* Reverted official drop rate estimation
- although it really exists we don't have enough information about it - if server owners really want it they can implement it themselves (it's just a one-line fix anyways) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11658 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/11/05
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2007/11/05
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* Reverted official drop rate estimation [Playtester]
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- although it really exists we don't have enough information about it
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- if server owners really want it they can implement it themselves
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(it's just a one-line fix anyways)
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* Cleaned up skill db lookup code
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* Cleaned up skill db lookup code
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- added some well-behaved functions to replace macros (skill_get_index)
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- added some well-behaved functions to replace macros (skill_get_index)
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- used skill_get_index() to replace often occuring blocks of code
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- used skill_get_index() to replace often occuring blocks of code
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@ -3380,7 +3380,6 @@ static bool mob_parse_dbrow(char** str)
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}
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}
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type = itemdb_type(db->dropitem[i].nameid);
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type = itemdb_type(db->dropitem[i].nameid);
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rate = atoi(str[k+1]);
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rate = atoi(str[k+1]);
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if (rate < 1000) rate += 1; //Official drop bug estimate
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if (class_ >= 1324 && class_ <= 1363)
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if (class_ >= 1324 && class_ <= 1363)
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{ //Treasure box drop rates [Skotlex]
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{ //Treasure box drop rates [Skotlex]
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rate_adjust = battle_config.item_rate_treasure;
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rate_adjust = battle_config.item_rate_treasure;
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