diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ffd31258fc..89fb5928ed 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/07/20 + * Applied the fix to homunculus name saving... [Skotlex] * Added battle config settings agi_penalty_target and vit_penalty_target, they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf) [Skotlex] diff --git a/src/char_sql/int_homun.c b/src/char_sql/int_homun.c index 7662784a3b..5bb8934b14 100644 --- a/src/char_sql/int_homun.c +++ b/src/char_sql/int_homun.c @@ -117,6 +117,8 @@ int mapif_save_homunculus_skills(struct s_homunculus *hd) int mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd) { int flag =1; + char t_name[NAME_LENGTH*2]; + jstrescapecpy(t_name, hd->name); if(hd->hom_id==0) // new homunculus { @@ -125,14 +127,14 @@ int mapif_save_homunculus(int fd, int account_id, struct s_homunculus *hd) sprintf(tmp_sql, "INSERT INTO `homunculus` " "(`char_id`, `class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`) " "VALUES ('%d', '%d', '%s', '%d', '%lu', '%lu', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", - hd->char_id, hd->class_,hd->name,hd->level,hd->exp,hd->intimacy,hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, + hd->char_id, hd->class_,t_name,hd->level,hd->exp,hd->intimacy,hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, hd->hp,hd->max_hp,hd->sp,hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize); } else { sprintf(tmp_sql, "UPDATE `homunculus` SET `char_id`='%d', `class`='%d',`name`='%s',`level`='%d',`exp`='%lu',`intimacy`='%lu',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%d',`max_hp`='%d',`sp`='%d',`max_sp`='%d',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d' WHERE `homun_id`='%d'", - hd->char_id, hd->class_,hd->name,hd->level,hd->exp,hd->intimacy,hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, + hd->char_id, hd->class_,t_name,hd->level,hd->exp,hd->intimacy,hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, hd->hp,hd->max_hp,hd->sp,hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id); }