diff --git a/db/re/item_combos.yml b/db/re/item_combos.yml index d3f52d27f3..fa22d084a4 100644 --- a/db/re/item_combos.yml +++ b/db/re/item_combos.yml @@ -22224,7 +22224,7 @@ Body: - Combos: - Combo: - Cvt_Physical_Wing - - Victory_Wing_Ear + - Victory_Wing_Ear_ Script: | bonus bDelayrate,-15; bonus bAtkRate,7; @@ -22249,7 +22249,7 @@ Body: - Combos: - Combo: - Cvt_Magical_Wing - - Victory_Wing_Ear + - Victory_Wing_Ear_ Script: | bonus bDelayrate,-15; bonus bMatkRate,7; diff --git a/db/re/item_randomopt_group.yml b/db/re/item_randomopt_group.yml index 69fb2a433e..16d7837e75 100644 --- a/db/re/item_randomopt_group.yml +++ b/db/re/item_randomopt_group.yml @@ -14989,3 +14989,332 @@ Body: MinValue: 5 MaxValue: 10 Chance: 5000 + - Id: 165 + Group: JOY_OF_VICTORY + Slots: + - Slot: 1 + Options: + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 10 + Chance: 857 + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 10 + Chance: 857 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 3 + Chance: 857 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 20 + Chance: 857 + - Option: VAR_MAXHPAMOUNT + MinValue: 50 + MaxValue: 200 + Chance: 857 + - Option: VAR_MAXSPAMOUNT + MinValue: 10 + MaxValue: 100 + Chance: 857 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 857 + - Option: HEAL_VALUE + MinValue: 1 + MaxValue: 5 + Chance: 857 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 3 + Chance: 857 + - Option: DAMAGE_CRI_TARGET + MinValue: 1 + MaxValue: 3 + Chance: 857 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 3 + Chance: 857 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 573 + - Slot: 2 + Options: + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 938 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 938 + - Option: VAR_PLUSASPDPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 938 + - Option: HEAL_VALUE + MinValue: 1 + MaxValue: 7 + Chance: 938 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: DAMAGE_CRI_TARGET + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 3 + Chance: 938 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 620 + - Id: 166 + Group: LENS_CRAFT_STONE + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 50 + MaxValue: 200 + Chance: 950 + - Option: VAR_MAXSPAMOUNT + MinValue: 10 + MaxValue: 100 + Chance: 950 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 7 + Chance: 900 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 7 + Chance: 900 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 20 + Chance: 900 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 900 + - Option: HEAL_VALUE + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: HEAL_MODIFY_PERCENT + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 600 + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 10 + Chance: 600 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 600 + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 10 + Chance: 600 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 3 + Chance: 300 + - Slot: 2 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 50 + MaxValue: 200 + Chance: 950 + - Option: VAR_MAXSPAMOUNT + MinValue: 10 + MaxValue: 100 + Chance: 950 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 7 + Chance: 900 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 7 + Chance: 900 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 20 + Chance: 900 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 900 + - Option: HEAL_VALUE + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: HEAL_MODIFY_PERCENT + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 600 + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 10 + Chance: 600 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 3 + Chance: 600 + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 10 + Chance: 600 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 3 + Chance: 300 + - Id: 167 + Group: OVERCLOCKER + Slots: + - Slot: 1 + Options: + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 5 + Chance: 1000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 5 + Chance: 1000 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 400 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Slot: 2 + Options: + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: MELEE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 5 + Chance: 1000 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 5 + Chance: 1000 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 400 + - Option: ADDSKILLMDAMAGE_NOTHING + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_WATER + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_GROUND + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_FIRE + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_WIND + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_POISON + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_SAINT + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_DARKNESS + MinValue: 1 + MaxValue: 7 + Chance: 400 + - Option: ADDSKILLMDAMAGE_TELEKINESIS + MinValue: 1 + MaxValue: 7 + Chance: 400 diff --git a/db/re/laphine_upgrade.yml b/db/re/laphine_upgrade.yml index 60d68fdefa..f45ddc35d3 100644 --- a/db/re/laphine_upgrade.yml +++ b/db/re/laphine_upgrade.yml @@ -2485,9 +2485,11 @@ Body: - Item: Gelerdria_IL - Item: Thorn_Staff_IL - Item: Dea_Staff_IL -# - Item: Joy_Of_Victory -# TargetItems: -# - Item: Victory_Wing_Ear_ + - Item: Joy_Of_Victory + RandomOptionGroup: JOY_OF_VICTORY + CardsAllowed: true + TargetItems: + - Item: Victory_Wing_Ear_ - Item: Ancient_Hero_Bravery RandomOptionGroup: ANCIENT_HERO_BRAVERY TargetItems: @@ -4618,9 +4620,11 @@ Body: # - Item: Poenitentia_Ramus # - Item: Poenitentia_Planta # - Item: Poenitentia_Ferrum -# - Item: Overclocker -# TargetItems: -# - Item: Battle_Processor_ + - Item: Overclocker + RandomOptionGroup: OVERCLOCKER + CardsAllowed: true + TargetItems: + - Item: Battle_Processor_ # - Item: Sakray_Regret # TargetItems: # - Item: Poenitentia_Ensis @@ -5098,9 +5102,11 @@ Body: - Item: MeawFoxtail_LT - Item: OneSkyOneSun_LT - Item: SoulWeight_LT -# - Item: Lens_Craft_Stone -# TargetItems: -# - Item: Deepblue_Sunglasses_ + - Item: Lens_Craft_Stone + RandomOptionGroup: LENS_CRAFT_STONE + CardsAllowed: true + TargetItems: + - Item: Deepblue_Sunglasses_ # - Item: FullPenest_Shadow_Up # MaximumRefine: 10 # TargetItems: