Add Player Fame script commands (#7310)
* Add the ability to update and retrieve fame info of a character.
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@ -11183,3 +11183,24 @@ See 'achievementinfo' for valid <type> values.
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- Excludes ACHIEVEINFO_LEVEL and ACHIEVEINFO_SCORE.
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- Excludes ACHIEVEINFO_LEVEL and ACHIEVEINFO_SCORE.
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---------------------------------------
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---------------------------------------
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*addfame(<amount>,{,<char id>})
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Increases the fame of the attached player or the supplied <char id> by the <amount> given.
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Note: Only works with classes that use the ranking system.
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---------------------------------------
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*getfame({<char id>})
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Gets the fame points of the attached player or the supplied <char id>.
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Note: Only works with classes that use the ranking system.
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---------------------------------------
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*getfamerank({<char id>})
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Returns fame rank (start from 1 to MAX_FAME_LIST), else 0.
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Note: Only works with classes that use the ranking system.
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---------------------------------------
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@ -26710,6 +26710,42 @@ BUILDIN_FUNC(item_enchant){
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#endif
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#endif
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}
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}
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BUILDIN_FUNC(addfame) {
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struct map_session_data *sd;
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if (!script_charid2sd(3, sd))
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return SCRIPT_CMD_FAILURE;
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if (!pc_addfame(*sd, script_getnum(st, 2)))
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return SCRIPT_CMD_FAILURE;
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return SCRIPT_CMD_SUCCESS;
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}
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BUILDIN_FUNC(getfame) {
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struct map_session_data *sd;
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if (!script_charid2sd(2, sd))
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return SCRIPT_CMD_FAILURE;
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script_pushint(st, sd->status.fame);
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return SCRIPT_CMD_SUCCESS;
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}
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BUILDIN_FUNC(getfamerank) {
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struct map_session_data *sd;
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if (!script_charid2sd(2, sd))
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return SCRIPT_CMD_FAILURE;
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script_pushint(st, pc_famerank(sd->status.char_id, sd->class_ & MAPID_UPPERMASK));
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return SCRIPT_CMD_SUCCESS;
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}
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#include "../custom/script.inc"
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#include "../custom/script.inc"
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// declarations that were supposed to be exported from npc_chat.cpp
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// declarations that were supposed to be exported from npc_chat.cpp
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@ -27456,6 +27492,9 @@ struct script_function buildin_func[] = {
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BUILDIN_DEF(get_reputation_points, "i?"),
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BUILDIN_DEF(get_reputation_points, "i?"),
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BUILDIN_DEF(item_reform, "??"),
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BUILDIN_DEF(item_reform, "??"),
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BUILDIN_DEF(item_enchant, "i?"),
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BUILDIN_DEF(item_enchant, "i?"),
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BUILDIN_DEF(addfame, "i?"),
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BUILDIN_DEF(getfame, "?"),
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BUILDIN_DEF(getfamerank, "?"),
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#include "../custom/script_def.inc"
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#include "../custom/script_def.inc"
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{NULL,NULL,NULL},
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{NULL,NULL,NULL},
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