diff --git a/db/import-tmpl/item_randomopt_db.txt b/db/import-tmpl/item_randomopt_db.txt index ee863504b5..8f7a3d8a2a 100644 --- a/db/import-tmpl/item_randomopt_db.txt +++ b/db/import-tmpl/item_randomopt_db.txt @@ -1,4 +1,4 @@ -// Items Random Option Database +// Items Random Option Database // // Structure of Database: // ID,{ Bonus Script } diff --git a/db/import-tmpl/job_exp.txt b/db/import-tmpl/job_exp.txt index 4420fc8b9f..4e3bfe792a 100644 --- a/db/import-tmpl/job_exp.txt +++ b/db/import-tmpl/job_exp.txt @@ -1,6 +1,6 @@ // Experience Tables [Custom] // Supports up to base level 1000 and job level 255 -// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes +// Uncomment the rows below, enter the max level you want and replace "x" by the list of classes // you want these to apply to. You can also write your own exp requirements. // // Structure of Database: diff --git a/db/import-tmpl/map_index.txt b/db/import-tmpl/map_index.txt index 4442e544d5..f395449334 100644 --- a/db/import-tmpl/map_index.txt +++ b/db/import-tmpl/map_index.txt @@ -7,7 +7,7 @@ //Format: //mapnameindex <- specifies index for this map //mapname <- map will use index of previous map +1 -//Note that map index 0 is special and reserved for "error" status. +//Note that map index 0 is special and reserved for "error" status. //====================================================================================== //Place your custom maps with a starting ID here. diff --git a/db/import-tmpl/skill_copyable_db.txt b/db/import-tmpl/skill_copyable_db.txt index ccb8d7a974..469afc05da 100644 --- a/db/import-tmpl/skill_copyable_db.txt +++ b/db/import-tmpl/skill_copyable_db.txt @@ -23,7 +23,7 @@ // 8 = Trans. Shadow Chaser // 16 = Baby Rouge // 32 = Baby Shadow Chaser -// +// // RequirementRemoved (bitmask) removes requirements when casting a copied skill. // See 'skill_require_db.txt' for specific skill requirements. // 0 = uses original requirement(s) diff --git a/db/import-tmpl/skill_db.txt b/db/import-tmpl/skill_db.txt index 1ed88ca38c..6edde8ebb4 100644 --- a/db/import-tmpl/skill_db.txt +++ b/db/import-tmpl/skill_db.txt @@ -18,7 +18,7 @@ // 0x80 - Skill ignores target's def cards // 07 splash/effect range (-1 for screen-wide) // 08 MaxLv -// 09 Number of hits (when positive, damage is increased by hits, +// 09 Number of hits (when positive, damage is increased by hits, // negative values just show number of hits without increasing total damage) // 10 Cast interrupted when hit? // 11 defense-reduction rate during cast. diff --git a/db/map_index.txt b/db/map_index.txt index e241f9e9f8..8397423d56 100644 --- a/db/map_index.txt +++ b/db/map_index.txt @@ -7,7 +7,7 @@ //Format: //mapnameindex <- specifies index for this map //mapname <- map will use index of previous map +1 -//Note that map index 0 is special and reserved for "error" status. +//Note that map index 0 is special and reserved for "error" status. alb_ship 1 alb2trea diff --git a/db/pre-re/exp_homun.txt b/db/pre-re/exp_homun.txt index e001c0bc37..f7ebe25c3c 100644 --- a/db/pre-re/exp_homun.txt +++ b/db/pre-re/exp_homun.txt @@ -97,4 +97,4 @@ 9165840 9553880 9945920 -0 +0 diff --git a/db/pre-re/item_misc.txt b/db/pre-re/item_misc.txt index 80f78bbcff..133bb40298 100644 --- a/db/pre-re/item_misc.txt +++ b/db/pre-re/item_misc.txt @@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel IG_Jewel,726,10 // Blue_Jewel IG_Jewel,727,10 // White_Jewel IG_Jewel,728,10 // Golden_Jewel -IG_Jewel,729,10 // Bluish_Green_Jewel +IG_Jewel,729,10 // Bluish_Green_Jewel IG_Jewel,730,5 // Crystal_Jewel IG_Jewel,731,4 // Crystal_Jewel_ IG_Jewel,732,3 // Crystal_Jewel__ diff --git a/db/pre-re/item_randomopt_db.txt b/db/pre-re/item_randomopt_db.txt index ee863504b5..8f7a3d8a2a 100644 --- a/db/pre-re/item_randomopt_db.txt +++ b/db/pre-re/item_randomopt_db.txt @@ -1,4 +1,4 @@ -// Items Random Option Database +// Items Random Option Database // // Structure of Database: // ID,{ Bonus Script } diff --git a/db/pre-re/item_trade.txt b/db/pre-re/item_trade.txt index 9c774bbe97..327681105d 100644 --- a/db/pre-re/item_trade.txt +++ b/db/pre-re/item_trade.txt @@ -197,7 +197,7 @@ 7603,499,100 // RO Party Invitation Ticket 5201,499,100 // Party Hat -// 2006 Indonesia Honor Ring item +// 2006 Indonesia Honor Ring item 2674,507,100 // Ring of Honor // 2006 Korean Harvest Moon Day Event item diff --git a/db/pre-re/job_db1.txt b/db/pre-re/job_db1.txt index c446772571..2cd5c2203d 100644 --- a/db/pre-re/job_db1.txt +++ b/db/pre-re/job_db1.txt @@ -152,12 +152,12 @@ // Star Gladiator (Union) 4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 // Soul Linker -4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 +4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625 //================================ // 3CeAM r664 Base // // Note: All settings below are based on what the previous job was. A Rune Knight will have the same values -// as a Knight, a Ranger will have the same values as a Hunter, etc. +// as a Knight, a Ranger will have the same values as a Hunter, etc. // // Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector // is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when diff --git a/db/pre-re/produce_db.txt b/db/pre-re/produce_db.txt index 83e3fc8a59..93b9043a06 100644 --- a/db/pre-re/produce_db.txt +++ b/db/pre-re/produce_db.txt @@ -187,7 +187,7 @@ 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1 -//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce +//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1 //--------------------LEVEL 4----------- @@ -198,7 +198,7 @@ 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1 -//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce +//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10 @@ -472,7 +472,7 @@ 174,1046,26,2494,1,955,40,753,5 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin 175,1038,26,2494,1,953,5,907,10 -//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of +//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of 176,1033,26,2494,1,917,25,1044,20 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart 177,961,26,2494,1,956,5,929,25 diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt index ca09bb4b23..28d38a3ae7 100644 --- a/db/pre-re/skill_db.txt +++ b/db/pre-re/skill_db.txt @@ -18,7 +18,7 @@ // 0x80 - Skill ignores target's def cards // 07 splash/effect range (-1 for screen-wide) // 08 MaxLv -// 09 Number of hits (when positive, damage is increased by hits, +// 09 Number of hits (when positive, damage is increased by hits, // negative values just show number of hits without increasing total damage) // 10 Cast interrupted when hit? // 11 defense-reduction rate during cast. @@ -867,7 +867,7 @@ //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal -//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC +//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption diff --git a/db/pre-re/skill_tree.txt b/db/pre-re/skill_tree.txt index 88080ad129..95b65a1a04 100644 --- a/db/pre-re/skill_tree.txt +++ b/db/pre-re/skill_tree.txt @@ -3731,7 +3731,7 @@ 4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# 4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# 4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# +4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# //Sura (Trans) 4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -3854,7 +3854,7 @@ 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# 4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# -4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# +4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# 4078,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate# @@ -4761,7 +4761,7 @@ 4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# 4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# 4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration# -4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# +4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# 4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# //Baby Sorcerer 4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -4890,7 +4890,7 @@ 4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink# 4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond# 4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# -4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# +4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG# 4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# //Baby Wanderer 4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# diff --git a/db/re/exp_homun.txt b/db/re/exp_homun.txt index b9238737cf..b515eee0c1 100644 --- a/db/re/exp_homun.txt +++ b/db/re/exp_homun.txt @@ -148,4 +148,4 @@ 8922000 8966000 9094000 -0 +0 diff --git a/db/re/item_misc.txt b/db/re/item_misc.txt index d2927d67fa..8b82910aea 100644 --- a/db/re/item_misc.txt +++ b/db/re/item_misc.txt @@ -310,7 +310,7 @@ IG_Jewel,725,10 // Red_Jewel IG_Jewel,726,10 // Blue_Jewel IG_Jewel,727,10 // White_Jewel IG_Jewel,728,10 // Golden_Jewel -IG_Jewel,729,10 // Bluish_Green_Jewel +IG_Jewel,729,10 // Bluish_Green_Jewel IG_Jewel,730,5 // Crystal_Jewel IG_Jewel,731,4 // Crystal_Jewel_ IG_Jewel,732,3 // Crystal_Jewel__ diff --git a/db/re/item_package.txt b/db/re/item_package.txt index 904e6b1971..009059dc10 100644 --- a/db/re/item_package.txt +++ b/db/re/item_package.txt @@ -3840,7 +3840,7 @@ IG_Requiem_Egg,4480,1,1,1,1 // 1x Sealed Kiel Card IG_Requiem_Egg,18845,1,1,1,1 // 1x Banshee Master Kiss IG_Requiem_Egg,18743,1,1,1,1 // 1x Costume Spirit of Chung E IG_Requiem_Egg,2720,1,1,1,1 // 1x Medal of Honor Swordman -IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief +IG_Requiem_Egg,2721,1,1,1,1 // 1x Medal of Honor Thief IG_Requiem_Egg,2722,1,1,1,1 // 1x Medal of Honor Acolyte IG_Requiem_Egg,18530,1,1,1,1 // 1x The Desperado Mask IG_Requiem_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up diff --git a/db/re/item_randomopt_db.txt b/db/re/item_randomopt_db.txt index 48e768a8a7..c405d62e89 100644 --- a/db/re/item_randomopt_db.txt +++ b/db/re/item_randomopt_db.txt @@ -1,4 +1,4 @@ -// Items Random Option Database +// Items Random Option Database // // Structure of Database: // ID,{ Bonus Script } diff --git a/db/re/produce_db.txt b/db/re/produce_db.txt index 1baa16da8f..560b3864ae 100644 --- a/db/re/produce_db.txt +++ b/db/re/produce_db.txt @@ -187,7 +187,7 @@ 67,12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce 68,12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1 -//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce +//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce 69,12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1 //--------------------LEVEL 4----------- @@ -198,7 +198,7 @@ 71,12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon 72,12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1 -//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce +//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce 73,12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin 74,12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10 @@ -472,7 +472,7 @@ 174,1046,26,2494,1,955,40,753,5 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin 175,1038,26,2494,1,953,5,907,10 -//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of +//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of 176,1033,26,2494,1,917,25,1044,20 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart 177,961,26,2494,1,956,5,929,25 diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 6e89861725..b1ba78062e 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -18,7 +18,7 @@ // 0x80 - Skill ignores target's def cards // 07 splash/effect range (-1 for screen-wide) // 08 MaxLv -// 09 Number of hits (when positive, damage is increased by hits, +// 09 Number of hits (when positive, damage is increased by hits, // negative values just show number of hits without increasing total damage) // 10 Cast interrupted when hit? // 11 defense-reduction rate during cast. @@ -867,7 +867,7 @@ //727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2 //728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm //729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal -//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC +//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC //731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath //732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace //733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption diff --git a/db/skill_changematerial_db.txt b/db/skill_changematerial_db.txt index bb83a57c30..90c46a7a5e 100644 --- a/db/skill_changematerial_db.txt +++ b/db/skill_changematerial_db.txt @@ -9,12 +9,12 @@ // - Up to 5 ID/Amount pairs can be specified. // - Rate = n/10% -0,703,1000,4,800,2,200 // Hinalle +0,703,1000,4,800,2,200 // Hinalle 1,958,800,9,1000 // Horrendous_Mouth 2,959,800,7,1000 // Rotten_Scale -3,960,1000,6,800,9,200 // Nipper +3,960,1000,6,800,9,200 // Nipper 4,961,800,3,1000 // Conch -5,962,1000,4,800,6,200 // Tentacle +5,962,1000,4,800,6,200 // Tentacle 6,963,800,3,1000 // Sharp_Scale 7,964,800,8,1000 // Crap_Shell 8,967,800,4,1000 // Turtle_Shell @@ -22,9 +22,9 @@ 10,970,800,9,1000 // Alchol 11,971,800,5,1000 // Detrimindexta 12,973,800,4,1000 // Counteragent -13,974,1000,4,800,6,200 // Mixture -14,991,1000,1,500,1,500 // Crystal_Blue -15,992,1000,1,500,1,500 // Wind_Of_Verdure +13,974,1000,4,800,6,200 // Mixture +14,991,1000,1,500,1,500 // Crystal_Blue +15,992,1000,1,500,1,500 // Wind_Of_Verdure 16,999,1000,10,1000 // Steel 17,1003,500,1,1000 // Coal 18,1008,800,6,1000 // Frozen_Heart @@ -34,21 +34,21 @@ 22,1012,800,3,1000 // Lizard_Scruff 23,1013,1000,9,800,13,200 // Colorful_Shell 24,1014,1000,4,800,6,200 // Jaws_Of_Ant -25,1016,1000,7,800,10,200 // Rat_Tail +25,1016,1000,7,800,10,200 // Rat_Tail 26,1019,800,2,1000 // Wooden_Block -27,1020,1000,4,800,6,200 // Long_Hair +27,1020,1000,4,800,6,200 // Long_Hair 28,1021,800,4,1000 // Dokkaebi_Horn -29,1022,1000,2,800,3,200 // Fox_Tail +29,1022,1000,2,800,3,200 // Fox_Tail 30,1024,800,4,1000 // Chinese_Ink 31,1025,800,8,1000 // Spiderweb 32,1026,800,4,1000 // Acorn 33,1030,800,2,1000 // Tiger_Footskin -34,1033,1000,4,800,6,200 // Root_Of_Maneater -35,1034,1000,6,800,9,200 // Cobold_Hair -36,1035,1000,8,800,12,200 // Dragon_Canine +34,1033,1000,4,800,6,200 // Root_Of_Maneater +35,1034,1000,6,800,9,200 // Cobold_Hair +36,1035,1000,8,800,12,200 // Dragon_Canine 37,1037,800,6,1000 // Dragon_Train -38,1038,1000,1,1000 // Petite_Dablofs_Horn -39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard +38,1038,1000,1,1000 // Petite_Dablofs_Horn +39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard 40,1041,800,3,1000 // Lantern 41,1042,800,6,1000 // Short_Leg 42,1043,800,6,1000 // Nail_Of_Orc @@ -57,7 +57,7 @@ 45,1049,800,6,1000 // Skirt_Of_Virgin 46,1050,800,3,1000 // Tendon 47,1051,800,7,1000 // Detonator -48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish +48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish 49,1056,800,8,1000 // Grit 50,1058,800,5,1000 // Wing_Of_Moth 51,1059,1000,5,1000 // Transparent_Cloth diff --git a/db/skill_copyable_db.txt b/db/skill_copyable_db.txt index 85cf459dbe..9371656cb0 100644 --- a/db/skill_copyable_db.txt +++ b/db/skill_copyable_db.txt @@ -23,7 +23,7 @@ // 8 = Trans. Shadow Chaser // 16 = Baby Rouge // 32 = Baby Shadow Chaser -// +// // RequirementRemoved (bitmask) removes requirements when casting a copied skill. // See 'skill_require_db.txt' for specific skill requirements. // 0 = uses original requirement(s)