water,getrandomoptinfo(ROA_VALUE); }
@ -59,25 +57,25 @@ RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER,{ bonus2 bSubDefEle,Ele_Ghost,getrandomo
RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET,{ bonus2 bAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER,{ bonus2 bSubDefEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET,{ bonus2 bAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER,{ bonus3 bSubEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER,{ bonus2 bMagicSubDefEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET,{ bonus2 bMagicAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_WATER_USER,{ bonus3 bSubEle,Ele_Water,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_WATER_USER,{ bonus2 bMagicSubDefEle,Ele_Water,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET,{ bonus2 bMagicAddEle,Ele_Water,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_GROUND_USER,{ bonus3 bSubEle,Ele_Earth,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_GROUND_USER,{ bonus2 bMagicSubDefEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET,{ bonus2 bMagicAddEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_FIRE_USER,{ bonus3 bSubEle,Ele_Fire,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_FIRE_USER,{ bonus2 bMagicSubDefEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET,{ bonus2 bMagicAddEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_WIND_USER,{ bonus3 bSubEle,Ele_Wind,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_WIND_USER,{ bonus2 bMagicSubDefEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET,{ bonus2 bMagicAddEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_POISON_USER,{ bonus3 bSubEle,Ele_Poison,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_POISON_USER,{ bonus2 bMagicSubDefEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET,{ bonus2 bMagicAddEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_SAINT_USER,{ bonus3 bSubEle,Ele_Holy,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_SAINT_USER,{ bonus2 bMagicSubDefEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET,{ bonus2 bMagicAddEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER,{ bonus3 bSubEle,Ele_Dark,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER,{ bonus2 bMagicSubDefEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET,{ bonus2 bMagicAddEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER,{ bonus3 bSubEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER,{ bonus2 bMagicSubDefEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET,{ bonus2 bMagicAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER,{ bonus3 bSubEle,Ele_Undead,getrandomoptinfo(ROA_VALUE),BF_MAGIC; }
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER,{ bonus2 bMagicSubDefEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET,{ bonus2 bMagicAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_BODY_ATTR_NOTHING,{ bonus bDefEle,Ele_Neutral; }
RDMOPT_BODY_ATTR_WATER,{ bonus bDefEle,Ele_Water; }
@ -89,7 +87,7 @@ RDMOPT_BODY_ATTR_SAINT,{ bonus bDefEle,Ele_Holy; }
RDMOPT_BODY_ATTR_DARKNESS,{ bonus bDefEle,Ele_Dark; }
RDMOPT_BODY_ATTR_TELEKINESIS,{ bonus bDefEle,Ele_Ghost; }
RDMOPT_BODY_ATTR_UNDEAD,{ bonus bDefEle,Ele_Undead; }
//RDMOPT_BODY_ATTR_ALL,{ /* Needs more info */ }
//RDMOPT_BODY_ATTR_ALL,{}
RDMOPT_RACE_TOLERACE_NOTHING,{ bonus2 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_UNDEAD,{ bonus2 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_ANIMAL,{ bonus2 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE); }
@ -97,7 +95,7 @@ RDMOPT_RACE_TOLERACE_PLANT,{ bonus2 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE
RDMOPT_RACE_TOLERACE_INSECT,{ bonus2 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_FISHS,{ bonus2 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_DEVIL,{ bonus2 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_HUMAN,{ bonus2 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bSubRace,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_HUMAN,{ bonus2 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_ANGEL,{ bonus2 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_DRAGON,{ bonus2 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_NOTHING,{ bonus2 bAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); }
@ -107,7 +105,7 @@ RDMOPT_RACE_DAMAGE_PLANT,{ bonus2 bAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE);
RDMOPT_RACE_DAMAGE_INSECT,{ bonus2 bAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_FISHS,{ bonus2 bAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_DEVIL,{ bonus2 bAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_HUMAN,{ bonus2 bAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bAddRace,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_HUMAN,{ bonus2 bAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_ANGEL,{ bonus2 bAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_DRAGON,{ bonus2 bAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_NOTHING,{ bonus2 bMagicAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); }
@ -117,7 +115,7 @@ RDMOPT_RACE_MDAMAGE_PLANT,{ bonus2 bMagicAddRace,RC_Plant,getrandomoptinfo(ROA_V
RDMOPT_RACE_MDAMAGE_INSECT,{ bonus2 bMagicAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_FISHS,{ bonus2 bMagicAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_DEVIL,{ bonus2 bMagicAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_HUMAN,{ bonus2 bMagicAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bMagicAddRace,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_HUMAN,{ bonus2 bMagicAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_ANGEL,{ bonus2 bMagicAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_DRAGON,{ bonus2 bMagicAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_CRI_PERCENT_NOTHING,{ bonus2 bCriticalAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE)/10; }
@ -127,7 +125,7 @@ RDMOPT_RACE_CRI_PERCENT_PLANT,{ bonus2 bCriticalAddRace,RC_Plant,getrandomoptinf
RDMOPT_RACE_CRI_PERCENT_INSECT,{ bonus2 bCriticalAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_FISHS,{ bonus2 bCriticalAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_DEVIL,{ bonus2 bCriticalAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_HUMAN,{ bonus2 bCriticalAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE)/10; bonus2 bCriticalAddRace,RC_Player,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_HUMAN,{ bonus2 bCriticalAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_ANGEL,{ bonus2 bCriticalAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_CRI_PERCENT_DRAGON,{ bonus2 bCriticalAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE)/10; }
RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING,{ bonus2 bIgnoreDefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); }
@ -137,7 +135,7 @@ RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT,{ bonus2 bIgnoreDefRaceRate,RC_Plant,getran
RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT,{ bonus2 bIgnoreDefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS,{ bonus2 bIgnoreDefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL,{ bonus2 bIgnoreDefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,{ bonus2 bIgnoreDefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bIgnoreDefRaceRate,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,{ bonus2 bIgnoreDefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL,{ bonus2 bIgnoreDefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON,{ bonus2 bIgnoreDefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING,{ bonus2 bIgnoreMdefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); }
@ -147,7 +145,7 @@ RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT,{ bonus2 bIgnoreMdefRaceRate,RC_Plant,getr
RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT,{ bonus2 bIgnoreMdefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS,{ bonus2 bIgnoreMdefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,{ bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bIgnoreMdefRaceRate,RC_Player,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,{ bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL,{ bonus2 bIgnoreMdefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON,{ bonus2 bIgnoreMdefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); }
RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,{ bonus2 bAddClass,Class_Normal,getrandomoptinfo(ROA_VALUE); }
@ -168,7 +166,7 @@ RDMOPT_DAMAGE_SIZE_MIDIUM_USER,{ bonus2 bSubSize,Size_Medium,getrandomoptinfo(RO
RDMOPT_DAMAGE_SIZE_LARGE_USER,{ bonus2 bSubSize,Size_Large,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_SIZE_PERFECT,{ bonus bNoSizeFix,1; }
RDMOPT_DAMAGE_CRI_TARGET,{ bonus bCritAtkRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_CRI_USER,{ bonus bCriticalDef,getrandomoptinfo(ROA_VALUE); }
RDMOPT_DAMAGE_CRI_USER,{ bonus bCritDefRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RANGE_ATTACK_DAMAGE_TARGET,{ bonus bLongAtkRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RANGE_ATTACK_DAMAGE_USER,{ bonus bLongAtkDef,getrandomoptinfo(ROA_VALUE); }
RDMOPT_HEAL_VALUE,{ bonus bHealPower,getrandomoptinfo(ROA_VALUE); }
@ -193,8 +191,34 @@ RDMOPT_BODY_INDESTRUCTIBLE,{ bonus bUnbreakableArmor,1; }
RDMOPT_MDAMAGE_SIZE_SMALL_TARGET,{ bonus2 bMagicAddSize,Size_Small,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET,{ bonus2 bMagicAddSize,Size_Medium,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_SIZE_LARGE_TARGET,{ bonus2 bMagicAddSize,Size_Large,getrandomoptinfo(ROA_VALUE); }
//RDMOPT_MDAMAGE_SIZE_SMALL_USER,{}
//RDMOPT_MDAMAGE_SIZE_MIDIUM_USER,{}
//RDMOPT_MDAMAGE_SIZE_LARGE_USER,{}
//redefined?
//RDMOPT_ATTR_TOLERACE_ALL,{}
RDMOPT_MDAMAGE_SIZE_SMALL_USER,{ bonus2 bMagicSubSize,Size_Small,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_SIZE_MIDIUM_USER,{ bonus2 bMagicSubSize,Size_Medium,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MDAMAGE_SIZE_LARGE_USER,{ bonus2 bMagicSubSize,Size_Large,getrandomoptinfo(ROA_VALUE); }
RDMOPT_ATTR_TOLERACE_ALL,{ bonus2 bSubEle,Ele_All,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_WEAPON_TOLERACE_NOTHING,{ bonus3 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD,{ bonus3 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL,{ bonus3 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_PLANT,{ bonus3 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_INSECT,{ bonus3 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_FISHS,{ bonus3 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_DEVIL,{ bonus3 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_HUMAN,{ bonus3 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_ANGEL,{ bonus3 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
RDMOPT_RACE_WEAPON_TOLERACE_DRAGON,{ bonus3 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE),BF_WEAPON; }
// RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_TARGET,{}
// RDMOPT_RANGE_WEAPON_ATTACK_DAMAGE_USER,{}
RDMOPT_RACE_TOLERACE_PLAYER_HUMAN,{ bonus2 bSubRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_TOLERACE_PLAYER_DORAM,{ bonus2 bSubRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_PLAYER_HUMAN,{ bonus2 bAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_DAMAGE_PLAYER_DORAM,{ bonus2 bAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_PLAYER_HUMAN,{ bonus2 bMagicAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_MDAMAGE_PLAYER_DORAM,{ bonus2 bMagicAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_CRI_PERCENT_PLAYER_HUMAN,{ bonus2 bCriticalAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_CRI_PERCENT_PLAYER_DORAM,{ bonus2 bCriticalAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN,{ bonus2 bIgnoreDefRaceRate,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM,{ bonus2 bIgnoreDefRaceRate,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN,{ bonus2 bIgnoreMdefRaceRate,RC_Player_Human,getrandomoptinfo(ROA_VALUE); }
RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM,{ bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); }
// RDMOPT_REFLECT_DAMAGE_PERCENT,{}
RDMOPT_MELEE_ATTACK_DAMAGE_TARGET,{ bonus bShortAtkRate,getrandomoptinfo(ROA_VALUE); }
RDMOPT_MELEE_ATTACK_DAMAGE_USER,{ bonus bNearAtkDef,getrandomoptinfo(ROA_VALUE); }

View File

@ -2,26 +2,28 @@
// Only official levels included, check db/import-tmpl/job_exp.txt for an expanded list
//
// Structure of Database:
// Max Level,Class list,Type,Exp for Lv 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175
// Max Level,Class list,Type,Exp for Lv 1,2,3,...,200
//
// Type:
// 0 = Base Exp, 1 = Job Exp
//Base - Normal and Baby Jobs
99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999
99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,59000,61500,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999
//Base - Adv Jobs
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
//Base - Trans classes
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,600,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
//Base - Extended classes - Values for level 1 - 99 are unused and are simply copy-pasted from Normal classes values.
200,4190:4191:4211:4212:4215:4239:4240:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,59000,61500,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,1272747,1354202,1440870,1533085,1631202,1735598,1846676,1964863,2090614,2224413,2366775,2518248,2679415,2850897,3033354,3227488,3434047,3653826,3887670,4136480,4401214,4755467,5138234,5551810,5998675,6481508,7003204,7566891,8175950,8834032,9545083,10313366,11143488,12040427,13009560,14056699,15188122,16410613,17731503,19158711,20700795,22367001,24167320,26112547,28214345,30485317,32939080,35590346,38455012,41550255,44894635,48508204,52412629,56631321,61189576,66114724,71436298,77186205,83398922,90111701,97364791,105201683,113669366,122818613,132704283,143385650,154926760,167396814,180870583,195428856,211158924,229155105,246519309,266361648,287801097,310966207,352013746,398479560,451078861,510621270,578023277,654322349,740692899,838464361,949141656,1074428354,1216252896,1376798278,1558535650,1764262355,1997144985,2260768123,2559189515,2897002530,3279406863,3712288568,4202310658,4757015664,5384941731,6095754039,6900363572,99999999
//Base - Expanded Super Novice & Expanded Super Baby
160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
//Base - Third classes - Values for level 1 - 99 are unused and are simply copy-pasted from Trans classes values.
200,4054:4055:4056:4057:4058:4059:4066:4067:4068:4069:4070:4071:4072:4060:4061:4062:4063:4064:4065:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112,0,600,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,1272747,1354202,1440870,1533085,1631202,1735598,1846676,1964863,2090614,2224413,2366775,2518248,2679415,2850897,3033354,3227488,3434047,3653826,3887670,4136480,4401214,4755467,5138234,5551810,5998675,6481508,7003204,7566891,8175950,8834032,9545083,10313366,11143488,12040427,13009560,14056699,15188122,16410613,17731503,19158711,20700795,22367001,24167320,26112547,28214345,30485317,32939080,35590346,38455012,41550255,44894635,48508204,52412629,56631321,61189576,66114724,71436298,77186205,83398922,90111701,97364791,105201683,113669366,122818613,132704283,143385650,154926760,167396814,180870583,195428856,211158924,229155105,246519309,266361648,287801097,310966207,352013746,398479560,451078861,510621270,578023277,654322349,740692899,838464361,949141656,1074428354,1216252896,1376798278,1558535650,1764262355,1997144985,2260768123,2559189515,2897002530,3279406863,3712288568,4202310658,4757015664,5384941731,6095754039,6900363572,99999999
//Base- Summoner
200,4218:4220,0,55,90,150,220,320,380,420,455,500,550,600,700,800,900,1000,1100,1200,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,70200,72900,75600,78300,81000,83700,86400,89100,91800,94500,103950,114345,125779,138356,152201,167421,184163,202579,222836,240662,259914,280707,303163,327416,353609,381897,412448,445443,481078,519564,561129,606019,654500,706860,763408,824480,890438,961673,1038606,1121694,1211429,1308343,1413010,1526050,1648134,1779984,1922382,2076172,2242265,2421646,2615377,2824607,3050575,3294621,3558190,3842845,4150272,4482293,4840876,5228146,5646397,6098108,6585956,7112832,7681858,8296406,8960118,9676927,10451081,11287167,12190140,13165351,14218579,15356065,16584550,17911314,19344219,20891756,22563096,24368143,26317594,28423001,30696841,33152588,35804795,38669178,41762712,45103728,48712026,52608988,56817707,61363123,66272172,71573945,77299860,83483848,90162555,97375559,105165603,113578851,122665159,132478371,143076640,154522771,166884592,177548517,188893867,200964185,222383346,234614430,247518223,261131725,275493969,290646137,306631674,347137718,392994610,444909197,503681701,570218053,645543857,730820200,827361548,936656008,1060388266,1200465555,1359047054,1538577169,1741823213,1971918059,2232408434,2527309588,2861167184,3239127369,3667016094,4151428920,4699832680,5320680577,6023542481,6819252442,99999999
//Job - Novice & Baby Novice
10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999
10,0:4023,1,55,90,150,150,320,380,420,455,500,999999999
//Job - 1st Classes & Baby 1st Classes, Taekwon
50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999
@ -29,29 +31,29 @@
//Job - 2nd Classes & Baby 2nd Classes, Soul Linker
50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999
//Job - Novice High
10,4001,1,11,20,31,44,100,166,226,295,374,999999999
//Job - Adv First Classes
50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999
//Job - Adv Second Classes
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
//Job - Expanded Super Novice & Expanded Super Baby
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
//Job - Ninja/Gunslinger
//Job - Ninja, Gunslinger
70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999
//Job - Star Gladiator
50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999
//Job - High Novice
10,4001,1,12,22,35,50,113,188,256,335,425,999999999
//Job - Trans 1st Classes
50,4002:4003:4004:4005:4006:4007,1,340,550,760,990,1250,1600,1980,2340,2740,3140,3950,4510,5210,5950,7000,8150,9130,10220,11480,12780,14090,15560,16980,18620,20280,21780,24510,27000,29000,31000,36000,39000,41000,45000,49000,51900,55000,59450,64630,70030,74940,79800,84630,89610,95170,100420,107250,112070,118120,999999999
//Job - Trans 2nd Classes
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,1803,2972,5036,7434,11312,13520,15117,16540,18350,21441,23596,24256,25461,27174,32029,35216,37349,39521,41734,51958,55721,60081,65113,72448,87216,93081,100283,107620,115094,135249,143768,152508,161343,171856,199607,218415,233368,248529,259675,331968,351261,365552,390909,411275,473857,503777,534248,571719,609886,674886,711926,749561,787957,826965,928824,984554,1022494,1070636,1119554,1269585,1307290,1396228,1512414,1604928,1830969,2034180,2211611,2538936,3105953,999999
//Job - 3rd Jobs & Baby 3rds, Oboro, Kagerou, Rebellion, Star Emperor, Soul Reaper
70,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,12800,16384,20971,26843,34359,43980,56294,72057,92233,118059,151115,193428,247588,316912,405648,519229,664613,850705,1088903,1393796,1784059,2283596,2923003,3741444,4231573,4785909,5412863,6121948,6923924,7830958,8856813,10017056,11329290,12813427,14491986,16390436,18537584,20966007,23712554,26818899,30332175,34305690,38799735,43882500,49631108,56132783,63486178,71802867,81209043,91847428,103879441,117487647,132878529,150285617,169973033,192239500,217422874,245905271,278118862,319836691,367812195,422984024,486431628,559396372,632361116,705325860,778290604,851255348,924220092,999999999
//Job - Expanded Super Novice & Expanded Super Baby
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
//Job - Super Novice & Baby Super Novice
99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999
99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,1080120,999999999
//Job - Summoner
50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999
70,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,33100,35100,40500,44100,46300,48500,50700,56000,59000,63500,68100,75000,85700,90500,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7585200,9860760,13805064,20707596,33132154,53011447,72890740,92770033,112649326,132528619,319836691,367812195,422984024,486431628,559396372,632361116,705325860,778290604,851255348,924220092,999999999

Binary file not shown.

View File

@ -2347,7 +2347,7 @@
//3187,E2_G_S_NYDHOG
//3188,E2_FELOCK
//3189,WOLF_MOON
3190,MM_SARAH,Sarah,Sarah Irene,160,100000000,1,0,0,12,1090,1665,276,255,43,161,6,188,225,136,10,12,0,0,20,0x87700A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1
3190,MM_SARAH,Sarah,Sarah Irene,160,100000000,1,0,0,12,1090,1665,276,255,43,161,6,188,225,136,10,12,0,0,20,0xE7F00A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1
3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,120,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,89,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,165,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1
@ -4071,7 +4071,56 @@
//20941,GROTE
//20942,PIERROTZOIST
//20943,DEATH_WITCH
//20944,JP_E_MONSTER_151
//20945,JP_E_MONSTER_152
//20946,JP_E_MONSTER_153
//20947,JP_E_MONSTER_154
//20948,JP_E_MONSTER_155
//20949,JP_E_MONSTER_156
//20950,JP_E_MONSTER_157
//20951,JP_E_MONSTER_158
//20952,JP_E_MONSTER_159
//20953,JP_E_MONSTER_160
//20954,JP_E_MONSTER_161
//20955,JP_E_MONSTER_162
//20956,JP_E_MONSTER_163
//20957,JP_E_MONSTER_164
//20958,JP_E_MONSTER_165
//20959,JP_E_MONSTER_166
//20960,JP_E_MONSTER_167
//20961,JP_E_MONSTER_168
//20962,JP_E_MONSTER_169
//20963,JP_E_MONSTER_170
//20964,JP_E_MONSTER_171
//20965,JP_E_MONSTER_172
//20966,JP_E_MONSTER_173
//20967,JP_E_MONSTER_174
//20968,JP_E_MONSTER_175
//20969,JP_E_MONSTER_176
//20970,JP_E_MONSTER_177
//20971,JP_E_MONSTER_178
//20972,JP_E_MONSTER_179
//20973,JP_E_MONSTER_180
//20974,JP_E_MONSTER_181
//20975,JP_E_MONSTER_182
//20976,JP_E_MONSTER_183
//20977,JP_E_MONSTER_184
//20978,JP_E_MONSTER_185
//20979,JP_E_MONSTER_186
//20980,JP_E_MONSTER_187
//20981,JP_E_MONSTER_188
//20982,JP_E_MONSTER_189
//20983,JP_E_MONSTER_190
//20984,JP_E_MONSTER_191
//20985,JP_E_MONSTER_192
//20986,JP_E_MONSTER_193
//20987,JP_E_MONSTER_194
//20988,JP_E_MONSTER_195
//20989,JP_E_MONSTER_196
//20990,JP_E_MONSTER_197
//20991,JP_E_MONSTER_198
//20992,JP_E_MONSTER_199
//20993,JP_E_MONSTER_200
//20994,MD_BETELGEUSE
//20995,MD_G_DEADSOUL
//20996,MD_NAGHT_SIEGER

View File

@ -714,12 +714,11 @@
1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,26,
1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,,
1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,yes,target,alchemist,,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,yes,self,alchemist,,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,,
//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,,
1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29,
1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
@ -11185,8 +11184,8 @@
3038,Hidden Mob 7@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
3038,Hidden Mob 7@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
// 3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,,
// 3038,Hidden Mob 7@NPC_HELLBURNING,attack,719,1,10000,0,3000,yes,self,always,0,,,,,,,
3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,,
3038,Hidden Mob 7@NPC_HELLBURNING,attack,719,1,10000,0,3000,yes,self,always,0,,,,,,,
// Jitterbug instance
3069,Ferre@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,no,target,always,0,,,,,,,

View File

@ -675,13 +675,13 @@ Body:
if (.@i >= PET_INTIMATE_LOYAL) {
bonus2 bAddRace,RC_Demihuman,3;
bonus2 bMagicAddRace,RC_DemiHuman,3;
bonus2 bAddRace,RC_Player,3;
bonus2 bMagicAddRace,RC_Player,3;
bonus2 bAddRace,RC_Player_Human,3;
bonus2 bMagicAddRace,RC_Player_Human,3;
} else if (.@i >= PET_INTIMATE_CORDIAL) {
bonus2 bAddRace,RC_Demihuman,2;
bonus2 bMagicAddRace,RC_DemiHuman,2;
bonus2 bAddRace,RC_Player,2;
bonus2 bMagicAddRace,RC_Player,2;
bonus2 bAddRace,RC_Player_Human,2;
bonus2 bMagicAddRace,RC_Player_Human,2;
}
- Mob: ALICE
TameItem: Sway_Apron
@ -697,11 +697,11 @@ Body:
if (.@i >= PET_INTIMATE_LOYAL) {
bonus bMdef,2;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player,2;
bonus2 bSubRace,RC_Player_Human,2;
} else if (.@i >= PET_INTIMATE_CORDIAL) {
bonus bMdef,1;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player,1;
bonus2 bSubRace,RC_Player_Human,1;
}
Evolution:
- Target: ALIZA
@ -760,11 +760,11 @@ Body:
if (.@i >= PET_INTIMATE_LOYAL) {
bonus bDef,2;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player,2;
bonus2 bSubRace,RC_Player_Human,2;
} else if (.@i >= PET_INTIMATE_CORDIAL) {
bonus bDef,1;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player,1;
bonus2 bSubRace,RC_Player_Human,1;
}
- Mob: ECLIPSE_P
EggItem: Spring_Rabbit_Egg
@ -933,10 +933,10 @@ Body:
if (.@i >= PET_INTIMATE_LOYAL) {
bonus2 bAddRace,RC_DemiHuman,5;
bonus2 bAddRace,RC_Player,5;
bonus2 bAddRace,RC_Player_Human,5;
} else if (.@i >= PET_INTIMATE_CORDIAL) {
bonus2 bAddRace,RC_DemiHuman,3;
bonus2 bAddRace,RC_Player,3;
bonus2 bAddRace,RC_Player_Human,3;
}
- Mob: SUCCUBUS
TameItem: Boy's_Naivety
@ -1143,8 +1143,10 @@ Body:
if (.@i >= PET_INTIMATE_LOYAL) {
bonus2 bSubRace,RC_Brute,5;
bonus2 bSubRace,RC_Player_Doram,5;
} else if (.@i >= PET_INTIMATE_CORDIAL) {
bonus2 bSubRace,RC_Brute,3;
bonus2 bSubRace,RC_Player_Doram,3;
}
- Mob: BACSOJIN_
TameItem: Shiny_Wing_Gown

View File

@ -30,8 +30,18 @@
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# - Mob Monster to kill.
# Count Amount of monsters to kill.
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
# If Mob is supplied, Count is required and the other fields are ignored.
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
# If Id is supplied, Count is required for each new entry.
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.
@ -2245,24 +2255,74 @@ Body:
Title: The Royal Richard
- Id: 5404
Title: "[Repeat]Warrior Discipline-Human"
Targets:
- Id: 1
Count: 50
Race: DemiHuman
MinLevel: 140
- Id: 5405
Title: "[Repeat]Warrior Discipline-Animal"
Targets:
- Id: 1
Count: 50
Race: Brute
MinLevel: 140
- Id: 5406
Title: "[Repeat]Warrior Discipline-Insect"
Targets:
- Id: 1
Count: 50
Race: Insect
MinLevel: 140
- Id: 5407
Title: "[Repeat]Warrior Discipline-Fish"
Targets:
- Id: 1
Count: 50
Race: Fish
MinLevel: 140
- Id: 5408
Title: "[Repeat]Warrior Discipline-Plant"
Targets:
- Id: 1
Count: 50
Race: Plant
MinLevel: 140
- Id: 5409
Title: "[Repeat]Warrior Discipline-Devil"
Targets:
- Id: 1
Count: 50
Race: Demon
MinLevel: 140
- Id: 5410
Title: "[Repeat]Warrior Discipline-Angel"
Targets:
- Id: 1
Count: 50
Race: Angel
MinLevel: 140
- Id: 5411
Title: "[Repeat]Warrior Discipline-Immortal"
Targets:
- Id: 1
Count: 50
Race: Undead
MinLevel: 140
- Id: 5412
Title: "[Repeat]Warrior Discipline-Intangible"
Targets:
- Id: 1
Count: 50
Race: Formless
MinLevel: 140
- Id: 5413
Title: "[Repeat]Warrior Discipline-Dragon"
Targets:
- Id: 1
Count: 50
Race: Dragon
MinLevel: 140
- Id: 5414
Title: "[Stand by]Warrior Discipline"
TimeLimit: 4h

View File

@ -9711,6 +9711,7 @@ Body:
Time: 55000
- Level: 10
Time: 60000
Duration2: 1000
Requires:
SpCost: 50
Weapon:
@ -16824,6 +16825,28 @@ Body:
Flags:
IsNpc: true
HitCount: 1
- Id: 719
Name: NPC_HELLBURNING
Description: Hell Burning
MaxLevel: 1
Type: Magic
TargetType: Self
Flags:
IsNpc: true
IgnoreLandProtector: true
Hit: Single
HitCount: 1
Element: Fire
Duration1: 3000
Unit:
Id: Hellburning
Layout: 1
Interval: 20
Target: Enemy
Flag:
NoOverlap: true
PathCheck: true
RangedSingleUnit: true
- Id: 720
Name: NPC_JACKFROST
Description: Jack Frost 2
@ -19601,25 +19624,25 @@ Body:
Element: Holy
SplashArea:
- Level: 1
Area: 1
Area: 3
- Level: 2
Area: 1
Area: 3
- Level: 3
Area: 1
Area: 3
- Level: 4
Area: 1
Area: 3
- Level: 5
Area: 1
Area: 3
- Level: 6
Area: 1
Area: 3
- Level: 7
Area: 2
Area: 5
- Level: 8
Area: 2
Area: 5
- Level: 9
Area: 2
Area: 5
- Level: 10
Area: 2
Area: 5
CopyFlags:
Skill:
Reproduce: true
@ -24328,6 +24351,16 @@ Body:
Amount: 1
- Level: 5
Amount: 1
- Level: 6
Amount: 0
- Level: 7
Amount: 0
- Level: 8
Amount: 0
- Level: 9
Amount: 0
- Level: 10
Amount: 0
- Id: 2337
Name: SR_WINDMILL
Description: Windmill
@ -28776,7 +28809,7 @@ Body:
Revolver: true
Ammo:
Bullet: true
AmmoAmount: 10
AmmoAmount: 3
- Id: 2562
Name: RL_H_MINE
Description: Howling Mine

View File

@ -1360,7 +1360,7 @@ Affected files:
-- atcommand: atcommand_athena.conf, groups.conf
-- battleconf: battle_athena.conf, battle_conf.txt
-- instancedb: instance_db.txt
-- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt
-- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt, item_randomopt_db.txt, item_randomopt_group.txt
-- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.txt, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.yml, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt
-- motd: motd.txt
-- msgconf: atcommand_athena.conf

View File

@ -22,7 +22,7 @@ This list contains all available constants referenced in the 'bonus' commands.
* Race (r)
RC_Angel, RC_Brute, RC_DemiHuman, RC_Demon, RC_Dragon, RC_Fish, RC_Formless,
RC_Insect, RC_Plant, RC_Player, RC_Undead, RC_All
RC_Insect, RC_Plant, RC_Player_Human (RC_Player deprecated), RC_Player_Doram, RC_Undead, RC_All
* Monster Race (mr)
RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja,
@ -171,6 +171,7 @@ bonus2 bSkillAtk,sk,n; Increases damage of skill sk by n%
bonus bShortAtkRate,n; Increases damage of short ranged attacks by n%
bonus bLongAtkRate,n; Increases damage of long ranged attacks by n%
bonus bCritAtkRate,n; Increases critical damage by +n%
bonus bCritDefRate,n; Decreases critical damage received by n%
bonus bCriticalDef,n; Decreases the chance of being hit by critical hits by n%
bonus2 bWeaponAtk,w,n; Adds n ATK when weapon of type w is equipped
bonus2 bWeaponDamageRate,w,n; Adds n% damage to normal attacks when weapon of type w is equipped
@ -227,11 +228,13 @@ bonus3 bAddEle,e,x,bf; +x% physical damage against element e with trigger c
bonus2 bMagicAddEle,e,x; +x% magical damage against element e
bonus2 bSubEle,e,x; +x% damage reduction against attack element e
bonus3 bSubEle,e,x,bf; +x% damage reduction against attack element e with trigger criteria bf
bonus2 bSubDefEle,e,x; +x% damage reduction from enemy with defense element e
bonus2 bSubDefEle,e,x; +x% physical damage reduction from enemy with defense element e
bonus2 bMagicSubDefEle,e,x; +x% magic damage reduction from enemy with defense element e
bonus2 bAddRace,r,x; +x% physical damage against race r
bonus2 bMagicAddRace,r,x; +x% magical damage against race r
bonus2 bSubRace,r,x; +x% damage reduction against race r
bonus3 bSubRace,r,x,bf; +x% damage reduction against race r with trigger criteria bf
bonus2 bAddClass,c,x; +x% physical damage against class c
bonus2 bMagicAddClass,c,x; +x% magical damage against class c
@ -240,6 +243,7 @@ bonus2 bSubClass,c,x; +x% damage reduction against class c
bonus2 bAddSize,s,x; +x% physical damage against size s
bonus2 bMagicAddSize,s,x; +x% magical damage against size s
bonus2 bSubSize,s,x; +x% damage reduction against size s
bonus2 bMagicSubSize,s,x; +x% magic damage reduction against size s
bonus bNoSizeFix; Ignores the size modifier when calculating damage
bonus2 bAddDamageClass,mid,x; +x% physical damage against monster mid

View File

@ -1641,7 +1641,7 @@ S_CheckFull:
Example 2: callsub used repeatedly, with different arguments
// notice how the Zeny check/delete is reused, instead of copy-pasting for every warp
switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Beacon Island, Pharos") {
switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Beacon Island, Pharos")) {
case 1: callsub S_DunWarp,"hu_fild05",192,207;
case 2: callsub S_DunWarp,"ama_in02",119,181;
case 3: callsub S_DunWarp,"moc_fild20",164,145;
@ -5060,18 +5060,19 @@ See 'getitem2' for an explanation of the expanded parameters.
*countbound({<bound type>{,<char_id>}})
This function will return the number of bounded items in the character's
inventory, and sets an array @bound_items[] containing all item IDs of the
counted items. If a bound type is specified, only those items will be counted.
This function will return the number of different bounded items in the character's
inventory, and sets the arrays @bound_items[] and @bound_amount[] containing all item IDs of the
counted items and their respective amount. If a bound type is specified, only those items will be counted.
For a list of bound types see 'getitembound'.
Example:
mes "You currently have " + countbound() + " bounded items.";
.@total_type = countbound();
mes "You currently have " + .@total_type + " different type of bounded items.";
next;
mes "The list of bounded items include:";
for(.@i = 0; .@i < getarraysize(@bound_items); .@i++)
mes getitemname(@bound_items[.@i]);
for(.@i = 0; .@i < .@total_type; .@i++)
mes "x" + @bound_amount[.@i] + " " + getitemname(@bound_items[.@i]);
close;
---------------------------------------
@ -5807,9 +5808,9 @@ Increase AGI Lv 5, and display appropriate effects.
*npcskilleffect <skill id>,<number>,<x>,<y>;
*npcskilleffect "<skill name>",<number>,<x>,<y>;
This command behaves identically to 'skilleffect', however, the effect will not
be centered on the invoking character's sprite, nor on the NPC sprite, if any,
but will be centered at map coordinates given on the same map as the invoking
This command behaves identically to 'skilleffect', however, ground type skill
effects will be centered at the map coordinates given on the same map as the
attached character and all other skill types will be centered on the attached
character.
---------------------------------------
@ -6863,9 +6864,6 @@ given amount of seconds passes, the script resumes. The color format
is in RGB (RRGGBB). The color is currently ignored by the client and
appears always green.
Note: If a player is attached to the NPC, they are detached from the NPC
as soon as the progress bar activates.
---------------------------------------
//
5,1.- End of time-related commands
@ -7977,6 +7975,20 @@ Returns "Unknown" if unit is not found.
---------------------------------------
*setunittitle <GID>,<title>;
Apply a <title> to the given <GID>.
Note: This only works on non-player types. It also will only work on mobs if battle_config.show_mob_info is not enabled.
---------------------------------------
*getunittitle <GID>;
Returns the title of the given <GID>.
---------------------------------------
*getunitdata <GID>,<arrayname>;
*setunitdata <GID>,<parameter>,<new value>;
@ -8043,6 +8055,7 @@ Parameters (indexes) for monsters are:
UMOB_TARGETID
UMOB_ROBE
UMOB_BODY2
UMOB_GROUP_ID
-----
@ -8087,6 +8100,7 @@ Parameter (indexes) for homunculi are:
UHOM_ADELAY
UHOM_DMOTION
UHOM_TARGETID
UHOM_GROUP_ID
-----
@ -8128,6 +8142,7 @@ Parameter (indexes) for pets are:
UPET_AMOTION
UPET_ADELAY
UPET_DMOTION
UPET_GROUP_ID
-----
@ -8169,6 +8184,7 @@ Parameter (indexes) for mercenaries are:
UMER_ADELAY
UMER_DMOTION
UMER_TARGETID
UMER_GROUP_ID
-----
@ -8212,6 +8228,7 @@ Parameter (indexes) for elementals are:
UELE_ADELAY
UELE_DMOTION
UELE_TARGETID
UELE_GROUP_ID
-----
@ -8261,6 +8278,7 @@ Parameter (indexes) for NPCs are:
UNPC_ROBE
UNPC_BODY2
UNPC_DEADSIT
UNPC_GROUP_ID
*Notes:
- *_SIZE: small (0); medium (1); large (2)

View File

@ -13,8 +13,18 @@
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
# Please note the number before "d" only shift the exact timer to the given day(s).
# Targets: Quest objective target. (Default: null)
# - Mob Monster to kill.
# Count Amount of monsters to kill.
# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel.
# If Mob is supplied, Count is required and the other fields are ignored.
# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required.
# If Id is supplied, Count is required for each new entry.
# - Mob Monster to kill (aegis monster name).
# Count Amount of monsters to kill. Set to 0 to skip the target on import.
# Id Unique target index for the quest Id. Requires a positive number.
# Race Monster race target (default All). Valids race are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All.
# Size Monster size target (default All). Valids size are Small, Medium, Large, All.
# Element Monster element target (default All). Valids elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All.
# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
# Drops: Quest item drop targets. (Default: null)
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
# Item Item to drop.

View File

@ -1944,74 +1944,76 @@ OnStart:
switch ('GMT_1QUE) {
case 11:
hideonnpc instance_npcname("Arhi#1");
'BossID = monster(.@map$,114,50,"--ja--",2549,1,.@label$);
monster(.@map$,114,50,"--ja--",2549,1,.@label$);
break;
case 12:
hideonnpc instance_npcname("Dio Anemos#1");
'BossID = monster(.@map$,114,50,"--ja--",2550,1,.@label$);
monster(.@map$,114,50,"--ja--",2550,1,.@label$);
break;
case 13:
if ('GMTQuest == 1) {
hideonnpc instance_npcname("Geffen Gangster#n1");
'BossID = monster(.@map$,114,50,"--ja--",2553,1,.@label$);
monster(.@map$,114,50,"--ja--",2553,1,.@label$);
} else if ('GMTQuest == 2) {
hideonnpc instance_npcname("Geffen Bully#n1");
'BossID = monster(.@map$,114,50,"--ja--",2552,1,.@label$);
monster(.@map$,114,50,"--ja--",2552,1,.@label$);
} else {
hideonnpc instance_npcname("Geffen Shoplifter#n1");
'BossID = monster(.@map$,114,50,"--ja--",2551,1,.@label$);
monster(.@map$,114,50,"--ja--",2551,1,.@label$);
}
break;
case 14:
hideonnpc instance_npcname("Faymont#1");
'BossID = monster(.@map$,114,50,"--ja--",2554,1,.@label$);
monster(.@map$,114,50,"--ja--",2554,1,.@label$);
break;
case 15:
hideonnpc instance_npcname("Ordre#1");
'BossID = monster(.@map$,114,50,"--ja--",2555,1,.@label$);
monster(.@map$,114,50,"--ja--",2555,1,.@label$);
break;
case 16:
hideonnpc instance_npcname("Blut Hase#1");
'BossID = monster(.@map$,114,50,"--ja--",2556,1,.@label$);
monster(.@map$,114,50,"--ja--",2556,1,.@label$);
break;
case 17:
hideonnpc instance_npcname("Kuro Akuma#1");
'BossID = monster(.@map$,114,50,"--ja--",2557,1,.@label$);
monster(.@map$,114,50,"--ja--",2557,1,.@label$);
break;
case 18:
hideonnpc instance_npcname("Ifodes#1");
'BossID = monster(.@map$,114,50,"--ja--",2558,1,.@label$);
monster(.@map$,114,50,"--ja--",2558,1,.@label$);
break;
case 19:
hideonnpc instance_npcname("Licheniyes#1");
'BossID = monster(.@map$,114,50,"--ja--",2559,1,.@label$);
monster(.@map$,114,50,"--ja--",2559,1,.@label$);
break;
case 20:
hideonnpc instance_npcname("Odoric#1");
'BossID = monster(.@map$,114,50,"--ja--",2560,1,.@label$);
monster(.@map$,114,50,"--ja--",2560,1,.@label$);
break;
case 21:
hideonnpc instance_npcname("Ju#1");
'BossID = monster(.@map$,114,50,"--ja--",2561,1,.@label$);
monster(.@map$,114,50,"--ja--",2561,1,.@label$);
break;
case 22:
if ('half) {
hideonnpc instance_npcname("Dwigh#1");
'BossID = monster(.@map$,114,50,"--ja--",2562,1,.@label$);
monster(.@map$,114,50,"--ja--",2562,1,.@label$);
}
else {
hideonnpc instance_npcname("Fay Kanavian#1");
'BossID = monster(.@map$,114,50,"--ja--",2563,1,.@label$);
monster(.@map$,114,50,"--ja--",2563,1,.@label$);
donpcevent instance_npcname("#GMTHomun")+"::OnSummon";
}
break;
case 23:
hideonnpc instance_npcname("Fenrir#f");
'BossID = monster(.@map$,114,50,"--ja--",2564,1,.@label$);
monster(.@map$,114,50,"--ja--",2564,1,.@label$);
'BossID = $@mobid[0];
donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk3";
end;
}
'BossID = $@mobid[0];
donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk1";
end;
@ -2089,7 +2091,8 @@ OnTimeout2:
mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time's up! The judges will decide the victor for this round!",bc_blue;
setcell instance_mapname("1@ge_st"), 50, 50, 50, 50, cell_walkable, 1;
unitwarp 'BossID, instance_mapname("1@ge_st"), 50, 50;
if (unitexists('BossID))
unitwarp 'BossID, instance_mapname("1@ge_st"), 50, 50;
killmonster instance_mapname("1@ge_st"), instance_npcname("#GMTcontroller")+"::OnTimeout";
'BossID = 0;
@ -2231,7 +2234,8 @@ end;
OnSummon:
initnpctimer;
'HomID = monster (instance_mapname("1@ge_st"), 114,50,"--ja--",2565,1, instance_npcname("#GMTHomun")+"::OnHomDead");
monster (instance_mapname("1@ge_st"), 114,50,"--ja--",2565,1, instance_npcname("#GMTHomun")+"::OnHomDead");
'HomID = $@mobid[0];
end;
OnTimer10000:

View File

@ -62,13 +62,16 @@ OnInit:
// [2] Mail all rewards.
// - If not set, players receive items in their inventory.
// - Only ONE item can be sent via mail for PACKETVER < 20150513 while later clients are limited to MAIL_MAX_ITEM (5).
// - Note that offline players do NOT receive rewards.
// - If this setting is not set, offline players do NOT receive rewards in any case.
// [4] Only reward Guild Masters.
// - If not set, all guild members are rewarded.
// - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
// [8] Duplicate IP check.
// - Members in a guild with the same IP address are not rewarded.
// - If Guild Masters is enabled (option 4), this feature is not used.
// [16] Mail online player only.
// - Only available when mailing is enabled (option 2).
// - When enabled, offline players do NOT receive rewards.
// -----------------------------------------------------------
// Combine values as needed (e.g. 1|8 = 1+8 = 9).
@ -313,23 +316,26 @@ OnReward:
.@size_guild = .@k;
}
for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) {
.@online = isloggedin(.@aid[.@j],.@cid[.@j]);
if (.Options&2) {
.@charid = .@cid[.@j];
.@sender$ = "no-reply";
.@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **";
.@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]";
if (.@online || !(.Options&16)) {
.@charid = .@cid[.@j];
.@sender$ = "no-reply";
.@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **";
.@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]";
if (.reward_id_size)
mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount;
else
mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny;
if (.reward_id_size)
mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount;
else
mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny;
if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && isloggedin(.@aid[.@j],.@cid[.@j])) {
setd ".@str_"+.@cid[.@j],1;
message rid2name(.@aid[.@j]),"You've got mail!";
if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && .@online) {
setd ".@str_"+.@cid[.@j],1;
message rid2name(.@aid[.@j]),"You've got mail!";
}
}
}
else if (isloggedin(.@aid[.@j],.@cid[.@j])) {
else if (.@online) {
attachrid( .@aid[.@j], true );
.@name$ = strcharinfo( 0 );
.@castle_name$ = getcastlename(.Castles$[.@i]);

View File

@ -225,7 +225,7 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{
close;
case IE_OK:
mapannounce "monk_test","[" + strcharinfo(0) + "] member of the [" + getpartyname(.@party_id) + "] party has entered the Sealed Shrine.",bc_map,"0x00ff99";
setquest 3040;
if (checkre(RENEWAL)) setquest 3040;
//warp "1@cata",100,224;
close;
}
@ -1147,6 +1147,7 @@ OnInstanceInit:
2@cata,80,63,4 script Ancient Hero's Soul#2F 411,{
cutin "ins_cata_champ_s",2;
if (checkquest(3041)>=0) erasequest 3041;
if (!checkre(RENEWAL)) setquest 3040;
mes "[Ancient Hero's Soul]";
mes "Good job, my descendants... You've finished the long-cherished task that me and my bretheren could not complete.";
next;

View File

@ -946,7 +946,8 @@ job_prist,24,187,4 script Peter S. Alberto 110,{
mes "Now...";
mes "Go for it!";
close2;
changequest 8011,8012;
if(checkquest(8012) == -1)
changequest 8011,8012;
warp "job_prist",24,44;
donpcevent "Zombie_Generator#prst::OnEnable";
donpcevent "Peter S. Alberto::OnDisable";

View File

@ -1208,7 +1208,7 @@ hugel,62,69,1 script Eckar Erenes#double 798,{
close;
}
}
if (!$@mon_time_2_2) {
if ($@mon_time_2_2 == 1) {
mes "[Eckar Erenes]";
mes "Right now, a Monster Race";
mes "is in progress. It's too late to place a wager, but if you'd like";

View File

@ -70,9 +70,10 @@
}
if (getcharid(2) == .@GID) {
if (is_guild_leader() == true) {
.@time = atoi( gettimestr("%H%M",5) );
if (guildrelay_q == 100) {
if (guildtime > 22) {
if ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) {
if (guildtime > 2299) {
if (.@time > 0101 && .@time < guildtime) {
mes "[" + .@name$ + "]";
mes "Oh, you're back. So did you";
mes "rest up enough? I'm sure the";
@ -128,8 +129,8 @@
close;
}
}
else if (guildtime > 22) {
if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) {
else if (guildtime > 2200) {
if (.@time > 0001 && .@time < guildtime) {
mes "[" + .@name$ + "]";
mes "Oh, you're back. So did you";
mes "rest up enough? I'm sure the";
@ -185,7 +186,7 @@
close;
}
}
else if ((gettime(DT_HOUR) - guildtime) > 2) {
else if ((.@time - guildtime) > 0200) {
mes "[" + .@name$ + "]";
mes "Oh, you're back. So did you";
mes "rest up enough? I'm sure the";
@ -242,7 +243,7 @@
}
}
else if (guildrelay_q == 150) {
if (((guildtime > 22) && (gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) || ((guildtime > 21) && (gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) || ((gettime(DT_HOUR) - guildtime) > 2)) {
if ((guildtime > 2299 && .@time > 0101 && .@time < guildtime) || (guildtime > 2199 && .@time > 0001 && .@time < guildtime) || ((.@time - guildtime) > 0200)) {
mes "[" + .@name$ + "]";
mes "Ah, you look well rested,";
mes "master. It is now time for";
@ -306,12 +307,12 @@
}
}
else if (guildrelay_q == 25) {
if (((guildtime > 22) && ((gettime(DT_HOUR) > 4) && (gettime(DT_HOUR) < guildtime)))
|| ((guildtime > 21) && ((gettime(DT_HOUR) > 3) && (gettime(DT_HOUR) < guildtime)))
|| ((guildtime > 20) && ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime)))
|| ((guildtime > 19) && ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)))
|| ((guildtime > 18) && ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)))
|| ((gettime(DT_HOUR) - guildtime) > 5)) {
if ((guildtime > 2299 && .@time > 0401 && .@time < guildtime)
|| (guildtime > 2199 && .@time > 0301 && .@time < guildtime)
|| (guildtime > 2059 && .@time > 0201 && .@time < guildtime)
|| (guildtime > 1999 && .@time > 0101 && .@time < guildtime)
|| (guildtime > 1899 && .@time > 0001 && .@time < guildtime)
|| ((.@time - guildtime) > 0500)) {
mes "[" + .@name$ + "]";
mes "Ah, have you rested well,";
mes "master? Please excuse my";
@ -415,7 +416,7 @@
mes "Hand me the spirit, and allow";
mes "me to give you your guild's reward.";
delitem 7239,1; //Soul_Of_Proceeding
set guildtime,gettime(DT_HOUR);
set guildtime,.@time;
set guildrelay_q,100;
set .@incen_item,rand(1,100);
if ((.@incen_item > 0) && (.@incen_item < 25)) {
@ -483,7 +484,7 @@
mes "challenges that you will all";
mes "face together. Good work!";
delitem 7245,1; //Soul_Of_Friendship
set guildtime,gettime(DT_HOUR);
set guildtime, atoi( gettimestr("%H%M",5) );
set guildrelay_q,150;
set .@incen_item,rand(1,100);
if ((.@incen_item > 0) && (.@incen_item < 16)) {
@ -576,7 +577,7 @@
mes "Tristan III, and share it with";
mes "guild. Once again, good work.";
delitem 7251,1; //Soul_Of_Victory
set guildtime,gettime(DT_HOUR);
set guildtime, atoi( gettimestr("%H%M",5) );
set guildrelay_q,25;
set .@incen_item,rand(1,100);
if ((.@incen_item > 0) && (.@incen_item < 26)) {
@ -1411,11 +1412,12 @@
mes "don't you worry about it.";
delitem 7235,1; //Soul_Of_Courage
set guildrelay_q,4;
set guildtime,gettime(DT_HOUR);
set guildtime, atoi( gettimestr("%H%M",5) );
close;
}
if ((guildtime > 22) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime)) {
.@time = atoi( gettimestr("%H%M",5) );
if ((guildtime > 2259) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((.@time > 0201) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "I guess enough time";
mes "has passed. You ready";
@ -1428,8 +1430,8 @@
close;
}
}
if ((guildtime > 21) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((gettime(DT_HOUR) > 0101) && (gettime(DT_HOUR) < guildtime)) {
if ((guildtime > 2159) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((.@time > 0101) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "I guess enough time";
mes "has passed. You ready";
@ -1442,8 +1444,8 @@
close;
}
}
if ((guildtime > 20) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((gettime(DT_HOUR) > 0001) && (gettime(DT_HOUR) < guildtime)) {
if ((guildtime > 2059) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((.@time > 0001) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "I guess enough time";
mes "has passed. You ready";
@ -1456,7 +1458,7 @@
close;
}
}
if ((gettime(DT_HOUR) - guildtime > 0300) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
if ((.@time - guildtime > 0300) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) {
mes "[" + .@name$ + "]";
mes "I guess enough time";
mes "has passed. You ready";
@ -1797,11 +1799,12 @@
mes "in order to be successful.";
delitem 7240,1; //Soul_Of_Confidence
set guildrelay_q,9;
set guildtime,gettime(DT_HOUR);
set guildtime, atoi( gettimestr("%H%M",5) );
close;
}
if ((guildtime > 22) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((gettime(DT_HOUR) > 02) && (gettime(DT_HOUR) < guildtime)) {
.@time = atoi( gettimestr("%H%M",5) );
if ((guildtime > 2259) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((.@time > 0201) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "So did you spend some";
mes "quality time with your";
@ -1831,8 +1834,8 @@
close;
}
}
else if ((guildtime > 21) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((gettime(DT_HOUR) > 01) && (gettime(DT_HOUR) < guildtime)) {
else if ((guildtime > 2159) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((.@time > 0101) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "So did you spend some";
mes "quality time with your";
@ -1862,8 +1865,8 @@
close;
}
}
else if ((guildtime > 20) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) {
else if ((guildtime > 2059) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
if ((.@time > 0001) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "So did you spend some";
mes "quality time with your";
@ -1893,7 +1896,7 @@
close;
}
}
else if ((gettime(DT_HOUR) - guildtime > 3) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
else if ((.@time - guildtime > 0300) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) {
mes "[" + .@name$ + "]";
mes "So did you spend some";
mes "quality time with your";
@ -2766,11 +2769,12 @@
mes "to your feelings this time...";
delitem 7249,1; //Soul_Of_Service
set guildrelay_q,21;
set guildtime,gettime(DT_HOUR);
set guildtime, atoi( gettimestr("%H%M",5) );
close;
}
if ((guildtime > 22) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime)) {
.@time = atoi( gettimestr("%H%M",5) );
if ((guildtime > 2259) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((.@time > 0201) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "Yes. You've come at just";
mes "the right time. Remember";
@ -2791,8 +2795,8 @@
close;
}
}
if ((guildtime > 21) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) {
if ((guildtime > 2159) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((.@time > 0101) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "Yes. You've come at just";
mes "the right time. Remember";
@ -2813,8 +2817,8 @@
close;
}
}
if ((guildtime > 20) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) {
if ((guildtime > 2059) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((.@time > 0001) && (.@time < guildtime)) {
mes "[" + .@name$ + "]";
mes "Yes. You've come at just";
mes "the right time. Remember";
@ -2835,7 +2839,7 @@
close;
}
}
if ((gettime(DT_HOUR) - guildtime > 3) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
if ((.@time - guildtime > 0300) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) {
mes "[" + .@name$ + "]";
mes "Yes. You've come at just";
mes "the right time. Remember";

View File

@ -2,28 +2,30 @@
//= Lasagna Dungeons Monsters Spawn Script
//===== Changelogs: ==========================================
//= 1.0 First Version. [Capuche]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// lasa_dun01 - Dragon's Nest
//==================================================
lasa_dun01 monster Trans Spore 3501,40
lasa_dun01 monster Scout Basilisk 3502,40
lasa_dun01 monster Trans Spore 3501,30
lasa_dun01 monster Scout Basilisk 3502,60
lasa_dun01 boss_monster Big Eggring 3505,1,3600000,1800000,1
//==================================================
// lasa_dun02 - Dragon's Nest
//==================================================
lasa_dun02 monster Combat Basilisk 3503,40
lasa_dun02 monster Jungle Madragora 3506,40
lasa_dun02 monster Combat Basilisk 3503,60
lasa_dun02 monster Jungle Madragora 3506,30
//==================================================
// lasa_dun03 - Dragon's Nest
//==================================================
lasa_dun03 monster Combat Basilisk 3504,80
lasa_dun03 monster Fruits Pom Spider 3507,80
lasa_dun03 monster Combat Basilisk 3504,110
lasa_dun03 monster Fruits Pom Spider 3507,60
//==================================================
// lasa_dun_q - Dragon's Nest
//==================================================
lasa_dun_q monster Scout Basilisk 3502,40
lasa_dun_q monster Scout Basilisk 3502,70
lasa_dun_q monster Trans Spore 3501,30

View File

@ -2,6 +2,7 @@
//= Lasagna Fild Monster Spawn Script
//===== Changelogs: ==========================================
//= 1.0 First Version. [Capuche]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -18,7 +19,7 @@ lasa_fild01,140,365,15,15 monster Red Plant 1078,5
//==================================================
// lasa_fild01 - Ravioli Forest
//==================================================
lasa_fild02,0,0 monster Wild Hornet 3498,40
lasa_fild02,0,0 monster Sweet Roda Frog 3499,40
lasa_fild02,0,0 monster Hunter Desert Wolf 3500,40
lasa_fild02,0,0 monster Combat Basilisk 3502,5
lasa_fild02,0,0 monster Wild Hornet 3498,90
lasa_fild02,0,0 monster Sweet Roda Frog 3499,100
lasa_fild02,0,0 monster Hunter Desert Wolf 3500,100
lasa_fild02,0,0 monster Combat Basilisk 3502,10

View File

@ -1057,7 +1057,7 @@ lasagna,224,126,5 script Healer Haru#doram07t 4_DR_M_02,{
setquest 7722;// EMT
completequest 7722;// EMT
}
skill "NV_FIRSTAID",1,SKILL_PERM;
skill "NV_FIRSTAID",1,SKILL_PERM_GRANT;
next;
mes "[Healer Haru]";
mes "Well, then. I'll let you in on something juicy while I'm at it.";

View File

@ -666,8 +666,10 @@ OnTimer15500:
1@glast,199,237,0 script #glast_move_03 WARPNPC,2,2,{
end;
OnTouch:
if (is_party_leader() == true)
warpparty 'map_glast$,197,263, getcharid(1), 'map_glast$,1,1;
if (is_party_leader() == true) {
// warpparty 'map_glast$,197,263, getcharid(1), 'map_glast$,1,1; // using mapwarp for now
mapwarp 'map_glast$,'map_glast$,197,263;
}
end;
}
@ -675,8 +677,10 @@ OnTouch:
1@glast,199,294,0 script #glast_move_03a WARPNPC,3,3,{
end;
OnTouch:
if (is_party_leader() == true)
warpparty 'map_glast$,188,334, getcharid(1), 'map_glast$,1,1;
if (is_party_leader() == true) {
// warpparty 'map_glast$,188,334, getcharid(1), 'map_glast$,1,1;
mapwarp 'map_glast$,'map_glast$,188,334;
}
end;
}
@ -694,7 +698,8 @@ OnTouch:
OnTouch:
if (is_party_leader() == true) {
donpcevent instance_npcname("#sarah_wrath") + "::OnStop";
warpparty 'map_glast$,349,282, getcharid(1), 'map_glast$,1,1;
// warpparty 'map_glast$,349,282, getcharid(1), 'map_glast$,1,1;
mapwarp 'map_glast$,'map_glast$,349,282;
}
end;
}
@ -763,12 +768,13 @@ OnTouch:
npctalk "Fenrith Fenrir: We don't have much time! We have to go search for it now! Let's go in!", 'fenrir_3$;
sleep2 2000;
setpcblock PCBLOCK_NPC, false;
if ('skip_left_part == 0) {// 5 mins have passed?
if ('skip_left_part == 0 && is_party_leader() == true) {// 5 mins have passed?
donpcevent instance_npcname("#fenrir_left_final_2") + "::OnStop";
disablenpc 'fenrir_3$;
enablenpc 'fenrir_4$;
enablenpc instance_npcname("#glast_event_9");
warpparty 'map_glast$,41,348, getcharid(1), 'map_glast$,1,1;
// warpparty 'map_glast$,41,348, getcharid(1), 'map_glast$,1,1;
mapwarp 'map_glast$,'map_glast$,41,348;
}
}
end;

View File

@ -11,9 +11,13 @@
//= 1.3 Added dali02 [Nova]
//= 1.4 Added Nightmare Glastheim [Ridley8819]
//= 1.5 Added WOE:TE maps [Cydh]
//= 1.6 Added Para Market maps [mazvi]
//============================================================
// 3rd Class Job Maps & Paradise
// Paradise Market =============
paramk mapflag nobranch
// 3rd Class Job Maps & Paradise
moc_para01 mapflag nobranch
job3_arch01 mapflag nobranch
job3_arch02 mapflag nobranch

View File

@ -9,8 +9,12 @@
//= 1.2 Added dali, dali02 [Nova]
//= 1.3 Added Nightmare Glastheim [Ridley8819]
//= 1.4 Added GVG TE Maps. [Cydh]
//= 1.5 Added Para Market maps [mazvi]
//============================================================
// Paradise Market =============
paramk mapflag nomemo
// Episode 13 ====================
job3_arch01 mapflag nomemo
job3_arch02 mapflag nomemo

View File

@ -11,8 +11,12 @@
//===== Additional Comments: =================================
//= 1.0 Renewal split. [Euphy]
//= 1.1 Added Izlude duplicates. [Euphy]
//= 1.2 Added Para Market maps [mazvi]
//============================================================
// Paradise Market =============
paramk mapflag nopenalty
// Towns ====================
brasilis mapflag nopenalty
bra_in01 mapflag nopenalty

View File

@ -11,8 +11,12 @@
//===== Additional Comments: =================================
//= 1.0 Renewal split. [Euphy]
//= 1.1 Added Izlude duplicates. [Euphy]
//= 1.2 Added Para Market maps [mazvi]
//============================================================
// Paradise Market =============
paramk mapflag pvp off
// Instances ===================
1@mist mapflag pvp off
1@cash mapflag pvp off

View File

@ -12,8 +12,12 @@
//= 1.0 Renewal split. [Euphy]
//= 1.1 Added dali, dali02 [Nova]
//= 1.2 Added WOE:TE maps [Cydh,Capuche]
//= 1.3 Added Para Market maps [mazvi]
//============================================================
// Paradise Market =============
paramk mapflag noteleport
// Cities ========================
moc_para01 mapflag noteleport

View File

@ -3,106 +3,111 @@
//===== By: ==================================================
//= nanakiwurtz
//===== Current Version: =====================================
//= 1.0
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
abbey02,0,0 monster Swift Zombie Slaughter 2603,2,300000
gl_prison,0,0 monster Solid Zombie Prisoner 2604,2,300000
abbey02,0,0 monster Swift Zombie Slaughter 2603,3,300000
gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,300000
gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,300000
pay_dun00,0,0 monster Furious Zombie 2606,2,300000
schg_dun01,0,0 monster Elusive Zakudam 2607,2,300000
prt_fild03,0,0 monster Swift Yoyo 2608,2,300000
ayo_fild02,0,0 monster Solid Yoyo 2609,2,300000
pay_fild06,0,0 monster Wormtail Ringleader 2610,2,300000
um_fild02,0,0 monster Furious Wootan Fighter 2611,2,300000
ayo_fild02,0,0 monster Solid Yoyo 2609,1,300000
pay_fild06,0,0 monster Wormtail Ringleader 2610,3,300000
um_fild02,0,0 monster Furious Wootan Fighter 2611,1,300000
mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,300000
moc_fild03,0,0 monster Swift Wolf 2613,2,300000
gl_step,0,0 monster Solid Wind Ghost 2614,2,300000
gef_dun03,0,0 monster Solid Wind Ghost 2614,1,300000
pay_fild01,0,0 monster Willow Ringleader 2615,2,300000
um_fild04,0,0 monster Furious Wild Rose 2616,2,300000
um_fild04,0,0 monster Furious Wild Rose 2616,1,300000
gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,300000
gl_sew01,0,0 monster Solid Whisper 2618,2,300000
gl_sew01,0,0 monster Solid Whisper 2618,1,300000
treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,300000
gl_cas02,0,0 monster Furious Wanderer 2620,2,300000
gefenia04,0,0 monster Elusive Violy 2621,2,300000
gefenia03,0,0 monster Swift Violy 2622,2,300000
gefenia02,0,0 monster Solid Violy 2623,2,300000
ein_fild04,0,0 monster Venomous Ringleader 2624,2,300000
juperos_01,0,0 monster Furious Venatu 2625,2,300000
juperos_01,0,0 monster Furious Venatu 2625,3,300000
mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,300000
ra_san01,0,0 monster Swift Vanberk 2627,2,300000
iz_dun01,0,0 monster Solid Vadon 2628,2,300000
ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,300000
bra_fild01,0,0 monster Furious Toucan 2630,2,300000
bra_fild01,0,0 monster Furious Toucan 2630,3,300000
ma_fild01,0,0 monster Elusive Tiyanak 2631,2,300000
prt_sewb4,0,0 monster Solid Thief Bug 2632,2,300000
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,2,300000
prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,300000
prt_sewb2,0,0 monster Furious Thief Bug 2634,2,300000
beach_dun3,0,0 monster Elusive Thara Frog 2635,2,300000
ein_fild03,0,0 monster Swift Teddy Bear 2636,2,300000
man_fild03,0,0 monster Solid Tatacho 2637,2,300000
man_fild03,0,0 monster Solid Tatacho 2637,1,300000
mjo_dun01,0,0 monster Tarou Ringleader 2638,2,300000
ayo_dun02,0,0 monster Furious Tamruan 2639,2,300000
gl_sew03,0,0 monster Elusive Sting 2640,2,300000
lhz_fild02,0,0 monster Swift Stem Worm 2641,2,300000
moc_fild13,0,0 monster Solid Steel Chonchon 2642,2,300000
moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,300000
ve_fild07,0,0 monster Stapo Ringleader 2643,2,300000
beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,300000
prt_fild02,0,0 monster Elusive Stainer 2645,2,300000
prt_fild02,0,0 monster Elusive Stainer 2645,3,300000
treasure_n1,0,0 monster Swift Spore 2646,2,300000
tur_dun02,0,0 monster Solid Solider 2647,2,300000
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,2,300000
pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,300000
pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,300000
tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000
tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000 //--Remove after Thanatos Ravamped Patch
pay_dun03,0,0 monster Swift Sohee 2651,2,300000
ice_dun02,0,0 monster Solid Snowier 2652,2,300000
pay_fild02,0,0 monster Boa Ringleader 2653,2,300000
pay_fild02,0,0 monster Boa Ringleader 2653,3,300000
ayo_fild01,0,0 monster Furious Smokie 2654,2,300000
yuno_fild06,0,0 monster Elusive Sleeper 2655,2,300000
yuno_fild06,0,0 monster Elusive Sleeper 2655,1,300000
yuno_fild02,0,0 monster Swift Sleeper 2656,2,300000
odin_tem02,0,0 monster Solid Skogul 2657,2,300000
odin_tem02,0,0 monster Solid Skogul 2657,1,300000
gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,300000
gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,300000
mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,300000
ice_dun01,0,0 monster Swift Siroma 2661,2,300000
mosk_fild02,0,0 monster Solid Side Winder 2662,2,300000
ice_dun01,0,0 monster Swift Siroma 2661,1,300000
mosk_fild02,0,0 monster Solid Side Winder 2662,1,300000
mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,300000
ama_dun03,0,0 monster Furious Shinobi 2664,2,300000
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000
hu_fild06,0,0 monster Swift Shellfish 2666,2,300000
lhz_dun03,0,0 monster Solid Cecil Damon 2667,2,300000
tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000 //--Remove after Thanatos Ravamped Patch
hu_fild06,0,0 monster Swift Shellfish 2666,1,300000
lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,300000
cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,300000
iz_dun05,0,0 monster Furious Lamp Rey 2669,2,300000
moc_fild18,0,0 monster Elusive Scorpion 2670,2,300000
moc_fild18,0,0 monster Elusive Scorpion 2670,3,300000
mjolnir_09,0,0 monster Swift Savage Babe 2671,2,300000
prt_maze01,0,0 monster Solid Savage 2672,2,300000
mjolnir_07,0,0 monster Savage Ringleader 2673,2,300000
mjolnir_07,0,0 monster Savage Ringleader 2673,3,300000
moc_fild16,0,0 monster Furious Sandman 2674,2,300000
thor_v03,0,0 monster Elusive Salamander 2675,2,300000
treasure01,0,0 monster Swift Sailor Skeleton 2676,2,300000
treasure02,0,0 monster Swift Sailor Skeleton 2676,1,300000
ra_fild12,0,0 monster Solid Roween 2677,2,300000
prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,300000
gef_fild01,0,0 monster Furious Roda Frog 2679,2,300000
prt_fild07,0,0 monster Elusive Rocker 2680,2,300000
tha_t01,0,0 monster Swift Rideword 2681,2,300000
//tha_t01,0,0 monster Swift Rideword 2681,1,300000 //--Applied after Thanatos Revamped Patch.
c_tower1,0,0 monster Solid Rideword 2682,2,300000
gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,300000
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000
tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000 //--Remove after Thanatos Ravamped Patch
tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,300000
//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,300000 //--Applied after Thanatos Revamped Patch.
tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,300000
//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,300000 //--Applied after Thanatos Revamped Patch.
in_sphinx2,0,0 monster Solid Requiem 2687,2,300000
lhz_dun01,0,0 monster Remover Ringleader 2688,2,300000
lhz_dun01,0,0 monster Remover Ringleader 2688,3,300000
mal_dun01,0,0 monster Elusive Red Eruma 2689,2,300000
gl_knt02,0,0 monster Swift Raydric 2690,2,300000
gl_knt01,0,0 monster Solid Raydric 2691,2,300000
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,2,300000
lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,300000
dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,300000
cmd_fild07,0,0 monster Elusive Raggler 2694,2,300000
lhz_fild01,0,0 monster Swift Rafflesia 2695,2,300000
lhz_fild01,0,0 monster Swift Rafflesia 2695,3,300000
lhz_fild01,0,0 monster Poring Ringleader 2696,2,300000
lhz_fild01,0,0 monster Furious Poring 2697,2,300000
lhz_fild01,0,0 monster Elusive Poring 2698,2,300000
@ -111,8 +116,8 @@ ein_fild09,0,0 monster Solid Porcellio 2700,2,300000
prt_maze03,0,0 monster Poporing Ringleader 2701,2,300000
prt_maze02,0,0 monster Furious Poporing 2702,2,300000
pay_fild04,0,0 monster Elusive Poporing 2703,2,300000
ama_dun02,0,0 monster Swift Poison Toad 2704,2,300000
mjolnir_06,0,0 monster Solid Poison Spore 2705,2,300000
ama_dun02,0,0 monster Swift Poison Toad 2704,1,300000
mjolnir_06,0,0 monster Solid Poison Spore 2705,3,300000
odin_tem03,0,0 monster Plasma Ringleader 2706,2,300000
iz_dun00,0,0 monster Furious Plankton 2707,2,300000
ein_dun01,0,0 monster Elusive Pitman 2708,2,300000
@ -127,13 +132,14 @@ treasure02,0,0 monster Penomena Ringleader 2716,2,300000
alde_dun03,0,0 monster Furious Penomena 2717,2,300000
moc_fild02,0,0 monster Elusive Peco Peco 2718,2,300000
in_sphinx5,0,0 monster Swift Pasana 2719,2,300000
um_fild03,0,0 monster Solid Parasite 2720,2,300000
um_fild03,0,0 monster Solid Parasite 2720,1,300000
tha_t05,0,0 monster Owl Duke Ringleader 2721,2,300000
//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,300000 //--Applied after Thanatos Revamped Patch.
gef_fild10,0,0 monster Furious Orc Warrior 2722,2,300000
orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,300000
orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,300000
gef_fild03,0,0 monster Solid Orc Lady 2725,2,300000
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000
gef_fild03,0,0 monster Solid Orc Lady 2725,3,300000
tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000 //--Remove after Thanatos Ravamped Patch
ein_fild05,0,0 monster Furious Noxious 2727,2,300000
hu_fild05,0,0 monster Elusive Novus 2728,2,300000
hu_fild04,0,0 monster Swift Novus 2729,2,300000
@ -148,15 +154,15 @@ xmas_dun02,0,0 monster Furious Myst Case 2737,2,300000
ve_fild04,0,0 monster Elusive Muscipular 2738,2,300000
moc_pryd03,0,0 monster Swift Mummy 2739,2,300000
moc_pryd02,0,0 monster Solid Mummy 2740,2,300000
moc_fild01,0,0 monster Muka Ringleader 2741,2,300000
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,2,300000
moc_fild01,0,0 monster Muka Ringleader 2741,3,300000
moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,300000
moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,300000
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,2,300000
moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,300000
ein_fild06,0,0 monster Solid Holden 2745,2,300000
ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,300000
moc_prydn1,0,0 monster Furious Minorous 2747,2,300000
moc_pryd05,0,0 monster Elusive Minorous 2748,2,300000
in_sphinx4,0,0 monster Swift Minorous 2749,2,300000
in_sphinx4,0,0 monster Swift Minorous 2749,1,300000
ein_dun02,0,0 monster Solid Mineral 2750,2,300000
bif_fild01,0,0 monster Miming Ringleader 2751,2,300000
moc_prydn2,0,0 monster Furious Mimic 2752,2,300000
@ -165,63 +171,63 @@ cmd_fild09,0,0 monster Swift Metaller 2754,2,300000
ein_fild08,0,0 monster Solid Metaling 2755,2,300000
ein_fild07,0,0 monster Metaling Ringleader 2756,2,300000
iz_dun04,0,0 monster Furious Merman 2757,2,300000
ecl_fild01,0,0 monster Elusive Menblatt 2758,2,300000
ecl_fild01,0,0 monster Elusive Menblatt 2758,1,300000
beach_dun,0,0 monster Swift Medusa 2759,2,300000
mjo_dun02,0,0 monster Solid Martin 2760,2,300000
gl_in01,0,0 monster Marionette Ringleader 2761,2,300000
xmas_fild01,0,0 monster Furious Marin 2762,2,300000
in_sphinx3,0,0 monster Elusive Marduk 2763,2,300000
gl_in01,0,0 monster Marionette Ringleader 2761,1,300000
xmas_fild01,0,0 monster Furious Marin 2762,1,300000
in_sphinx3,0,0 monster Elusive Marduk 2763,1,300000
prt_maze03,0,0 monster Swift Mantis 2764,2,300000
gef_fild04,0,0 monster Solid Mandragora 2765,2,300000
ma_dun01,0,0 monster Manananggal Ringleader 2766,2,300000
gl_dun02,0,0 monster Furious Majoruros 2767,2,300000
gl_dun02,0,0 monster Furious Majoruros 2767,1,300000
prt_fild09,0,0 monster Elusive Magnolia 2768,2,300000
ve_fild03,0,0 monster Swift Magmaring 2769,2,300000
prt_fild08,0,0 monster Solid Lunatic 2770,3,300000
prt_fild08,0,0 monster Solid Lunatic 2770,1,300000
prt_fild01,0,0 monster Lunatic Ringleader 2771,2,300000
niflheim,0,0 monster Furious Lude 2772,2,300000
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,2,300000
nif_fild02,0,0 monster Swift Loli Ruri 2774,2,300000
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,2,300000
niflheim,0,0 monster Furious Lude 2772,1,300000
spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,300000
nif_fild02,0,0 monster Swift Loli Ruri 2774,1,300000
gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,300000
new_1-3,0,0 monster Baby Poring Ringleader 2776,2,300000
bif_fild02,0,0 monster Furious Little Fatum 2777,2,300000
lou_dun01,0,0 monster Elusive Jing Guai 2778,2,300000
mosk_dun02,0,0 monster Swift Les 2779,2,300000
mosk_dun02,0,0 monster Swift Les 2779,1,300000
gld_dun01,0,0 monster Solid Leib Olmai 2780,2,300000
ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,300000
//teg_dun02,0,0 monster [PH] 분노의 로그 휘케바인 2782,2,300000,0
//teg_dun01,0,0 monster [PH] 떠도는 어세신 에르메스 2783,2,300000,0
ra_fild06,0,0 monster Swift Kobold Archer 2784,2,300000
ra_fild05,0,0 monster Solid Kobold 2785,2,300000
thor_v02,0,0 monster Knocker Ringleader 2786,2,300000
ra_fild06,0,0 monster Swift Kobold Archer 2784,3,300000
ra_fild05,0,0 monster Solid Kobold 2785,3,300000
thor_v02,0,0 monster Knocker Ringleader 2786,1,300000
mjolnir_08,0,0 monster Furious Beetle King 2787,2,300000
thor_v01,0,0 monster Elusive Kasa 2788,2,300000
ama_fild01,0,0 monster Swift Karakasa 2789,2,300000
moc_pryd04,0,0 monster Solid Isis 2790,2,300000
ra_san02,0,0 monster Isilla Ringleader 2791,2,300000
gl_prison1,0,0 monster Furious Injustice 2792,2,300000
lou_fild01,0,0 monster Elusive Mi Gao 2793,2,300000
lou_fild01,0,0 monster Elusive Mi Gao 2793,1,300000
ice_dun03,0,0 monster Swift Ice Titan 2794,2,300000
bra_dun02,0,0 monster Solid Iara 2795,2,300000
lou_dun02,0,0 monster Yao Jun Ringleader 2796,2,300000
gef_dun00,0,0 monster Furious Hunter Fly 2797,2,300000
bra_dun02,0,0 monster Solid Iara 2795,3,300000
lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,300000
gef_dun00,0,0 monster Furious Hunter Fly 2797,1,300000
prt_fild05,0,0 monster Elusive Hornet 2798,2,300000
dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,300000
pay_fild09,0,0 monster Solid Horn 2800,2,300000
ra_san03,0,0 monster Hodremlin Ringleader 2801,2,300000
moc_fild17,0,0 monster Furious Hode 2802,2,300000
ra_fild04,0,0 monster Elusive Hill Wind 2803,2,300000
ra_fild03,0,0 monster Swift Hill Wind 2804,2,300000
ra_fild04,0,0 monster Elusive Hill Wind 2803,3,300000
ra_fild03,0,0 monster Swift Hill Wind 2804,3,300000
alde_dun02,0,0 monster Solid High Orc 2805,2,300000
yuno_fild04,0,0 monster Harpy Ringleader 2806,2,300000
yuno_fild03,0,0 monster Furious Harpy 2807,2,300000
yuno_fild04,0,0 monster Harpy Ringleader 2806,3,300000
yuno_fild03,0,0 monster Furious Harpy 2807,3,300000
cmd_fild01,0,0 monster Elusive Grove 2808,2,300000
pay_fild10,0,0 monster Swift Greatest General 2809,2,300000
yuno_fild09,0,0 monster Solid Grand Peco 2810,2,300000
yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,300000
cmd_fild06,0,0 monster Furious Golem 2812,2,300000
prt_fild11,0,0 monster Elusive Goblin 2813,2,300000
gef_fild11,0,0 monster Swift Goblin 2814,2,300000
prt_fild11,0,0 monster Elusive Goblin 2813,3,300000
gef_fild11,0,0 monster Swift Goblin 2814,3,300000
yuno_fild11,0,0 monster Solid Goat 2815,2,300000
yuno_fild07,0,0 monster Goat Ringleader 2816,2,300000
gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,300000
@ -229,83 +235,85 @@ gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,300000
gld2_gef,0,0 monster Swift Dark Shadow 2819,2,300000
gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,300000
gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,300000
nameless_n,0,0 monster Furious Ghoul 2822,2,300000
nameless_n,0,0 monster Furious Ghoul 2822,1,300000
gef_dun01,0,0 monster Elusive Ghoul 2823,2,300000
yuno_fild12,0,0 monster Swift Geographer 2824,2,300000
yuno_fild12,0,0 monster Swift Geographer 2824,1,300000
yuno_fild01,0,0 monster Solid Geographer 2825,2,300000
glast_01,0,0 monster Gargoyle Ringleader 2826,2,300000
gl_sew02,0,0 monster Furious Gargoyle 2827,2,300000
ve_fild01,0,0 monster Elusive Galion 2828,2,300000
cmd_fild02,0,0 monster Swift Seal 2829,2,300000
tur_dun05,0,0 monster Solid Freezer 2830,2,300000
tur_dun03,0,0 monster Freezer Ringleader 2831,2,300000
glast_01,0,0 monster Gargoyle Ringleader 2826,1,300000
gl_sew02,0,0 monster Furious Gargoyle 2827,1,300000
ve_fild01,0,0 monster Elusive Galion 2828,1,300000
cmd_fild02,0,0 monster Swift Seal 2829,3,300000
tur_dun05,0,0 monster Solid Freezer 2830,1,300000
tur_dun03,0,0 monster Freezer Ringleader 2831,1,300000
abyss_01,0,0 monster Furious Ferus 2832,2,300000
prt_sewb1,0,0 monster Elusive Familiar 2833,2,300000
prt_sewb1,0,0 monster Elusive Familiar 2833,1,300000
gefenia01,0,0 monster Swift False Angel 2834,2,300000
prt_fild06,0,0 monster Solid Fabre 2835,2,300000
pay_fild03,0,0 monster Fabre Ringleader 2836,2,300000
mag_dun01,0,0 monster Furious Explosion 2837,2,300000
pay_fild03,0,0 monster Fabre Ringleader 2836,3,300000
mag_dun01,0,0 monster Furious Explosion 2837,1,300000
gl_church,0,0 monster Elusive Evil Druid 2838,2,300000
prt_fild10,0,0 monster Swift Elder Willow 2839,2,300000
mjolnir_02,0,0 monster Solid Elder Willow 2840,2,300000
ra_san04,0,0 monster Echio Ringleader 2841,2,300000
prt_fild10,0,0 monster Swift Elder Willow 2839,3,300000
mjolnir_02,0,0 monster Solid Elder Willow 2840,3,300000
ra_san04,0,0 monster Echio Ringleader 2841,1,300000
mjolnir_12,0,0 monster Furious Dustiness 2842,2,300000
um_fild01,0,0 monster Swift Dryad 2843,2,300000
ve_fild02,0,0 monster Solid Drosera 2844,2,300000
moc_fild07,0,0 monster Drops Ringleader 2845,2,300000
mjolnir_04,0,0 monster Furious Driller 2846,2,300000
in_sphinx1,0,0 monster Elusive Drainliar 2847,2,300000
tur_dun01,0,0 monster Swift Dragon Tail 2848,2,300000
moc_fild07,0,0 monster Drops Ringleader 2845,3,300000
mjolnir_04,0,0 monster Furious Driller 2846,3,300000
in_sphinx1,0,0 monster Elusive Drainliar 2847,1,300000
tur_dun01,0,0 monster Swift Dragon Tail 2848,1,300000
nyd_dun01,0,0 monster Solid Draco 2849,2,300000
dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,300000
pay_dun04,0,0 monster Furious Dokebi 2851,2,300000
nif_fild01,0,0 monster Elusive Disguise 2852,2,300000
jupe_core,0,0 monster Swift Dimik 2853,2,300000
jupe_core,0,0 monster Swift Dimik 2853,3,300000
gef_dun02,0,0 monster Solid Deviruchi 2854,2,300000
ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,300000
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,2,300000
moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,300000
cmd_fild08,0,0 monster Elusive Deniro 2857,2,300000
anthell01,0,0 monster Elusive Deniro 2857,3,300000
tha_t06,0,0 monster Swift Death Word 2858,2,300000
//tha_t06,0,0 monster Swift Death Word 2858,3,300000 //--Applied after Thanatos Revamped Patch.
tha_t04,0,0 monster Solid Death Word 2859,2,300000
tha_t03,0,0 monster Death Word Ringleader 2860,2,300000
gl_chyard,0,0 monster Furious Dark Priest 2861,2,300000
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,2,300000
lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,300000
gef_fild05,0,0 monster Swift Creamy 2863,2,300000
iz_dun02,0,0 monster Solid Cornutus 2864,2,300000
xmas_dun01,0,0 monster Cookie Ringleader 2865,2,300000
kh_kiehl01,0,0 monster Furious Constant 2866,2,300000
dew_dun01,0,0 monster Elusive Comodo 2867,2,300000
gef_fild09,0,0 monster Swift Coco 2868,2,300000
gef_fild02,0,0 monster Solid Coco 2869,2,300000
gef_fild02,0,0 monster Solid Coco 2869,3,300000
c_tower4,0,0 monster Clock Ringleader 2870,2,300000
c_tower2,0,0 monster Furious Clock 2871,2,300000
c_tower2,0,0 monster Furious Clock 2871,1,300000
gef_fild00,0,0 monster Elusive Chonchon 2872,2,300000
dic_fild01,0,0 monster Swift Centipede 2873,2,300000
ecl_tdun01,0,0 monster Solid Cenere 2874,2,300000
lhz_dun04,0,0 monster Celia Ringleader 2875,2,300000
ecl_tdun01,0,0 monster Solid Cenere 2874,1,300000
lhz_dun04,0,0 monster Celia Ringleader 2875,3,300000
gld_dun03,0,0 monster Furious Caterpillar 2876,2,300000
gl_cas01,0,0 monster Elusive Carat 2877,2,300000
mjolnir_01,0,0 monster Swift Caramel 2878,2,300000
ma_fild02,0,0 monster Solid Bungisngis 2879,2,300000
odin_tem01,0,0 monster Breeze Ringleader 2880,2,300000
lhz_fild03,0,0 monster Furious Breeze 2881,2,300000
odin_tem01,0,0 monster Breeze Ringleader 2880,1,300000
lhz_fild03,0,0 monster Furious Breeze 2881,3,300000
man_fild02,0,0 monster Elusive Bradium Golem 2882,2,300000
gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,300000
pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,300000
alde_dun04,0,0 monster Furious Bathory 2885,2,300000
alde_dun04,0,0 monster Furious Bathory 2885,1,300000
arug_dun01,0,0 monster Elusive Banshee Master 2886,2,300000
abbey01,0,0 monster Swift Banshee 2887,2,300000
abbey01,0,0 monster Swift Banshee 2887,3,300000
dew_dun02,0,0 monster Solid Banaspaty 2888,2,300000
tur_dun04,0,0 monster Assaulter Ringleader 2889,2,300000
tur_dun04,0,0 monster Assaulter Ringleader 2889,1,300000
mjolnir_10,0,0 monster Furious Argos 2890,2,300000
mjolnir_11,0,0 monster Elusive Argiope 2891,2,300000
mjolnir_05,0,0 monster Swift Argiope 2892,2,300000
gl_dun01,0,0 monster Solid Arclouze 2893,2,300000
alde_dun01,0,0 monster Arclouze Ringleader 2894,2,300000
juperos_02,0,0 monster Furious Apocalypse 2895,2,300000
gl_dun01,0,0 monster Solid Arclouze 2893,1,300000
alde_dun01,0,0 monster Arclouze Ringleader 2894,1,300000
juperos_02,0,0 monster Furious Apocalypse 2895,3,300000
dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,300000
ecl_tdun03,0,0 monster Swift Antique Book 2897,2,300000
ecl_tdun02,0,0 monster Solid Antique Book 2898,2,300000
ecl_tdun03,0,0 monster Swift Antique Book 2897,1,300000
ecl_tdun02,0,0 monster Solid Antique Book 2898,1,300000
gl_sew04,0,0 monster Furious Anolian 2899,2,300000
gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,300000
gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,300000
@ -314,10 +322,10 @@ tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,300000
ra_fild08,0,0 monster Furious Anacondaq 2904,2,300000
prt_fild04,0,0 monster Elusive Ambernite 2905,2,300000
dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,300000
cmd_fild03,0,0 monster Solid Alligator 2907,2,300000
kh_dun01,0,0 monster Aliza Ringleader 2908,2,300000
kh_dun02,0,0 monster Furious Alicel 2909,2,300000
c_tower3,0,0 monster Elusive Alarm 2910,2,300000
cmd_fild03,0,0 monster Solid Alligator 2907,3,300000
kh_dun01,0,0 monster Aliza Ringleader 2908,1,300000
kh_dun02,0,0 monster Furious Alicel 2909,1,300000
c_tower3,0,0 monster Elusive Alarm 2910,1,300000
ra_san05,0,0 monster Swift Agav 2911,2,300000
abyss_03,0,0 monster Solid Acidus 2912,2,300000
abyss_02,0,0 monster Acidus Ringleader 2913,2,300000

View File

@ -3,13 +3,14 @@
//===== By: ==================================================
//= $ephiroth
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Initial version [$ephiroth]
//= 1.1 Updated spawns [Playtester]
//= 1.2 More official spawns [Playtester]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -25,9 +26,9 @@ nameless_n,0,0 monster Flame Skull 1869,3,5000
//==================================================
// abbey01 - Cursed Monastery
//==================================================
abbey01,0,0 monster Banshee 1867,93,5000
abbey01,0,0 monster Ghoul 1036,56,5000
abbey01,0,0 monster Ragged Zombie 1865,33,5000
abbey01,0,0 monster Banshee 1867,96,5000
abbey01,0,0 monster Ghoul 1036,57,5000
abbey01,0,0 monster Ragged Zombie 1865,34,5000
abbey01,0,0 monster Zombie Slaughter 1864,30,5000
abbey01,0,0 monster Hellhound 1866,25,5000
abbey01,0,0 monster Flame Skull 1869,21,5000

View File

@ -3,20 +3,21 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 More accurate spawns [Playtester]
//= 1.3 Moved Clock Tower spawns to their own file. [L0ne_W0lf]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// alde_dun01 - Clock Tower B1f
//==================================================
alde_dun01,0,0 monster Arclouze 1194,50,5000
alde_dun01,0,0 monster Drainliar 1111,40,5000
alde_dun01,0,0 monster Arclouze 1194,58,5000
alde_dun01,0,0 monster Drainliar 1111,47,5000
//==================================================
// alde_dun02 - Clock Tower B2f
@ -36,6 +37,6 @@ alde_dun03,0,0 monster Drainliar 1111,55,5000
//==================================================
// alde_dun04 - Clock Tower B4f
//==================================================
alde_dun04,0,0 monster Bathory 1102,50,5000
alde_dun04,0,0 monster Whisper 1179,10,5000
alde_dun04,0,0 monster Joker 1131,10,5000
alde_dun04,0,0 monster Bathory 1102,57,5000
alde_dun04,0,0 monster Whisper 1179,11,5000
alde_dun04,0,0 monster Joker 1131,11,5000

View File

@ -3,19 +3,20 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ama_dun01 - Tatami Maze
//==================================================
ama_dun01,0,0 monster Miyabi Doll 1404,65,5000
ama_dun01,0,0 monster Firelock Soldier 1403,45,5000
ama_dun01,0,0 monster Miyabi Doll 1404,91,5000
ama_dun01,0,0 monster Firelock Soldier 1403,63,5000
ama_dun01,0,0 monster Shinobi 1401,2,5000
//==================================================
@ -31,10 +32,10 @@ ama_dun02,0,0 monster The Paper 1375,1,5000
//==================================================
// ama_dun03 - Amatsu Underground Shrine
//==================================================
ama_dun03,0,0 monster Shinobi 1401,55,5000
ama_dun03,0,0 monster Tengu 1405,55,5000
ama_dun03,0,0 monster Firelock Soldier 1403,25,5000
ama_dun03,0,0 monster The Paper 1375,20,5000
ama_dun03,0,0 monster Shinobi 1401,65,5000
ama_dun03,0,0 monster Tengu 1405,65,5000
ama_dun03,0,0 monster Firelock Soldier 1403,29,5000
ama_dun03,0,0 monster The Paper 1375,23,5000
ama_dun03,0,0 monster Mimic 1191,5,5000
ama_dun03,0,0 monster Miyabi Doll 1404,1,5000
ama_dun03,0,0,0,0 boss_monster Samurai Specter 1492,1,5460000,600000,0

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.5
//= 1.6
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -12,20 +12,21 @@
//= 1.3 Official jRO 10.3 spawns [Playtester]
//= 1.4 More accurate spawns [Playtester]
//= 1.5 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.6 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ayo_dun01 - Ancient Shrine Maze
//==================================================
ayo_dun01,0,0 monster Leaf Cat 1586,65,5000
ayo_dun01,0,0 monster Ghoul 1036,30,5000
ayo_dun01,0,0 monster Whisper 1179,10,5000
ayo_dun01,0,0 monster Kraben 1587,5,5000
ayo_dun01,0,0 monster Leaf Cat 1586,104,5000
ayo_dun01,0,0 monster Ghoul 1036,48,5000
ayo_dun01,0,0 monster Whisper 1179,16,5000
ayo_dun01,0,0 monster Kraben 1587,8,5000
//==================================================
// ayo_dun02 - Inside Ancient Shrine
//==================================================
ayo_dun02,0,0 monster Tamruan 1584,100,5000
ayo_dun02,0,0 monster Whisper 1179,20,5000
ayo_dun02,0,0 monster Kraben 1587,20,5000
ayo_dun02,0,0 monster Tamruan 1584,116,5000
ayo_dun02,0,0 monster Whisper 1179,23,5000
ayo_dun02,0,0 monster Kraben 1587,23,5000
ayo_dun02,150,90,15,30 boss_monster Lady Tanee 1688,1,25200000,600000,0

View File

@ -3,39 +3,40 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Split from combined Alde and CT spawn file. [L0ne_W0lf]
//= 1.1 Added nightmare clock tower. [Ridley8819]
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// c_tower1 - Clock Tower 1f
//==================================================
c_tower1,0,0 monster Rideword 1195,70,5000
c_tower1,0,0 monster Punk 1199,70,5000
c_tower1,0,0 monster Rideword 1195,107,5000
c_tower1,0,0 monster Punk 1199,107,5000
c_tower1,0,0 monster Bathory 1102,1,5000
c_tower1,0,0 monster Clock Tower Manager 1270,1,5000
//==================================================
// c_tower2 - Clock Tower 2f
//==================================================
c_tower2,0,0 monster Clock 1269,40,5000
c_tower2,0,0 monster Punk 1199,40,5000
c_tower2,0,0 monster Rideword 1195,12,5000
c_tower2,0,0 monster Mimic 1191,3,5000
c_tower2,0,0 monster Clock 1269,55,5000
c_tower2,0,0 monster Punk 1199,55,5000
c_tower2,0,0 monster Rideword 1195,16,5000
c_tower2,0,0 monster Mimic 1191,4,5000
c_tower2,0,0 monster Elder 1377,2,5000
c_tower2,0,0 monster Clock Tower Manager 1270,1,5000
//==================================================
// c_tower3 - Clock Tower 3f
//==================================================
c_tower3,0,0 monster Alarm 1193,80,5000
c_tower3,0,0 monster Mimic 1191,7,5000
c_tower3,0,0 monster Rideword 1195,6,5000
c_tower3,0,0 monster Clock Tower Manager 1270,3,5000
c_tower3,0,0 monster Alarm 1193,109,5000
c_tower3,0,0 monster Mimic 1191,9,5000
c_tower3,0,0 monster Rideword 1195,8,5000
c_tower3,0,0 monster Clock Tower Manager 1270,4,5000
//==================================================
// c_tower4 - Clock Tower 4f
@ -52,21 +53,21 @@ c_tower4,0,0 monster Elder 1377,2,5000
//==================================================
// c_tower2_ - Clock Tower Nightmare 2f
//==================================================
c_tower2_,0,0 monster Mimic (Nightmare) 2479,3,5000,0,0
c_tower2_,0,0 monster Rideword (Nightmare) 2478,4,300000,0,0
c_tower2_,0,0 monster Rideword (Nightmare) 2478,1,60000,0,0
c_tower2_,0,0 monster Neo Punk 2919,40,5000
c_tower2_,0,0 monster Big Ben 2916,40,5000
c_tower2_,0,0 monster Mimic (Nightmare) 2479,4,5000,0,0
c_tower2_,0,0 monster Rideword (Nightmare) 2478,16,5000,0,0
c_tower2_,0,0 monster Neo Punk 2919,55,5000
c_tower2_,0,0 monster Big Ben 2916,55,5000
c_tower2_,0,0 monster Time Keeper 2918,1,5000
c_tower2_,0,0 monster Arc Elder 2920,2,3600000
c_tower2_,0,0 monster Owl Viscount 2921,1,5000,1800000
//==================================================
// c_tower3_ - Clock Tower Nightmare 3f
//==================================================
c_tower3_,0,0 monster Mimic (Nightmare) 2479,8,5000,0,0
c_tower3_,0,0 monster Mimic (Nightmare) 2479,9,5000,0,0
c_tower3_,0,0 monster Rideword (Nightmare) 2478,8,5000,0,0
c_tower3_,0,0 monster Big Bell 2917,110,5000
c_tower3_,0,0 monster Time Keeper 2918,3,5000
c_tower3_,0,0 monster Owl Viscount 2921,1,5000,1800000
c_tower3_,0,0 monster Owl Marquis 2923,1,5000,5000
c_tower3_,0,0 monster Big Bell 2917,109,5000
c_tower3_,0,0 monster Time Keeper 2918,2,5000
c_tower3_,0,0 monster Owl Viscount 2921,3,5000,1800000
c_tower3_,0,0 monster Owl Marquis 2923,3,5000,5000
c_tower3_,0,0,0,0 boss_monster Time Holder 3074,1,7200000,0,0

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Chilly
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@ -11,20 +11,17 @@
//===== Additional Comments: =================================
//= 1.0 First Release
//= 1.1 Updated spawn delays. [Euphy]
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// dew_dun01 - Volcanic Island of Krakatoa
//==================================================
dew_dun01,0,0 monster Comodo 2152,70,5000
dew_dun01,0,0 monster Ancient Worm 1305,25,5000
dew_dun01,0,0 monster Gullinbursti 1311,10,5000
dew_dun01,0,0 monster Comodo 2152,100,5000
dew_dun01,0,0,0,0 boss_monster Leak 2156,1,7200000,0,1
//==================================================
// dew_dun02 - Tina Grace Cave
//==================================================
dew_dun02,0,0 monster Banaspaty 2154,50,5000
dew_dun02,0,0 monster Gajomart 1309,30,5000
dew_dun02,0,0 monster Am Mut 1301,20,5000
dew_dun02,0,0 monster Butoijo 2155,30,5000
dew_dun02,0,0 monster Banaspaty 2154,70,5000
dew_dun02,0,0 monster Butoijo 2155,40,5000

View File

@ -3,37 +3,36 @@
//===== By: ==================================================
//= refis
//===== Current Version: =====================================
//= 1.0
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= jRO monster spawns, taken from Auriga.
//===== Additional Comments: =================================
//= 1.0 First version. [Euphy]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ecl_tdun01 - Bifrost Tower F1
//==================================================
ecl_tdun01.gat,0,0 monster Cenere 2365,5,5000
ecl_tdun01.gat,0,0 monster Antique Book 2366,5,5000
ecl_tdun01.gat,0,0 monster Blue Lichtern 2367,5,5000
ecl_tdun01,0,0 monster Cenere 2365,15,5000
ecl_tdun01,0,0 monster Antique Book 2366,10,5000
ecl_tdun01,0,0 monster Blue Lichtern 2367,5,5000
ecl_tdun01,0,0 monster Yellow Lichtern 2368,5,5000
//==================================================
// ecl_tdun02 - Bifrost Tower F2
//==================================================
ecl_tdun02.gat,0,0 monster Cenere 2365,10,5000
ecl_tdun02.gat,0,0 monster Antique Book 2366,10,5000
ecl_tdun02.gat,0,0 monster Blue Lichtern 2367,15,5000
ecl_tdun02.gat,0,0 monster Yellow Lichtern 2368,5,5000
ecl_tdun02,0,0 monster Cenere 2365,15,5000
ecl_tdun02,0,0 monster Antique Book 2366,15,5000
ecl_tdun02,0,0 monster Yellow Lichtern 2368,5,5000
ecl_tdun02,0,0 monster Red Lichtern 2369,5,5000
//==================================================
// ecl_tdun03 - Bifrost Tower F3
//==================================================
ecl_tdun03.gat,0,0 monster Cenere 2365,15,5000
ecl_tdun03.gat,0,0 monster Antique Book 2366,15,5000
ecl_tdun03.gat,0,0 monster Blue Lichtern 2367,5,5000
ecl_tdun03.gat,0,0 monster Yellow Lichtern 2368,15,5000
ecl_tdun03.gat,0,0 monster Red Lichtern 2369,10,5000
ecl_tdun03.gat,0,0 monster Green Lichtern 2370,15,5000
ecl_tdun03.gat,0,0 monster Faithful Manager 2371,5,5000
ecl_tdun03,0,0 monster Antique Book 2366,15,5000
ecl_tdun03,0,0 monster Yellow Lichtern 2368,5,5000
ecl_tdun03,0,0 monster Green Lichtern 2370,5,5000
ecl_tdun03,0,0 monster Faithful Manager 2371,3,5000

View File

@ -3,13 +3,14 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -63,10 +64,8 @@ gef_dun02,185,83,3,3 monster Shining Plant 1083,1,1800000,900000
//==================================================
// gef_dun03 - Geffenia
//==================================================
gef_dun03,0,0 monster Wraith 1192,8,5000
gef_dun03,0,0 monster Wind Ghost 1263,3,5000
gef_dun03,0,0 monster Wraith Dead 1291,2,5000
gef_dun03,0,0 monster Wraith Dead 1291,2,60000,30000
gef_dun03,0,0 monster Wraith 1192,14,5000
gef_dun03,0,0 monster Wind Ghost 1263,5,5000
gef_dun03,0,0 monster Hellion Revenant 1626,1,600000,300000
gef_dun03,0,0 monster Shining Plant 1083,3,1800000,900000
gef_dun03,0,0 monster White Plant 1082,10,180000,90000
gef_dun03,0,0 monster Shining Plant 1083,5,1800000,900000
gef_dun03,0,0 monster White Plant 1082,18,180000,90000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Muad_Dib, rAthena Dev Team
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -12,14 +12,15 @@
//= Updated spawns, information from emperium.org [MasterOfMuppets]
//= Kept the old spawns incase someone would want them.
//= Aegis ep 10.1 spawns [MasterOfMuppets]
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// gefenia01 - Geffenia
//==================================================
gefenia01,0,0 monster False Angel 1371,60,5000
gefenia01,0,0 monster Violy 1390,30,5000
gefenia01,0,0 monster Mini Demon 1292,20,5000
gefenia01,0,0 monster False Angel 1371,63,5000
gefenia01,0,0 monster Violy 1390,31,5000
gefenia01,0,0 monster Mini Demon 1292,21,5000
gefenia01,0,0 monster Abysmal Knight 1219,10,5000
gefenia01,0,0 monster Incubus 1374,10,5000
gefenia01,0,0 monster Succubus 1370,10,5000
@ -45,10 +46,10 @@ gefenia02,0,0 monster Executioner 1205,1,18000000,14400000
//==================================================
// gefenia03 - Geffenia
//==================================================
gefenia03,0,0 monster False Angel 1371,40,5000
gefenia03,0,0 monster Violy 1390,40,5000
gefenia03,0,0 monster Mini Demon 1292,30,5000
gefenia03,0,0 monster Incubus 1374,20,5000
gefenia03,0,0 monster False Angel 1371,42,5000
gefenia03,0,0 monster Violy 1390,42,5000
gefenia03,0,0 monster Mini Demon 1292,31,5000
gefenia03,0,0 monster Incubus 1374,21,5000
gefenia03,0,0 monster Abysmal Knight 1219,10,5000
gefenia03,0,0 monster Succubus 1370,10,5000
gefenia03,0,0 monster Bloody Knight 1268,1,3600000,3000000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.5
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -13,6 +13,7 @@
//= 1.4 More accurate spawns [Playtester]
//= 1.5 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.6 Added Nightmare Glastheim [Ridley8819]
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -29,12 +30,12 @@ glast_01,233,209,15,15 monster Blue Plant 1079,2,900000,450000
// gl_cas01 - Glast Heim 1f
//==================================================
gl_cas01,0,0 monster Carat 1267,50,5000
gl_cas01,0,0 monster Dark Frame 1260,20,5000
gl_cas01,0,0 monster Owl Duke 1320,20,5000
gl_cas01,0,0 monster Rideword 1195,15,5000
gl_cas01,0,0 monster Sage Worm 1281,10,5000
gl_cas01,0,0 monster Whisper 1179,10,5000
gl_cas01,0,0 monster Owl Baron 1295,6,5000
gl_cas01,0,0 monster Dark Frame 1260,35,5000
gl_cas01,0,0 monster Owl Duke 1320,35,5000
gl_cas01,0,0 monster Rideword 1195,26,5000
gl_cas01,0,0 monster Sage Worm 1281,17,5000
gl_cas01,0,0 monster Whisper 1179,17,5000
gl_cas01,0,0 monster Owl Baron 1295,10,5000
gl_cas01,0,0 monster Alice 1275,1,5000
//==================================================
@ -57,53 +58,51 @@ gl_cas02,0,0 monster Ogretooth 1204,1,7200000,3600000
//==================================================
// gl_church - Glast Heim St. Abbey
//==================================================
gl_church,0,0 monster Evil Druid 1117,60,5000
gl_church,0,0 monster Wraith 1192,55,5000
gl_church,0,0 monster Mimic 1191,9,5000
gl_church,0,0 monster Evil Druid 1117,1,5000
gl_church,0,0 monster Wraith Dead 1291,1,3600000,1800000
gl_church,0,0 monster Evil Druid 1117,85,5000
gl_church,0,0 monster Wraith 1192,78,5000
gl_church,0,0 monster Mimic 1191,12,5000
//==================================================
// gl_chyard - Glast Heim Churchyard
//==================================================
gl_chyard,0,0 monster Dark Priest 1198,60,5000
gl_chyard,0,0 monster Wraith 1192,35,5000
gl_chyard,0,0 monster Evil Druid 1117,10,5000
gl_chyard,0,0 monster Mimic 1191,3,5000
gl_chyard,0,0 monster Hunter Fly 1035,3,5000
gl_chyard,0,0 monster Dark Priest 1198,95,5000
gl_chyard,0,0 monster Wraith 1192,55,5000
gl_chyard,0,0 monster Evil Druid 1117,15,5000
gl_chyard,0,0 monster Mimic 1191,4,5000
gl_chyard,0,0 monster Hunter Fly 1035,4,5000
gl_chyard,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1
gl_chyard,0,0 monster Dark Illusion 1302,1,3600000,1800000
//==================================================
// gl_dun01 - The Lowest Cave in Glast Heim
//==================================================
gl_dun01,0,0 monster Arclouze 1194,50,5000
gl_dun01,0,0 monster Sting 1207,40,5000
gl_dun01,0,0 monster Arclouze 1194,53,5000
gl_dun01,0,0 monster Sting 1207,43,5000
//==================================================
// gl_dun02 - The Lowest Cave in Glast Heim
//==================================================
gl_dun02,0,0 monster Majoruros 1310,45,5000
gl_dun02,0,0 monster Gargoyle 1253,15,5000
gl_dun02,0,0 monster Majoruros 1310,52,5000
gl_dun02,0,0 monster Gargoyle 1253,17,5000
//==================================================
// gl_in01 - Inside Glast Heim
//==================================================
gl_in01,0,0 monster Marionette 1143,20,5000
gl_in01,0,0 monster Sage Worm 1281,14,5000
gl_in01,0,0 monster Dark Frame 1260,10,5000
gl_in01,0,0 monster Rideword 1195,8,5000
gl_in01,0,0 monster Marionette 1143,25,5000
gl_in01,0,0 monster Sage Worm 1281,17,5000
gl_in01,0,0 monster Dark Frame 1260,12,5000
gl_in01,0,0 monster Rideword 1195,10,5000
gl_in01,0,0 monster Wanderer 1208,1,5000
gl_in01,0,0 monster Alice 1275,1,5000
//==================================================
// gl_knt01 - Inside Glast Heim Chivalry
//==================================================
gl_knt01,0,0 monster Raydric 1163,90,5000
gl_knt01,0,0 monster Rideword 1195,21,5000
gl_knt01,0,0 monster Raydric Archer 1276,10,5000
gl_knt01,0,0 monster Abysmal Knight 1219,10,5000
gl_knt01,0,0 monster Khalitzburg 1132,10,5000
gl_knt01,0,0 monster Raydric 1163,126,5000
gl_knt01,0,0 monster Rideword 1195,29,5000
gl_knt01,0,0 monster Raydric Archer 1276,14,5000
gl_knt01,0,0 monster Abysmal Knight 1219,14,5000
gl_knt01,0,0 monster Khalitzburg 1132,14,5000
gl_knt01,0,0 monster Alice 1275,1,5000
gl_knt01,21,278 monster Giant Whisper 1186,1,3600000,1800000
gl_knt01,9,184 monster Black Mushroom 1084,1,3600000,1800000
@ -122,10 +121,10 @@ gl_knt01,4,185 monster Black Mushroom 1084,1,3600000,1800000
//==================================================
// gl_knt02 - Inside Glast Heim Chivalry
//==================================================
gl_knt02,0,0 monster Raydric 1163,80,5000
gl_knt02,0,0 monster Khalitzburg 1132,40,5000
gl_knt02,0,0 monster Raydric Archer 1276,30,5000
gl_knt02,0,0 monster Abysmal Knight 1219,6,5000
gl_knt02,0,0 monster Raydric 1163,101,5000
gl_knt02,0,0 monster Khalitzburg 1132,50,5000
gl_knt02,0,0 monster Raydric Archer 1276,38,5000
gl_knt02,0,0 monster Abysmal Knight 1219,7,5000
gl_knt02,0,0 monster Alice 1275,1,5000
gl_knt02,0,0 monster Mysteltainn 1203,1,1800000,1200000
gl_knt02,0,0 monster Bloody Knight 1268,1,3600000,1800000
@ -133,10 +132,10 @@ gl_knt02,0,0 monster Bloody Knight 1268,1,3600000,1800000
//==================================================
// gl_prison - Glast Heim Underprison
//==================================================
gl_prison,0,0 monster Zombie Prisoner 1197,30,5000
gl_prison,0,0 monster Injustice 1257,20,5000
gl_prison,0,0 monster Rybio 1201,15,5000
gl_prison,0,0 monster Hunter Fly 1035,10,5000
gl_prison,0,0 monster Zombie Prisoner 1197,38,5000
gl_prison,0,0 monster Injustice 1257,25,5000
gl_prison,0,0 monster Rybio 1201,19,5000
gl_prison,0,0 monster Hunter Fly 1035,12,5000
//==================================================
// gl_prison1 - Glast Heim Underprison
@ -152,49 +151,54 @@ gl_prison1,0,0 monster Zealotus 1200,1,3600000,1800000
//==================================================
// gl_sew01 - Glast Heim Culvert
//==================================================
gl_sew01,0,0 monster Whisper 1179,40,5000
gl_sew01,0,0 monster Gargoyle 1253,30,5000
gl_sew01,0,0 monster Arclouze 1194,10,5000
gl_sew01,0,0 monster Whisper 1179,66,5000
gl_sew01,0,0 monster Gargoyle 1253,49,5000
gl_sew01,0,0 monster Arclouze 1194,16,5000
//==================================================
// gl_sew02 - Glast Heim Culvert
//==================================================
gl_sew02,0,0 monster Gargoyle 1253,55,5000
gl_sew02,0,0 monster Cramp 1209,15,5000
gl_sew02,0,0 monster Gargoyle 1253,89,5000
gl_sew02,0,0 monster Cramp 1209,24,5000
//==================================================
// gl_sew03 - Glast Heim Culvert
//==================================================
gl_sew03,0,0 monster Sting 1207,70,5000
gl_sew03,0,0 monster Gargoyle 1253,40,5000
gl_sew03,0,0 monster Sting 1207,99,5000
gl_sew03,0,0 monster Gargoyle 1253,56,5000
//==================================================
// gl_sew04 - Glast Heim Culvert
//==================================================
gl_sew04,0,0 monster Anolian 1206,100,5000
gl_sew04,0,0 monster Gargoyle 1253,20,5000
gl_sew04,0,0 monster Drainliar 1111,10,5000
gl_sew04,0,0 monster Anolian 1206,126,5000
gl_sew04,0,0 monster Gargoyle 1253,25,5000
gl_sew04,0,0 monster Drainliar 1111,12,5000
//==================================================
// gl_step - Glast Heim Staircase Dungeon
//==================================================
gl_step,0,0 monster Wind Ghost 1263,100,5000
gl_step,0,0 monster Raydric Archer 1276,10,5000
gl_step,0,0 monster Mimic 1191,5,5000
gl_step,0,0 monster Wind Ghost 1263,138,5000
gl_step,0,0 monster Raydric Archer 1276,13,5000
gl_step,0,0 monster Mimic 1191,6,5000
//==================================================
// gl_cas02_ - Nightmare Mode 2f
//==================================================
gl_cas02_,0,0 monster Evil Druid (Nightmare) 2480,20,0,0,0
gl_cas02_,0,0 monster Chimera (Nightmare) 2485,10,0,0,0
gl_cas02_,0,0 monster Mimic (Nightmare) 2479,40,0,0,0
gl_cas02_,0,0 monster Rideword (Nightmare) 2478,40,0,0,0
gl_cas02_,0,0 monster Wanderer (Nightmare) 2477,120,0,0,0
gl_cas02_,0,0 monster Evil Druid (Nightmare) 2480,4,0,0,0
gl_cas02_,0,0 monster Chimera (Nightmare) 2485,1,0,0,0
gl_cas02_,0,0 monster Mimic (Nightmare) 2479,19,0,0,0
gl_cas02_,0,0 monster Rideword (Nightmare) 2478,10,0,0,0
gl_cas02_,0,0 monster Wanderer (Nightmare) 2477,60,0,0,0
gl_cas02_,0,0 monster Mysteltainn 1203,1,7200000,3600000
gl_cas02_,0,0 monster Alice 1275,1,5000
gl_cas02_,102,180 monster Whisper 1185,1,1800000,900000
gl_cas02_,0,0 monster Baphomet (Nightmare) 2483,1,7200000,0,0
//==================================================
// gl_chyard_ - Nightmare Mode Churchyard
//==================================================
gl_chyard_,0,0 monster Wraith Dead (Nightmare) 2481,200,0,0,0
gl_chyard_,0,0 monster Evil Druid (Nightmare) 2480,5,60000,0,0
gl_chyard_,0,0 monster Mimic (Nightmare) 2479,5,60000,0,0
gl_chyard_,0,0 monster Wraith Dead (Nightmare) 2481,91,0,0,0
gl_chyard_,0,0 monster Wraith Dead 1291,31,0,0,0
gl_chyard_,0,0 monster Evil Druid (Nightmare) 2480,22,60000,0,0
gl_chyard_,0,0 monster Mimic (Nightmare) 2479,34,60000,0,0
gl_chyard_,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1

View File

@ -3,38 +3,39 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// gon_dun01 - Shrine of Kunlun Queen
//==================================================
gon_dun01,0,0 monster Bloody Butterfly 1408,55,5000
gon_dun01,0,0 monster Enchanted Peach Tree 1410,35,5000
gon_dun01,0,0 monster Zipper Bear 1417,30,5000
gon_dun01,0,0 monster Yellow Plant 1081,10,5000
gon_dun01,0,0 monster White Plant 1082,10,5000
gon_dun01,0,0 monster Bloody Butterfly 1408,60,5000
gon_dun01,0,0 monster Enchanted Peach Tree 1410,38,5000
gon_dun01,0,0 monster Zipper Bear 1417,33,5000
gon_dun01,0,0 monster Yellow Plant 1081,11,5000
gon_dun01,0,0 monster White Plant 1082,11,5000
gon_dun01,0,0 monster Red Plant 1078,5,5000
//==================================================
// gon_dun02 - Hermit's Checkers
//==================================================
gon_dun02,0,0 monster Enchanted Peach Tree 1410,21,5000
gon_dun02,0,0 monster Taoist Hermit 1412,20,5000
gon_dun02,0,0 monster Bloody Butterfly 1408,20,5000
gon_dun02,0,0 monster Baby Leopard 1415,6,5000
gon_dun02,0,0 monster Yellow Plant 1081,10,5000
gon_dun02,0,0 monster Enchanted Peach Tree 1410,27,5000
gon_dun02,0,0 monster Taoist Hermit 1412,26,5000
gon_dun02,0,0 monster Bloody Butterfly 1408,26,5000
gon_dun02,0,0 monster Baby Leopard 1415,7,5000
gon_dun02,0,0 monster Yellow Plant 1081,13,5000
//==================================================
// gon_dun03 - Arcadia
//==================================================
gon_dun03,0,0 monster Evil Nymph 1416,50,5000
gon_dun03,0,0 monster Taoist Hermit 1412,30,5000
gon_dun03,0,0 monster Hermit Plant 1413,20,5000
gon_dun03,0,0 monster Evil Nymph 1416,67,5000
gon_dun03,0,0 monster Taoist Hermit 1412,40,5000
gon_dun03,0,0 monster Hermit Plant 1413,26,5000
gon_dun03,0,0,0,0 boss_monster Evil Snake Lord 1418,1,5650000,600000,0
gon_dun03,0,0 monster White Plant 1082,10,5000
gon_dun03,0,0 monster White Plant 1082,13,5000

View File

@ -3,19 +3,20 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version from jAthena [Playtester]
//= 1.1 More accurate spawns [Playtester]
//= 1.2 Removed Ktullanux spawn, quest implemented [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ice_dun01 - Ice Cave
//==================================================
ice_dun01,0,0 monster Siroma 1776,75,5000
ice_dun01,0,0 monster Siroma 1776,76,5000
ice_dun01,0,0 monster Roween 1782,5,5000
ice_dun01,0,0 monster Muscipular 1780,5,5000
ice_dun01,0,0 monster Gazeti 1778,2,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,46 +11,47 @@
//= 1.2 Replaced Marduk with Anubis on F4 and F5 [Playtester]
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// in_sphinx1 - Sphinx
//==================================================
in_sphinx1,0,0 monster Drainliar 1111,40,5000
in_sphinx1,0,0 monster Requiem 1164,20,5000
in_sphinx1,0,0 monster Zerom 1178,20,5000
in_sphinx1,0,0 monster Matyr 1146,10,5000
in_sphinx1,0,0 monster Drainliar 1111,76,5000
in_sphinx1,0,0 monster Requiem 1164,38,5000
in_sphinx1,0,0 monster Zerom 1178,38,5000
in_sphinx1,0,0 monster Matyr 1146,19,5000
//==================================================
// in_sphinx2 - Sphinx
//==================================================
in_sphinx2,0,0 monster Requiem 1164,50,5000
in_sphinx2,0,0 monster Zerom 1178,50,5000
in_sphinx2,0,0 monster Matyr 1146,20,5000
in_sphinx2,0,0 monster Drainliar 1111,15,5000
in_sphinx2,0,0 monster Requiem 1164,80,5000
in_sphinx2,0,0 monster Zerom 1178,80,5000
in_sphinx2,0,0 monster Matyr 1146,32,5000
in_sphinx2,0,0 monster Drainliar 1111,24,5000
//==================================================
// in_sphinx3 - Sphinx
//==================================================
in_sphinx3,0,0 monster Marduk 1140,65,5000
in_sphinx3,0,0 monster Matyr 1146,15,5000
in_sphinx3,0,0 monster Mimic 1191,5,5000
in_sphinx3,0,0 monster Pasana 1154,5,5000
in_sphinx3,0,0 monster Marduk 1140,82,5000
in_sphinx3,0,0 monster Matyr 1146,18,5000
in_sphinx3,0,0 monster Mimic 1191,6,5000
in_sphinx3,0,0 monster Pasana 1154,6,5000
//==================================================
// in_sphinx4 - Sphinx
//==================================================
in_sphinx4,0,0 monster Minorous 1149,50,5000
in_sphinx4,0,0 monster Pasana 1154,20,5000
in_sphinx4,0,0 monster Anubis 1098,15,5000
in_sphinx4,0,0 monster Mimic 1191,4,5000
in_sphinx4,0,0 monster Minorous 1149,77,5000
in_sphinx4,0,0 monster Pasana 1154,30,5000
in_sphinx4,0,0 monster Anubis 1098,23,5000
in_sphinx4,0,0 monster Mimic 1191,6,5000
//==================================================
// in_sphinx5 - Sphinx
//==================================================
in_sphinx5,0,0 monster Pasana 1154,70,5000
in_sphinx5,0,0 monster Side Winder 1037,20,5000
in_sphinx5,0,0 monster Matyr 1146,10,5000
in_sphinx5,0,0 monster Anubis 1098,10,5000
in_sphinx5,0,0 monster Pasana 1154,79,5000
in_sphinx5,0,0 monster Side Winder 1037,22,5000
in_sphinx5,0,0 monster Matyr 1146,11,5000
in_sphinx5,0,0 monster Anubis 1098,11,5000
in_sphinx5,0,0 monster Mimic 1191,7,5000
in_sphinx5,0,0,0,0 boss_monster Pharaoh 1157,1,3600000,600000,1

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,17 +11,18 @@
//= 1.2 More accurate spawns [Playtester]
//= 1.3 Added Izlude Dungeon F6 spawns [Chilly]
//= 1.4 Official F6 spawns.
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// iz_dun00 - Undersea Tunnel
//==================================================
iz_dun00,0,0 monster Plankton 1161,65,5000
iz_dun00,0,0 monster Marina 1141,45,5000
iz_dun00,0,0 monster Vadon 1066,15,5000
iz_dun00,0,0 monster Kukre 1070,15,5000
iz_dun00,0,0 monster Hydra 1068,15,5000
iz_dun00,0,0 monster Black Mushroom 1084,5,180000,90000
iz_dun00,0,0 monster Plankton 1161,88,5000
iz_dun00,0,0 monster Marina 1141,61,5000
iz_dun00,0,0 monster Vadon 1066,20,5000
iz_dun00,0,0 monster Kukre 1070,20,5000
iz_dun00,0,0 monster Hydra 1068,20,5000
iz_dun00,0,0 monster Black Mushroom 1084,6,180000,90000
//==================================================
// iz_dun01 - Undersea Tunnel
@ -86,10 +87,10 @@ iz_dun03,197,144 monster Hydra 1068,1,2960000,150000
//==================================================
// iz_dun04 - Undersea Tunnel
//==================================================
iz_dun04,0,0 monster Merman 1264,52,5000
iz_dun04,0,0 monster Strouf 1065,50,5000
iz_dun04,0,0 monster Marine Sphere 1142,10,5000
iz_dun04,0,0 monster Swordfish 1069,10,5000
iz_dun04,0,0 monster Merman 1264,61,5000
iz_dun04,0,0 monster Strouf 1065,58,5000
iz_dun04,0,0 monster Marine Sphere 1142,11,5000
iz_dun04,0,0 monster Swordfish 1069,11,5000
iz_dun04,0,0 monster Deviace 1108,3,5000
iz_dun04,80,246 monster Hydra 1068,1,294000,150000
iz_dun04,79,246 monster Hydra 1068,1,300000,150000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,26 +11,27 @@
//= 1.1 Added official mob types [Playtester]
//= 1.2 Updated amounts [Playtester]
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// kh_dun01 - Robot Factory level 1
//==================================================
kh_dun01,0,0 monster Aliza 1737,45,5000
kh_dun01,0,0 monster Alice 1275,25,5000
kh_dun01,0,0 monster Constant 1738,8,5000
kh_dun01,0,0 monster Constant 1745,5,5000
kh_dun01,0,0 monster Aliza 1737,55,5000
kh_dun01,0,0 monster Alice 1275,30,5000
kh_dun01,0,0 monster Constant 1738,9,5000
kh_dun01,0,0 monster Constant 1745,6,5000
kh_dun01,0,0 monster Alicel 1735,3,5000
kh_dun01,0,0 monster Aliot 1736,3,5000
//==================================================
// kh_dun02 - Robot Factory level 2
//==================================================
kh_dun02,0,0 monster Alicel 1735,30,5000
kh_dun02,0,0 monster Aliot 1736,25,5000
kh_dun02,0,0 monster Constant 1738,15,5000
kh_dun02,0,0 monster Aliza 1737,10,5000
kh_dun02,0,0 monster Constant 1745,5,5000
kh_dun02,0,0 monster Alicel 1735,41,5000
kh_dun02,0,0 monster Aliot 1736,34,5000
kh_dun02,0,0 monster Constant 1738,20,5000
kh_dun02,0,0 monster Aliza 1737,13,5000
kh_dun02,0,0 monster Constant 1745,6,5000
kh_dun02,0,0,0,0 boss_monster Kiel D-01 1734,1,7200000,600000,0
//==================================================

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= The Prometheus Project, rAthena Dev Team
//===== Current Version: =====================================
//= 2.0
//= 2.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -23,12 +23,13 @@
//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
//= 1.9 Added Bio4 spawns. [Chilly]
//= 2.0 Updated Bio4 spawns.
//= 2.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// lhz_dun01 - Somatology Laboratory
//==================================================
lhz_dun01,0,0 monster Remover 1682,100,5000
lhz_dun01,0,0 monster Remover 1682,101,5000
lhz_dun01,0,0 monster Anopheles 1627,70,5000
lhz_dun01,0,0 monster Metaling 1613,50,5000
lhz_dun01,0,0 monster Kavach Icarus 1656,13,5000

View File

@ -3,23 +3,24 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Updated by MasterOfMuppets
//= 1.2 Added Bacsojin and Chung E [MasterOfMuppets]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// lou_dun01 - The Royal Tomb
//==================================================
lou_dun01,0,0 monster Jing Guai 1517,45,5000
lou_dun01,0,0 monster Grizzly 1381,15,5000
lou_dun01,0,0 monster Mi Gao 1516,15,5000
lou_dun01,0,0 monster Horong 1129,15,5000
lou_dun01,0,0 monster Side Winder 1037,10,5000
lou_dun01,0,0 monster Jing Guai 1517,52,5000
lou_dun01,0,0 monster Grizzly 1381,17,5000
lou_dun01,0,0 monster Mi Gao 1516,17,5000
lou_dun01,0,0 monster Horong 1129,17,5000
lou_dun01,0,0 monster Side Winder 1037,11,5000
lou_dun01,0,0 monster Leib Olmai 1306,1,300000,120000
lou_dun01,197,77,10,10 monster Black Mushroom 1084,5,5000
lou_dun01,0,0 monster Shining Plant 1083,5,5000
@ -27,17 +28,17 @@ lou_dun01,0,0 monster Shining Plant 1083,5,5000
//==================================================
// lou_dun02 - Inside the Royal Tomb
//==================================================
lou_dun02,0,0 monster Yao Jun 1512,40,5000
lou_dun02,0,0 monster Munak 1026,25,5000
lou_dun02,0,0 monster Mimic 1191,5,5000
lou_dun02,0,0 monster Zhu Po Long 1514,5,5000
lou_dun02,0,0 monster Yao Jun 1512,56,5000
lou_dun02,0,0 monster Munak 1026,35,5000
lou_dun02,0,0 monster Mimic 1191,7,5000
lou_dun02,0,0 monster Zhu Po Long 1514,7,5000
//==================================================
// lou_dun03 - Suei Long Gon
//==================================================
lou_dun03,0,0 monster Zhu Po Long 1514,25,5000
lou_dun03,0,0 monster Yao Jun 1512,25,5000
lou_dun03,0,0 monster Mao Guai 1513,15,5000
lou_dun03,0,0 monster Green Maiden 1631,5,5000
lou_dun03,0,0 monster Zhu Po Long 1514,30,5000
lou_dun03,0,0 monster Yao Jun 1512,30,5000
lou_dun03,0,0 monster Mao Guai 1513,18,5000
lou_dun03,0,0 monster Green Maiden 1631,6,5000
lou_dun03,0,0 monster Green Maiden 1631,5,3000000,1800000
lou_dun03,0,0,0,0 boss_monster White Lady 1630,1,7000000,600000,1

View File

@ -3,33 +3,34 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// mjo_dun01 - Mjolnir Dead Pit
//==================================================
mjo_dun01,0,0 monster Tarou 1175,60,5000
mjo_dun01,0,0 monster Familiar 1005,30,5000
mjo_dun01,0,0 monster Martin 1145,20,5000
mjo_dun01,0,0 monster Tarou 1175,63,5000
mjo_dun01,0,0 monster Familiar 1005,31,5000
mjo_dun01,0,0 monster Martin 1145,21,5000
//==================================================
// mjo_dun02 - Mjolnir Dead Pit
//==================================================
mjo_dun02,0,0 monster Martin 1145,60,5000
mjo_dun02,0,0 monster Giearth 1121,35,5000
mjo_dun02,0,0 monster Drainliar 1111,20,5000
mjo_dun02,0,0 monster Skeleton Worker 1169,20,5000
mjo_dun02,0,0 monster Martin 1145,71,5000
mjo_dun02,0,0 monster Giearth 1121,41,5000
mjo_dun02,0,0 monster Drainliar 1111,23,5000
mjo_dun02,0,0 monster Skeleton Worker 1169,23,5000
//==================================================
// mjo_dun03 - Mjolnir Dead Pit
//==================================================
mjo_dun03,0,0 monster Skeleton Worker 1169,70,5000
mjo_dun03,0,0 monster Myst 1151,35,5000
mjo_dun03,0,0 monster Skeleton Worker 1169,78,5000
mjo_dun03,0,0 monster Myst 1151,39,5000
mjo_dun03,0,0 monster Giearth 1121,5,5000
mjo_dun03,0,0 monster Martin 1145,5,5000
mjo_dun03,0,0 monster Cramp 1209,3,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,20 +11,21 @@
//= 1.2 More accurate spawns [Playtester]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.4 Added Nightmare spawns. [Euphy]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// moc_pryd01 - Inside Pyramid F1
//==================================================
moc_pryd01,0,0 monster Familiar 1005,50,5000
moc_pryd01,0,0 monster Poporing 1031,20,5000
moc_pryd01,0,0 monster Familiar 1005,72,5000
moc_pryd01,0,0 monster Poporing 1031,28,5000
//==================================================
// moc_pryd02 - Inside Pyramid F2
//==================================================
moc_pryd02,0,0 monster Mummy 1041,30,5000
moc_pryd02,0,0 monster Soldier Skeleton 1028,30,5000
moc_pryd02,0,0 monster Archer Skeleton 1016,30,5000
moc_pryd02,0,0 monster Mummy 1041,31,5000
moc_pryd02,0,0 monster Soldier Skeleton 1028,31,5000
moc_pryd02,0,0 monster Archer Skeleton 1016,31,5000
moc_pryd02,0,0 monster Drainliar 1111,20,5000
moc_pryd02,0,0 monster Poporing 1031,20,5000
moc_pryd02,0,0 monster Isis 1029,5,5000
@ -41,41 +42,41 @@ moc_pryd03,0,0 monster Mimic 1191,5,5000
//==================================================
// moc_pryd04 - Inside Pyramid F4
//==================================================
moc_pryd04,0,0 monster Isis 1029,50,5000
moc_pryd04,0,0 monster Mummy 1041,25,5000
moc_pryd04,0,0 monster Matyr 1146,20,5000
moc_pryd04,0,0 monster Mimic 1191,15,5000
moc_pryd04,0,0 monster Isis 1029,62,5000
moc_pryd04,0,0 monster Mummy 1041,31,5000
moc_pryd04,0,0 monster Matyr 1146,24,5000
moc_pryd04,0,0 monster Mimic 1191,18,5000
moc_pryd04,0,0 monster Ancient Mummy 1297,3,5000
moc_pryd04,0,0,0,0 boss_monster Osiris 1038,1,3600000,600000,0
//==================================================
// moc_pryd05 - Inside Pyramid B1
//==================================================
moc_pryd05,0,0 monster Minorous 1149,60,5000
moc_pryd05,0,0 monster Verit 1032,50,5000
moc_pryd05,0,0 monster Mummy 1041,10,5000
moc_pryd05,0,0 monster Minorous 1149,78,5000
moc_pryd05,0,0 monster Verit 1032,65,5000
moc_pryd05,0,0 monster Mummy 1041,13,5000
//==================================================
// moc_pryd06 - Inside Pyramid B2
//==================================================
moc_pryd06,0,0 monster Mimic 1191,30,5000
moc_pryd06,0,0 monster Verit 1032,30,5000
moc_pryd06,0,0 monster Arclouze 1194,20,5000
moc_pryd06,0,0 monster Ancient Mummy 1297,20,5000
moc_pryd06,0,0 monster Mimic 1191,35,5000
moc_pryd06,0,0 monster Verit 1032,35,5000
moc_pryd06,0,0 monster Arclouze 1194,23,5000
moc_pryd06,0,0 monster Ancient Mummy 1297,23,5000
moc_pryd06,102,85,1,1 boss_monster Amon Ra 1511,1,3600000,600000,0
//==================================================
// moc_prydn1 - Nightmare Mode B1
//==================================================
moc_prydn1,0,0 monster Nightmare Minorous 2353,60,5000
moc_prydn1,0,0 monster Nightmare Mummy 2354,10,5000
moc_prydn1,0,0 monster Nightmare Verit 2355,50,5000
moc_prydn1,0,0 monster Nightmare Minorous 2353,78,5000
moc_prydn1,0,0 monster Nightmare Mummy 2354,13,5000
moc_prydn1,0,0 monster Nightmare Verit 2355,65,5000
//==================================================
// moc_prydn2 - Nightmare Mode B2
//==================================================
moc_prydn2,0,0 monster Nightmare Mimic 2356,30,5000
moc_prydn2,0,0 monster Nightmare Verit 2355,30,5000
moc_prydn2,0,0 monster Nightmare Arclouze 2358,20,5000
moc_prydn2,0,0 monster Nightmare Ancient Mummy 2360,20,5000
moc_prydn2,0,0 monster Nightmare Mimic 2356,35,5000
moc_prydn2,0,0 monster Nightmare Verit 2355,35,5000
moc_prydn2,0,0 monster Nightmare Arclouze 2358,23,5000
moc_prydn2,0,0 monster Nightmare Ancient Mummy 2360,23,5000
moc_prydn2,102,85,1,1 boss_monster Nightmare Amon Ra 2362,1,3600000,600000,1

View File

@ -3,39 +3,40 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Added spawns [Playtester]
//= 1.1 Swapped named according to mob db. [L0ne_W0lf]
//= 1.2 Fixed the mob names (iRO names) [Playtester]
//= 1.2 Updated spawns kinda. [Kisuka]
//= 1.3 Updated spawns kinda. [Kisuka]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// mosk_dun01 - Les Forest
//==================================================
mosk_dun01,0,0 monster Wood Goblin 1880,66,5000
mosk_dun01,0,0 monster Les 1881,33,5000
mosk_dun01,0,0 monster Poporing 1031,20,5000
mosk_dun01,0,0 monster Mantis 1139,10,5000
mosk_dun01,0,0 monster Wood Goblin 1880,74,5000
mosk_dun01,0,0 monster Les 1881,37,5000
mosk_dun01,0,0 monster Poporing 1031,22,5000
mosk_dun01,0,0 monster Mantis 1139,11,5000
//==================================================
// mosk_dun02 - Temny Forest
//==================================================
mosk_dun02,0,0 monster Les 1881,40,5000
mosk_dun02,0,0 monster Wood Goblin 1880,30,5000
mosk_dun02,0,0 monster Baba Yaga 1882,20,5000
mosk_dun02,0,0 monster Les 1881,47,5000
mosk_dun02,0,0 monster Wood Goblin 1880,35,5000
mosk_dun02,0,0 monster Baba Yaga 1882,23,5000
mosk_dun02,0,0 monster Uzhas 1883,5,5000
//==================================================
// mosk_dun03 - Dremuci Forest
//==================================================
mosk_dun03,0,0 monster Baba Yaga 1882,60,5000
mosk_dun03,0,0 monster Uzhas 1883,35,5000
mosk_dun03,0,0 monster Mavka 1884,15,5000
mosk_dun03,0,0 monster Baba Yaga 1882,68,5000
mosk_dun03,0,0 monster Uzhas 1883,39,5000
mosk_dun03,0,0 monster Mavka 1884,17,5000
mosk_dun03,207,221,5,5 boss_monster Gopinich 1885,1,7200000,600000,1
mosk_dun03,0,0 monster Yellow Plant 1081,10,5000
mosk_dun03,0,0 monster White Plant 1082,10,5000
mosk_dun03,0,0 monster Yellow Plant 1081,11,5000
mosk_dun03,0,0 monster White Plant 1082,11,5000
mosk_dun03,0,0 monster Shining Plant 1083,5,10000

View File

@ -3,53 +3,54 @@
//===== By: ==================================================
//= Poki#3 (0.1)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Updated by using Tharis' Homun AI, by Tharis [Vicious]
//= 1.1 More accurate spawns [Playtester]
//= 1.2 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// odin_tem01 - Odin Shrine
//==================================================
odin_tem01,0,0 monster Plasma 1693,10,5000
odin_tem01,0,0 monster Breeze 1692,10,5000
odin_tem01,0,0 monster Frus 1753,5,5000
odin_tem01,0,0 monster Skogul 1752,5,5000
odin_tem01,0,0 monster Plasma 1697,3,5000
odin_tem01,0,0 monster Plasma 1695,3,5000
odin_tem01,0,0 monster Plasma 1696,3,5000
odin_tem01,0,0 monster Plasma 1694,3,5000
odin_tem01,0,0 monster Green Plant 1080,5,60000,30000
odin_tem01,0,0 monster Yellow Plant 1081,5,60000,30000
odin_tem01,0,0 monster Blue Plant 1079,5,600000,300000
odin_tem01,0,0 monster Plasma 1693,14,5000
odin_tem01,0,0 monster Breeze 1692,14,5000
odin_tem01,0,0 monster Frus 1753,7,5000
odin_tem01,0,0 monster Skogul 1752,7,5000
odin_tem01,0,0 monster Plasma 1697,4,5000
odin_tem01,0,0 monster Plasma 1695,4,5000
odin_tem01,0,0 monster Plasma 1696,4,5000
odin_tem01,0,0 monster Plasma 1694,4,5000
odin_tem01,0,0 monster Green Plant 1080,7,60000,30000
odin_tem01,0,0 monster Yellow Plant 1081,7,60000,30000
odin_tem01,0,0 monster Blue Plant 1079,7,600000,300000
//==================================================
// odin_tem02 - Odin Shrine
//==================================================
odin_tem02,0,0 monster Skogul 1752,30,5000
odin_tem02,0,0 monster Frus 1753,30,5000
odin_tem02,0,0 monster Plasma 1693,15,5000
odin_tem02,0,0 monster Frus 1762,3,5000
odin_tem02,0,0 monster Skogul 1752,40,5000
odin_tem02,0,0 monster Frus 1753,40,5000
odin_tem02,0,0 monster Plasma 1693,20,5000
odin_tem02,0,0 monster Frus 1762,4,5000
odin_tem02,0,0 monster Skogul 1761,2,5000
odin_tem02,0,0 monster Skeggiold 1754,1,5000
odin_tem02,0,0 monster Skeggiold 1755,1,5000
odin_tem02,0,0 monster Blue Plant 1079,10,1800000,900000
odin_tem02,0,0 monster Blue Plant 1079,13,1800000,900000
//==================================================
// odin_tem03 - Odin Shrine
//==================================================
odin_tem03,0,0 monster Plasma 1693,20,5000
odin_tem03,0,0 monster Skeggiold 1754,16,5000
odin_tem03,0,0 monster Skeggiold 1755,16,5000
odin_tem03,0,0 monster Skogul 1761,5,5000
odin_tem03,0,0 monster Frus 1762,5,5000
odin_tem03,0,0 monster Plasma 1693,24,5000
odin_tem03,0,0 monster Skeggiold 1754,19,5000
odin_tem03,0,0 monster Skeggiold 1755,19,5000
odin_tem03,0,0 monster Skogul 1761,6,5000
odin_tem03,0,0 monster Frus 1762,6,5000
odin_tem03,0,0 monster Skogul 1752,4,5000
odin_tem03,0,0 monster Frus 1753,4,5000
odin_tem03,0,0 monster Valkyrie 1765,2,5400000,1800000
odin_tem03,0,0,0,0 boss_monster Valkyrie Randgris 1751,1,28800000,600000,1
odin_tem03,0,0 monster Blue Plant 1079,15,1800000,900000
odin_tem03,0,0 monster Shining Plant 1083,15,1800000,900000
odin_tem03,0,0 monster Blue Plant 1079,18,1800000,900000
odin_tem03,0,0 monster Shining Plant 1083,18,1800000,900000

View File

@ -3,13 +3,14 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Small spawn update [Playtester]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -25,9 +26,9 @@ pay_dun00,140,140,5,5 monster Black Mushroom 1084,3,360000,180000
//==================================================
// pay_dun01 - Payon Cave
//==================================================
pay_dun01,0,0 monster Soldier Skeleton 1028,50,5000
pay_dun01,0,0 monster Archer Skeleton 1016,30,5000
pay_dun01,0,0 monster Eggyra 1116,15,5000
pay_dun01,0,0 monster Soldier Skeleton 1028,53,5000
pay_dun01,0,0 monster Archer Skeleton 1016,32,5000
pay_dun01,0,0 monster Eggyra 1116,16,5000
pay_dun01,0,0 monster Drainliar 1111,5,5000
pay_dun01,235,54,10,10 monster Black Mushroom 1084,7,900000,450000
pay_dun01,0,0 monster Red Plant 1078,10,180000,90000

View File

@ -3,13 +3,14 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Some small fixes [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -63,15 +64,15 @@ prt_maze01,168,60,3,3 monster Red Mushroom 1085,2,180000,90000
//==================================================
// prt_maze02 - Labyrinth Forest
//==================================================
prt_maze02,0,0 monster Poporing 1031,25,5000
prt_maze02,0,0 monster Bigfoot 1060,5,5000
prt_maze02,0,0 monster Poporing 1031,32,5000
prt_maze02,0,0 monster Bigfoot 1060,6,5000
prt_maze02,0,0 monster Sasquatch 1243,1,900000,40000
prt_maze02,0,0 monster Leib Olmai 1306,1,1800000,900000
//==================================================
// prt_maze03 - Labyrinth Forest
//==================================================
prt_maze03,0,0 monster Poporing 1031,45,5000
prt_maze03,0,0 monster Poporing 1031,52,5000
prt_maze03,0,0 monster Hunter Fly 1035,30,5000
prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000
prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,5000,0,0

View File

@ -2,13 +2,18 @@
//= Episode 16.1 Monsters Spawn Script
//===== Description: =========================================
//= Spawns monsters in prt_q.
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version. [Capuche]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
// Prontera Invasion
prt_q,0,0 monster Zombie Guard 3452,60
prt_q,0,0 monster Ghoul 1036,10
prt_q,0,0 monster Immortal Corps 3451,30
prt_q,0,0 monster Hunter Fly 1035,15
prt_q,0,0 monster Hunter Fly 1035,10
prt_q,0,0 monster Immortal Commander 3490,1

View File

@ -3,28 +3,29 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// prt_sewb1 - Prontera Culvert
//==================================================
prt_sewb1,0,0 monster Thief Bug 1051,30,5000
prt_sewb1,0,0 monster Thief Bug Egg 1048,80,5000
prt_sewb1,0,0 monster Tarou 1175,10,5000
prt_sewb1,0,0 monster Familiar 1005,10,5000
prt_sewb1,0,0 monster Thief Bug 1051,40,5000
prt_sewb1,0,0 monster Thief Bug Egg 1048,106,5000
prt_sewb1,0,0 monster Tarou 1175,13,5000
prt_sewb1,0,0 monster Familiar 1005,66,5000
//==================================================
// prt_sewb2 - Prontera Culvert
//==================================================
prt_sewb2,0,0 monster Thief Bug 1051,70,5000
prt_sewb2,0,0 monster Tarou 1175,60,5000
prt_sewb2,0,0 monster Plankton 1161,30,5000
prt_sewb2,0,0 monster Plankton 1161,5,5000
prt_sewb2,0,0 monster Thief Bug Egg 1048,20,5000
prt_sewb2,0,0 monster Spore 1014,20,5000
prt_sewb2,0,0 monster Thief Bug Female 1053,10,5000

View File

@ -3,13 +3,14 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version with guessed amounts [Playtester]
//= 1.1 More accurate spawns [Playtester]
//= 1.2 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -24,25 +25,25 @@ ra_san01,0,0 monster Hodremlin 1773,6,5000
//==================================================
// ra_san02 - Holy Ground
//==================================================
ra_san02,0,0 monster Isilla 1772,85,5000
ra_san02,0,0 monster Vanberk 1771,30,5000
ra_san02,0,0 monster Gremlin 1632,10,5000
ra_san02,0,0 monster Beholder 1633,10,5000
ra_san02,0,0 monster Isilla 1772,110,5000
ra_san02,0,0 monster Vanberk 1771,38,5000
ra_san02,0,0 monster Gremlin 1632,12,5000
ra_san02,0,0 monster Beholder 1633,12,5000
ra_san02,0,0 monster Hodremlin 1773,3,5000
ra_san02,0,0 monster Seeker 1774,2,5000
//==================================================
// ra_san03 - Holy Ground
//==================================================
ra_san03,0,0 monster Hodremlin 1773,60,5000
ra_san03,0,0 monster Seeker 1774,40,5000
ra_san03,0,0 monster Gremlin 1632,5,5000
ra_san03,0,0 monster Beholder 1633,5,5000
ra_san03,0,0 monster Hodremlin 1773,86,5000
ra_san03,0,0 monster Seeker 1774,57,5000
ra_san03,0,0 monster Gremlin 1632,7,5000
ra_san03,0,0 monster Beholder 1633,7,5000
//==================================================
// ra_san04 - Holy Ground
//==================================================
ra_san04,0,0 monster Echio 1770,60,5000
ra_san04,0,0 monster Echio 1770,62,5000
ra_san04,0,0 monster Agav 1769,20,5000
ra_san04,0,0 monster Seeker 1774,10,5000
ra_san04,0,0 monster Hodremlin 1773,10,5000
@ -50,9 +51,9 @@ ra_san04,0,0 monster Hodremlin 1773,10,5000
//==================================================
// ra_san05 - Holy Ground
//==================================================
ra_san05,0,0 monster Agav 1769,80,5000
ra_san05,0,0 monster Echio 1770,30,5000
ra_san05,0,0 monster Seeker 1774,20,5000
ra_san05,0,0 monster Hodremlin 1773,20,5000
ra_san05,0,0 monster Agav 1769,84,5000
ra_san05,0,0 monster Echio 1770,31,5000
ra_san05,0,0 monster Seeker 1774,21,5000
ra_san05,0,0 monster Hodremlin 1773,21,5000
ra_san05,0,0 monster Isilla 1772,10,5000
ra_san05,0,0,0,0 boss_monster Gloom Under Night 1768,1,18000000,600000,0

View File

@ -1,23 +1,29 @@
//===== rAthena Script =======================================
//= Rock Ridge Monsters Spawn Script
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 First version. [Capuche]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
// Rock Ridge Mine
rockmi1,0,0 monster Thief Bug 1051,3
rockmi1,0,0 monster Gaster 3740,18
rockmi1,0,0 monster Elite Buffalo Bandit 3747,3
rockmi1,0,0 monster Elite Buffalo Bandit 3748,8
rockmi1,0,0 monster Elite Buffalo Bandit 3749,6
rockmi1,0,0 monster Thief Bug 1051,10
rockmi1,0,0 monster Gaster 3740,40
rockmi1,0,0 monster Elite Buffalo Bandit 3747,10
rockmi1,0,0 monster Elite Buffalo Bandit 3748,20
rockmi1,0,0 monster Elite Buffalo Bandit 3749,30
rockmi1,0,0 boss_monster Spider Chariot 3741,1,7200000,600000,1
// Rock Ridge Mine
rockmi2,100,36,20,20 monster Purple Ore 3742,31
// Culvert
harboro2,0,0 monster Swamp Arclouze 3787,29
harboro2,0,0 monster Brown Rat 3788,29
harboro2,0,0 monster Swamp Arclouze 3787,30
harboro2,0,0 monster Brown Rat 3788,30
harboro2,0,0 monster Anopheles 1627,10
harboro2,0,0 monster Black Mushroom 1084,19
harboro2,0,0 monster Black Mushroom 1084,20
harboro2,0,0 monster Thief Bug 1051,10
harboro2,50,259,10,6 monster Sea Anemone 3743,20

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,6 +11,7 @@
//= 1.1 More official spawns [Playtester]
//= 1.2 Updated by using Tharis' Homun AI, by Tharis [Vicious]
//= 1.3 Official Aegis X.3 spawns [Playtester]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -150,3 +151,141 @@ tha_t12,0,0 monster Mistress of Shelter 1701,5,5000
tha_t12,0,0 monster Lady Solace 1703,5,5000
tha_t12,0,0 monster Plasma 1693,5,5000
tha_t12,0,0 monster Odium of Thanatos 1709,4,5000
//============================================================
//= Post Thanatos Revamped Patch.
//============================================================
//==================================================
// tha_t01 - Thanatos Tower - Lower Level
//==================================================
//tha_t01,0,0 monster Rideword 1195,37,5000
//tha_t01,0,0 monster Mimic 1191,37,5000
//tha_t01,0,0 monster Plasma 1695,37,5000
//tha_t01,0,0 monster Alice 1275,9,5000
//tha_t01,0,0 monster Lady Solace 1703,7,5000
//==================================================
// tha_t02 - Thanatos Tower - Lower Level
//==================================================
//tha_t02,0,0 monster Ancient Mimic 1699,100,5000
//tha_t02,0,0 monster Mimic 1191,37,5000
//tha_t02,0,0 monster Plasma 1697,25,5000
//tha_t02,0,0 monster Death Word 1698,12,5000
//tha_t02,0,0 monster Rideword 1195,12,5000
//tha_t02,0,0 monster Elder 1377,12,5000
//tha_t02,0,0 monster Alice 1275,12,5000
//tha_t02,0,0 monster Baroness of Retribution 1702,5,5000
//==================================================
// tha_t03 - Thanatos Tower - Lower Level
//==================================================
//tha_t03,0,0 monster Death Word 1698,92,5000
//tha_t03,0,0 monster Rideword 1195,34,5000
//tha_t03,0,0 monster Plasma 1696,23,5000
//tha_t03,0,0 monster Mimic 1191,11,5000
//tha_t03,0,0 monster Ancient Mimic 1699,11,5000
//tha_t03,0,0 monster Elder 1377,11,5000
//tha_t03,0,0 monster Mistress of Shelter 1701,4,5000
//==================================================
// tha_t04 - Thanatos Tower - Lower Level
//==================================================
//tha_t04,0,0 monster Death Word 1698,20,5000
//tha_t04,0,0 monster Rideword 1195,20,5000
//tha_t04,0,0 monster Mimic 1191,20,5000
//tha_t04,0,0 monster Ancient Mimic 1699,20,5000
//tha_t04,0,0 monster Elder 1377,20,5000
//tha_t04,0,0 monster Plasma 1694,20,5000
//tha_t04,0,0 monster Owl Duke 1320,10,5000
//tha_t04,0,0 monster Owl Baron 1295,10,5000
//tha_t04,0,0 monster Dame of Sentinel 1700,4,5000
//==================================================
// tha_t05 - Thanatos Tower - Upper Level
//==================================================
//tha_t05,0,0 monster Owl Duke 1320,80,5000
//tha_t05,0,0 monster Death Word 1698,40,5000
//tha_t05,0,0 monster Ancient Mimic 1699,40,5000
//tha_t05,0,0 monster Owl Baron 1295,20,5000
//tha_t05,0,0 monster Elder 1377,20,5000
//tha_t05,0,0 monster Plasma 1696,10,5000
//tha_t05,0,0 monster Plasma 1695,10,5000
//tha_t05,0,0 monster Plasma 1697,10,5000
//tha_t05,0,0 monster Plasma 1694,10,5000
//tha_t05,0,0 monster Dolor of Thanatos 1707,2,5000
//==================================================
// tha_t06 - Thanatos Tower - Upper Level
//==================================================
//tha_t06,0,0 monster Death Word 1698,40,5000
//tha_t06,0,0 monster Owl Duke 1320,40,5000
//tha_t06,0,0 monster Owl Baron 1295,40,5000
//tha_t06,0,0 monster Ancient Mimic 1699,40,5000
//tha_t06,0,0 monster Elder 1377,20,5000
//tha_t06,0,0 monster Plasma 1696,10,5000
//tha_t06,0,0 monster Plasma 1695,10,5000
//tha_t06,0,0 monster Plasma 1697,10,5000
//tha_t06,0,0 monster Plasma 1694,10,5000
//tha_t06,0,0 monster Maero of Thanatos 1706,2,5000
//==================================================
// tha_t07 - Thanatos Tower - Upper Level
//==================================================
//tha_t07,0,0 monster Baroness of Retribution 1702,15,5000
//tha_t07,0,0 monster Death Word 1698,10,5000
//tha_t07,0,0 monster Ancient Mimic 1699,10,5000
//tha_t07,0,0 monster Dame of Sentinel 1700,11,5000
//tha_t07,0,0 monster Mistress of Shelter 1701,11,5000
//tha_t07,0,0 monster Lady Solace 1703,11,5000
//tha_t07,0,0 monster Despero of Thanatos 1705,2,5000
//==================================================
// tha_t08 - Thanatos Tower - Upper Level
//==================================================
//tha_t08,0,0 monster Baroness of Retribution 1702,20,5000
//tha_t08,0,0 monster Death Word 1698,10,5000
//tha_t08,0,0 monster Dame of Sentinel 1700,5,5000
//tha_t08,0,0 monster Odium of Thanatos 1704,7,5000
//tha_t08,0,0 monster Despero of Thanatos 1705,7,5000
//tha_t08,0,0 monster Maero of Thanatos 1706,7,5000
//tha_t08,0,0 monster Dolor of Thanatos 1707,7,5000
//==================================================
// tha_t09 - Thanatos Tower - Upper Level
//==================================================
//tha_t09,0,0 monster Void Mimic 20779,5,5000
//tha_t09,0,0 monster Book of Death 20780,5,5000
//tha_t09,0,0 monster Eldest 20781,5,5000
//tha_t09,0,0 monster Crow Duke 20782,10,5000
//tha_t09,0,0 monster Crow Braon 20783,15,5000
//==================================================
// tha_t10 - Thanatos Tower - Upper Level
//==================================================
//tha_t10,0,0 monster Void Mimic 20779,15,5000
//tha_t10,0,0 monster Book of Death 20780,15,5000
//tha_t10,0,0 monster Eldest 20781,13,5000
//tha_t10,0,0 monster Emphatizer 20773,5,5000
//tha_t10,0,0 monster Happy Giver 20774,5,5000
//==================================================
// tha_t11 - Thanatos Tower - Upper Level
//==================================================
//tha_t11,0,0 monster Void Mimic 20779,3,5000
//tha_t11,0,0 monster Book of Death 20780,3,5000
//tha_t11,0,0 monster Emphatizer 20773,14,5000
//tha_t11,0,0 monster Happy Giver 20774,14,5000
//tha_t11,0,0 monster Pray Giver 20844,15,5000
//tha_t11,0,0 monster Smile Giver 20845,15,5000
//tha_t11,0,0 monster Resentful of Thanatos 20777,2,5000
//tha_t11,0,0 monster Horror of Thanatos 20776,2,5000
//==================================================
// tha_t12 - Thanatos Tower - Upper Level
//==================================================
//tha_t12,0,0 monster Book of Death 20780,3,5000
//tha_t12,0,0 monster Anger of Thanatos 20775,13,5000
//tha_t12,0,0 monster Horror of Thanatos 20776,15,5000
//tha_t12,0,0 monster Resentful of Thanatos 20777,14,5000
//tha_t12,0,0 monster Regret of Thanatos 20778,15,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Playtester
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@ -14,14 +14,15 @@
//= 1.2 Updated spawns according to RODE [Playtester]
//= 1.3 More official spawns [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// thor_v01 - Thor Volcano Dungeon
//==================================================
thor_v01,0,0 monster Kasa 1833,45,5000
thor_v01,0,0 monster Imp 1837,25,5000
thor_v01,0,0 monster Magmaring 1836,10,5000
thor_v01,0,0 monster Kasa 1833,49,5000
thor_v01,0,0 monster Imp 1837,27,5000
thor_v01,0,0 monster Magmaring 1836,11,5000
thor_v01,0,0 monster Salamander 1831,7,5000
thor_v01,0,0 monster Bow Guardian 1830,5,5000
thor_v01,0,0 monster Sword Guardian 1829,5,5000
@ -43,13 +44,11 @@ thor_v02,0,0 monster Sword Guardian 1829,1,7200000
//==================================================
// thor_v03 - Thor Volcano Dungeon
//==================================================
thor_v03,0,0 monster Salamander 1831,60,5000
thor_v03,0,0 monster Kasa 1833,40,5000
thor_v03,0,0 monster Bow Guardian 1830,10,5000
thor_v03,0,0 monster Sword Guardian 1829,10,5000
thor_v03,0,0 monster Salamander 1831,66,5000
thor_v03,0,0 monster Kasa 1833,44,5000
thor_v03,0,0 monster Bow Guardian 1830,11,5000
thor_v03,0,0 monster Sword Guardian 1829,11,5000
thor_v03,0,0 monster Byrogue 1839,5,5000
thor_v03,0,0 monster Sword Guardian 1829,5,5000
thor_v03,0,0 monster Bow Guardian 1830,5,5000
thor_v03,0,0 monster Bow Guardian 1830,5,1800000
thor_v03,0,0 monster Sword Guardian 1829,5,1800000
thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0

View File

@ -3,21 +3,20 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 More accurate spawns [Playtester]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.4 Added 14.2 Novice Version as part of Academy update. [Kisuka]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// treasure01 - Sunken Ship
//==================================================
treasure01,0,0 monster Pirate Skeleton 1071,43,5000
treasure01,0,0 monster Kukre 1070,20,5000
treasure01,0,0 monster Whisper 1179,15,5000
treasure01,0,0 monster Poison Spore 1077,12,5000
treasure01,0,0 monster Pirate Skeleton 1071,56,5000
treasure01,0,0 monster Kukre 1070,10,5000
treasure01,68,66,13,11 monster Hydra 1068,4,180000,90000
treasure01,107,39,15,15 monster Hydra 1068,1,180000,90000
treasure01,67,161 monster Hydra 1068,1,263000,100000
@ -90,13 +89,11 @@ treasure01,168,40 monster Hydra 1068,1,322000,100000
//==================================================
// treasure02 - Sunken Ship
//==================================================
treasure02,0,0 monster Penomena 1216,38,5000
treasure02,0,0 monster Pirate Skeleton 1071,20,5000
treasure02,0,0 monster Pirate Skeleton 1071,40,5000
treasure02,0,0 monster Kukre 1070,20,5000
treasure02,0,0 monster Whisper 1179,14,5000
treasure02,0,0 monster Mimic 1191,8,5000
treasure02,0,0 monster Whisper 1179,10,5000
treasure02,0,0 monster Mimic 1191,1,5000
treasure02,0,0 monster Marionette 1143,1,5000
treasure02,0,0 monster Wanderer 1208,1,5000
treasure02,100,136 monster Hydra 1068,1,300000,100000
treasure02,101,136 monster Hydra 1068,1,300000,100000
treasure02,102,136 monster Hydra 1068,1,300000,100000

View File

@ -3,11 +3,12 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -22,8 +23,8 @@ tur_dun01,0,0 monster Permeter 1314,10,5000
//==================================================
// tur_dun02 - Turtle Island Dungeon
//==================================================
tur_dun02,0,0 monster Solider 1316,40,5000
tur_dun02,0,0 monster Permeter 1314,40,5000
tur_dun02,0,0 monster Solider 1316,41,5000
tur_dun02,0,0 monster Permeter 1314,41,5000
tur_dun02,0,0 monster Freezer 1319,20,5000
tur_dun02,0,0 monster Pest 1256,15,5000
@ -38,7 +39,7 @@ tur_dun03,0,0 monster Heater 1318,10,5000
//==================================================
// tur_dun04 - Turtle Palace
//==================================================
tur_dun04,0,0 monster Assaulter 1315,41,5000
tur_dun04,0,0 monster Assaulter 1315,42,5000
tur_dun04,0,0 monster Heater 1318,33,5000
tur_dun04,0,0 monster Freezer 1319,15,5000
tur_dun04,0,0 monster Permeter 1314,4,5000
@ -47,6 +48,6 @@ tur_dun04,99,93,20,20 boss_monster Turtle General 1312,1,3600000,600000,0
//==================================================
// tur_dun05 - Underground Swamp Zone
//==================================================
tur_dun05,0,0 monster Freezer 1319,5,5000
tur_dun05,0,0 monster Permeter 1314,3,5000
tur_dun05,0,0 monster Freezer 1319,7,5000
tur_dun05,0,0 monster Permeter 1314,4,5000
tur_dun05,0,0 monster Assaulter 1315,1,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,18 +11,19 @@
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Small spawn update [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// xmas_dun01 - Toy Factory Warehouse
//==================================================
xmas_dun01,0,0 monster Cookie 1265,40,5000
xmas_dun01,0,0 monster Christmas Cookie 1246,40,5000
xmas_dun01,0,0 monster Marin 1242,20,5000
xmas_dun01,0,0 monster Poporing 1031,20,5000
xmas_dun01,0,0 monster Drops 1113,10,5000
xmas_dun01,0,0 monster Poring 1002,10,5000
xmas_dun01,0,0 monster Myst Case 1249,5,5000
xmas_dun01,0,0 monster Cookie 1265,49,5000
xmas_dun01,0,0 monster Christmas Cookie 1246,49,5000
xmas_dun01,0,0 monster Marin 1242,24,5000
xmas_dun01,0,0 monster Poporing 1031,24,5000
xmas_dun01,0,0 monster Drops 1113,12,5000
xmas_dun01,0,0 monster Poring 1002,12,5000
xmas_dun01,0,0 monster Myst Case 1249,6,5000
xmas_dun01,0,0 monster Chepet 1250,1,1200000,900000
xmas_dun01,0,0 monster Mastering 1090,1,1800000,900000
xmas_dun01,0,0 monster Angeling 1096,1,3600000,1800000
@ -30,8 +31,8 @@ xmas_dun01,0,0 monster Angeling 1096,1,3600000,1800000
//==================================================
// xmas_dun02 - Toy Monitoring Room
//==================================================
xmas_dun02,0,0 monster Myst Case 1249,50,5000
xmas_dun02,0,0 monster Cruiser 1248,35,5000
xmas_dun02,0,0 monster Cookie 1265,20,5000
xmas_dun02,0,0 monster Christmas Cookie 1246,20,5000
xmas_dun02,0,0 monster Myst Case 1249,70,5000
xmas_dun02,0,0 monster Cruiser 1248,49,5000
xmas_dun02,0,0 monster Cookie 1265,28,5000
xmas_dun02,0,0 monster Christmas Cookie 1246,28,5000
xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,14 +11,15 @@
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Small update [Playtester]
//= 1.4 Updated to Renewal Spawns [Kisuka]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ama_fild01 - Amatsu Field
//==================================================
ama_fild01,0,0 monster Bigfoot 1060,15,5000
ama_fild01,0,0 monster Karakasa 1400,50,5000
ama_fild01,0,0 monster Kapha 1406,40,5000
ama_fild01,0,0 monster Bigfoot 1060,14,5000
ama_fild01,0,0 monster Karakasa 1400,72,5000
ama_fild01,0,0 monster Kapha 1406,57,5000
ama_fild01,0,0 monster Miyabi Doll 1404,2,5000
ama_fild01,0,0 monster Poison Toad 1402,1,5000
ama_fild01,173,313 monster Hydra 1068,1,60000,30000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -13,20 +13,21 @@
//= 1.4 Official kRO 10.1 spawns [Playtester]
//= 1.5 Updated to Renewal Spawns [Kisuka]
//= 1.6 Renewal spawn update.
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ayo_fild01 - Ayothaya Field
//==================================================
ayo_fild01,0,0 monster Smokie 1056,30,5000
ayo_fild01,0,0 monster Coco 1104,30,5000
ayo_fild01,0,0 monster Yoyo 1057,30,5000
ayo_fild01,0,0 monster Smokie 1056,40,5000
ayo_fild01,0,0 monster Coco 1104,40,5000
ayo_fild01,0,0 monster Yoyo 1057,40,5000
ayo_fild01,0,0 monster Green Plant 1080,10,10000
//==================================================
// ayo_fild02 - Ayothaya Field
//==================================================
ayo_fild02,0,0 monster Yoyo 1057,45,5000
ayo_fild02,0,0 monster Leaf Cat 1586,35,5000
ayo_fild02,0,0 monster Kraben 1587,5,5000
ayo_fild02,0,0 monster Yoyo 1057,82,5000
ayo_fild02,0,0 monster Leaf Cat 1586,63,5000
ayo_fild02,0,0 monster Kraben 1587,9,5000
ayo_fild02,0,0 monster Yellow Plant 1081,10,10000

View File

@ -3,20 +3,21 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Updated to renewal spawns. [L0ne_W0lf]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// cmd_fild01 - Papuchicha Forest
//==================================================
cmd_fild01,0,0 monster Grove 1687,150,5000
cmd_fild01,0,0 monster Flora 1118,50,5000
cmd_fild01,0,0 monster Grove 1687,202,5000
cmd_fild01,0,0 monster Flora 1118,67,5000
cmd_fild01,313,213,10,10 monster Shining Plant 1083,1,1800000,900000
cmd_fild01,313,213,10,10 monster Blue Plant 1079,1,1800000,900000
cmd_fild01,171,339,10,10 monster Blue Plant 1079,2,1800000,900000
@ -27,19 +28,19 @@ cmd_fild01,0,0 monster Green Plant 1080,5,1800000,900000
//==================================================
// cmd_fild02 - Kokomo beach
//==================================================
cmd_fild02,0,0 monster Seal 1317,120,5000
cmd_fild02,0,0 monster Galapago 1391,30,5000
cmd_fild02,0,0 monster Shellfish 1074,20,5000
cmd_fild02,0,0 monster Crab 1073,20,5000
cmd_fild02,0,0 monster Aster 1266,10,5000
cmd_fild02,0,0 monster Seal 1317,162,5000
cmd_fild02,0,0 monster Galapago 1391,40,5000
cmd_fild02,0,0 monster Shellfish 1074,27,5000
cmd_fild02,0,0 monster Crab 1073,27,5000
cmd_fild02,0,0 monster Aster 1266,13,5000
cmd_fild02,0,0 monster Mobster 1313,1,5000
//==================================================
// cmd_fild03 - Zenhai Marsh
//==================================================
cmd_fild03,0,0 monster Alligator 1271,150,5000
cmd_fild03,0,0 monster Flora 1118,50,5000
cmd_fild03,0,0 monster Mutant Dragonoid 1262,4
cmd_fild03,0,0 monster Alligator 1271,194,5000
cmd_fild03,0,0 monster Flora 1118,64,5000
cmd_fild03,0,0 monster Mutant Dragonoid 1262,5,5000
cmd_fild03,0,0 monster Toad 1089,1,3600000,1800000
cmd_fild03,356,232,3,3 monster Shining Plant 1083,1,1800000,900000
cmd_fild03,262,289,3,3 monster Shining Plant 1083,1,1800000,900000
@ -48,11 +49,11 @@ cmd_fild03,145,191,3,3 monster Shining Plant 1083,1,1800000,900000
//==================================================
// cmd_fild04 - Kokomo beach
//==================================================
cmd_fild04,0,0 monster Sea Otter 1323,120,5000
cmd_fild04,0,0 monster Galapago 1391,30,5000
cmd_fild04,0,0 monster Shellfish 1074,20,5000
cmd_fild04,0,0 monster Crab 1073,20,5000
cmd_fild04,0,0 monster Aster 1266,10,5000
cmd_fild04,0,0 monster Sea Otter 1323,149,5000
cmd_fild04,0,0 monster Galapago 1391,37,5000
cmd_fild04,0,0 monster Shellfish 1074,24,5000
cmd_fild04,0,0 monster Crab 1073,24,5000
cmd_fild04,0,0 monster Aster 1266,12,5000
//==================================================
// cmd_fild05 - Disabled on Renewal
@ -61,26 +62,26 @@ cmd_fild04,0,0 monster Aster 1266,10,5000
//==================================================
// cmd_fild06 - Fortress Saint Darmain (West)
//==================================================
cmd_fild06,0,0 monster Golem 1040,150,5000
cmd_fild06,0,0 monster Metaller 1058,50,5000
cmd_fild06,0,0 monster Golem 1040,165,5000
cmd_fild06,0,0 monster Metaller 1058,55,5000
cmd_fild06,293,235,5,5 monster Yellow Plant 1081,2,1800000,900000
cmd_fild06,84,375,10,10 monster Yellow Plant 1081,3,1800000,900000
//==================================================
// cmd_fild07 - Beacon Island, Pharos
//==================================================
cmd_fild07,0,0 monster Raggler 1254,100,5000
cmd_fild07,0,0 monster Aster 1266,30,5000
cmd_fild07,0,0 monster Shellfish 1074,30,5000
cmd_fild07,0,0 monster Crab 1073,30,5000
cmd_fild07,0,0 monster Raggler 1254,116,5000
cmd_fild07,0,0 monster Aster 1266,34,5000
cmd_fild07,0,0 monster Shellfish 1074,34,5000
cmd_fild07,0,0 monster Crab 1073,34,5000
//==================================================
// cmd_fild08 - Fortress Saint Darmain (East)
//==================================================
cmd_fild08,0,0 monster Deniro 1105,50,5000
cmd_fild08,0,0 monster Piere 1160,50,5000
cmd_fild08,0,0 monster Andre 1095,50,5000
cmd_fild08,0,0 monster Ant Egg 1097,30,5000
cmd_fild08,0,0 monster Deniro 1105,62,5000
cmd_fild08,0,0 monster Piere 1160,62,5000
cmd_fild08,0,0 monster Andre 1095,62,5000
cmd_fild08,0,0 monster Ant Egg 1097,37,5000
cmd_fild08,0,0 monster Golem 1040,2,5000
cmd_fild08,60,143,10,10 monster Yellow Plant 1081,4,1800000,900000
cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000
@ -88,8 +89,8 @@ cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000
//==================================================
// cmd_fild09 - Fortress Saint Darmain (South)
//==================================================
cmd_fild09,0,0 monster Metaller 1058,145,5000
cmd_fild09,0,0 monster Deniro 1105,15,5000
cmd_fild09,0,0 monster Piere 1160,15,5000
cmd_fild09,0,0 monster Andre 1095,15,5000
cmd_fild09,0,0 monster Metaller 1058,155,5000
cmd_fild09,0,0 monster Deniro 1105,16,5000
cmd_fild09,0,0 monster Piere 1160,16,5000
cmd_fild09,0,0 monster Andre 1095,16,5000
cmd_fild09,0,0 monster Ant Egg 1097,10,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Chilly
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@ -11,11 +11,12 @@
//===== Additional Comments: =================================
//= 1.0 First Release
//= 1.1 Updated spawn delays. [Euphy]
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// dew_fild01 - Dewata Field Tribal Village
//==================================================
dew_fild01,0,0 monster Alnoldi 2151,60,5000
dew_fild01,0,0 monster Argiope 1099,45,5000
dew_fild01,0,0 monster Cendrawasih 2153,10,5000
dew_fild01,0,0 monster Alnoldi 2151,100,5000
dew_fild01,0,0 monster Argiope 1099,75,5000
dew_fild01,0,0 monster Cendrawasih 2153,16,5000

View File

@ -3,11 +3,12 @@
//===== By: ==================================================
//= Kisuka
//===== Current Version: =====================================
//= 1.0
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Official spawns from Aegis [Kisuka]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -22,7 +23,7 @@ dic_fild01,0,0 monster Dolomedes 2092,20,5000
// dic_fild02 - At the Foot of the Kamidal Mountain
//==================================================
dic_fild02,0,0 monster Bradium Golem 2024,3,5000
dic_fild02,0,0 monster Centipede 1987,35,5000
dic_fild02,0,0 monster Centipede 1987,38,5000
dic_fild02,0,0 monster Centipede Larva 1999,10,5000
dic_fild02,0,0 monster Tatacho 1986,25,5000
dic_fild02,0,0 monster Dolomedes 2092,80,5000
dic_fild02,0,0 monster Tatacho 1986,27,5000
dic_fild02,0,0 monster Dolomedes 2092,87,5000

View File

@ -3,17 +3,18 @@
//===== By: ==================================================
//= refis
//===== Current Version: =====================================
//= 1.0
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= jRO monster spawns, taken from Auriga.
//===== Additional Comments: =================================
//= 1.0 First version. [Euphy]
//= 1.1 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ecl_fild01 - Blooming Flower Land
//==================================================
ecl_fild01.gat,0,0 monster Menblatt 2363,60,5000
ecl_fild01.gat,0,0 monster Petal 2364,20,5000
ecl_fild01,0,0 monster Menblatt 2363,73,5000
ecl_fild01,0,0 monster Petal 2364,73,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.6
//= 1.8
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -21,6 +21,7 @@
//= 1.5 Adjusted some spawns according to official info [Playtester]
//= 1.6 More accurate spawns [Playtester]
//= 1.7 Updated to Renewal Spawns [Kisuka]
//= 1.8 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
@ -44,11 +45,11 @@ ein_fild03,0,0 monster Green Plant 1080,15,60000,30000
//==================================================
// ein_fild04 - Einbroch Field
//==================================================
ein_fild04,0,0 monster Venomous 1621,100,5000
ein_fild04,0,0 monster Noxious 1620,30,5000
ein_fild04,0,0 monster Teddy Bear 1622,20,5000
ein_fild04,0,0 monster Demon Pungus 1378,15,5000
ein_fild04,0,0 monster Pitman 1616,10,5000
ein_fild04,0,0 monster Venomous 1621,124,5000
ein_fild04,0,0 monster Noxious 1620,37,5000
ein_fild04,0,0 monster Teddy Bear 1622,24,5000
ein_fild04,0,0 monster Demon Pungus 1378,18,5000
ein_fild04,0,0 monster Pitman 1616,12,5000
ein_fild04,0,0 monster Red Plant 1078,10,60000,30000
ein_fild04,0,0 monster Yellow Plant 1081,10,60000,30000
ein_fild04,0,0 monster Green Plant 1080,10,60000,30000
@ -69,36 +70,35 @@ ein_fild06,0,0 monster Holden 1628,100,5000
ein_fild06,0,0 monster Metaling 1613,30,5000
ein_fild06,0,0 monster Red Plant 1078,10,120000,60000
ein_fild06,0,0 monster Yellow Plant 1081,10,120000,60000
ein_fild06,0,0 monster Black Mushroom 1084,5,120000,60000
//==================================================
// ein_fild07 - Einbroch Field
//==================================================
ein_fild07,0,0 monster Metaling 1613,90,5000
ein_fild07,0,0 monster Porcellio 1619,30,5000
ein_fild07,0,0 monster Holden 1628,10,5000
ein_fild07,0,0 monster Metaling 1613,109,5000
ein_fild07,0,0 monster Porcellio 1619,36,5000
ein_fild07,0,0 monster Holden 1628,12,5000
ein_fild07,0,0 monster Ungoliant 1618,1,86400000,86000000
ein_fild07,0,0 monster Red Plant 1078,10,120000,60000
ein_fild07,0,0 monster Yellow Plant 1081,10,120000,60000
ein_fild07,0,0 monster Red Mushroom 1085,10,120000,60000
ein_fild07,0,0 monster Red Mushroom 1085,12,120000,60000
//==================================================
// ein_fild08 - Einbroch Field
//==================================================
ein_fild08,0,0 monster Metaling 1613,100,5000
ein_fild08,0,0 monster Porcellio 1619,30,5000
ein_fild08,0,0 monster Metaling 1613,139,5000
ein_fild08,0,0 monster Porcellio 1619,41,5000
ein_fild08,0,0 monster Red Plant 1078,10,120000,60000
ein_fild08,0,0 monster Yellow Plant 1081,10,120000,60000
ein_fild08,0,0 monster Red Mushroom 1085,10,120000,60000
ein_fild08,0,0 monster Red Mushroom 1085,13,120000,60000
//==================================================
// ein_fild09 - Einbroch Field
//==================================================
ein_fild09,0,0 monster Porcellio 1619,70,5000
ein_fild09,0,0 monster Metaling 1613,30,5000
ein_fild09,0,0 monster Porcellio 1619,97,5000
ein_fild09,0,0 monster Metaling 1613,41,5000
ein_fild09,0,0 monster Red Plant 1078,10,120000,60000
ein_fild09,0,0 monster Yellow Plant 1081,10,120000,60000
ein_fild09,0,0 monster Red Mushroom 1085,10,120000,60000
ein_fild09,0,0 monster Red Mushroom 1085,13,120000,60000
//==================================================
// ein_fild10 - Disabled on Renewal

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -12,14 +12,15 @@
//= 1.4 More accurate spawns [Playtester]
//= 1.5 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.6 Updated to renewal spawns. [L0ne_W0lf]
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// gef_fild00 - Geffen Field
//==================================================
gef_fild00,0,0 monster Chonchon 1011,140,5000
gef_fild00,0,0 monster Poring 1002,30,5000
gef_fild00,0,0 monster Fabre 1007,30,5000
gef_fild00,0,0 monster Chonchon 1011,160,5000
gef_fild00,0,0 monster Poring 1002,34,5000
gef_fild00,0,0 monster Fabre 1007,34,5000
gef_fild00,95,128 monster Blue Plant 1079,1,900000,450000
gef_fild00,124,321 monster Blue Plant 1079,1,900000,450000
gef_fild00,54,212,5,5 monster Green Plant 1080,3,360000,180000
@ -28,20 +29,20 @@ gef_fild00,54,186,5,5 monster Green Plant 1080,3,360000,180000
//==================================================
// gef_fild01 - Geffen Field
//==================================================
gef_fild01,0,0 monster Roda Frog 1012,80,5000
gef_fild01,0,0 monster Ambernite 1094,20,5000
gef_fild01,0,0 monster Roda Frog 1012,112,5000
gef_fild01,0,0 monster Ambernite 1094,28,5000
gef_fild01,0,0 monster Toad 1089,1,3600000,1800000
gef_fild01,215,225,10,10 monster Green Plant 1080,5,360000,180000
//==================================================
// gef_fild02 - Geffen Field
//==================================================
gef_fild02,0,0 monster Coco 1104,140,5000
gef_fild02,0,0 monster Poporing 1031,20,5000
gef_fild02,0,0 monster Horn 1128,20,5000
gef_fild02,0,0 monster Elder Willow 1033,20,5000
gef_fild02,0,0 monster Coco 1104,172,5000
gef_fild02,0,0 monster Poporing 1031,24,5000
gef_fild02,0,0 monster Horn 1128,24,5000
gef_fild02,0,0 monster Elder Willow 1033,24,5000
gef_fild02,227,316,6,6 monster Green Plant 1080,8,360000,180000
gef_fild02,87,48,6,6 monster Red Mushroom 1085,5,360000,180000
gef_fild02,87,48,6,6 monster Red Mushroom 1085,6,360000,180000
gef_fild02,215,209,2,1 monster Blue Plant 1079,2,360000,180000
gef_fild02,207,214,1,1 monster Blue Plant 1079,1,360000,180000
gef_fild02,220,214,1,1 monster Blue Plant 1079,1,360000,180000
@ -50,9 +51,9 @@ gef_fild02,164,194,1,1 monster Shining Plant 1083,1,1800000,900000
//==================================================
// gef_fild03 - Geffen Field
//==================================================
gef_fild03,0,0 monster Orc Lady 1273,130,5000
gef_fild03,0,0 monster Orc Warrior 1023,60,5000
gef_fild03,0,0 monster Orc Baby 1686,20,5000
gef_fild03,0,0 monster Orc Lady 1273,160,5000
gef_fild03,0,0 monster Orc Warrior 1023,73,5000
gef_fild03,0,0 monster Orc Baby 1686,24,5000
gef_fild03,0,0,0,0 boss_monster Orc Hero 1087,1,3600000,600000,1
gef_fild03,45,350,3,3 monster Green Plant 1080,1,180000,90000
gef_fild03,66,300,3,3 monster Green Plant 1080,1,180000,90000
@ -89,7 +90,7 @@ gef_fild04,152,82,5,2 monster Green Plant 1080,3,360000,180000
//==================================================
// gef_fild05 - Geffen Field
//==================================================
gef_fild05,0,0 monster Creamy 1018,140,5000
gef_fild05,0,0 monster Creamy 1018,143,5000
gef_fild05,0,0 monster Stainer 1174,20,5000
gef_fild05,0,0 monster Smokie 1056,20,5000
gef_fild05,0,0 monster Thief Bug Egg 1048,10,5000
@ -113,15 +114,15 @@ gef_fild05,130,293 monster Red Plant 1078,1,180000,90000
//==================================================
// gef_fild06 - Geffen Field
//==================================================
gef_fild06,0,0 monster Petite 1155,130,5000
gef_fild06,0,0 monster Mantis 1139,30,5000
gef_fild06,0,0 monster Side Winder 1037,30,5000
gef_fild06,0,0 monster Petite 1155,158,5000
gef_fild06,0,0 monster Mantis 1139,36,5000
gef_fild06,0,0 monster Side Winder 1037,36,5000
gef_fild06,0,0 monster Shining Plant 1083,4,1800000,900000
//==================================================
// gef_fild07 - Geffen Field
//==================================================
gef_fild07,0,0 monster Pupa 1008,130,5000
gef_fild07,0,0 monster Pupa 1008,134,5000
gef_fild07,0,0 monster Poring 1002,20,5000
gef_fild07,0,0 monster Fabre 1007,20,5000
gef_fild07,0,0 monster Chonchon 1011,20,5000
@ -133,9 +134,9 @@ gef_fild07,269,289,3,3 monster Green Plant 1080,3,360000,180000
//==================================================
// gef_fild08 - Geffen Field
//==================================================
gef_fild08,0,0 monster Petite 1156,130,5000
gef_fild08,0,0 monster Mantis 1139,30,5000
gef_fild08,0,0 monster Flora 1118,30,5000
gef_fild08,0,0 monster Petite 1156,163,5000
gef_fild08,0,0 monster Mantis 1139,37,5000
gef_fild08,0,0 monster Flora 1118,37,5000
gef_fild08,65,341 monster Blue Plant 1079,1,900000,450000
gef_fild08,111,319 monster Blue Plant 1079,1,900000,450000
gef_fild08,59,91 monster Blue Plant 1079,1,900000,450000
@ -148,8 +149,8 @@ gef_fild08,162,247 monster Blue Plant 1079,1,900000,450000
//==================================================
// gef_fild09 - Geffen Field
//==================================================
gef_fild09,0,0 monster Ambernite 1094,80,5000
gef_fild09,0,0 monster Roda Frog 1012,20,5000
gef_fild09,0,0 monster Roda Frog 1012,24,5000
gef_fild09,0,0 monster Coco 1104,98,5000
gef_fild09,51,43 monster Red Mushroom 1085,1,180000,90000
gef_fild09,125,53 monster Red Mushroom 1085,1,180000,90000
gef_fild09,148,74 monster Red Mushroom 1085,1,180000,90000
@ -165,9 +166,9 @@ gef_fild09,277,201,5,5 monster Blue Plant 1079,3,900000,450000
//==================================================
// gef_fild10 - Geffen Field
//==================================================
gef_fild10,0,0 monster Orc Warrior 1023,130,5000
gef_fild10,0,0 monster Orc Lady 1273,40,5000
gef_fild10,0,0 monster Orc Baby 1686,20,5000
gef_fild10,0,0 monster Orc Warrior 1023,179,5000
gef_fild10,0,0 monster Orc Lady 1273,55,5000
gef_fild10,0,0 monster Orc Baby 1686,27,5000
gef_fild10,0,0,0,0 boss_monster Orc Lord 1190,1,7200000,600000,0
gef_fild10,46,350,5,5 monster Blue Plant 1079,3,900000,450000
gef_fild10,287,61,5,5 monster Blue Plant 1079,3,900000,450000
@ -176,18 +177,11 @@ gef_fild10,300,253,5,5 monster Green Plant 1080,3,360000,180000
//==================================================
// gef_fild11 - Geffen Field
//==================================================
gef_fild11,0,0 monster Goblin 1122,50,5000
gef_fild11,0,0 monster Goblin 1123,50,5000
gef_fild11,0,0 monster Goblin 1124,50,5000
gef_fild11,0,0 monster Goblin 1125,50,5000
gef_fild11,0,0 monster Goblin 1122,58,5000
gef_fild11,0,0 monster Goblin 1123,58,5000
gef_fild11,0,0 monster Goblin 1124,58,5000
gef_fild11,0,0 monster Goblin 1125,58,5000
gef_fild11,0,0 monster Goblin Leader 1299,1,1800000,1200000
gef_fild11,101,277,4,1 monster Black Mushroom 1084,3,360000,180000
gef_fild11,176,288,1,4 monster Black Mushroom 1084,3,360000,180000
gef_fild11,253,357,1,4 monster Black Mushroom 1084,3,360000,180000
gef_fild11,247,249,1,4 monster Black Mushroom 1084,3,360000,180000
gef_fild11,257,209,1,4 monster Black Mushroom 1084,3,360000,180000
gef_fild11,174,240,1,3 monster Black Mushroom 1084,3,360000,180000
gef_fild11,283,100,4,1 monster Black Mushroom 1084,3,360000,180000
//==================================================
// gef_fild12 - Disabled on Renewal

View File

@ -3,19 +3,20 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.1 Official kRO 10.1 spawns [Playtester]
//= 1.2 Updated to Renewal Spawns [Kisuka]
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// gon_fild01 - Kunlun Field
//==================================================
gon_fild01,0,0 monster Dumpling Child 1409,55,5000
gon_fild01,0,0 monster Baby Leopard 1415,40,5000
gon_fild01,0,0 monster Side Winder 1037,10,5000
gon_fild01,0,0 monster Dumpling Child 1409,70,5000
gon_fild01,0,0 monster Baby Leopard 1415,51,5000
gon_fild01,0,0 monster Side Winder 1037,12,5000
gon_fild01,0,0 monster Green Plant 1080,5,5000
gon_fild01,0,0 monster Shining Plant 1083,1,5000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -18,23 +18,24 @@
//= 1.2 Some 11.1 spawn updates [Playtester]
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Updated to Renewal Spawns [Kisuka]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// hu_fild01 - Thanatos Tower
//==================================================
hu_fild01,0,0 monster Novus 1715,100,5000
hu_fild01,0,0 monster Novus 1718,35,5000
hu_fild01,0,0 monster Novus 1715,105,5000
hu_fild01,0,0 monster Novus 1718,36,5000
hu_fild01,0,0 monster Geographer 1368,10,5000
hu_fild01,0,0 monster Dragon Egg 1721,10,5000
//==================================================
// hu_fild02 - Hugel Field
//==================================================
hu_fild02,0,0 monster Novus 1715,100,5000
hu_fild02,0,0 monster Novus 1718,30,5000
hu_fild02,0,0 monster Geographer 1368,30,5000
hu_fild02,0,0 monster Dragon Egg 1721,20,5000
hu_fild02,0,0 monster Novus 1715,126,5000
hu_fild02,0,0 monster Novus 1718,37,5000
hu_fild02,0,0 monster Geographer 1368,37,5000
hu_fild02,0,0 monster Dragon Egg 1721,25,5000
hu_fild02,0,0 monster Gryphon 1259,3,3600000
//==================================================
@ -48,7 +49,6 @@ hu_fild04,0,0 monster Novus 1718,100,5000
hu_fild04,0,0 monster Novus 1715,30,5000
hu_fild04,0,0 monster Geographer 1368,30,5000
hu_fild04,0,0 monster Dragon Egg 1721,20,5000
hu_fild04,0,0 monster Green Plant 1080,10
hu_fild04,0,0 monster Yellow Plant 1081,10
hu_fild04,206,210,30,18 monster Blue Plant 1079,4,120000,600000
hu_fild04,206,120,10,10 monster Blue Plant 1079,2,120000,600000
@ -63,9 +63,9 @@ hu_fild05,0,0 monster Dragon Egg 1721,20,5000
//==================================================
// hu_fild06 - Hugel Field
//==================================================
hu_fild06,0,0 monster Shellfish 1074,50,5000
hu_fild06,0,0 monster Crab 1073,20,5000
hu_fild06,0,0 monster Aster 1266,20,5000
hu_fild06,0,0 monster Shellfish 1074,87,5000
hu_fild06,0,0 monster Crab 1073,35,5000
hu_fild06,0,0 monster Aster 1266,35,5000
hu_fild06,234,251,14,120 monster Green Plant 1080,10,600000
hu_fild06,234,251,14,120 monster Yellow Plant 1081,10,600000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Muad_Dib, rAthena Dev Team
//===== Current Version: =====================================
//= 1.6
//= 1.7
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -15,14 +15,15 @@
//= 1.4 Fully updated X.4 spawns [Playtester]
//= 1.5 More accurate spawns [Playtester]
//= 1.6 Updated to Renewal Spawns [Kisuka]
//= 1.7 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// lhz_fild01 - Lighthalzen Field
//==================================================
lhz_fild01,0,0 monster Rafflesia 1162,130,5000
lhz_fild01,0,0 monster Stem Worm 1215,35,5000
lhz_fild01,0,0 monster Metaling 1613,35,5000
lhz_fild01,0,0 monster Rafflesia 1162,170,5000
lhz_fild01,0,0 monster Stem Worm 1215,45,5000
lhz_fild01,0,0 monster Metaling 1613,45,5000
lhz_fild01,0,0 monster Red Plant 1078,10,60000,30000
lhz_fild01,0,0 monster Yellow Plant 1081,10,60000,30000
lhz_fild01,0,0 monster Green Plant 1080,10,60000,30000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Evera/Lorri
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,13 +11,13 @@
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Updated to Renewal Spawns [Kisuka]
//= 1.4 Renewal spawn update.
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// lou_fild01 - Luoyang Field
//==================================================
lou_fild01,0,0 monster Mi Gao 1516,40,5000
lou_fild01,0,0 monster Mantis 1139,19,5000
lou_fild01,0,0 monster Geographer 1368,19,5000
lou_fild01,0,0 monster Black Mushroom 1084,5,5000
lou_fild01,0,0 monster Mi Gao 1516,60,5000
lou_fild01,0,0 monster Mantis 1139,28,5000
lou_fild01,0,0 monster Geographer 1368,28,5000
lou_fild01,0,0 monster Yellow Plant 1081,10,10000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.4
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -11,12 +11,13 @@
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.4 Updated to Renewal Spawns [Kisuka]
//= 1.5 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// xmas_fild01 - Lutie Field
//==================================================
xmas_fild01,0,0 monster Marin 1242,35,5000
xmas_fild01,0,0 monster Sasquatch 1243,5,5000
xmas_fild01,0,0 monster Marin 1242,65,5000
xmas_fild01,0,0 monster Sasquatch 1243,9,5000
xmas_fild01,0,0 monster Garm Baby 1515,1,5000
xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Chilly
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
@ -12,20 +12,21 @@
//= 1.0 First Release
//= 1.1 Renewal spawn update.
//= 1.2 Updated spawns.
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// ma_fild01 - Barrio Maligawa
//==================================================
ma_fild01,0,0 monster Tikbalang 2313,50,5000
ma_fild01,0,0 monster Tiyanak 2314,50,5000
ma_fild01,0,0 monster Jejeling 2316,30,5000
ma_fild01,0,0 monster Tikbalang 2313,67,5000
ma_fild01,0,0 monster Tiyanak 2314,67,5000
ma_fild01,0,0 monster Jejeling 2316,40,5000
//==================================================
// ma_fild02 - Malaya Forest
//==================================================
ma_fild02,0,0 monster Bungisngis 2309,40,5000
ma_fild02,0,0 monster Engkanto 2310,25,5000
ma_fild02,0,0 monster Mangkukulam 2312,30,5000
ma_fild02,0,0 monster Jejeling 2316,20,5000
ma_fild02,0,0 monster Wakwak 2315,25,5000
ma_fild02,0,0 monster Bungisngis 2309,54,5000
ma_fild02,0,0 monster Engkanto 2310,34,5000
ma_fild02,0,0 monster Mangkukulam 2312,41,5000
ma_fild02,0,0 monster Jejeling 2316,27,5000
ma_fild02,0,0 monster Wakwak 2315,34,5000

View File

@ -3,34 +3,35 @@
//===== By: ==================================================
//= alexx, MaC
//===== Current Version: =====================================
//= 1.1a
//= 1.2
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Official spawn ammounts from Aegis script [alexx]
//= 1.1 Added 13.2 mob spawn update [scriptor]
//= 1.1a Corrected fild2 mobs spawning on fild1. (bugreport:4248)
//= 1.2 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// man_fild01 - Manuk Field
//==================================================
man_fild01,0,0 monster Nepenthes 1988,105,5000
man_fild01,0,0 monster Centipede Larva 1999,30,5000
man_fild01,0,0 monster Hillslion 1989,10,5000
man_fild01,0,0 monster Nepenthes 1988,148,5000
man_fild01,0,0 monster Centipede Larva 1999,42,5000
man_fild01,0,0 monster Hillslion 1989,14,5000
man_fild01,0,0 monster Centipede 1987,2,5000
//==================================================
// man_fild02 - Manuk Field
//==================================================
man_fild02,0,0 monster Bradium Golem 2024,50,5000
man_fild02,0,0 monster Centipede 1987,35,5000
man_fild02,0,0 monster Tatacho 1986,25,5000
man_fild02,0,0 monster Bradium Golem 2024,75,5000
man_fild02,0,0 monster Centipede 1987,52,5000
man_fild02,0,0 monster Tatacho 1986,37,5000
//==================================================
// man_fild03 - Manuk Field
//==================================================
man_fild03,0,0 monster Hillslion 1989,25,5000
man_fild03,0,0 monster Tatacho 1986,25,5000
man_fild03,0,0 monster Centipede 1987,25,5000
man_fild03,0,0 monster Hillslion 1989,33,5000
man_fild03,0,0 monster Tatacho 1986,33,5000
man_fild03,0,0 monster Centipede 1987,33,5000
man_fild03,0,0 monster Hardrock Mammoth 1990,1,14400000

View File

@ -3,21 +3,22 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.3
//= 1.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.2 Official kRO 10.1 spawns [Playtester]
//= 1.3 Updated to renewal spawns. [L0ne_W0lf]
//= 1.4 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// mjolnir_01 - Mt.Mjolnir
//==================================================
mjolnir_01,0,0 monster Caramel 1103,140,5000
mjolnir_01,0,0 monster Stainer 1174,20,5000
mjolnir_01,0,0 monster Creamy 1018,20,5000
mjolnir_01,0,0 monster Bigfoot 1060,20,5000
mjolnir_01,0,0 monster Caramel 1103,167,5000
mjolnir_01,0,0 monster Stainer 1174,23,5000
mjolnir_01,0,0 monster Creamy 1018,23,5000
mjolnir_01,0,0 monster Bigfoot 1060,23,5000
mjolnir_01,75,85,25,25 monster Shining Plant 1083,1,1800000,900000
mjolnir_01,78,219,25,25 monster Shining Plant 1083,1,1800000,900000
mjolnir_01,75,85,25,25 monster Green Plant 1080,5,180000,90000
@ -27,10 +28,10 @@ mjolnir_01,311,271,25,25 monster Blue Plant 1079,5,360000,180000
//==================================================
// mjolnir_02 - Mt.Mjolnir
//==================================================
mjolnir_02,0,0 monster Horn 1128,140,5000
mjolnir_02,0,0 monster Poporing 1031,20,5000
mjolnir_02,0,0 monster Elder Willow 1033,20,5000
mjolnir_02,0,0 monster Yoyo 1057,20,5000
mjolnir_02,0,0 monster Horn 1128,33,5000
mjolnir_02,0,0 monster Poporing 1031,22,5000
mjolnir_02,0,0 monster Elder Willow 1033,154,5000
mjolnir_02,0,0 monster Yoyo 1057,22,5000
mjolnir_02,86,270 monster Green Plant 1080,1,180000,90000
mjolnir_02,80,211 monster Green Plant 1080,1,180000,90000
mjolnir_02,86,270 monster Green Plant 1080,1,180000,90000
@ -69,9 +70,9 @@ mjolnir_02,188,192,10,10 monster Blue Plant 1079,2,360000,180000
//==================================================
// mjolnir_03 - Mt.Mjolnir
//==================================================
mjolnir_03,0,0 monster Side Winder 1037,130,5000
mjolnir_03,0,0 monster Driller 1380,35,5000
mjolnir_03,0,0 monster Mantis 1139,35,5000
mjolnir_03,0,0 monster Side Winder 1037,140,5000
mjolnir_03,0,0 monster Driller 1380,37,5000
mjolnir_03,0,0 monster Mantis 1139,37,5000
mjolnir_03,211,216,10,10 monster Shining Plant 1083,1,1800000,900000
mjolnir_03,280,252,10,10 monster Shining Plant 1083,1,1800000,900000
mjolnir_03,135,94 monster Green Plant 1080,1,180000,90000
@ -91,9 +92,9 @@ mjolnir_03,91,161 monster Green Plant 1080,1,180000,90000
//==================================================
// mjolnir_04 - Mt.Mjolnir
//==================================================
mjolnir_04,0,0 monster Driller 1380,130,5000
mjolnir_04,0,0 monster Mantis 1139,35,5000
mjolnir_04,0,0 monster Side Winder 1037,35,5000
mjolnir_04,0,0 monster Driller 1380,162,5000
mjolnir_04,0,0 monster Mantis 1139,43,5000
mjolnir_04,0,0 monster Side Winder 1037,43,5000
mjolnir_04,0,0,0,0 boss_monster Mistress 1059,1,7200000,600000,1
mjolnir_04,200,200,30,30 monster Shining Plant 1083,3,1800000,900000
mjolnir_04,177,34 monster Green Plant 1080,1,180000,90000
@ -117,9 +118,9 @@ mjolnir_04,205,33 monster Green Plant 1080,1,180000,90000
//==================================================
// mjolnir_05 - Mt.Mjolnir
//==================================================
mjolnir_05,0,0 monster Argiope 1099,130,5000
mjolnir_05,0,0 monster Mantis 1139,35,5000
mjolnir_05,0,0 monster Driller 1380,35,5000
mjolnir_05,0,0 monster Argiope 1099,166,5000
mjolnir_05,0,0 monster Mantis 1139,44,5000
mjolnir_05,0,0 monster Driller 1380,44,5000
mjolnir_05,200,240,40,40 monster Blue Plant 1079,3,360000,180000
mjolnir_05,200,240,40,40 monster Shining Plant 1083,1,1800000,900000
mjolnir_05,134,103,20,20 monster Blue Plant 1079,3,360000,180000
@ -129,9 +130,9 @@ mjolnir_05,0,0 monster Red Plant 1078,10,180000,90000
//==================================================
// mjolnir_06 - Mt.Mjolnir
//==================================================
mjolnir_06,0,0 monster Poison Spore 1077,140,5000
mjolnir_06,0,0 monster Poison Spore 1077,100,5000
mjolnir_06,0,0 monster Creamy 1018,30,5000
mjolnir_06,0,0 monster Smokie 1056,30,5000
mjolnir_06,0,0 monster Smokie 1056,70,5000
mjolnir_06,162,285 monster Blue Plant 1079,1,360000,180000
mjolnir_06,162,255 monster Blue Plant 1079,1,360000,180000
mjolnir_06,304,98 monster Red Mushroom 1085,1,180000,90000
@ -146,9 +147,9 @@ mjolnir_06,55,276 monster Red Mushroom 1085,1,180000,90000
//==================================================
// mjolnir_07 - Mt.Mjolnir
//==================================================
mjolnir_07,0,0 monster Savage 1166,140,5000
mjolnir_07,0,0 monster Beetle King 1494,30,5000
mjolnir_07,0,0 monster Flora 1118,30,5000
mjolnir_07,0,0 monster Savage 1166,161,5000
mjolnir_07,0,0 monster Beetle King 1494,34,5000
mjolnir_07,0,0 monster Flora 1118,34,5000
mjolnir_07,314,133 monster Green Plant 1080,1,180000,90000
mjolnir_07,299,145 monster Green Plant 1080,1,180000,90000
mjolnir_07,272,152 monster Green Plant 1080,1,180000,90000
@ -163,9 +164,9 @@ mjolnir_07,249,214 monster Blue Plant 1079,2,360000,180000
//==================================================
// mjolnir_08 - Mt.Mjolnir
//==================================================
mjolnir_08,0,0 monster Beetle King 1494,140,5000
mjolnir_08,0,0 monster Savage 1166,30,5000
mjolnir_08,0,0 monster Flora 1118,30,5000
mjolnir_08,0,0 monster Beetle King 1494,169,5000
mjolnir_08,0,0 monster Savage 1166,36,5000
mjolnir_08,0,0 monster Flora 1118,36,5000
mjolnir_08,280,280,20,40 monster Blue Plant 1079,2,360000,180000
mjolnir_08,207,83 monster Green Plant 1080,1,180000,90000
mjolnir_08,176,153 monster Green Plant 1080,1,180000,90000
@ -177,9 +178,9 @@ mjolnir_08,149,328 monster Green Plant 1080,1,180000,90000
//==================================================
// mjolnir_09 - Mt.Mjolnir
//==================================================
mjolnir_09,0,0 monster Savage Babe 1167,140,5000
mjolnir_09,0,0 monster Willow 1010,30,5000
mjolnir_09,0,0 monster Hornet 1004,30,5000
mjolnir_09,0,0 monster Savage Babe 1167,159,5000
mjolnir_09,0,0 monster Willow 1010,34,5000
mjolnir_09,0,0 monster Hornet 1004,34,5000
mjolnir_09,205,352 monster Red Mushroom 1085,1,180000,90000
mjolnir_09,199,344 monster Red Mushroom 1085,1,180000,90000
mjolnir_09,210,331 monster Red Mushroom 1085,1,180000,90000
@ -195,18 +196,18 @@ mjolnir_09,125,82 monster Red Mushroom 1085,1,180000,90000
//==================================================
// mjolnir_10 - Mt.Mjolnir
//==================================================
mjolnir_10,0,0 monster Argos 1100,140,5000
mjolnir_10,0,0 monster Beetle King 1494,30,5000
mjolnir_10,0,0 monster Flora 1118,30,5000
mjolnir_10,0,0 monster Argos 1100,194,5000
mjolnir_10,0,0 monster Beetle King 1494,41,5000
mjolnir_10,0,0 monster Flora 1118,41,5000
mjolnir_10,123,331,10,10 monster Shining Plant 1083,1,1800000,900000
mjolnir_10,0,0 monster Green Plant 1080,10,180000,90000
//==================================================
// mjolnir_11 - Mt.Mjolnir
//==================================================
mjolnir_11,0,0 monster Argiope 1099,130,5000
mjolnir_11,0,0 monster Argos 1100,35,5000
mjolnir_11,0,0 monster Flora 1118,35,5000
mjolnir_11,0,0 monster Argiope 1099,170,5000
mjolnir_11,0,0 monster Argos 1100,45,5000
mjolnir_11,0,0 monster Flora 1118,45,5000
mjolnir_11,112,276 monster Green Plant 1080,1,180000,90000
mjolnir_11,159,283 monster Green Plant 1080,1,180000,90000
mjolnir_11,116,240 monster Green Plant 1080,1,180000,90000
@ -224,6 +225,6 @@ mjolnir_11,295,271 monster Green Plant 1080,1,180000,90000
//==================================================
// mjolnir_12 - Mt.Mjolnir
//==================================================
mjolnir_12,0,0 monster Dustiness 1114,130,5000
mjolnir_12,0,0 monster Hunter Fly 1035,35,5000
mjolnir_12,0,0 monster Mantis 1139,35,5000
mjolnir_12,0,0 monster Dustiness 1114,162,5000
mjolnir_12,0,0 monster Hunter Fly 1035,43,5000
mjolnir_12,0,0 monster Mantis 1139,43,5000

View File

@ -16,22 +16,23 @@
//= Added 30s spawn time for all Morocc Shadows.
//= 1.7 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.8 Updated to renewal spawns. [L0ne_W0lf]
//= 1.9 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// moc_fild01 - Sograt Desert
//==================================================
moc_fild01,0,0 monster Peco Peco 1019,130,5000
moc_fild01,0,0 monster Muka 1055,50,5000
moc_fild01,0,0 monster Peco Peco Egg 1047,20,5000
moc_fild01,0,0 monster Peco Peco 1019,93,5000
moc_fild01,0,0 monster Muka 1055,202,5000
moc_fild01,0,0 monster Peco Peco Egg 1047,31,5000
moc_fild01,194,51,10,10 monster Yellow Plant 1081,10,900000,450000
//==================================================
// moc_fild02 - Sograt Desert
//==================================================
moc_fild02,0,0 monster Muka 1055,130,5000
moc_fild02,0,0 monster Peco Peco 1019,60,5000
moc_fild02,0,0 monster Peco Peco Egg 1047,10,5000
moc_fild02,0,0 monster Muka 1055,58,5000
moc_fild02,0,0 monster Peco Peco 1019,153,5000
moc_fild02,0,0 monster Peco Peco Egg 1047,11,5000
moc_fild02,89,315 monster Yellow Plant 1081,1,180000,90000
moc_fild02,99,261 monster Yellow Plant 1081,1,180000,90000
moc_fild02,94,195 monster Yellow Plant 1081,1,180000,90000
@ -50,9 +51,9 @@ moc_fild02,337,35 monster Green Plant 1080,1,180000,90000
//==================================================
// moc_fild03 - Sograt Desert
//==================================================
moc_fild03,0,0 monster Wolf 1013,140,5000
moc_fild03,0,0 monster Argos 1100,20,5000
moc_fild03,0,0 monster Steel Chonchon 1042,20,5000
moc_fild03,0,0 monster Wolf 1013,164,5000
moc_fild03,0,0 monster Argos 1100,23,5000
moc_fild03,0,0 monster Steel Chonchon 1042,23,5000
moc_fild03,77,311,5,5 monster Green Plant 1080,2,180000,90000
moc_fild03,108,199,5,5 monster Green Plant 1080,2,180000,90000
moc_fild03,96,65,5,5 monster Green Plant 1080,2,180000,90000
@ -76,11 +77,11 @@ moc_fild03,200,263,5,5 monster Green Plant 1080,2,180000,90000
//==================================================
// moc_fild07 - Sograt Desert
//==================================================
moc_fild07,0,0 monster Drops 1113,140,5000
moc_fild07,0,0 monster Chonchon 1011,30,5000
moc_fild07,0,0 monster Picky 1050,15,5000
moc_fild07,0,0 monster Peco Peco Egg 1047,10,5000
moc_fild07,0,0 monster Picky 1049,10,5000
moc_fild07,0,0 monster Drops 1113,214,5000
moc_fild07,0,0 monster Chonchon 1011,46,5000
moc_fild07,0,0 monster Picky 1050,23,5000
moc_fild07,0,0 monster Peco Peco Egg 1047,15,5000
moc_fild07,0,0 monster Picky 1049,15,5000
moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000
//==================================================
@ -98,18 +99,18 @@ moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000
//==================================================
// moc_fild11 - Sograt Desert
//==================================================
moc_fild11,0,0 monster Baby Desert Wolf 1107,140,5000
moc_fild11,0,0 monster Condor 1009,30,5000
moc_fild11,0,0 monster Scorpion 1001,30,5000
moc_fild11,0,0 monster Baby Desert Wolf 1107,137,5000
moc_fild11,0,0 monster Condor 1009,137,5000
moc_fild11,0,0 monster Scorpion 1001,41,5000
//==================================================
// moc_fild12 - Sograt Desert
//==================================================
moc_fild12,0,0 monster Picky 1049,50,5000
moc_fild12,0,0 monster Picky 1050,50,5000
moc_fild12,0,0 monster Peco Peco Egg 1047,35,5000
moc_fild12,0,0 monster Drops 1113,30,5000
moc_fild12,0,0 monster Condor 1009,30,5000
moc_fild12,0,0 monster Picky 1049,65,5000
moc_fild12,0,0 monster Picky 1050,65,5000
moc_fild12,0,0 monster Peco Peco Egg 1047,45,5000
moc_fild12,0,0 monster Drops 1113,39,5000
moc_fild12,0,0 monster Condor 1009,39,5000
moc_fild12,181,336,40,20 monster Yellow Plant 1081,10,180000,90000
//==================================================
@ -161,9 +162,9 @@ moc_fild16,0,0 monster Frilldora 1119,10,5000
//==================================================
// moc_fild17 - Sograt Desert
//==================================================
moc_fild17,0,0 monster Hode 1127,130,5000
moc_fild17,0,0 monster Sandman 1165,30,5000
moc_fild17,0,0 monster Frilldora 1119,10,5000
moc_fild17,0,0 monster Hode 1127,170,5000
moc_fild17,0,0 monster Sandman 1165,39,5000
moc_fild17,0,0 monster Frilldora 1119,13,5000
moc_fild17,0,0,0,0 boss_monster Phreeoni 1159,1,7200000,600000,1
moc_fild17,40,258 monster Yellow Plant 1081,1,180000,90000
moc_fild17,144,151 monster Yellow Plant 1081,1,180000,90000
@ -176,9 +177,9 @@ moc_fild17,359,258 monster Yellow Plant 1081,1,180000,90000
//==================================================
// moc_fild18 - Sograt Desert
//==================================================
moc_fild18,0,0 monster Scorpion 1001,140,5000
moc_fild18,0,0 monster Condor 1009,30,5000
moc_fild18,0,0 monster Baby Desert Wolf 1107,30,5000
moc_fild18,0,0 monster Scorpion 1001,160,5000
moc_fild18,0,0 monster Condor 1009,34,5000
moc_fild18,0,0 monster Baby Desert Wolf 1107,34,5000
moc_fild18,0,0 monster Dragon Fly 1091,1,3600000,1800000
moc_fild18,143,352 monster Yellow Plant 1081,1,180000,90000
moc_fild18,72,333 monster Yellow Plant 1081,1,180000,90000
@ -204,16 +205,16 @@ moc_fild20,0,0 monster Incarnation of Morocc 1921,1,30000
//==================================================
// moc_fild21 - Dimensional Gorge
//==================================================
moc_fild21,0,0 monster Incarnation of Morocc 1918,46,30000
moc_fild21,0,0 monster Incarnation of Morocc 1919,46,30000
moc_fild21,0,0 monster Incarnation of Morocc 1920,46,30000
moc_fild21,0,0 monster Incarnation of Morocc 1921,34,30000
moc_fild21,0,0 monster Incarnation of Morocc 1918,79,30000
moc_fild21,0,0 monster Incarnation of Morocc 1919,79,30000
moc_fild21,0,0 monster Incarnation of Morocc 1920,79,30000
moc_fild21,0,0 monster Incarnation of Morocc 1921,58,30000
//==================================================
// moc_fild22 - Dimensional Gorge
//==================================================
moc_fild22,0,0 monster Incarnation of Morocc 1918,60,30000
moc_fild22,0,0 monster Incarnation of Morocc 1919,60,30000
moc_fild22,0,0 monster Incarnation of Morocc 1920,60,30000
moc_fild22,0,0 monster Incarnation of Morocc 1921,25,10000
moc_fild22,0,0 monster Incarnation of Morocc 1918,73,30000
moc_fild22,0,0 monster Incarnation of Morocc 1919,73,30000
moc_fild22,0,0 monster Incarnation of Morocc 1920,73,30000
moc_fild22,0,0 monster Incarnation of Morocc 1921,50,10000
moc_fild22,0,0,0,0 boss_monster Wounded Morocc 1917,1,43200000,600000,0

View File

@ -3,21 +3,22 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
//= 1.0 Added spawns [Playtester]
//= 1.1 Updated to Renewal Spawns [Kisuka]
//= 1.2 Renewal spawn update.
//= 1.3 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// mosk_fild02 - Okrestnosti of Moscovia
//==================================================
mosk_fild02,0,0 monster Side Winder 1037,40,5000
mosk_fild02,0,0 monster Argiope 1099,30,5000
mosk_fild02,0,0 monster Mantis 1139,10,5000
mosk_fild02,0,0 monster Geographer 1368,5,5000
mosk_fild02,0,0 monster Side Winder 1037,56,5000
mosk_fild02,0,0 monster Argiope 1099,42,5000
mosk_fild02,0,0 monster Mantis 1139,14,5000
mosk_fild02,0,0 monster Geographer 1368,7,5000
mosk_fild02,0,0 monster Yellow Plant 1081,5,10000
mosk_fild02,0,0 monster White Plant 1082,5,10000

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.7
//= 1.8
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -14,25 +14,26 @@
//= 1.5 Implemented the town invasion. [MasterOfMuppets]
//= 1.6 Official kRO 10.1 spawns [Playtester]
//= 1.7 Updated to Renewal Spawns [Kisuka]
//= 1.8 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// niflheim - Niflheim, Realm of the Dead
//==================================================
niflheim,0,0 monster Lude 1509,20,5000
niflheim,0,0 monster Quve 1508,20,5000
niflheim,0,0 monster Gibbet 1503,10,5000
niflheim,0,0 monster Heirozoist 1510,10,5000
niflheim,0,0 monster Dullahan 1504,5,5000
niflheim,0,0 monster Lude 1509,35,5000
niflheim,0,0 monster Quve 1508,35,5000
niflheim,0,0 monster Gibbet 1503,17,5000
niflheim,0,0 monster Heirozoist 1510,17,5000
niflheim,0,0 monster Dullahan 1504,8,5000
//==================================================
// nif_fild01 - Skellington, a Solitary Village in Niflheim
//==================================================
nif_fild01,0,0 monster Disguise 1506,50,5000
nif_fild01,0,0 monster Quve 1508,30,5000
nif_fild01,0,0 monster Dullahan 1504,20,5000
nif_fild01,0,0 monster Gibbet 1503,10,5000
nif_fild01,0,0 monster Heirozoist 1510,10,5000
nif_fild01,0,0 monster Disguise 1506,56,5000
nif_fild01,0,0 monster Quve 1508,33,5000
nif_fild01,0,0 monster Dullahan 1504,22,5000
nif_fild01,0,0 monster Gibbet 1503,11,5000
nif_fild01,0,0 monster Heirozoist 1510,11,5000
//==================================================
// nif_fild02 - Vally of Gyoll

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= Athena (1.0)
//===== Current Version: =====================================
//= 1.5
//= 1.6
//===== Compatible With: =====================================
//= rAthena Project
//===== Additional Comments: =================================
@ -12,35 +12,21 @@
//= 1.3 More accurate spawns [Playtester]
//= 1.4 Corrected MVP spawn variance. [L0ne_W0lf]
//= 1.5 Updated to renewal spawns. [L0ne_W0lf]
//= 1.6 Correct Spawn by Navigation's mob data. [attackjom]
//============================================================
//==================================================
// pay_fild01 - Payon Forest
//==================================================
pay_fild01,0,0 monster Willow 1010,140,5000
pay_fild01,0,0 monster Poring 1002,30,5000
pay_fild01,0,0 monster Fabre 1007,30,5000
pay_fild01,340,89 monster Black Mushroom 1084,1,180000,90000
pay_fild01,336,116 monster Black Mushroom 1084,1,180000,90000
pay_fild01,231,258 monster Black Mushroom 1084,1,180000,90000
pay_fild01,215,323 monster Black Mushroom 1084,1,180000,90000
pay_fild01,340,89 monster Black Mushroom 1084,1,180000,90000
pay_fild01,225,310 monster Black Mushroom 1084,1,180000,90000
pay_fild01,129,288 monster Black Mushroom 1084,1,180000,90000
pay_fild01,75,269 monster Black Mushroom 1084,1,180000,90000
pay_fild01,80,226 monster Black Mushroom 1084,1,180000,90000
pay_fild01,89,177 monster Black Mushroom 1084,1,180000,90000
pay_fild01,95,85 monster Black Mushroom 1084,1,180000,90000
pay_fild01,57,85 monster Black Mushroom 1084,1,180000,90000
pay_fild01,64,113 monster Black Mushroom 1084,1,180000,90000
pay_fild01,64,190 monster Black Mushroom 1084,1,180000,90000
pay_fild01,70,246 monster Black Mushroom 1084,1,180000,90000
pay_fild01,0,0 monster Willow 1010,181,5000
pay_fild01,0,0 monster Poring 1002,38,5000
pay_fild01,0,0 monster Fabre 1007,38,5000
pay_fild01,0,0 monster Green Plant 1080,5,180000,90000
//==================================================
// pay_fild02 - Payon Forest
//==================================================
pay_fild02,0,0 monster Boa 1025,140,5000
pay_fild02,0,0 monster Boa 1025,142,5000
pay_fild02,0,0 monster Wormtail 1024,30,5000
pay_fild02,0,0 monster Spore 1014,30,5000
pay_fild02,105,256,10,10 monster Green Plant 1080,4,360000,180000
@ -59,10 +45,10 @@ pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000
//==================================================
// pay_fild04 - Sograt Desert
//==================================================
pay_fild04,0,0 monster Poporing 1031,130,5000
pay_fild04,0,0 monster Marin 1242,30,5000
pay_fild04,0,0 monster Drops 1113,20,5000
pay_fild04,0,0 monster Poring 1002,15,5000
pay_fild04,0,0 monster Poporing 1031,141,5000
pay_fild04,0,0 monster Marin 1242,32,5000
pay_fild04,0,0 monster Drops 1113,21,5000
pay_fild04,0,0 monster Poring 1002,16,5000
pay_fild04,0,0 monster Angeling 1096,1,3600000,1800000
pay_fild04,0,0 monster Ghostring 1120,1,3600000,1800000
pay_fild04,0,0 monster Mastering 1090,1,3600000,1800000
@ -87,36 +73,36 @@ pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000
//==================================================
// pay_fild07 - Payon Forest
//==================================================
pay_fild07,0,0 monster Bigfoot 1060,130,5000
pay_fild07,0,0 monster Caramel 1103,30,5000
pay_fild07,0,0 monster Stainer 1174,20,5000
pay_fild07,0,0 monster Creamy 1018,20,5000
pay_fild07,0,0 monster Bigfoot 1060,174,5000
pay_fild07,0,0 monster Caramel 1103,40,5000
pay_fild07,0,0 monster Stainer 1174,26,5000
pay_fild07,0,0 monster Creamy 1018,26,5000
pay_fild07,171,331,20,20 monster Green Plant 1080,8,900000,450000
//==================================================
// pay_fild08 - Payon Forest
//==================================================
pay_fild08,0,0 monster Spore 1014,140,5000
pay_fild08,0,0 monster Wormtail 1024,30,5000
pay_fild08,0,0 monster Boa 1025,30,5000
pay_fild08,0,0 monster Spore 1014,148,5000
pay_fild08,0,0 monster Wormtail 1024,31,5000
pay_fild08,0,0 monster Boa 1025,31,5000
pay_fild08,0,0 monster Green Plant 1080,10,60000,30000
pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000
//==================================================
// pay_fild09 - Payon Forest
//==================================================
pay_fild09,0,0 monster Elder Willow 1033,140,5000
pay_fild09,0,0 monster Horn 1128,30,5000
pay_fild09,0,0 monster Coco 1104,30,5000
pay_fild09,0,0 monster Elder Willow 1033,25,5000
pay_fild09,0,0 monster Horn 1128,181,5000
pay_fild09,0,0 monster Coco 1104,38,5000
pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000
pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000
//==================================================
// pay_fild10 - Payon Forest
//==================================================
pay_fild10,0,0 monster Greatest General 1277,100,5000
pay_fild10,0,0 monster Beetle King 1494,50,5000
pay_fild10,0,0 monster Savage 1166,50,5000
pay_fild10,0,0 monster Greatest General 1277,129,5000
pay_fild10,0,0 monster Beetle King 1494,64,5000
pay_fild10,0,0 monster Savage 1166,64,5000
pay_fild10,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1
pay_fild10,213,157,10,10 monster Green Plant 1080,5,360000,180000
pay_fild10,281,307,10,10 monster Green Plant 1080,5,360000,180000

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