Added BaseASPD default values when reading JobDatabase (#6575)
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@ -13161,6 +13161,16 @@ uint64 JobDatabase::parseBodyNode(const YAML::Node &node) {
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job->aspd_base[static_cast<int16>(constant)] = aspd;
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}
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} else {
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if (!exists) {
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uint8 max = MAX_WEAPON_TYPE;
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#ifdef RENEWAL // Renewal adds an extra column for shields
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max += 1;
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#endif
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job->aspd_base.resize(max);
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std::fill(job->aspd_base.begin(), job->aspd_base.end(), 2000);
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}
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}
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if (this->nodeExists(node, "MaxStats")) {
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