Fixed call homunc bug when the homunc was vapo and the master has change of map
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8414 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/08/21
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2006/08/21
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* Fixed call homunc bug when the homunc was vapo and the master has change
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of map [Toms]
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* Fixed SQL-Guild Creation, guild name was escaped 2 times [Toms]
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* Fixed SQL-Guild Creation, guild name was escaped 2 times [Toms]
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* Some cleaning of the splash skills. Updated skill-attack to enable again
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* Some cleaning of the splash skills. Updated skill-attack to enable again
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passing of flag 0xF000 which signals that the skill level sent to the
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passing of flag 0xF000 which signals that the skill level sent to the
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@ -708,6 +708,7 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y)
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{ //Spawn him
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{ //Spawn him
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hd->bl.x = x;
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hd->bl.x = x;
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hd->bl.y = y;
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hd->bl.y = y;
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hd->bl.m = sd->bl.m;
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map_addblock(&hd->bl);
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map_addblock(&hd->bl);
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clif_spawn(&hd->bl);
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clif_spawn(&hd->bl);
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clif_send_homdata(sd,SP_ACK,0);
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clif_send_homdata(sd,SP_ACK,0);
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