- The check that blocks the skill AL_TELEPORT on noteleport maps will be overriden when you use Flywings/Butterfly wings, so B Wings are usable again in noteleport maps.
- Removed a fd check in foreachinmovearea, which explains why autotraders sometimes were invisible to people who walked within sight of them - Corrected the ignore list sorting function to account for entries with no names so they are sent to the end, not the beginning. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9311 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -2891,9 +2891,8 @@ int clif_changelook(struct block_list *bl,int type,int val)
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struct view_data *vd;
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vd = status_get_viewdata(bl);
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nullpo_retr(0, vd);
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if(bl->type == BL_PC)
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sd = (struct map_session_data *)bl;
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BL_CAST(BL_PC, bl, sd);
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switch(type) {
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case LOOK_WEAPON:
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@ -11053,25 +11052,34 @@ void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd)
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static int pstrcmp(const void *a, const void *b)
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{
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return strcmp((char *)a, (char *)b);
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char *name1 = (char *)a;
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char *name2 = (char *)b;
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if (name1[0] && name2[0])
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return strcmp(name1, name2);
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//Since names are sorted in ascending order, send blank entries to the bottom.
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if (name1[0])
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return -1;
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if (name2[0])
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return 1;
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return 0;
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}
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void clif_parse_PMIgnore(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
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char output[512];
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char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
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int i;
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WFIFOHEAD(fd,packet_len_table[0xd1]);
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RFIFOHEAD(fd);
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malloc_tsetdword(output, '\0', sizeof(output));
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nick = (char*)RFIFOP(fd,2); // speed up
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RFIFOB(fd,NAME_LENGTH+1) = '\0'; // to be sure that the player name have at maximum 23 characters (nick range: [2]->[26])
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nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name have at maximum 23 characters
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WFIFOHEAD(fd,packet_len_table[0xd1]);
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WFIFOW(fd,0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
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WFIFOB(fd,2) = RFIFOB(fd,26);
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// do nothing only if nick can not exist
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if ((i = strlen(nick)) < 4 || i > NAME_LENGTH) {
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if ((i = strlen(nick)) < 4) {
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WFIFOB(fd,3) = 1; // fail
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WFIFOSET(fd, packet_len_table[0x0d1]);
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clif_wis_message(fd, wisp_server_name,
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@ -961,12 +961,8 @@ int map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,i
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map_freeblock_lock(); // メモリからの解放を禁止する
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for(i=blockcount;i<bl_list_count;i++)
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if(bl_list[i]->prev) { // 有?かどうかチェック
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if (bl_list[i]->type == BL_PC
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&& ((TBL_PC*) bl_list[i])->fd == 0)
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continue;
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if(bl_list[i]->prev)
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returnCount += func(bl_list[i],ap);
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}
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map_freeblock_unlock(); // 解放を許可する
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@ -2883,7 +2883,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
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clif_displaymessage(sd->fd, "Duel: Can't use this item in duel.");
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return 0;
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}
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//Butterfly Wing (can't use noreturn flag is on and if duel)
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//Butterfly Wing (can't use noreturn flag is on)
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if(nameid == 602 && map[sd->bl.m].flag.noreturn)
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return 0;
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//Dead Branch & Bloody Branch & Porings Box (can't use at GVG and when nobranch flag is on)
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@ -876,7 +876,8 @@ int skillnotok (int skillid, struct map_session_data *sd)
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return 0;
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break;
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case AL_TELEPORT:
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if(map[m].flag.noteleport) {
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//Flywing/ButterflyWing are checked elsewhere
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if(map[m].flag.noteleport && sd->skillitem != skillid) {
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clif_skill_teleportmessage(sd,0);
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return 1;
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}
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@ -3945,8 +3946,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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mob_target(dstmd,src,0);
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}
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if (i) {
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status_heal(src, 0, i, 3);
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clif_skill_nodamage(src,bl,skillid,skilllv,0);
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status_heal(src, 0, i, 3);
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}
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break;
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