diff --git a/src/map/unit.cpp b/src/map/unit.cpp index 36c62ee668..6c160b46b1 100644 --- a/src/map/unit.cpp +++ b/src/map/unit.cpp @@ -139,8 +139,14 @@ int unit_walktoxy_sub(struct block_list *bl) i = status_get_speed(bl)*MOVE_DIAGONAL_COST/MOVE_COST; else i = status_get_speed(bl); - if( i > 0) + if( i > 0 ){ + if( ud->walktimer != INVALID_TIMER ){ + delete_timer( ud->walktimer, unit_walktoxy_timer ); + ud->walktimer = INVALID_TIMER; + } ud->walktimer = add_timer(gettick()+i,unit_walktoxy_timer,bl->id,i); + } + return 1; } @@ -388,13 +394,12 @@ static TIMER_FUNC(unit_walktoxy_timer) if(ud->walkpath.path_pos>=ud->walkpath.path_len) return 0; - if(ud->walkpath.path[ud->walkpath.path_pos]>=DIR_MAX) - return 1; - - int x = bl->x; - int y = bl->y; - enum directions dir = ud->walkpath.path[ud->walkpath.path_pos]; + + if( dir <= DIR_CENTER || dir >= DIR_MAX ){ + return 0; + } + ud->dir = dir; int dx = dirx[dir]; @@ -420,6 +425,9 @@ static TIMER_FUNC(unit_walktoxy_timer) case BL_NPC: nd = BL_CAST(BL_NPC, bl); break; } + int x = bl->x; + int y = bl->y; + //Monsters will walk into an icewall from the west and south if they already started walking if(map_getcell(bl->m,x+dx,y+dy,CELL_CHKNOPASS) && (icewall_walk_block == 0 || dx < 0 || dy < 0 || !map_getcell(bl->m,x+dx,y+dy,CELL_CHKICEWALL)))