Fixed OnTouch doesn't trigger on hiding characters. (bugreport:4208)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14291 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Inkfish 2010-04-28 09:10:04 +00:00
parent 3fe55a09f8
commit a07d7e43f9
2 changed files with 7 additions and 2 deletions

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@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2010/04/28
* Fixed OnTouch doesn't trigger on hiding character. (bugreport:4208) [Inkfish]
2010/04/23
* Merged a few updates for supporting renewal clients (thanks to Diablo): [Skotlex]
- Updated packets for char-select screen, trade item add, guild storage item add, vending list.

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@ -107,8 +107,11 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd)
{
char name[NAME_LENGTH*2+3];
if( nd->touching_id || pc_ishiding(sd) )
return 0;
if( nd->touching_id )
return 0; // Attached a player already. Can't trigger on anyone else.
if( pc_ishiding(sd) )
return 1; // Can't trigger 'OnTouch_'. try 'OnTouch' later.
snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
return npc_event(sd,name,1);