Updated Item and Point Shop (fixes #843)
* Item and Point Shop now works like the NPC Cash Shop. * No longer has issues with player Zeny checks.
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f5b6e9f7c4
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a16fb7c176
@ -740,7 +740,7 @@
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713: You do not have enough '%s'.
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714: Item Shop List: %s (%hu)
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715: Point Shop List: '%s'
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716: Your '%s' now: %d
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716: Your '%s' is now: %d
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//717: Free
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@ -15615,7 +15615,7 @@ void clif_parse_cashshop_list_request( int fd, struct map_session_data* sd ){
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/// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711)
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void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
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{
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int fd,i;
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int fd, i, cost[2] = { 0, 0 };
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#if PACKETVER < 20070711
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const int offset = 8;
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#else
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@ -15625,14 +15625,16 @@ void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
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nullpo_retv(sd);
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nullpo_retv(nd);
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npc_shop_currency_type(sd, nd, cost, true);
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fd = sd->fd;
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sd->npc_shopid = nd->bl.id;
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WFIFOHEAD(fd,offset+nd->u.shop.count*11);
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WFIFOW(fd,0) = 0x287;
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WFIFOW(fd,2) = offset+nd->u.shop.count*11;
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WFIFOL(fd,4) = sd->cashPoints; // Cash Points
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WFIFOL(fd,4) = cost[0];
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#if PACKETVER >= 20070711
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WFIFOL(fd,8) = sd->kafraPoints; // Kafra Points
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WFIFOL(fd,8) = cost[1];
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#endif
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for( i = 0; i < nd->u.shop.count; i++ ) {
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@ -15661,15 +15663,25 @@ void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
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/// 8 = Some items could not be purchased.
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void clif_cashshop_ack(struct map_session_data* sd, int error)
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{
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int fd = sd->fd;
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int fd, cost[2] = { 0, 0 };
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struct npc_data *nd;
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nullpo_retv(sd);
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fd = sd->fd;
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nd = map_id2nd(sd->npc_shopid);
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nullpo_retv(nd);
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npc_shop_currency_type(sd, nd, cost, false);
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WFIFOHEAD(fd, packet_len(0x289));
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WFIFOW(fd,0) = 0x289;
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WFIFOL(fd,2) = sd->cashPoints;
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WFIFOL(fd,2) = cost[0];
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#if PACKETVER < 20070711
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WFIFOW(fd,6) = TOW(error);
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#else
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WFIFOL(fd,6) = sd->kafraPoints;
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WFIFOL(fd,6) = cost[1];
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WFIFOW(fd,10) = TOW(error);
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#endif
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WFIFOSET(fd, packet_len(0x289));
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184
src/map/npc.c
184
src/map/npc.c
@ -1237,11 +1237,11 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd)
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switch(nd->subtype) {
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case NPCTYPE_SHOP:
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case NPCTYPE_ITEMSHOP:
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case NPCTYPE_POINTSHOP:
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clif_npcbuysell(sd,nd->bl.id);
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break;
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case NPCTYPE_CASHSHOP:
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case NPCTYPE_ITEMSHOP:
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case NPCTYPE_POINTSHOP:
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clif_cashshop_show(sd,nd);
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break;
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case NPCTYPE_MARKETSHOP:
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@ -1333,7 +1333,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
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if ((nd = npc_checknear(sd,map_id2bl(id))) == NULL)
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return 1;
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if (nd->subtype != NPCTYPE_SHOP && nd->subtype != NPCTYPE_ITEMSHOP && nd->subtype != NPCTYPE_POINTSHOP) {
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if (nd->subtype != NPCTYPE_SHOP) {
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ShowError("no such shop npc : %d\n",id);
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if (sd->npc_id == id)
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sd->npc_id=0;
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@ -1342,21 +1342,6 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
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if (nd->sc.option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?)
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return 1;
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if (nd->subtype == NPCTYPE_ITEMSHOP) {
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char output[CHAT_SIZE_MAX];
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struct item_data *itd = itemdb_exists(nd->u.shop.itemshop_nameid);
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memset(output,'\0',sizeof(output));
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if (itd) {
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sprintf(output,msg_txt(sd,714),itd->jname,itd->nameid); // Item Shop List: %s (%hu)
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clif_broadcast(&sd->bl,output,strlen(output) + 1,BC_BLUE,SELF);
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}
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} else if (nd->subtype == NPCTYPE_POINTSHOP) {
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char output[CHAT_SIZE_MAX];
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memset(output,'\0',sizeof(output));
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sprintf(output,msg_txt(sd,715),nd->u.shop.pointshop_str); // Point Shop List: '%s'
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clif_broadcast(&sd->bl,output,strlen(output) + 1,BC_BLUE,SELF);
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}
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sd->npc_shopid = id;
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if (type == 0) {
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@ -1371,13 +1356,12 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type)
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*------------------------------------------*/
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int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list)
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{
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int i, j, amount, new_, w, vt;
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int i, j, amount, new_, w, vt, cost[2] = { 0, 0 };
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unsigned short nameid;
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struct npc_data *nd = (struct npc_data *)map_id2bl(sd->npc_shopid);
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if( !nd || nd->subtype != NPCTYPE_CASHSHOP )
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if( !nd || ( nd->subtype != NPCTYPE_CASHSHOP && nd->subtype != NPCTYPE_ITEMSHOP && nd->subtype != NPCTYPE_POINTSHOP ) )
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return 1;
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if( sd->state.trading )
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return 4;
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@ -1426,9 +1410,50 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
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if( points > vt ) points = vt;
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// Payment Process ----------------------------------------------------
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if( sd->kafraPoints < points || sd->cashPoints < (vt - points) )
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return 6;
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pc_paycash(sd,vt,points, LOG_TYPE_NPC);
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npc_shop_currency_type(sd, nd, cost, false);
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switch(nd->subtype) {
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case NPCTYPE_CASHSHOP:
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if (cost[1] < points || cost[0] < (vt - points))
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return 6;
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pc_paycash(sd, vt, points, LOG_TYPE_NPC);
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break;
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case NPCTYPE_ITEMSHOP:
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{
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struct item_data *id = itemdb_exists(nd->u.shop.itemshop_nameid);
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if (cost[0] < (vt - points)) {
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char output[CHAT_SIZE_MAX];
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memset(output, '\0', sizeof(output));
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sprintf(output, msg_txt(sd, 712), (id) ? id->jname : "NULL", (id) ? id->nameid : 0); // You do not have enough %s (%hu).
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clif_colormes(sd->fd, color_table[COLOR_RED], output);
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return 8;
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}
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if (id)
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pc_delitem(sd, pc_search_inventory(sd, nd->u.shop.itemshop_nameid), vt - points, 0, 0, LOG_TYPE_NPC);
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else
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ShowWarning("Failed to delete item %hu from itemshop NPC '%s' (%s, %d, %d)!\n", nd->u.shop.itemshop_nameid, nd->exname, map[nd->bl.m].name, nd->bl.x, nd->bl.y);
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}
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break;
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case NPCTYPE_POINTSHOP:
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{
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char output[CHAT_SIZE_MAX];
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memset(output, '\0', sizeof(output));
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if (cost[0] < (vt - points)) {
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sprintf(output, msg_txt(sd, 713), nd->u.shop.pointshop_str); // You do not have enough '%s'.
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clif_colormes(sd->fd, color_table[COLOR_RED], output);
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return 8;
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}
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pc_setreg2(sd, nd->u.shop.pointshop_str, cost[0] - (vt - points));
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sprintf(output, msg_txt(sd, 716), nd->u.shop.pointshop_str, cost[0] - (vt - points)); // Your '%s' is now: %d
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clif_disp_onlyself(sd, output, strlen(output) + 1);
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}
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break;
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}
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// Delivery Process ----------------------------------------------------
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for( i = 0; i < count; i++ ) {
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@ -1454,6 +1479,59 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
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return 0;
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}
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/**
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* Returns the shop currency type
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* @param sd: Player data
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* @param nd: NPC data
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* @param cost: Reference to cost variable
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* @param display: Display cost type to player?
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*/
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void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, int cost[2], bool display)
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{
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switch(nd->subtype) {
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case NPCTYPE_CASHSHOP:
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cost[0] = sd->cashPoints;
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cost[1] = sd->kafraPoints;
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break;
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case NPCTYPE_ITEMSHOP:
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{
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int total = 0, i;
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struct item_data *id = itemdb_exists(nd->u.shop.itemshop_nameid);
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if (id) { // Item Data is checked at script parsing but in case of item_db reload, check again.
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if (display) {
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char output[CHAT_SIZE_MAX];
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memset(output, '\0', sizeof(output));
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sprintf(output, msg_txt(sd, 714), id->jname, id->nameid); // Item Shop List: %s (%hu)
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clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
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}
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for (i = 0; i < MAX_INVENTORY; i++) {
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if (sd->status.inventory[i].nameid == id->nameid)
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total += sd->status.inventory[i].amount;
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}
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}
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cost[0] = total;
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}
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break;
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case NPCTYPE_POINTSHOP:
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if (display) {
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char output[CHAT_SIZE_MAX];
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memset(output, '\0', sizeof(output));
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sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
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clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
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}
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cost[0] = pc_readreg2(sd, nd->u.shop.pointshop_str);
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break;
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}
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}
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/**
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* npc_buylist for script-controlled shops.
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* @param sd Player who bought
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@ -1583,8 +1661,7 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *
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struct npc_data* nd;
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struct npc_item_list *shop = NULL;
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double z;
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int i,j,k,w,skill,new_,count = 0;
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char output[CHAT_SIZE_MAX];
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int i,j,k,w,skill,new_;
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uint8 market_index[MAX_INVENTORY];
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nullpo_retr(3, sd);
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@ -1593,7 +1670,7 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *
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nd = npc_checknear(sd,map_id2bl(sd->npc_shopid));
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if( nd == NULL )
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return 3;
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if( nd->subtype != NPCTYPE_SHOP && nd->subtype != NPCTYPE_ITEMSHOP && nd->subtype != NPCTYPE_POINTSHOP && nd->subtype != NPCTYPE_MARKETSHOP )
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if( nd->subtype != NPCTYPE_SHOP && nd->subtype != NPCTYPE_MARKETSHOP )
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return 3;
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if (!item_list || !n)
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return 3;
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@ -1666,52 +1743,15 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *
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if (nd->master_nd) //Script-based shops.
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return npc_buylist_sub(sd,n,item_list,nd->master_nd);
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switch(nd->subtype) {
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case NPCTYPE_SHOP:
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case NPCTYPE_MARKETSHOP:
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if (z > (double)sd->status.zeny)
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return 1; // Not enough Zeny
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break;
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case NPCTYPE_ITEMSHOP:
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for (k = 0; k < MAX_INVENTORY; k++) {
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if (sd->status.inventory[k].nameid == nd->u.shop.itemshop_nameid)
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count += sd->status.inventory[k].amount;
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}
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if (z > (double)count) {
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struct item_data *id = itemdb_exists(nd->u.shop.itemshop_nameid);
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sprintf(output,msg_txt(sd,712),id->jname,id->nameid); // You do not have enough %s %d.
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clif_colormes(sd->fd,color_table[COLOR_RED],output);
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return 1;
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}
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break;
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case NPCTYPE_POINTSHOP:
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count = pc_readreg2(sd, nd->u.shop.pointshop_str);
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if (z > (double)count) {
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sprintf(output,msg_txt(sd,713),nd->u.shop.pointshop_str); // You do not have enough '%s'.
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clif_colormes(sd->fd,color_table[COLOR_RED],output);
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return 1;
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}
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break;
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}
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if (z > (double)sd->status.zeny)
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return 1; // Not enough Zeny
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if( w + sd->weight > sd->max_weight )
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return 2; // Too heavy
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if( pc_inventoryblank(sd) < new_ )
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return 3; // Not enough space to store items
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switch(nd->subtype) {
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case NPCTYPE_SHOP:
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case NPCTYPE_MARKETSHOP:
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pc_payzeny(sd, (int)z, LOG_TYPE_NPC, NULL);
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break;
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case NPCTYPE_ITEMSHOP:
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pc_delitem(sd, pc_search_inventory(sd, nd->u.shop.itemshop_nameid), (int)z, 0, 0, LOG_TYPE_NPC);
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break;
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case NPCTYPE_POINTSHOP:
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pc_setreg2(sd, nd->u.shop.pointshop_str, count - (int)z);
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break;
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}
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pc_payzeny(sd, (int)z, LOG_TYPE_NPC, NULL);
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for( i = 0; i < n; ++i ) {
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unsigned short nameid = item_list[i].nameid;
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@ -1760,11 +1800,6 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *
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}
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}
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if (nd->subtype == NPCTYPE_POINTSHOP) {
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sprintf(output,msg_txt(sd,716),nd->u.shop.pointshop_str,count - (int)z); // Your '%s' now: %d
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clif_disp_onlyself(sd,output,strlen(output)+1);
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}
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return 0;
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}
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@ -1839,8 +1874,7 @@ uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list
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nullpo_retr(1, sd);
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nullpo_retr(1, item_list);
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if( ( nd = npc_checknear(sd, map_id2bl(sd->npc_shopid)) ) == NULL
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|| ( nd->subtype != NPCTYPE_SHOP && nd->subtype != NPCTYPE_ITEMSHOP && nd->subtype != NPCTYPE_POINTSHOP ) )
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if( ( nd = npc_checknear(sd, map_id2bl(sd->npc_shopid)) ) == NULL || nd->subtype != NPCTYPE_SHOP )
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{
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return 1;
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}
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@ -2579,7 +2613,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
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if (type == NPCTYPE_SHOP || type == NPCTYPE_MARKETSHOP) value = id->value_buy;
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else value = 0; // Cashshop doesn't have a "buy price" in the item_db
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}
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if (value == 0 && (type == NPCTYPE_SHOP || type == NPCTYPE_ITEMSHOP || type == NPCTYPE_POINTSHOP || type == NPCTYPE_MARKETSHOP)) { // NPC selling items for free!
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if (value == 0 && (type == NPCTYPE_SHOP || type == NPCTYPE_MARKETSHOP)) { // NPC selling items for free!
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ShowWarning("npc_parse_shop: Item %s [%hu] is being sold for FREE in file '%s', line '%d'.\n",
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id->name, nameid2, filepath, strline(buffer,start-buffer));
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}
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@ -191,6 +191,8 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m);
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int npc_instanceinit(struct npc_data* nd);
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int npc_cashshop_buy(struct map_session_data *sd, unsigned short nameid, int amount, int points);
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void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, int cost[2], bool display);
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extern struct npc_data* fake_nd;
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int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list);
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