- Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas options.

- Added back OPTION_XMAS, but the actual value is missing!
- Corrected chrif_save so that the player is not set offline on map-change.
- Added change-look support in pc_setoption when specifying OPTION_XMAS
- Fixed clif_parse_RemoveOption removing all options instead of just Falcon/Cart/Peco


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7183 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-06-15 18:56:54 +00:00
parent 490ac96198
commit a14314da55
6 changed files with 62 additions and 35 deletions

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@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/15
* Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas
options. [Skotlex]
* Added back OPTION_XMAS, but the actual value is missing! [Skotlex]
* Corrected chrif_save so that the player is not set offline on map-change.
[Skotlex]
* Added change-look support in pc_setoption when specifying OPTION_XMAS
[Skotlex]
* Fixed clif_parse_RemoveOption removing all options instead of just
Falcon/Cart/Peco [Skotlex]
* Fixed clif_send not sending packets to SELF when specifying AREA if the
source is not on the map yet. [Skotlex]
* Fixed and cleaned up script command 'equip' [Skotlex]

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@ -175,7 +175,9 @@ int chrif_isconnect(void)
}
/*==========================================
*
* Saves char.
* Flag = 1: Character is quitting.
* Flag = 2: Character is changing map-servers
*------------------------------------------
*/
int chrif_save(struct map_session_data *sd, int flag)
@ -203,7 +205,7 @@ int chrif_save(struct map_session_data *sd, int flag)
#ifndef TXT_ONLY
if(charsave_method){ //New 'Local' save
charsave_savechar(sd->char_id, &sd->status);
if (flag) chrif_char_offline(sd); //Tell char server that character went offline.
if (flag == 1) chrif_char_offline(sd); //Tell char server that character went offline.
}else{
#endif
WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
@ -211,7 +213,7 @@ int chrif_save(struct map_session_data *sd, int flag)
WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
WFIFOL(char_fd,4) = sd->bl.id;
WFIFOL(char_fd,8) = sd->char_id;
WFIFOB(char_fd,12) = flag?1:0; //Flag to tell char-server this character is quitting.
WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
WFIFOSET(char_fd, WFIFOW(char_fd,2));
#ifndef TXT_ONLY

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@ -2725,10 +2725,10 @@ int clif_changelook(struct block_list *bl,int type,int val)
vd->hair_color = val;
break;
case LOOK_CLOTHES_COLOR:
if (
if (val && (
(vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) ||
(vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette)
)
))
val = 0;
vd->cloth_color = val;
break;
@ -9404,7 +9404,8 @@ void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
*/
void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
{
pc_setoption(sd,0);
//Can only remove Cart/Riding/Falcon.
pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON));
}
/*==========================================

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@ -3175,7 +3175,7 @@ int pc_setpos(struct map_session_data *sd,unsigned short mapindex,int x,int y,in
unit_remove_map(&sd->pd->bl, clrtype);
intif_save_petdata(sd->status.account_id,&sd->pet);
}
chrif_save(sd,1);
chrif_save(sd,2);
chrif_changemapserver(sd, mapindex, x, y, ip, (short)port);
return 0;
}
@ -5498,15 +5498,21 @@ int pc_setoption(struct map_session_data *sd,int type)
clif_changelook(&sd->bl,LOOK_BASE,JOB_WEDDING);
else if (!(type&OPTION_WEDDING) && p_type&OPTION_WEDDING)
{
if (sd->vd.class_ != sd->status.class_) {
status_set_viewdata(&sd->bl, sd->status.class_);
clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_);
if(sd->status.clothes_color)
clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
}
status_set_viewdata(&sd->bl, sd->status.class_);
clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_);
if(sd->status.clothes_color)
clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
}
clif_changeoption(&sd->bl);
if (type&OPTION_XMAS && !(p_type&OPTION_XMAS))
clif_changelook(&sd->bl,LOOK_BASE,JOB_XMAS);
else if (!(type&OPTION_XMAS) && p_type&OPTION_XMAS)
{
status_set_viewdata(&sd->bl, sd->status.class_);
clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_);
if(sd->status.clothes_color)
clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
}
return 0;
}

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@ -3712,6 +3712,12 @@ void status_set_viewdata(struct block_list *bl, int class_)
{
TBL_PC* sd = (TBL_PC*)bl;
if (pcdb_checkid(class_)) {
if (sd->sc.option&OPTION_WEDDING)
class_ = JOB_WEDDING;
else
if (sd->sc.option&OPTION_XMAS)
class_ = JOB_XMAS;
else
if (sd->sc.option&OPTION_RIDING)
switch (class_)
{ //Adapt class to a Mounted one.
@ -3734,10 +3740,6 @@ void status_set_viewdata(struct block_list *bl, int class_)
class_ = JOB_BABY_CRUSADER2;
break;
}
if (class_ == JOB_WEDDING)
sd->sc.option|=OPTION_WEDDING;
else if (sd->sc.option&OPTION_WEDDING)
sd->sc.option&=~OPTION_WEDDING; //If not going to display it, then remove the option.
sd->vd.class_ = class_;
clif_get_weapon_view(sd, &sd->vd.weapon, &sd->vd.shield);
sd->vd.head_top = sd->status.head_top;
@ -5264,6 +5266,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
case SC_WEDDING:
sc->option |= OPTION_WEDDING;
break;
case SC_XMAS:
sc->option |= OPTION_XMAS;
break;
case SC_ORCISH:
sc->option |= OPTION_ORCISH;
break;
@ -5661,6 +5666,9 @@ int status_change_end( struct block_list* bl , int type,int tid )
case SC_WEDDING:
sc->option &= ~OPTION_WEDDING;
break;
case SC_XMAS:
sc->option &= ~OPTION_XMAS;
break;
case SC_ORCISH:
sc->option &= ~OPTION_ORCISH;
break;

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@ -455,24 +455,25 @@ enum {
#define OPT3_AURASHIELD 0x800 //Assumptio
#define OPT3_HEAT 0x1000 //Warmth Skills
#define OPTION_SIGHT 0x0001
#define OPTION_HIDE 0x0002
#define OPTION_CLOAK 0x0004
#define OPTION_CART1 0x0008
#define OPTION_FALCON 0x0010
#define OPTION_RIDING 0x0020
#define OPTION_INVISIBLE 0x0040
#define OPTION_CART2 0x0080
#define OPTION_CART3 0x0100
#define OPTION_CART4 0x0200
#define OPTION_CART5 0x0400
#define OPTION_ORCISH 0x0800
#define OPTION_WEDDING 0x1000
#define OPTION_RUWACH 0x2000
#define OPTION_CHASEWALK 0x4000
#define OPTION_FLYING 0x8000
#define OPTION_SIGHT 0x00000001
#define OPTION_HIDE 0x00000002
#define OPTION_CLOAK 0x00000004
#define OPTION_CART1 0x00000008
#define OPTION_FALCON 0x00000010
#define OPTION_RIDING 0x00000020
#define OPTION_INVISIBLE 0x00000040
#define OPTION_CART2 0x00000080
#define OPTION_CART3 0x00000100
#define OPTION_CART4 0x00000200
#define OPTION_CART5 0x00000400
#define OPTION_ORCISH 0x00000800
#define OPTION_WEDDING 0x00001000
#define OPTION_RUWACH 0x00002000
#define OPTION_CHASEWALK 0x00004000
#define OPTION_FLYING 0x00008000
//TODO: Get these Missing options...
#define OPTION_SIGHTTRASHER 0x0001
#define OPTION_SIGHTTRASHER 0x00010000
#define OPTION_XMAS 0x0020000
#define OPTION_CART (OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5)